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Ensure the GameWindow is visible when the Run() method is called.
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@ -379,6 +379,7 @@ namespace OpenTK
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update_watch.Reset();
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update_watch.Reset();
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render_watch.Reset();
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render_watch.Reset();
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Visible = true; // Make sure the GameWindow is visible.
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OnLoadInternal(EventArgs.Empty);
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OnLoadInternal(EventArgs.Empty);
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Debug.Print("Entering main loop.");
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Debug.Print("Entering main loop.");
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