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[GL] Implemented ARB_get_texture_sub_image
Also fixed KHR_context_flush_control tokens in OpenGL ES.
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@ -1244,6 +1244,11 @@
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<param name="depth"><type>ClipDepthMode</type></param>
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</function>
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<function name="GetTextureSubImage">
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<param name="format"><type>PixelFormat</type></param>
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<param name="type"><type>PixelType</type></param>
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</function>
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<!-- Amd -->
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<!-- AMD_performance_monitors is not const-correct -->
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<function name="DeletePerfMonitors" extension="AMD">
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@ -6732,7 +6737,7 @@
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<token name="PolygonOffsetFill" value="0X8037" />
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<token name="SampleAlphaToCoverage" value="0X809e" />
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<token name="SampleCoverage" value="0X80a0" />
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<use enum="KHR_context_flush_control" name="CONTEXT_RELEASE_BEHAVIOR_KHR" />
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<use enum="KHR_context_flush_control" token="CONTEXT_RELEASE_BEHAVIOR_KHR" />
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</enum>
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<enum name="ShaderBinaryFormat">
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@ -7263,7 +7268,7 @@
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<use token="IMPLEMENTATION_COLOR_READ_FORMAT" />
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<use token="COPY_READ_BUFFER_BINDING" />
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<use token="COPY_WRITE_BUFFER_BINDING" />
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<use enum="KHR_context_flush_control" name="CONTEXT_RELEASE_BEHAVIOR_KHR" />
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<use enum="KHR_context_flush_control" token="CONTEXT_RELEASE_BEHAVIOR_KHR" />
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</enum>
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<enum name="GetProgramParameterName">
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<use token="PROGRAM_BINARY_RETRIEVABLE_HINT" />
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