Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.

This commit is contained in:
the_fiddler 2007-10-15 11:06:58 +00:00
parent e64171ae45
commit 2e09aa16b6

View file

@ -362,8 +362,8 @@ namespace OpenTK.Platform.Windows
//glContext.PrepareContext(this.Handle);
glContext.CreateContext();
//glContext.MakeCurrent();
GL.LoadAll();
Glu.LoadAll();
//GL.LoadAll();
//Glu.LoadAll();
}
catch (ApplicationException expt)
{