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Specific enums for Version20 feature: "Point Sprites".
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@ -915,13 +915,22 @@ VERSION_2_0 enum:
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# FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # ARB_fragment_shader
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# SHADING_LANGUAGE_VERSION = 0x8B8C # ARB_shading_language_100
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# CURRENT_PROGRAM = 0x8B8D # ARB_shader_objects (added for 2.0)
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POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0)
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LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0)
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UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0)
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# POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0)
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# LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0)
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# UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0)
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# STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side
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# STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side
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# STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side
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# Point Sprites (http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml)
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PointParameterName enum:
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POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0)
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# <summary>Specifies the coordinate origin of the Point Sprite.</summary>
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PointSpriteCoordOriginParameter enum:
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LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0)
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UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0)
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# Two Side Stencil
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# http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml
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# http://www.opengl.org/sdk/docs/man/xhtml/glStencilMaskSeparate.xml
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