2013-09-27 21:07:23 +00:00
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#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos for the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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2013-09-27 12:41:37 +00:00
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using OpenTK.Input;
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namespace OpenTK.Platform.SDL2
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{
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class Sdl2InputBase : IInputDriver2
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{
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Sdl2WindowInfo window;
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readonly Thread thread;
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readonly AutoResetEvent ready = new AutoResetEvent(false);
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public Sdl2InputBase()
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{
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window = new Sdl2WindowInfo(
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SDL.SDL_CreateWindow("Hidden Input Window", 0, 0, 1, 1,
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SDL.SDL_WindowFlags.SDL_WINDOW_HIDDEN),
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null);
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}
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#region Private Members
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void ProcessEvents()
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{
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SDL.SDL_Event e;
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while (SDL.SDL_WaitEvent(out e) != 0)
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{
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}
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}
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#endregion
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#region IInputDriver2 Members
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public IMouseDriver2 MouseDriver
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public IKeyboardDriver2 KeyboardDriver
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public IGamePadDriver GamePadDriver
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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#endregion
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}
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}
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