mirror of
https://github.com/Ryujinx/Opentk.git
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[Win] Cache WinMM joystick capabilities
This commit is contained in:
commit
2d110728aa
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@ -27,12 +27,12 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Runtime.InteropServices;
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using OpenTK.Input;
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using System.Security;
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using Microsoft.Win32;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Security;
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using System.Text;
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using Microsoft.Win32;
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using OpenTK.Input;
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namespace OpenTK.Platform.Windows
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{
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@ -40,9 +40,18 @@ namespace OpenTK.Platform.Windows
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{
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#region Fields
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readonly object sync = new object();
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List<JoystickDevice> sticks = new List<JoystickDevice>();
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IList<JoystickDevice> sticks_readonly;
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// Matches a WinMM device index to a specific stick above
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readonly Dictionary<int, int> index_to_stick =
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new Dictionary<int, int>();
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// Matches a player index to a WinMM device index
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readonly Dictionary<int, int> player_to_index =
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new Dictionary<int, int>();
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// Todo: Read the joystick name from the registry.
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//static readonly string RegistryJoyConfig = @"Joystick%dConfiguration";
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//static readonly string RegistryJoyName = @"Joystick%dOEMName";
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@ -57,16 +66,24 @@ namespace OpenTK.Platform.Windows
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public WinMMJoystick()
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{
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sticks_readonly = sticks.AsReadOnly();
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RefreshDevices();
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}
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#endregion
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#region Internal Members
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internal void RefreshDevices()
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{
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for (int i = 0; i < sticks.Count; i++)
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{
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CloseJoystick(i);
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}
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// WinMM supports up to 16 joysticks.
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int number = 0;
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while (number < UnsafeNativeMethods.joyGetNumDevs())
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for (int i = 0; i < UnsafeNativeMethods.joyGetNumDevs(); i++)
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{
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JoystickDevice<WinMMJoyDetails> stick = OpenJoystick(number++);
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if (stick != null)
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{
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sticks.Add(stick);
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}
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OpenJoystick(i);
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}
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}
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@ -76,76 +93,123 @@ namespace OpenTK.Platform.Windows
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JoystickDevice<WinMMJoyDetails> OpenJoystick(int number)
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{
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JoystickDevice<WinMMJoyDetails> stick = null;
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JoyCaps caps;
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JoystickError result = UnsafeNativeMethods.joyGetDevCaps(number, out caps, JoyCaps.SizeInBytes);
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if (result != JoystickError.NoError)
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return null;
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int num_axes = caps.NumAxes;
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if ((caps.Capabilities & JoystCapsFlags.HasPov) != 0)
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num_axes += 2;
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stick = new JoystickDevice<WinMMJoyDetails>(number, num_axes, caps.NumButtons);
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stick.Details = new WinMMJoyDetails(num_axes);
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// Make sure to reverse the vertical axes, so that +1 points up and -1 points down.
