OpenGL overrides for compatibility

Added overrides to maintain backwards compatibility with
OpenTK.Graphics.OpenGL.GL. These were generated
through the apitest tool.
This commit is contained in:
Stefanos A 2013-11-17 01:46:27 +01:00
parent f8a81f396e
commit 13d3bdb47f

View file

@ -44,10 +44,16 @@
<function name="BlendFunc" extension="Core"> <function name="BlendFunc" extension="Core">
<param name="src"><type>BlendingFactorSrc</type></param> <param name="src"><type>BlendingFactorSrc</type></param>
<param name="src"><type>BlendingFactorDest</type></param> <param name="dst"><type>BlendingFactorDest</type></param>
</function> </function>
<function name="BlendFuncSeparate" extension="Core"> <function name="BlendFuncSeparate" extension="Core">
<param name="sfactorRGB"><type>BlendingFactorSrc</type></param>
<param name="dfactorRGB"><type>BlendingFactorDest</type></param>
<param name="sfactorAlpha"><type>BlendingFactorSrc</type></param>
<param name="dfactorAlpha"><type>BlendingFactorDest</type></param>
</function>
<function name="BlendFuncSeparatei" extension="Core">
<param name="srcRGB"><type>BlendingFactorSrc</type></param> <param name="srcRGB"><type>BlendingFactorSrc</type></param>
<param name="dstRGB"><type>BlendingFactorDest</type></param> <param name="dstRGB"><type>BlendingFactorDest</type></param>
<param name="srcAlpha"><type>BlendingFactorSrc</type></param> <param name="srcAlpha"><type>BlendingFactorSrc</type></param>
@ -501,7 +507,7 @@
</function> </function>
<function name="GetInteger64v" extension="Core"> <function name="GetInteger64v" extension="Core">
<param name="target"><type>GetPName</type></param> <param name="pname"><type>GetPName</type></param>
</function> </function>
<function name="GetInteger64i_v" extension="Core"> <function name="GetInteger64i_v" extension="Core">
<param name="target"><type>GetIndexedPName</type></param> <param name="target"><type>GetIndexedPName</type></param>
@ -1637,174 +1643,207 @@
</function> </function>
</replace> </replace>
<overload name="gl"> <overload name="gl">
<!-- Khronos renamed a few enum types between GL 4.3 and GL4.4. We did the same. --> <!-- generated from apitest -->
<!-- ActiveAttribType <=> TransformFeedbackType -->
<function name="GetTransformFeedbackVarying">
<param name="type"><type>ActiveAttribType</type></param>
</function>
<!-- ArbDrawBuffersBlend <=> BlendEquationMode -->
<function name="BlendEquation">
<param name="mode"><type>ArbDrawBuffersBlend</type></param>
</function>
<function name="BlendEquationSeparate">
<param name="mode"><type>ArbDrawBuffersBlend</type></param>
</function>
<!-- ArbDrawBuffersBlend <=> BlendingFactorDest|Src -->
<function name="BlendFunc">
<param name="mode"><type>ArbDrawBuffersBlend</type></param>
</function>
<function name="BlendFuncSeparate">
<param name="mode"><type>ArbDrawBuffersBlend</type></param>
</function>
<!-- ArbSync <=> SyncCondition -->
<function name="FenceSync">
<param name="condition"><type>ArbSync</type></param>
<param name="flags"><type>uint</type></param>
</function>
<!-- ArbSync <=> SyncParametereName -->
<function name="GetSync">
<param name="pname"><type>ArbSync</type></param>
</function>
<!-- GetString <=> GetStringIndexed -->
<function name="GetStringi">
<param name="name"><type>StringName</type></param>
</function>
<!-- PrimitiveType <=> BeginMode overloads for backwards compatibility -->
<function name="Begin" obsolete="Use PrimitiveType overload instead"> <function name="Begin" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function>
<function name="BeginTransformFeedback" obsolete="Use TransformFeedbackPrimitiveType overload instead">
<param name="primitiveMode">
<type>BeginFeedbackMode</type>
</param>
</function>
<function name="BindBufferBase" obsolete="Use BufferRangeTarget overload instead">
<param name="target">
<type>BufferTarget</type>
</param>
</function>
<function name="BindBufferRange" obsolete="Use BufferRangeTarget overload instead">
<param name="target">
<type>BufferTarget</type>
</param>
</function>
<function name="BlendEquation" obsolete="Use BlendEquationMode overload instead">
<param name="mode">
<type>ArbDrawBuffersBlend</type>
</param>
</function>
<function name="BlendFuncSeparatei" obsolete="Use BlendingFactorSrc overload instead">
<param name="dstRGB">
<type>ArbDrawBuffersBlend</type>
</param>
<param name="srcRGB">
<type>ArbDrawBuffersBlend</type>
</param>
<param name="dstAlpha">
<type>ArbDrawBuffersBlend</type>
</param>
<param name="srcAlpha">
<type>ArbDrawBuffersBlend</type>
