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Introduced optional parameters for GLWidget constructor, removing a redundant constructor.
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@ -137,12 +137,6 @@ namespace OpenTK
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{
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{
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}
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}
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/// <summary>Constructs a new GLWidget using a given GraphicsMode</summary>
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public GLWidget(GraphicsMode graphicsMode)
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: this(graphicsMode, 1, 0, GraphicsContextFlags.Default)
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{
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}
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/// <summary>
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/// <summary>
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/// Initializes a new instance of the <see cref="GLWidget"/> class.
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/// Initializes a new instance of the <see cref="GLWidget"/> class.
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/// </summary>
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/// </summary>
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@ -152,7 +146,7 @@ namespace OpenTK
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/// <param name="graphicsContextFlags">
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/// <param name="graphicsContextFlags">
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/// Any flags which should be used during initialization of the <see cref="GraphicsContext"/>.
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/// Any flags which should be used during initialization of the <see cref="GraphicsContext"/>.
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/// </param>
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/// </param>
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public GLWidget(GraphicsMode graphicsMode, int glVersionMajor, int glVersionMinor, GraphicsContextFlags graphicsContextFlags)
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public GLWidget(GraphicsMode graphicsMode, int glVersionMajor = 1, int glVersionMinor = 0, GraphicsContextFlags graphicsContextFlags = GraphicsContextFlags.Default)
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{
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{
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this.DoubleBuffered = false;
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this.DoubleBuffered = false;
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