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int axis = 0;
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if (axis < caps.NumAxes)
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{ stick.Details.Min[axis] = caps.XMin; stick.Details.Max[axis] = caps.XMax; axis++; }
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if (axis < caps.NumAxes)
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{ stick.Details.Min[axis] = caps.YMax; stick.Details.Max[axis] = caps.YMin; axis++; }
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if (axis < caps.NumAxes)
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{ stick.Details.Min[axis] = caps.ZMax; stick.Details.Max[axis] = caps.ZMin; axis++; }
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if (axis < caps.NumAxes)
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{ stick.Details.Min[axis] = caps.RMin; stick.Details.Max[axis] = caps.RMax; axis++; }
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if (axis < caps.NumAxes)
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{ stick.Details.Min[axis] = caps.UMin; stick.Details.Max[axis] = caps.UMax; axis++; }
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if (axis < caps.NumAxes)
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{ stick.Details.Min[axis] = caps.VMax; stick.Details.Max[axis] = caps.VMin; axis++; }
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if ((caps.Capabilities & JoystCapsFlags.HasPov) != 0)
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lock (sync)
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{
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stick.Details.PovType = PovType.Exists;
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if ((caps.Capabilities & JoystCapsFlags.HasPov4Dir) != 0)
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stick.Details.PovType |= PovType.Discrete;
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if ((caps.Capabilities & JoystCapsFlags.HasPovContinuous) != 0)
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stick.Details.PovType |= PovType.Continuous;
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JoystickDevice<WinMMJoyDetails> stick = null;
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JoyCaps caps;
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JoystickError result = UnsafeNativeMethods.joyGetDevCaps(number, out caps, JoyCaps.SizeInBytes);
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if (result == JoystickError.NoError)
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{
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if (caps.NumAxes > JoystickState.MaxAxes)
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{
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Debug.Print("[Input] Device has {0} axes, which is higher than OpenTK maximum {1}. Please report a bug at http://www.opentk.com",
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caps.NumAxes, JoystickState.MaxAxes);
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caps.NumAxes = JoystickState.MaxAxes;
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}
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if (caps.NumAxes > JoystickState.MaxButtons)
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{
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Debug.Print("[Input] Device has {0} buttons, which is higher than OpenTK maximum {1}. Please report a bug at http://www.opentk.com",
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caps.NumButtons, JoystickState.MaxButtons);
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caps.NumButtons = JoystickState.MaxButtons;
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}
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JoystickCapabilities joycaps = new JoystickCapabilities(
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caps.NumAxes,
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caps.NumButtons,
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(caps.Capabilities & JoystCapsFlags.HasPov) != 0 ? 1 : 0,
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true);
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int num_axes = caps.NumAxes;
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if ((caps.Capabilities & JoystCapsFlags.HasPov) != 0)
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num_axes += 2;
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stick = new JoystickDevice<WinMMJoyDetails>(number, num_axes, caps.NumButtons);
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stick.Details = new WinMMJoyDetails(joycaps);
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// Make sure to reverse the vertical axes, so that +1 points up and -1 points down.
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for (int axis = 0; axis < caps.NumAxes; axis++)
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{
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stick.Details.Min[axis] = caps.GetMin(axis);
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stick.Details.Max[axis] = caps.GetMax(axis);
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}
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if ((caps.Capabilities & JoystCapsFlags.HasPov) != 0)
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{
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stick.Details.PovType = PovType.Exists;
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if ((caps.Capabilities & JoystCapsFlags.HasPov4Dir) != 0)
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stick.Details.PovType |= PovType.Discrete;
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if ((caps.Capabilities & JoystCapsFlags.HasPovContinuous) != 0)
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stick.Details.PovType |= PovType.Continuous;
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}
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// Todo: Implement joystick name detection for WinMM.
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stick.Description = String.Format("Joystick/Joystick #{0} ({1} axes, {2} buttons)", number, stick.Axis.Count, stick.Button.Count);
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// Todo: Try to get the device name from the registry. Oh joy!
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//string key_path = String.Format("{0}\\{1}\\{2}", RegistryJoyConfig, caps.RegKey, RegstryJoyCurrent);
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//RegistryKey key = Registry.LocalMachine.OpenSubKey(key_path, false);
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//if (key == null)
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// key = Registry.CurrentUser.OpenSubKey(key_path, false);
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//if (key == null)
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// stick.Description = String.Format("USB Joystick {0} ({1} axes, {2} buttons)", number, stick.Axis.Count, stick.Button.Count);
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//else
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//{
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// key.Close();
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//}
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Debug.Print("Found joystick on device number {0}", number);
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index_to_stick.Add(number, sticks.Count);
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player_to_index.Add(player_to_index.Count, number);
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sticks.Add(stick);
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}
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return stick;
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}
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#warning "Implement joystick name detection for WinMM."
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stick.Description = String.Format("Joystick/Joystick #{0} ({1} axes, {2} buttons)", number, stick.Axis.Count, stick.Button.Count);
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// Todo: Try to get the device name from the registry. Oh joy!
