mirror of
https://github.com/Ryujinx/Opentk.git
synced 2025-01-23 05:01:12 +00:00
Added new font rendering sample.
This commit is contained in:
parent
27c3f3b0ce
commit
2bffcbbfcf
94
Source/Examples/WinForms/FontRendering.Designer.cs
generated
Normal file
94
Source/Examples/WinForms/FontRendering.Designer.cs
generated
Normal file
|
@ -0,0 +1,94 @@
|
|||
namespace Examples.WinForms
|
||||
{
|
||||
partial class FontRendering
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.glControl1 = new OpenTK.GLControl();
|
||||
this.changeFont = new System.Windows.Forms.Button();
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.fontDialog = new System.Windows.Forms.FontDialog();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// glControl1
|
||||
//
|
||||
this.glControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.glControl1.BackColor = System.Drawing.Color.Black;
|
||||
this.glControl1.Location = new System.Drawing.Point(0, 40);
|
||||
this.glControl1.Name = "glControl1";
|
||||
this.glControl1.Size = new System.Drawing.Size(700, 521);
|
||||
this.glControl1.TabIndex = 0;
|
||||
this.glControl1.VSync = false;
|
||||
this.glControl1.Load += new System.EventHandler(this.glControl1_Load);
|
||||
this.glControl1.Paint += new System.Windows.Forms.PaintEventHandler(this.glControl1_Paint);
|
||||
this.glControl1.Resize += new System.EventHandler(this.glControl1_Resize);
|
||||
//
|
||||
// changeFont
|
||||
//
|
||||
this.changeFont.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.changeFont.Location = new System.Drawing.Point(568, 10);
|
||||
this.changeFont.Name = "changeFont";
|
||||
this.changeFont.Size = new System.Drawing.Size(120, 23);
|
||||
this.changeFont.TabIndex = 1;
|
||||
this.changeFont.Text = "Change Font";
|
||||
this.changeFont.UseVisualStyleBackColor = true;
|
||||
this.changeFont.Click += new System.EventHandler(this.changeFont_Click);
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.Location = new System.Drawing.Point(12, 11);
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Size = new System.Drawing.Size(550, 22);
|
||||
this.textBox1.TabIndex = 2;
|
||||
this.textBox1.Text = "The quick fox jumped over the lazy dogs. 0123456789";
|
||||
this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged);
|
||||
//
|
||||
// FontRendering
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(700, 561);
|
||||
this.Controls.Add(this.textBox1);
|
||||
this.Controls.Add(this.changeFont);
|
||||
this.Controls.Add(this.glControl1);
|
||||
this.Name = "FontRendering";
|
||||
this.Text = "FontRendering";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private OpenTK.GLControl glControl1;
|
||||
private System.Windows.Forms.Button changeFont;
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
private System.Windows.Forms.FontDialog fontDialog;
|
||||
}
|
||||
}
|
115
Source/Examples/WinForms/FontRendering.cs
Normal file
115
Source/Examples/WinForms/FontRendering.cs
Normal file
|
@ -0,0 +1,115 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace Examples.WinForms
|
||||
{
|
||||
[Example("Font rendering sample", ExampleCategory.WinForms)]
|
||||
public partial class FontRendering : Form
|
||||
{
|
||||
#region Fields
|
||||
|
||||
float[] sizes = new float[] { 8, 9, 10, 11, 12, 13, 14, 16, 18, 20, 22, 24, 26, 28, 32, 36, 48 };
|
||||
List<Font> fonts = new List<Font>();
|
||||
|
||||
TextPrinter text = new TextPrinter();
|
||||
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
|
||||
public FontRendering()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
UpdateFontList(fontDialog.Font);
|
||||
glControl1_Resize(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Members
|
||||
|
||||
void UpdateFontList(Font base_font)
|
||||
{
|
||||
foreach (Font font in fonts)
|
||||
font.Dispose();
|
||||
fonts.Clear();
|
||||
foreach (float size in sizes)
|
||||
fonts.Add(new Font(base_font.Name, size, base_font.Style));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Events
|
||||
|
||||
private void glControl1_Load(object sender, EventArgs e)
|
||||
{
|
||||
GL.ClearColor(Color.SteelBlue);
|
||||
}
|
||||
|
||||
private void changeFont_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (fontDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
UpdateFontList(fontDialog.Font);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void textBox1_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
glControl1.Invalidate();
|
||||
}
|
||||
|
||||
private void glControl1_Paint(object sender, PaintEventArgs e)
|
||||
{
|
||||
GL.Clear(ClearBufferMask.ColorBufferBit);
|
||||
GL.Color3(Color.White);
|
||||
|
||||
text.Begin();
|
||||
|
||||
foreach (Font font in fonts)
|
||||
{
|
||||
text.Print(textBox1.Text, font);
|
||||
GL.Translate(0, font.Height, 0);
|
||||
}
|
||||
|
||||
text.End();
|
||||
|
||||
glControl1.SwapBuffers();
|
||||
}
|
||||
|
||||
private void glControl1_Resize(object sender, EventArgs e)
|
||||
{
|
||||
if (glControl1.ClientSize.Height == 0)
|
||||
glControl1.ClientSize = new System.Drawing.Size(glControl1.ClientSize.Width, 1);
|
||||
|
||||
GL.Viewport(0, 0, glControl1.ClientSize.Width, glControl1.ClientSize.Height);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region public static void Main()
|
||||
|
||||
/// <summary>
|
||||
/// Entry point of this example.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
public static void Main()
|
||||
{
|
||||
using (FontRendering example = new FontRendering())
|
||||
{
|
||||
Utilities.SetWindowTitle(example);
|
||||
example.ShowDialog();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
123
Source/Examples/WinForms/FontRendering.resx
Normal file
123
Source/Examples/WinForms/FontRendering.resx
Normal file
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="fontDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
Loading…
Reference in a new issue