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Eliminated memory allocations in Keyboard events
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@ -59,6 +59,16 @@ namespace OpenTK.Platform.SDL2
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Icon icon;
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string window_title;
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// Used in KeyPress event to decode SDL UTF8 text strings
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// to .Net UTF16 strings
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char[] DecodeTextBuffer = new char[32];
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// Argument for KeyPress event (allocated once to avoid runtime allocations)
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readonly KeyPressEventArgs keypress_args = new KeyPressEventArgs('\0');
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// Argument for KeyDown and KeyUp events (allocated once to avoid runtime allocations)
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readonly KeyboardKeyEventArgs key_args = new KeyboardKeyEventArgs();
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readonly IInputDriver input_driver = new Sdl2InputDriver();
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readonly EventFilter EventFilterDelegate_GCUnsafe = FilterEvents;
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@ -226,39 +236,49 @@ namespace OpenTK.Platform.SDL2
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{
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bool key_pressed = ev.Key.State == State.Pressed;
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var key = ev.Key.Keysym;
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var args = new KeyboardKeyEventArgs()
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{
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Key = TranslateKey(key.Scancode),
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ScanCode = (uint)key.Scancode
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};
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window.key_args.Key = TranslateKey(key.Scancode);
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window.key_args.ScanCode = (uint)key.Scancode;
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if (key_pressed)
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window.KeyDown(window, args);
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{
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window.KeyDown(window, window.key_args);
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}
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else
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window.KeyUp(window, args);
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{
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window.KeyUp(window, window.key_args);
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}
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//window.keyboard.SetKey(TranslateKey(key.scancode), (uint)key.scancode, key_pressed);
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}
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static unsafe void ProcessTextInputEvent(Sdl2NativeWindow window, TextInputEvent ev)
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{
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var keyPress = window.KeyPress;
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if (keyPress != null)
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// Calculate the length of the typed text string
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int length;
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for (length = 0; length < TextInputEvent.TextSize && ev.Text[length] != '\0'; length++)
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;
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// Make sure we have enough space to decode this string
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int decoded_length = Encoding.UTF8.GetCharCount(ev.Text, length);
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if (window.DecodeTextBuffer.Length < decoded_length)
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{
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var length = 0;
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byte* pText = ev.Text;
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while (*pText != 0)
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{
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length++;
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pText++;
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}
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using (var stream = new System.IO.UnmanagedMemoryStream(ev.Text, length))
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using (var reader = new System.IO.StreamReader(stream, Encoding.UTF8))
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{
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var text = reader.ReadToEnd();
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foreach (var c in text)
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{
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keyPress(window, new KeyPressEventArgs(c));
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}
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}
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Array.Resize(
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ref window.DecodeTextBuffer,
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2 * Math.Max(decoded_length, window.DecodeTextBuffer.Length));
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}
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// Decode the string from UTF8 to .Net UTF16
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fixed (char* pBuffer = window.DecodeTextBuffer)
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{
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decoded_length = System.Text.Encoding.UTF8.GetChars(
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ev.Text,
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length,
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pBuffer,
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window.DecodeTextBuffer.Length);
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}
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for (int i = 0; i < decoded_length; i++)
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{
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window.keypress_args.KeyChar = window.DecodeTextBuffer[i];
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window.KeyPress(window, window.keypress_args);
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}
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}
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