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//string key_path = String.Format("{0}\\{1}\\{2}", RegistryJoyConfig, caps.RegKey, RegstryJoyCurrent);
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//RegistryKey key = Registry.LocalMachine.OpenSubKey(key_path, false);
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//if (key == null)
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// key = Registry.CurrentUser.OpenSubKey(key_path, false);
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//if (key == null)
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// stick.Description = String.Format("USB Joystick {0} ({1} axes, {2} buttons)", number, stick.Axis.Count, stick.Button.Count);
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//else
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//{
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// key.Close();
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//}
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if (stick != null)
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Debug.Print("Found joystick on device number {0}", number);
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return stick;
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}
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void UnplugJoystick(int index)
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void UnplugJoystick(int player_index)
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{
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// Reset the system configuration. Without this,
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// joysticks that are reconnected on different
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// ports are given different ids, making it
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// impossible to reconnect a disconnected user.
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UnsafeNativeMethods.joyConfigChanged(0);
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Debug.Print("[Win] WinMM joystick {0} unplugged", index);
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Debug.Print("[Win] WinMM joystick {0} unplugged", player_index);
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CloseJoystick(player_index);
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}
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bool IsValid(int index)
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void CloseJoystick(int player_index)
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{
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return index >= 0 && index < UnsafeNativeMethods.joyGetNumDevs();
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lock (sync)
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{
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if (IsValid(player_index))
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{
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int device_index = player_to_index[player_index];
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JoystickDevice<WinMMJoyDetails> stick =
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sticks[index_to_stick[device_index]] as JoystickDevice<WinMMJoyDetails>;
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if (stick != null)
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{
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index_to_stick.Remove(device_index);
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player_to_index.Remove(player_index);
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}
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}
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}
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}
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bool IsValid(int player_index)
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{
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if (player_to_index.ContainsKey(player_index))
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{
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return true;
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}
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//else if (index >= 0 && index < UnsafeNativeMethods.joyGetNumDevs())
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//{
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// return OpenJoystick(index) != null;
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//}
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return false;
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}
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static short CalculateOffset(int pos, int min, int max)
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@ -170,88 +234,91 @@ namespace OpenTK.Platform.Windows
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public void Poll()
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{
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foreach (JoystickDevice<WinMMJoyDetails> js in sticks)
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lock (sync)
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{
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JoyInfoEx info = new JoyInfoEx();
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info.Size = JoyInfoEx.SizeInBytes;
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info.Flags = JoystickFlags.All;
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UnsafeNativeMethods.joyGetPosEx(js.Id, ref info);
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int num_axes = js.Axis.Count;
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if ((js.Details.PovType & PovType.Exists) != 0)
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num_axes -= 2; // Because the last two axis are used for POV input.
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int axis = 0;
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.XPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.YPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.ZPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.RPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.UPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.VPos, axis)); axis++; }
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if ((js.Details.PovType & PovType.Exists) != 0)
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foreach (JoystickDevice<WinMMJoyDetails> js in sticks)
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{
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float x = 0, y = 0;
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JoyInfoEx info = new JoyInfoEx();
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info.Size = JoyInfoEx.SizeInBytes;
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info.Flags = JoystickFlags.All;
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UnsafeNativeMethods.joyGetPosEx(js.Id, ref info);
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// A discrete POV returns specific values for left, right, etc.
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// A continuous POV returns an integer indicating an angle in degrees * 100, e.g. 18000 == 180.00 degrees.
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// The vast majority of joysticks have discrete POVs, so we'll treat all of them as discrete for simplicity.
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if ((JoystickPovPosition)info.Pov != JoystickPovPosition.Centered)
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int num_axes = js.Axis.Count;
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if ((js.Details.PovType & PovType.Exists) != 0)
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num_axes -= 2; // Because the last two axis are used for POV input.
