Opentk/Source/OpenTK/Platform/Windows/WinRawInput.cs

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#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
#region --- Using directives ---
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.Windows.Forms;
using OpenTK.Input;
#endregion
namespace OpenTK.Platform.Windows
{
// Not complete.
sealed class WinRawInput : System.Windows.Forms.NativeWindow, IInputDriver
{
// Input event data.
RawInput data = new RawInput();
// The total number of input devices connected to this system.
static int deviceCount;
int rawInputStructSize = API.RawInputSize;
private WinRawKeyboard keyboardDriver;
private WinRawMouse mouseDriver;
#region --- Constructors ---
internal WinRawInput(WinWindowInfo parent)
{
Debug.WriteLine("Initalizing windows raw input driver.");
Debug.Indent();
AssignHandle(parent.WindowHandle);
WinWindowInfo win = new WinWindowInfo(this.Handle, parent);
Debug.Print("Input window attached to parent {0}", parent);
keyboardDriver = new WinRawKeyboard(this.Handle);
mouseDriver = new WinRawMouse();
Debug.Unindent();
//AllocateBuffer();
}
#endregion
#region internal static int DeviceCount
internal static int DeviceCount
{
get
{
Functions.GetRawInputDeviceList(null, ref deviceCount, API.RawInputDeviceListSize);
return deviceCount;
}
}
#endregion
#region protected override void WndProc(ref Message msg)
/// <summary>
/// Processes the input Windows Message, routing the buffer to the correct Keyboard, Mouse or HID.
/// </summary>
/// <param name="msg">The WM_INPUT message, containing the buffer on the input event.</param>
protected override void WndProc(ref Message msg)
{
switch ((WindowMessage)msg.Msg)
{
case WindowMessage.INPUT:
int size = 0;
// Get the size of the input buffer
Functions.GetRawInputData(msg.LParam, GetRawInputDataEnum.INPUT,
IntPtr.Zero, ref size, API.RawInputHeaderSize);
//if (buffer == null || API.RawInputSize < size)
//{
// throw new ApplicationException("Critical error when processing raw windows input.");
//}
if (size == Functions.GetRawInputData(msg.LParam, GetRawInputDataEnum.INPUT,
out data, ref size, API.RawInputHeaderSize))
{
switch (data.Header.Type)
{
case RawInputDeviceType.KEYBOARD:
if (!keyboardDriver.ProcessKeyboardEvent(data))
Functions.DefRawInputProc(ref data, 1, (uint)API.RawInputHeaderSize);
return;
case RawInputDeviceType.MOUSE:
throw new NotSupportedException();
case RawInputDeviceType.HID:
Functions.DefRawInputProc(ref data, 1, (uint)API.RawInputHeaderSize);
return;
default:
break;
}
}
else
{
throw new ApplicationException(String.Format(
"GetRawInputData returned invalid buffer. Windows error {0}. Please file a bug at http://opentk.sourceforge.net",
Marshal.GetLastWin32Error()));
}
break;
case WindowMessage.DESTROY:
Debug.Print("Input window detached from parent {0}.", Handle);
ReleaseHandle();
break;
case WindowMessage.QUIT:
Debug.WriteLine("Input window quit.");
this.Dispose();
break;
}
base.WndProc(ref msg);
}
#endregion
#region --- IInputDriver Members ---
#region IInputDriver Members
public void Poll()
{
return;
#if false
// We will do a buffered read for all input devices and route the RawInput structures
// to the correct 'ProcessData' handlers. First, we need to find out the size of the
// buffer to allocate for the structures. Then we allocate the buffer and read the
// structures, calling the correct handler for each one. Last, we free the allocated
// buffer.
int size = 0;
Functions.GetRawInputBuffer(IntPtr.Zero, ref size, API.RawInputHeaderSize);
size *= 256;
IntPtr rin_data = Marshal.AllocHGlobal(size);
while (true)
{
// Iterate reading all available RawInput structures and routing them to their respective
// handlers.
int num = Functions.GetRawInputBuffer(rin_data, ref size, API.RawInputHeaderSize);
if (num == 0)
break;
else if (num < 0)
{
/*int error = Marshal.GetLastWin32Error();
if (error == 122)
{
// Enlarge the buffer, it was too small.
AllocateBuffer();
}
else
{
throw new ApplicationException(String.Format(
"GetRawInputBuffer failed with code: {0}", error));
}*/
Debug.Print("GetRawInputBuffer failed with code: {0}", Marshal.GetLastWin32Error());
//AllocateBuffer();
break;
}
RawInput[] rin_structs = new RawInput[num];
IntPtr next_rin = rin_data;
for (int i = 0; i < num; i++)
{
rin_structs[i] = (RawInput)Marshal.PtrToStructure(next_rin, typeof(RawInput));
switch (rin_structs[i].Header.Type)
{
case RawInputDeviceType.KEYBOARD:
keyboardDriver.ProcessKeyboardEvent(rin_structs[i]);
break;
case RawInputDeviceType.MOUSE:
mouseDriver.ProcessEvent(rin_structs[i]);
break;
}
next_rin = Functions.NextRawInputStructure(next_rin);
}
Functions.DefRawInputProc(rin_structs, num, (uint)API.RawInputHeaderSize);
}
Marshal.FreeHGlobal(rin_data);
#endif
}
#endregion
#region IKeyboardDriver Members
public IList<KeyboardDevice> Keyboard
{
get { return keyboardDriver.Keyboard; }
}
public KeyboardState GetState()
{
throw new NotImplementedException();
}
public KeyboardState GetState(int index)
{
throw new NotImplementedException();
}
#endregion
#region IMouseDriver Members
public IList<MouseDevice> Mouse
{
get { return mouseDriver.Mouse; }
}
MouseState IMouseDriver.GetState()
{
throw new NotImplementedException();
}
MouseState IMouseDriver.GetState(int index)
{
throw new NotImplementedException();
}
#endregion
#region IJoystickDriver Members
public IList<JoystickDevice> Joysticks
{
get { throw new NotImplementedException(); }
}
#endregion
#endregion
#region --- IDisposable Members ---
private bool disposed;
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool manual)
{
if (!disposed)
{
if (manual)
{
keyboardDriver.Dispose();
this.ReleaseHandle();
}
disposed = true;
}
}
~WinRawInput()
{
Dispose(false);
}
#endregion
}
}