</param>
</function>
<function name="BlendFunc" obsolete="Use BlendingFactorSrc overload instead">
<param name="src">
<type>ArbDrawBuffersBlend</type>
</param>
<param name="dst">
<type>ArbDrawBuffersBlend</type>
</param>
</function>
<function name="ClearBuffer" obsolete="Use ClearBufferCombined overload instead">
<param name="buffer">
<type>ClearBuffer</type>
</param>
</function>
<function name="ClientWaitSync" obsolete="Use ClientWaitSyncFlags overload instead">
<param name="flags">
<type>int</type>
</param>
</function>
<function name="ClientWaitSync" obsolete="Use ClientWaitSyncFlags overload instead">
<param name="flags">
<type>uint</type>
</param>
</function> </function>
<function name="DrawArrays" obsolete="Use PrimitiveType overload instead"> <function name="DrawArrays" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<function name="DrawArraysInstanced" obsolete="Use PrimitiveType overload instead"> <function name="DrawArraysInstanced" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<function name="DrawElements" obsolete="Use PrimitiveType overload instead"> <function name="DrawElements" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<function name="DrawElementsBaseVertex" obsolete="Use PrimitiveType overload instead"> <function name="DrawElementsBaseVertex" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<function name="DrawElementsInstanced" obsolete="Use PrimitiveType overload instead"> <function name="DrawElementsInstanced" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<function name="DrawElementsInstancedBaseVertex" obsolete="Use PrimitiveType overload instead"> <function name="DrawElementsInstancedBaseVertex" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<function name="DrawRangeElements" obsolete="Use PrimitiveType overload instead"> <function name="DrawRangeElements" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<function name="DrawRangeElementsBaseVertex" obsolete="Use PrimitiveType overload instead"> <function name="DrawRangeElementsBaseVertex" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function>
<function name="FenceSync" obsolete="Use SyncCondition overload instead">
<param name="condition">
<type>ArbSync</type>
</param>
<param name="flags">
<type>uint</type>
</param>
</function>
<function name="GetInteger64v" obsolete="Use GetPName overload instead">
<param name="pname">
<type>ArbSync</type>
</param>
</function>
<function name="GetInteger64i_v" obsolete="Use GetIndexedPName overload instead">
<param name="target">
<type>Version32</type>
</param>
</function>
<function name="GetProgram" obsolete="Use GetProgramParameterName overload instead">
<param name="pname">
<type>ProgramParameter</type>
</param>
</function>
<function name="GetString" obsolete="Use StringNameIndexed overload instead">
<param name="name">
<type>StringName</type>
</param>
</function>
<function name="GetSync" obsolete="Use SyncParameterName overload instead">
<param name="pname">
<type>ArbSync</type>
</param>
</function> </function>
<function name="MultiDrawArrays" obsolete="Use PrimitiveType overload instead"> <function name="MultiDrawArrays" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<function name="MultiDrawElements" obsolete="Use PrimitiveType overload instead"> <function name="MultiDrawElements" obsolete="Use PrimitiveType overload instead">
<param name="mode"><type>BeginMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
</function>
<function name="MultiDrawElementsBaseVertex" obsolete="Use PrimitiveType overload instead">
<param name="mode">
<type>BeginMode</type>
</param>
</function>
<function name="ProgramParameter" obsolete="Use ProgramParameterName overload instead">
<param name="pname">
<type>Version32</type>
</param>
</function>
<function name="VertexAttribIPointer" obsolete="Use VertexAttribIntegerType overload instead">
<param name="type">
<type>VertexAttribIPointerType</type>
</param>
</function>
<function name="WaitSync" obsolete="Use WaitSyncFlags overload instead">
<param name="flags">
<type>int</type>
</param>
</function>
<function name="WaitSync" obsolete="Use WaitSyncFlags overload instead">
<param name="flags">
<type>uint</type>
</param>
</function>
<function name="DrawElements" obsolete="Use PrimitiveType overload instead">
<param name="mode">
<type>BeginMode</type>
</param>
</function> </function>
<!-- BeginFeedbackMode <=> TransformFeedbackPrimitiveType --> <!-- added manually -->