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int axis = 0;
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.XPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.YPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.ZPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.RPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.UPos, axis)); axis++; }
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if (axis < num_axes)
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{ js.SetAxis((JoystickAxis)axis, js.Details.CalculateOffset((float)info.VPos, axis)); axis++; }
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if ((js.Details.PovType & PovType.Exists) != 0)
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{
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if (info.Pov > (int)JoystickPovPosition.Left || info.Pov < (int)JoystickPovPosition.Right)
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{ y = 1; }
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if ((info.Pov > (int)JoystickPovPosition.Forward) && (info.Pov < (int)JoystickPovPosition.Backward))
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{ x = 1; }
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if ((info.Pov > (int)JoystickPovPosition.Right) && (info.Pov < (int)JoystickPovPosition.Left))
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{ y = -1; }
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if (info.Pov > (int)JoystickPovPosition.Backward)
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{ x = -1; }
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}
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//if ((js.Details.PovType & PovType.Discrete) != 0)
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//{
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// if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Centered)
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// { x = 0; y = 0; }
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// else if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Forward)
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// { x = 0; y = -1; }
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// else if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Left)
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// { x = -1; y = 0; }
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// else if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Backward)
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// { x = 0; y = 1; }
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// else if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Right)
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// { x = 1; y = 0; }
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//}
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//else if ((js.Details.PovType & PovType.Continuous) != 0)
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//{
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// if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Centered)
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// {
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// // This approach moves the hat on a circle, not a square as it should.
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// float angle = (float)(System.Math.PI * info.Pov / 18000.0 + System.Math.PI / 2);
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// x = (float)System.Math.Cos(angle);
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// y = (float)System.Math.Sin(angle);
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// if (x < 0.001)
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// x = 0;
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// if (y < 0.001)
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// y = 0;
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// }
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//}
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//else
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// throw new NotImplementedException("Please post an issue report at http://www.opentk.com/issues");
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float x = 0, y = 0;
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js.SetAxis((JoystickAxis)axis++, x);
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js.SetAxis((JoystickAxis)axis++, y);
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}
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// A discrete POV returns specific values for left, right, etc.
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// A continuous POV returns an integer indicating an angle in degrees * 100, e.g. 18000 == 180.00 degrees.
|
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// The vast majority of joysticks have discrete POVs, so we'll treat all of them as discrete for simplicity.
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if ((JoystickPovPosition)info.Pov != JoystickPovPosition.Centered)
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{
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if (info.Pov > (int)JoystickPovPosition.Left || info.Pov < (int)JoystickPovPosition.Right)
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{ y = 1; }
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if ((info.Pov > (int)JoystickPovPosition.Forward) && (info.Pov < (int)JoystickPovPosition.Backward))
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{ x = 1; }
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if ((info.Pov > (int)JoystickPovPosition.Right) && (info.Pov < (int)JoystickPovPosition.Left))
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{ y = -1; }
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if (info.Pov > (int)JoystickPovPosition.Backward)
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{ x = -1; }
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}
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//if ((js.Details.PovType & PovType.Discrete) != 0)
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//{
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// if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Centered)
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// { x = 0; y = 0; }
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// else if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Forward)
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// { x = 0; y = -1; }
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// else if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Left)
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// { x = -1; y = 0; }
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// else if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Backward)
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// { x = 0; y = 1; }
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// else if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Right)
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// { x = 1; y = 0; }
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//}
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//else if ((js.Details.PovType & PovType.Continuous) != 0)
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//{
|
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// if ((JoystickPovPosition)info.Pov == JoystickPovPosition.Centered)
|
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// {
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// // This approach moves the hat on a circle, not a square as it should.
