This commit is contained in:
Stefanos A 2013-11-07 08:15:18 +01:00
commit 2f3d79d464

View file

@ -92,6 +92,9 @@ namespace OpenTK.Platform.SDL2
int buffers; int buffers;
SDL.GL.GetAttribute(ContextAttribute.DOUBLEBUFFER, out buffers); SDL.GL.GetAttribute(ContextAttribute.DOUBLEBUFFER, out buffers);
// DOUBLEBUFFER return a boolean (0-false, 1-true), so we need
// to adjust the buffer count (false->1 buffer, true->2 buffers)
buffers++;
int red, green, blue, alpha; int red, green, blue, alpha;
SDL.GL.GetAttribute(ContextAttribute.RED_SIZE, out red); SDL.GL.GetAttribute(ContextAttribute.RED_SIZE, out red);