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Added WMInput driver.
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105
Source/OpenTK/Platform/Windows/WMInput.cs
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105
Source/OpenTK/Platform/Windows/WMInput.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using OpenTK.Input;
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using System.Diagnostics;
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namespace OpenTK.Platform.Windows
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{
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/// <summary>
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/// Input driver for legacy (pre XP) Windows platforms.
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/// </summary>
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internal sealed class WMInput : NativeWindow, IInputDriver
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{
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// Driver supports only one keyboard and mouse;
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KeyboardDevice keyboard = new KeyboardDevice();
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MouseDevice mouse = new MouseDevice();
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IList<KeyboardDevice> keyboards = new List<KeyboardDevice>(1);
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IList<MouseDevice> mice = new List<MouseDevice>(1);
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#region --- Constructor ---
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public WMInput(IWindowInfo parent)
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{
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Debug.WriteLine("Initalizing WMInput driver.");
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Debug.Indent();
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AssignHandle(parent.Handle);
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Debug.Print("Input window attached to parent {0}", parent);
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Debug.Unindent();
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keyboard.Description = "Standard Windows keyboard";
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keyboard.NumberOfFunctionKeys = 12;
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keyboard.NumberOfKeys = 101;
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keyboard.NumberOfLeds = 3;
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mouse.Description = "Standard Windows mouse";
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mouse.NumberOfButtons = 3;
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mouse.NumberOfWheels = 1;
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keyboards.Add(keyboard);
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mice.Add(mouse);
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}
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#endregion
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protected override void WndProc(ref Message msg)
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{
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switch ((WindowMessage)msg.Msg)
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{
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case WindowMessage.MOUSEMOVE:
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break;
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case WindowMessage.MOUSEWHEEL:
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break;
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case WindowMessage.KEYDOWN:
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break;
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case WindowMessage.KEYUP:
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break;
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}
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base.WndProc(ref msg);
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}
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#region IInputDriver Members
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public void Poll()
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{
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// No polling needed.
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}
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#endregion
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#region IKeyboardDriver Members
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public IList<KeyboardDevice> Keyboard
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{
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get { return keyboards; }
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}
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#endregion
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#region IMouseDriver Members
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public IList<MouseDevice> Mouse
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{
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get { return mice; }
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}
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#endregion
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#region IDisposable Members
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public void Dispose()
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{
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}
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#endregion
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}
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}
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