|
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// float angle = (float)(System.Math.PI * info.Pov / 18000.0 + System.Math.PI / 2);
|
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// x = (float)System.Math.Cos(angle);
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// y = (float)System.Math.Sin(angle);
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// if (x < 0.001)
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// x = 0;
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// if (y < 0.001)
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// y = 0;
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// }
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//}
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//else
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// throw new NotImplementedException("Please post an issue report at http://www.opentk.com/issues");
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||||
|
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int button = 0;
|
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while (button < js.Button.Count)
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{
|
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js.SetButton((JoystickButton)button, (info.Buttons & (1 << button)) != 0);
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button++;
|
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js.SetAxis((JoystickAxis)axis++, x);
|
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js.SetAxis((JoystickAxis)axis++, y);
|
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}
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|
||||
int button = 0;
|
||||
while (button < js.Button.Count)
|
||||
{
|
||||
js.SetButton((JoystickButton)button, (info.Buttons & (1 << button)) != 0);
|
||||
button++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -260,92 +327,111 @@ namespace OpenTK.Platform.Windows
|
|||
|
||||
#region IJoystickDriver2 Members
|
||||
|
||||
public JoystickCapabilities GetCapabilities(int index)
|
||||
public JoystickCapabilities GetCapabilities(int player_index)
|
||||
{
|
||||
if (IsValid(index))
|
||||
lock (sync)
|
||||
{
|
||||
JoyCaps mmcaps;
|
||||
JoystickError result = UnsafeNativeMethods.joyGetDevCaps(index, out mmcaps, JoyCaps.SizeInBytes);
|
||||
if (result == JoystickError.NoError)
|
||||
if (IsValid(player_index))
|
||||
{
|
||||
JoystickCapabilities caps = new JoystickCapabilities(
|
||||
mmcaps.NumAxes,
|
||||
mmcaps.NumButtons,
|
||||
(mmcaps.Capabilities & JoystCapsFlags.HasPov) != 0 ? 1 : 0,
|
||||
true);
|
||||
//if ((caps.Capabilities & JoystCapsFlags.HasPov) != 0)
|
||||
// gpcaps.DPadCount++;
|
||||
return caps;
|
||||
}
|
||||
else if (result == JoystickError.Unplugged)
|
||||
{
|
||||
UnplugJoystick(index);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Print("[Win] Invalid WinMM joystick device {0}", index);
|
||||
}
|
||||
int device_index = player_to_index[player_index];
|
||||
JoystickDevice<WinMMJoyDetails> stick =
|
||||
sticks[index_to_stick[device_index]] as JoystickDevice<WinMMJoyDetails>;
|
||||
|
||||
return new JoystickCapabilities();
|
||||
return stick.Details.Capabilities;
|
||||
}
|
||||
|
||||
return new JoystickCapabilities();
|
||||
}
|
||||
}
|
||||
|
||||
public JoystickState GetState(int index)
|
||||
public JoystickState GetState(int player_index)
|
||||
{
|
||||
JoystickState state = new JoystickState();
|
||||
|
||||
if (IsValid(index))
|
||||
lock (sync)
|
||||
{
|
||||
JoyInfoEx info = new JoyInfoEx();
|
||||
info.Size = JoyInfoEx.SizeInBytes;
|
||||
info.Flags = JoystickFlags.All;
|
||||
JoystickState state = new JoystickState();
|
||||
|
||||
JoystickError result = UnsafeNativeMethods.joyGetPosEx(index, ref info);
|
||||
if (result == JoystickError.NoError)
|
||||
if (IsValid(player_index))
|
||||
{
|
||||
JoyCaps caps;
|
||||
result = UnsafeNativeMethods.joyGetDevCaps(index, out caps, JoyCaps.SizeInBytes);
|
||||
if (result == JoystickError.NoError)
|
||||
int device_index = player_to_index[player_index];
|
||||
int index = index_to_stick[device_index];
|
||||
JoystickDevice<WinMMJoyDetails> stick =
|
||||
sticks[index] as JoystickDevice<WinMMJoyDetails>;
|
||||
|
||||
// For joysticks with fewer than three axes or four buttons, we must
|
||||
// use joyGetPos; otherwise, joyGetPosEx. This is not just a cosmetic
|
||||
// difference, simple devices will return incorrect results if we use
|
||||
// joyGetPosEx on them.
