mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-24 16:35:36 +00:00
Fixed SoundReader prermissions.
Fixed a problem with SoundReader.EndOfFile. Removed a Dispose() call i Playback.cs (was not necessecary). Streaming code updates.
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@ -50,8 +50,6 @@ namespace Examples
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AL.SourceStop(source);
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AL.SourceStop(source);
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AL.DeleteSource(source);
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AL.DeleteSource(source);
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AL.DeleteBuffer(buffer);
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AL.DeleteBuffer(buffer);
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sound.Dispose();
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}
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}
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}
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}
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}
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}
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@ -19,7 +19,7 @@ namespace Examples.OpenAL
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public class StreamingPlayback
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public class StreamingPlayback
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{
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{
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const string filename = "Data\\Audio\\the_ring_that_fell.wav";
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const string filename = "Data\\Audio\\the_ring_that_fell.wav";
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const int buffer_size = 8096;
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const int buffer_size = 18096;
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static object openal_lock = new object();
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static object openal_lock = new object();
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@ -39,12 +39,16 @@ namespace Examples.OpenAL
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SoundStreamer streamer = new SoundStreamer(sound, source, buffers);
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SoundStreamer streamer = new SoundStreamer(sound, source, buffers);
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streamer.Start();
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streamer.Start();
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lock (openal_lock)
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{
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AL.SourcePlay(source);
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}
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// Query the source to find out when it stops playing.
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// Query the source to find out when it stops playing.
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do
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do
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{
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{
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Thread.Sleep(100);
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//Thread.Sleep(100);
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Console.Write(".");
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//Console.Write(".");
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lock (openal_lock)
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lock (openal_lock)
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{
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{
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AL.GetSource(source, ALGetSourcei.SourceState, out state);
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AL.GetSource(source, ALGetSourcei.SourceState, out state);
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@ -52,13 +56,15 @@ namespace Examples.OpenAL
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}
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}
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while ((ALSourceState)state == ALSourceState.Playing);
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while ((ALSourceState)state == ALSourceState.Playing);
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Console.WriteLine();
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Console.WriteLine("asd");
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AL.SourceStop(source);
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lock (openal_lock)
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AL.DeleteSource(source);
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{
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AL.DeleteBuffers(buffers);
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AL.SourceStop(source);
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AL.DeleteSource(source);
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AL.DeleteBuffers(buffers);
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}
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sound.Dispose();
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}
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}
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}
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}
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@ -67,6 +73,7 @@ namespace Examples.OpenAL
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SoundReader reader;
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SoundReader reader;
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int source;
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int source;
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int[] buffers;
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int[] buffers;
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Thread thread;
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public SoundStreamer(SoundReader sound, int source, int[] buffers)
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public SoundStreamer(SoundReader sound, int source, int[] buffers)
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{
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{
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@ -85,7 +92,8 @@ namespace Examples.OpenAL
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public void Start()
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public void Start()
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{
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{
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new Thread(new ThreadStart(StartStreaming)).Start();
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thread = new Thread(new ThreadStart(StartStreaming));
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thread.Start();
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}
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}
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void StartStreaming()
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void StartStreaming()
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@ -106,6 +114,7 @@ namespace Examples.OpenAL
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Thread.Sleep(5);
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Thread.Sleep(5);
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}
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}
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Console.WriteLine("booh");
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}
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}
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}
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}
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}
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}
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@ -50,7 +50,7 @@ namespace OpenTK.Audio
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/// <param name="filename">The path to the sound file.</param>
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/// <param name="filename">The path to the sound file.</param>
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/// <returns>A new OpenTK.Audio.SoundReader, which can be used to read from the specified sound file.</returns>
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/// <returns>A new OpenTK.Audio.SoundReader, which can be used to read from the specified sound file.</returns>
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public SoundReader(string filename)
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public SoundReader(string filename)
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: this(new FileStream(filename, FileMode.Open))
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: this(new FileStream(filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{ }
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{ }
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#endregion
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#endregion
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@ -170,13 +170,18 @@ namespace OpenTK.Audio
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#endregion
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#endregion
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#region public bool EndOfFile
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#region public virtual bool EndOfFile
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public bool EndOfFile
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public virtual bool EndOfFile
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{
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{
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get { return stream.Position >= stream.Length; }
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get
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}
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{
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if (implementation != null)
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return implementation.EndOfFile;
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return this.Stream.Position >= this.Stream.Length;
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}
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}
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#endregion
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#endregion
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#endregion
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#endregion
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@ -44,9 +44,11 @@ namespace OpenTK.Audio
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internal WaveReader(Stream s)
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internal WaveReader(Stream s)
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{
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{
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if (s == null) throw new ArgumentNullException();
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if (!s.CanRead) throw new ArgumentException("Cannot read from specified Stream.");
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reader = new BinaryReader(s);
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reader = new BinaryReader(s);
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if (!ReadHeaders(reader))
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this.Stream = s;
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throw new NotSupportedException("The specified stream is not supported by this decoder.");
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}
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}
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#if false
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#if false
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@ -163,7 +165,7 @@ namespace OpenTK.Audio
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decoded_data = new SoundData(new SoundFormat(channels, bits_per_sample, sample_rate),
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decoded_data = new SoundData(new SoundFormat(channels, bits_per_sample, sample_rate),
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reader.ReadBytes((int)samples));
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reader.ReadBytes((int)samples));
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throw new NotImplementedException();
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return decoded_data;
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}
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}
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#endregion
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#endregion
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