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Applied teichgraf's patch that adds LoadTransposeMatrix overloads, and makes LoadMatrix user ref Matrix4 instead.
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@ -708,9 +708,48 @@ namespace OpenTK.Graphics.OpenGL
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Delegates.glTranslatef(trans.X, trans.Y, trans.Z);
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Delegates.glTranslatef(trans.X, trans.Y, trans.Z);
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}
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}
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public static void MultMatrix(Matrix4 mat)
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public static void MultMatrix(ref Matrix4 mat)
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{
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{
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MultMatrix(ref mat.Row0.X);
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unsafe
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{
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fixed (Single* m_ptr = &mat.Row0.X)
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{
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Delegates.glMultMatrixf((Single*)m_ptr);
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}
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}
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}
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public static void LoadMatrix(ref Matrix4 mat)
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{
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unsafe
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{
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fixed (Single* m_ptr = &mat.Row0.X)
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{
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Delegates.glLoadMatrixf((Single*)m_ptr);
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}
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}
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}
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public static void LoadTransposeMatrix(ref Matrix4 mat)
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{
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unsafe
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{
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fixed (Single* m_ptr = &mat.Row0.X)
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{
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Delegates.glLoadTransposeMatrixf((Single*)m_ptr);
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}
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}
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}
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public static void MultTransposeMatrix(ref Matrix4 mat)
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{
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unsafe
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{
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fixed (Single* m_ptr = &mat.Row0.X)
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{
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Delegates.glMultTransposeMatrixf((Single*)m_ptr);
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}
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}
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}
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}
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public static void Materialv(MaterialFace face, MaterialParameter pname, Vector4 @params)
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public static void Materialv(MaterialFace face, MaterialParameter pname, Vector4 @params)
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