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Glu is now initialized under X11GLNative
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@ -10,6 +10,7 @@ using System.Text;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using System.Reflection;
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using OpenTK.OpenGL;
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//using OpenTK.OpenGL;
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@ -309,7 +310,8 @@ namespace OpenTK.Platform.X11
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API.MapRaised(window.Display, window.Handle);
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OpenTK.OpenGL.GL.LoadAll();
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GL.LoadAll();
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Glu.LoadAll();
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Debug.Unindent();
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Debug.WriteLine("GameWindow creation completed successfully!");
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