|
||||
if (stick.Details.Capabilities.AxisCount <= 3 || stick.Details.Capabilities.ButtonCount <= 4)
|
||||
{
|
||||
state.SetAxis(JoystickAxis.Axis0, CalculateOffset(info.XPos, caps.XMin, caps.XMax));
|
||||
state.SetAxis(JoystickAxis.Axis1, CalculateOffset(info.YPos, caps.YMin, caps.YMax));
|
||||
state.SetAxis(JoystickAxis.Axis2, CalculateOffset(info.ZPos, caps.ZMin, caps.ZMax));
|
||||
state.SetAxis(JoystickAxis.Axis3, CalculateOffset(info.RPos, caps.RMin, caps.RMax));
|
||||
state.SetAxis(JoystickAxis.Axis4, CalculateOffset(info.UPos, caps.UMin, caps.UMax));
|
||||
state.SetAxis(JoystickAxis.Axis5, CalculateOffset(info.VPos, caps.VMin, caps.VMax));
|
||||
// Use joyGetPos
|
||||
JoyInfo info = new JoyInfo();
|
||||
|
||||
for (int i = 0; i < 16; i++)
|
||||
JoystickError result = UnsafeNativeMethods.joyGetPos(device_index, ref info);
|
||||
if (result == JoystickError.NoError)
|
||||
{
|
||||
state.SetButton(JoystickButton.Button0 + i, (info.Buttons & 1 << i) != 0);
|
||||
}
|
||||
for (int i = 0; i < stick.Details.Capabilities.AxisCount; i++)
|
||||
{
|
||||
state.SetAxis(JoystickAxis.Axis0 + i, CalculateOffset(info.GetAxis(i), stick.Details.Min[i], stick.Details.Max[i]));
|
||||
}
|
||||
|
||||
state.SetIsConnected(true);
|
||||
for (int i = 0; i < stick.Details.Capabilities.ButtonCount; i++)
|
||||
{
|
||||
state.SetButton(JoystickButton.Button0 + i, (info.Buttons & 1 << i) != 0);
|
||||
}
|
||||
|
||||
state.SetIsConnected(true);
|
||||
}
|
||||
else if (result == JoystickError.Unplugged)
|
||||
{
|
||||
UnplugJoystick(player_index);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Use joyGetPosEx
|
||||
JoyInfoEx info = new JoyInfoEx();
|
||||
info.Size = JoyInfoEx.SizeInBytes;
|
||||
info.Flags = JoystickFlags.All;
|
||||
|
||||
JoystickError result = UnsafeNativeMethods.joyGetPosEx(device_index, ref info);
|
||||
if (result == JoystickError.NoError)
|
||||
{
|
||||
for (int i = 0; i < stick.Details.Capabilities.AxisCount; i++)
|
||||
{
|
||||
state.SetAxis(JoystickAxis.Axis0 + i, CalculateOffset(info.GetAxis(i), stick.Details.Min[i], stick.Details.Max[i]));
|
||||
}
|
||||
|
||||
for (int i = 0; i < stick.Details.Capabilities.ButtonCount; i++)
|
||||
{
|
||||
state.SetButton(JoystickButton.Button0 + i, (info.Buttons & 1 << i) != 0);
|
||||
}
|
||||
|
||||
state.SetIsConnected(true);
|
||||
}
|
||||
else if (result == JoystickError.Unplugged)
|
||||
{
|
||||
UnplugJoystick(player_index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (result == JoystickError.Unplugged)
|
||||
{
|
||||
UnplugJoystick(index);
|
||||
}
|
||||
return state;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Print("[Win] Invalid WinMM joystick device {0}", index);
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
public Guid GetGuid(int index)
|
||||
{
|
||||
Guid guid = new Guid();
|
||||
|
||||
if (IsValid(index))
|
||||
lock (sync)
|
||||
{
|
||||
// Todo: implement WinMM Guid retrieval
|
||||
}
|
||||
Guid guid = new Guid();
|
||||
|
||||
return guid;
|
||||
if (IsValid(index))
|
||||
{
|
||||
// Todo: implement WinMM Guid retrieval
|
||||
}
|
||||
|
||||
return guid;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -423,6 +509,7 @@ namespace OpenTK.Platform.Windows
|
|||
Backward = 18000,
|
||||
Left = 27000
|
||||
}
|
||||
|
||||
struct JoyCaps
|
||||
{
|
