Fixed source code resources for all examples.

This commit is contained in:
the_fiddler 2009-04-21 13:33:25 +00:00
parent e8dff6f102
commit 03f9857bd2
10 changed files with 10 additions and 12 deletions

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@ -14,7 +14,7 @@ using OpenTK.Audio;
namespace Examples
{
[Example("Playback", ExampleCategory.OpenAL, "1.1")]
[Example("Playback", ExampleCategory.OpenAL, "1.1", Documentation="Playback")]
public class Playback
{
static readonly string filename = Path.Combine(Path.Combine("Data", "Audio"), "the_ring_that_fell.wav");

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@ -32,7 +32,7 @@ using OpenTK.Audio;
namespace Examples
{
[Example("EFX: Reverb", ExampleCategory.OpenAL, "EFX")]
[Example("EFX: Reverb", ExampleCategory.OpenAL, "EFX", Documentation="EFXReverb")]
public class ReverbExample
{
static readonly string filename = Path.Combine(Path.Combine("Data", "Audio"), "the_ring_that_fell.wav");

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@ -21,20 +21,18 @@ using OpenTK.Math;
namespace Examples.Tutorial
{
[Example("Vertex Buffer Objects", ExampleCategory.OpenGL, "1.5", Documentation="VertexBufferObjects")]
[Example("Vertex Buffer Objects", ExampleCategory.OpenGL, "1.5", false, Documentation="VertexBufferObject")]
public class T08_VBO : GameWindow
{
#region --- Private Fields ---
Shapes.Shape cube = new Examples.Shapes.Cube();
//Shapes.Shape plane = new Examples.Shapes.Plane(16, 16, 2.0f, 2.0f);
struct Vbo
{
public int VboID, EboID, NumElements;
}
Vbo[] vbo = new Vbo[2];
//float angle;
public static readonly int order = 8;

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@ -26,7 +26,7 @@ namespace Examples.Tutorial
/// One more major optimization could be applied (exploit the symmetry of the image with RTT), but
/// that would make the program alot more complicated to follow. You can do this as an exercise.
/// </summary>
[Example("GLSL Animated Julia Set", ExampleCategory.OpenGL, "GLSL", Documentation="JuliaSetFractal.cs")]
[Example("Julia Set Fractal", ExampleCategory.OpenGL, "GLSL", Documentation="JuliaSetFractal")]
public class JuliaSetFractal : GameWindow
{
public JuliaSetFractal()

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@ -11,7 +11,7 @@ using OpenTK.Graphics.OpenGL;
namespace Examples.WinForms
{
[Example("Multiple GLControls", ExampleCategory.OpenTK, "GLControl", 3, Documentation="MultipleGLControls.cs")]
[Example("Multiple GLControls", ExampleCategory.OpenTK, "GLControl", 3, Documentation="MultipleGLControls")]
public partial class MultipleGLControlsForm : Form
{
public MultipleGLControlsForm()

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@ -32,7 +32,7 @@ using OpenTK.Graphics;
namespace Examples.Tests
{
[Example("Color4 Serialization", ExampleCategory.OpenTK, "Test")]
[Example("Color4 Serialization", ExampleCategory.OpenTK, "Test", Documentation="Color4Serialization")]
public class Color4Serialization
{
public static void Main()

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@ -22,7 +22,7 @@ using System.Text.RegularExpressions;
namespace Examples.WinForms
{
[Example("OpenGL Extensions", ExampleCategory.OpenTK, "Test")]
[Example("OpenGL Extensions", ExampleCategory.OpenTK, "Test", Documentation="Extensions")]
public partial class Extensions : Form
{
#region Fields

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@ -17,7 +17,7 @@ using OpenTK.Input;
namespace Examples.Tests
{
[Example("GameWindow states", ExampleCategory.OpenTK, "Test")]
[Example("GameWindow states", ExampleCategory.OpenTK, "Test", Documentation="GameWindowStates")]
public class GameWindowStates : GameWindow
{
Font font = new Font(FontFamily.GenericSansSerif, 16.0f);

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@ -23,7 +23,7 @@ using OpenTK.Graphics.OpenGL;
namespace Examples.Tests
{
[Example("Input Logger", ExampleCategory.OpenTK, "Test")]
[Example("Input Logger", ExampleCategory.OpenTK, "Test", Documentation="InputLogger")]
public partial class InputLogger : Form
{
#region Fields

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@ -17,7 +17,7 @@ using System.Threading;
namespace Examples.Tests
{
[Example("Test Resolution Changes", ExampleCategory.OpenTK, "Test")]
[Example("Test Resolution Changes", ExampleCategory.OpenTK, "Test", Documentation="TestResolutionChanges")]
public class TestResolutionChanges
{
public static void Main()