Added Glu and Glx generators to Bind.

This commit is contained in:
the_fiddler 2007-09-02 07:50:46 +00:00
parent e1b0d5fdb5
commit 3104a880a1
3 changed files with 116 additions and 7 deletions

View file

@ -1,10 +1,62 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.IO;
namespace Bind.Glu
{
class Generator
class Generator : Bind.GL2.Generator
{
#region --- Constructors ---
public Generator()
: base()
{
glTypemap = "Glu\\glu.tm";
csTypemap = "csharp.tm";
enumSpec = "Glu\\enumglu.spec";
enumSpecExt = "";
glSpec = "Glu\\glu.spec";
glSpecExt = "";
importsFile = "GluCore.cs";
delegatesFile = "GluDelegates.cs";
enumsFile = "GluEnums.cs";
wrappersFile = "Glu.cs";
Settings.OutputClass = "Glu";
Settings.FunctionPrefix = "glu";
Settings.ConstantPrefix = "GLU_";
if (Settings.Compatibility == Settings.Legacy.Tao)
{
Settings.OutputNamespace = "Tao.OpenGl";
//Settings.WindowsGDI = "Tao.Platform.Windows.Gdi";
}
else
{
Settings.OutputNamespace = "OpenTK.OpenGL";
}
}
#endregion
public override void Process()
{
Bind.Structures.Type.Initialize(glTypemap, csTypemap);
Bind.Structures.Enum.Initialize(enumSpec, enumSpecExt);
Bind.Structures.Function.Initialize();
Bind.Structures.Delegate.Initialize(glSpec, glSpecExt);
// Process enums and delegates - create wrappers.
Trace.WriteLine("Processing specs, please wait...");
this.Translate();
this.WriteBindings(
Bind.Structures.Delegate.Delegates,
Bind.Structures.Function.Wrappers,
Bind.Structures.Enum.GLEnums);
}
}
}

View file

@ -1,10 +1,62 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
namespace Bind.Glx
{
class Generator
class Generator : Bind.GL2.Generator
{
#region --- Constructors ---
public Generator()
: base()
{
glTypemap = "Glx\\glx.tm";
csTypemap = "csharp.tm";
enumSpec = "Glx\\glxenum.spec";
enumSpecExt = "Glx\\glxenumext.spec";
glSpec = "Glx\\glx.spec";
glSpecExt = "Glx\\glxext.spec";
importsFile = "GlxCore.cs";
delegatesFile = "GlxDelegates.cs";
enumsFile = "GlxEnums.cs";
wrappersFile = "Glx.cs";
Settings.OutputClass = "Glx";
Settings.FunctionPrefix = "glX";
Settings.ConstantPrefix = "GLX_";
if (Settings.Compatibility == Settings.Legacy.Tao)
{
Settings.OutputNamespace = "Tao.Platform.Glx";
//Settings.WindowsGDI = "Tao.Platform.Windows.Gdi";
}
else
{
Settings.OutputNamespace = "OpenTK.Platform.X11";
}
}
#endregion
public override void Process()
{
Bind.Structures.Type.Initialize(glTypemap, csTypemap);
Bind.Structures.Enum.Initialize(enumSpec, enumSpecExt);
Bind.Structures.Function.Initialize();
Bind.Structures.Delegate.Initialize(glSpec, glSpecExt);
// Process enums and delegates - create wrappers.
Trace.WriteLine("Processing specs, please wait...");
this.Translate();
this.WriteBindings(
Bind.Structures.Delegate.Delegates,
Bind.Structures.Function.Wrappers,
Bind.Structures.Enum.GLEnums);
}
}
}

View file

@ -18,11 +18,12 @@ namespace Bind
{
enum GeneratorMode
{
Unknown,
GL2,
GL3,
Wgl,
Glx,
Glu
Glu,
}
static class MainClass
@ -73,8 +74,12 @@ namespace Bind
arg == "gl2" ? GeneratorMode.GL2 :
arg == "gl3" ? GeneratorMode.GL3 :
arg == "wgl" ? GeneratorMode.Wgl :
arg == "glu" ? GeneratorMode.Glu :
arg == "glx" ? GeneratorMode.Glx : GeneratorMode.GL2;
arg == "glu" ? GeneratorMode.Glu :
arg == "glx" ? GeneratorMode.Glx : GeneratorMode.Unknown;
if (mode == GeneratorMode.Unknown)
{
throw new ArgumentException(String.Format("Mode {0} unknown.", arg));
}
break;
case "namespace":
case "ns":
@ -126,11 +131,11 @@ namespace Bind
break;
case GeneratorMode.Glu:
Generator = new Bind.Glu.Generator();
break;
case GeneratorMode.Glx:
Generator = new Bind.Glx.Generator();
break;
case GeneratorMode.GL3: