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https://github.com/Ryujinx/Opentk.git
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Improved ToString implementation
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parent
3c6298a1e6
commit
0a71bbe065
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@ -109,19 +109,7 @@ namespace OpenTK.Input
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public override string ToString()
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{
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return String.Format(
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"{{{0}{1}{2}{3}{4}{5}{6}{7}{8}{9}}}",
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A == ButtonState.Pressed ? "A" : String.Empty,
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B == ButtonState.Pressed ? "B" : String.Empty,
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X == ButtonState.Pressed ? "X" : String.Empty,
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Y == ButtonState.Pressed ? "Y" : String.Empty,
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LeftShoulder == ButtonState.Pressed ? "L" : String.Empty,
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RightShoulder == ButtonState.Pressed ? "R" : String.Empty,
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Back == ButtonState.Pressed ? " Back" : String.Empty,
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Start == ButtonState.Pressed ? " Start" : String.Empty,
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BigButton == ButtonState.Pressed ? " Big" : String.Empty,
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LeftStick == ButtonState.Pressed ? " LStick" : String.Empty,
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RightStick == ButtonState.Pressed ? " RStick" : String.Empty);
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return Convert.ToString((int)buttons, 2).PadLeft(10, '0');
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}
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public override int GetHashCode()
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@ -73,8 +73,8 @@ namespace OpenTK.Input
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public override string ToString()
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{
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return String.Format(
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"{{Left: {0}; Right: {1}}}",
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Left, Right);
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"{{Left: ({0:f4}; {1:f4}); Right: ({2:f4}; {3:f4})}}",
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Left.X, Left.Y, Right.X, Right.Y);
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}
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public override int GetHashCode()
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@ -69,7 +69,7 @@ namespace OpenTK.Input
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public override string ToString()
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{
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return String.Format(
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"{{Left: {0}; Right: {1}}}",
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"{{Left: {0:f2}; Right: {1:f2}}}",
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Left, Right);
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}
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@ -47,5 +47,10 @@ namespace OpenTK.Input
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{
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return implementation.GetState(index);
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}
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//public string GetName(int index)
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//{
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// return implementation.GetName(index);
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//}
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}
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}
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@ -41,7 +41,7 @@ namespace OpenTK.Input
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internal const int MaxAxes = 10;
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internal const int MaxButtons = 32;
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const float ConversionFactor = 1.0f / (short.MaxValue + 1);
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const float ConversionFactor = 1.0f / (short.MaxValue + 0.5f);
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unsafe fixed short axes[MaxAxes];
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int buttons;
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@ -94,12 +94,12 @@ namespace OpenTK.Input
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for (int i = 0; i < MaxAxes; i++)
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{
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sb.Append(" ");
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sb.Append(GetAxis(i));
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sb.Append(String.Format("{0:f4}", GetAxis(i)));
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}
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return String.Format(
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"{{Axes:{0}; Buttons: {1}; IsConnected: {2}}}",
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sb.ToString(),
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Convert.ToString((int)buttons, 2),
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Convert.ToString((int)buttons, 2).PadLeft(16, '0'),
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IsConnected);
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}
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