||||
public ushort Mid;
|
||||
|
@ -459,6 +546,53 @@ namespace OpenTK.Platform.Windows
|
|||
{
|
||||
SizeInBytes = Marshal.SizeOf(default(JoyCaps));
|
||||
}
|
||||
|
||||
public int GetMin(int i)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 0: return XMin;
|
||||
case 1: return YMin;
|
||||
case 2: return ZMin;
|
||||
case 3: return RMin;
|
||||
case 4: return UMin;
|
||||
case 5: return VMin;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public int GetMax(int i)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 0: return XMax;
|
||||
case 1: return YMax;
|
||||
case 2: return ZMax;
|
||||
case 3: return RMax;
|
||||
case 4: return UMax;
|
||||
case 5: return VMax;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct JoyInfo
|
||||
{
|
||||
public int XPos;
|
||||
public int YPos;
|
||||
public int ZPos;
|
||||
public uint Buttons;
|
||||
|
||||
public int GetAxis(int i)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 0: return XPos;
|
||||
case 1: return YPos;
|
||||
case 2: return ZPos;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct JoyInfoEx
|
||||
|
@ -475,8 +609,10 @@ namespace OpenTK.Platform.Windows
|
|||
public uint Buttons;
|
||||
public uint ButtonNumber;
|
||||
public int Pov;
|
||||
#pragma warning disable 0169
|
||||
uint Reserved1;
|
||||
uint Reserved2;
|
||||
#pragma warning restore 0169
|
||||
|
||||
public static readonly int SizeInBytes;
|
||||
|
||||
|
@ -484,6 +620,20 @@ namespace OpenTK.Platform.Windows
|
|||
{
|
||||
SizeInBytes = Marshal.SizeOf(default(JoyInfoEx));
|
||||
}
|
||||
|
||||
public int GetAxis(int i)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 0: return XPos;
|
||||
case 1: return YPos;
|
||||
case 2: return ZPos;
|
||||
case 3: return RPos;
|
||||
case 4: return UPos;
|
||||
case 5: return VPos;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static class UnsafeNativeMethods
|
||||
|
@ -491,6 +641,8 @@ namespace OpenTK.Platform.Windows
|
|||
[DllImport("Winmm.dll"), SuppressUnmanagedCodeSecurity]
|
||||
public static extern JoystickError joyGetDevCaps(int uJoyID, out JoyCaps pjc, int cbjc);
|
||||
[DllImport("Winmm.dll"), SuppressUnmanagedCodeSecurity]
|
||||
public static extern JoystickError joyGetPos(int uJoyID, ref JoyInfo pji);
|
||||
[DllImport("Winmm.dll"), SuppressUnmanagedCodeSecurity]
|
||||
public static extern JoystickError joyGetPosEx(int uJoyID, ref JoyInfoEx pji);
|
||||
[DllImport("Winmm.dll"), SuppressUnmanagedCodeSecurity]
|
||||
public static extern int joyGetNumDevs();
|
||||
|
@ -517,14 +669,16 @@ namespace OpenTK.Platform.Windows
|
|||
|
||||
struct WinMMJoyDetails
|
||||
{
|
||||
public readonly float[] Min, Max; // Minimum and maximum offset of each axis.
|
||||
public readonly int[] Min, Max; // Minimum and maximum offset of each axis.
|
||||
public PovType PovType;
|
||||
public JoystickCapabilities Capabilities;
|
||||
|
||||
public WinMMJoyDetails(int num_axes)
|
||||
public WinMMJoyDetails(JoystickCapabilities caps)
|
||||
: this()
|
||||
{
|
||||
Min = new float[num_axes];
|
||||
Max = new float[num_axes];
|
||||
PovType = PovType.None;
|
||||
Min = new int[caps.AxisCount];
|
||||
Max = new int[caps.AxisCount];
|
||||
Capabilities = caps;
|
||||
}
|
||||
|
||||
public float CalculateOffset(float pos, int axis)
|
||||
|
|
Loading…
Reference in a new issue