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[ES][GL] Print name when loading bindings (debug only)
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@ -26,6 +26,7 @@
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#endregion
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#endregion
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using System;
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using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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namespace OpenTK.Graphics
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namespace OpenTK.Graphics
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@ -84,6 +85,8 @@ namespace OpenTK.Graphics
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// validation necessary.)
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// validation necessary.)
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internal override void LoadEntryPoints()
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internal override void LoadEntryPoints()
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{
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{
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Debug.Print("Loading entry points for {0}", GetType().FullName);
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IGraphicsContext context = GraphicsContext.CurrentContext;
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IGraphicsContext context = GraphicsContext.CurrentContext;
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if (context == null)
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if (context == null)
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throw new GraphicsContextMissingException();
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throw new GraphicsContextMissingException();
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