Added tokens for [#1791]: "[GL 4.0] GPU Shader 5".

This commit is contained in:
the_fiddler 2010-11-21 10:22:56 +00:00
parent 9326a9f7cb
commit 0cfc02755f

View file

@ -1724,6 +1724,11 @@
<use enum="VERSION_3_3" token="MAX_DUAL_SOURCE_DRAW_BUFFERS" />
<use enum="VERSION_3_3" token="TIMESTAMP" />
<use enum="VERSION_4_0" token="DRAW_INDIRECT_BUFFER_BINDING" />
<use enum="VERSION_4_0" token="MAX_GEOMETRY_SHADER_INVOCATIONS" />
<use enum="VERSION_4_0" token="MIN_FRAGMENT_INTERPOLATION_OFFSET" />
<use enum="VERSION_4_0" token="MAX_FRAGMENT_INTERPOLATION_OFFSET" />
<use enum="VERSION_4_0" token="FRAGMENT_INTERPOLATION_OFFSET_BITS" />
<use enum="VERSION_4_0" token="MAX_VERTEX_STREAMS" />
</enum>
<enum name="GetPointervPName">
<token name="FOG_COORD_ARRAY_POINTER" value="0x8456" />
@ -2004,6 +2009,7 @@
<token name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76" />
<token name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83" />
<token name="VALIDATE_STATUS" value="0x8B83" />
<use enum="VERSION_4_0" token="GEOMETRY_SHADER_INVOCATIONS" />
</enum>
<enum name="ProvokingVertexMode">
<token name="FIRST_VERTEX_CONVENTION" value="0x8E4D" />