Introduced optional parameters for GLWidget constructor, removing a redundant constructor.

This commit is contained in:
Jarl Gullberg 2017-06-13 22:10:49 +02:00
parent 5abcfedf11
commit 1634a652c2
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@ -137,12 +137,6 @@ namespace OpenTK
{ {
} }
/// <summary>Constructs a new GLWidget using a given GraphicsMode</summary>
public GLWidget(GraphicsMode graphicsMode)
: this(graphicsMode, 1, 0, GraphicsContextFlags.Default)
{
}
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="GLWidget"/> class. /// Initializes a new instance of the <see cref="GLWidget"/> class.
/// </summary> /// </summary>
@ -152,7 +146,7 @@ namespace OpenTK
/// <param name="graphicsContextFlags"> /// <param name="graphicsContextFlags">
/// Any flags which should be used during initialization of the <see cref="GraphicsContext"/>. /// Any flags which should be used during initialization of the <see cref="GraphicsContext"/>.
/// </param> /// </param>
public GLWidget(GraphicsMode graphicsMode, int glVersionMajor, int glVersionMinor, GraphicsContextFlags graphicsContextFlags) public GLWidget(GraphicsMode graphicsMode, int glVersionMajor = 1, int glVersionMinor = 0, GraphicsContextFlags graphicsContextFlags = GraphicsContextFlags.Default)
{ {
this.DoubleBuffered = false; this.DoubleBuffered = false;