<function name="BeginTransformFeedback" obsolete="Use TransformFeedbackPrimitiveType overload instead"> <function name="DrawElements">
<param name="mode"><type>BeginFeedbackMode</type></param> <param name="mode">
<type>BeginMode</type>
</param>
<param name="indices">
<type>int</type>
</param>
</function> </function>
<function name="DrawElements">
<!-- BufferTarget <=> BufferRangeTarget --> <param name="mode">
<function name="BindBufferBase" obsolete="Use BufferRangeTarget instead"> <type>PrimitiveType</type>
<param name="target"><type>BufferTarget</type></param> </param>
<param name="indices">
<type>int</type>
</param>
</function> </function>
<function name="BindBufferRange" obsolete="Use BufferRangeTarget instead"> <function name="GetTransformFeedbackVarying">
<param name="target"><type>BufferTarget</type></param> <param name="type">
<type>ActiveAttribType</type>
</param>
</function> </function>
<!-- ProgramParameterPName <=> ProgramParameterName -->
<function name="GetProgram" extension="Core" obsolete="Use GetProgramParameterName instead">
<param name="pname"><type>ProgramParameter</type></param>
</function>
<function name="ProgramParameteri" extension="Core" obsolete="Use ProgramParameterName instead">
<param name="pname"><type>Version32</type></param>
</function>
<!-- StencilFace <=> CullFaceMode -->
<function name="StencilFuncSeparate" obsolete="Use StencilFace overload instead" extension="Core">
<param name="face"><type>CullFaceMode</type></param>
</function>
<function name="StencilMaskSeparate" obsolete="Use StencilFace overload instead" extension="Core">
<param name="face"><type>CullFaceMode</type></param>
</function>
<function name="StencilOpSeparate" obsolete="Use StencilFace overload instead" extension="Core">
<param name="face"><type>CullFaceMode</type></param>
</function>
<!-- StencilFace <=> Version20 -->
<function name="StencilFuncSeparate" obsolete="Use StencilFace overload instead" extension="Core">
<param name="face"><type>Version20</type></param>
</function>
<!-- Version32 <=> GetPName -->
<function name="GetInteger64" extension="Core">
<param name="target"><type>ArbSync</type></param>
</function>
<function name="GetInteger64i_v" extension="Core">
<param name="target"><type>Version32</type></param>
</function>
<!-- VertexAttribIPointerType <=> VertexAttribIntegerType -->
<function name="VertexAttribIPointer">
<param name="pname"><type>VertexAttribIPointerType</type></param>
</function>
<!-- WaitSync -->
<function name="WaitSync" extension="Core">
<param name="flags"><type>uint</type></param>
</function>
<!--
<function name="TexImage1D" category="VERSION_1_0" extension="Core" version="1.0">
<param name="target" type="TextureTarget" flow="in" />
<param name="level" type="CheckedInt32" flow="in" />
<param name="internalformat" type="PixelInternalFormat" flow="in" />
<param name="width" type="GLsizei" flow="in" />
<param name="border" type="CheckedInt32" flow="in" />
<param name="format" type="PixelFormat" flow="in" />
<param name="type" type="PixelType" flow="in" />
<param name="pixels" type="void *" flow="in" count="COMPSIZE(format,type,width)" />
<returns type="void" />
</function>
<function name="TexImage2D" category="VERSION_1_0" extension="Core" version="1.0">
<param name="target" type="TextureTarget" flow="in" />
<param name="level" type="CheckedInt32" flow="in" />
<param name="internalformat" type="PixelInternalFormat" flow="in" />
<param name="width" type="GLsizei" flow="in" />
<param name="height" type="GLsizei" flow="in" />
<param name="border" type="CheckedInt32" flow="in" />
<param name="format" type="PixelFormat" flow="in" />
<param name="type" type="PixelType" flow="in" />
<param name="pixels" type="void *" flow="in" count="COMPSIZE(format,type,width,height)" />
<returns type="void" />
</function>
<function name="TexImage3D" category="VERSION_1_2" extension="Core" version="1.2">
<param name="target" type="TextureTarget" flow="in" />
<param name="level" type="CheckedInt32" flow="in" />
<param name="internalformat" type="PixelInternalFormat" flow="in" />
<param name="width" type="GLsizei" flow="in" />
<param name="height" type="GLsizei" flow="in" />
<param name="depth" type="GLsizei" flow="in" />
<param name="border" type="CheckedInt32" flow="in" />
<param name="format" type="PixelFormat" flow="in" />
<param name="type" type="PixelType" flow="in" />
<param name="pixels" type="void *" flow="in" count="COMPSIZE(format,type,width,height,depth)" />
<returns type="void" />
</function>
-->
</overload> </overload>
<add name="gl|glcore"> <add name="gl|glcore">