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Added missing parameter names to Nvidia Fence extension.
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@ -470,13 +470,13 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito
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#ifndef GL_NV_fence
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#define GL_NV_fence 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
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GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
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GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
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GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
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GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
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GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
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GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
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GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
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GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
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GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
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GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
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GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum, GLint *params);
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GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
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GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
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#endif
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typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
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typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
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