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Updated in preparation of 0.9.9-2 release.
This commit is contained in:
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[Legend: complete('+') | WIP('*') | missing('-')]
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---------------------------
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OpenTK 0.9.8-1 -> 0.9.8-2
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OpenTK 0.9.9-1 -> 0.9.9-2
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---------------------------
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+ Bind
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+ Fixed handling of string arrays.
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+ General
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+ Changed project layout.
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+ Bind project now relies on C# 3.0 / .Net 3.5.
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+ Removed OpenTK.Utilities project.
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+ Added OpenTK.Compatibility project.
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+ Added OpenTK.GLControl project.
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+ Improved build system.
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+ OpenTK can now be strongly-named.
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+ Generator
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+ Bind
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+ Cleaned up using directives and removed unnecessary qualifiers.
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+ Added support for specs in XML form.
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+ Added OpenGL|ES and OpenCL specs in XML form.
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+ Fixed handling of output paths in the ES generator.
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+ Fixed several instances that ignored the generator settings.
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+ Improved handling of pointer/reference overloads.
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+ Ensured that methods are written in lexicographic order.
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+ Converter
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+ Added support for OpenGL|ES extensions.
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+ Fixed several OpenGL|ES extensions from Nvidia that did not list parameter names.
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+ Fixed several other corner cases in the conversion process.
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+ OpenTK
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+ Added support for signed assemblies.
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+ Fixed all documentation warnings.
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+ Moved DisplayDevice and DisplayResolution classes to the root OpenTK namespace.
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+ Audio
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+ Moved OpenAL flat API to the OpenTK.Audio.OpenAL namespace.
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+ Removed SoundData class and OpenAL overloads using this class.
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+ Build
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+ Prebuild.exe and the Prebuild.xml are now distributed as an embedded resources.
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+ Improved help and usage instructions.
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+ Added support for strong names.
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+ Removed obsolete build options and targets (nant, monodevelop 1, sharpdevelop 1).
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+ Split OpenTK into three distinct solution files: OpenTK, Generator and QuickStart.
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+ Compute
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+ Fixed a TypeLoadException issue in the various handle wrappers that could result prevent OpenTK from loading.
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+ OpenCL
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+ Moved OpenCL flat API to the OpenTK.Compute.OpenCL namespace.
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+ Regenerated the OpenCL using Bind.
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+ Updated to the latest version of the specs.
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+ Added missing 's' to 'CL.GetPlatformIDs'.
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+ NativeWindow
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+ New NativeWindow implementation of INativeWindow members.
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+ Connected several internal INativeWindow events to the public NativeWindow interface.
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+ GameWindow
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+ Modified to inherit from NativeWindow.
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+ Improved event handling.
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+ Removed ExitAsync method. GameWindow must be closed by the thread it originated from.
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+ Graphics
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+ Fixed wrappers for functions taking string arrays: TranformFeedbackVaryings, GetUniformIndices, GetShaderSource.
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+ GraphicsContext
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+ Refactored internal IGraphicsContext implementations to reduce code duplication.
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+ GraphicsContext no longer accesses OpenGL or OpenGL|ES bindings directly and can work independently.
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+ Added support for EGL context implementations.
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+ Added GraphicsContextFlags.Embedded to GraphicsContext constructor, to allow creation of EGL contexts. Tested on the OpenGL|ES emulator from AMD.
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+ Fixed NullReferenceException in GraphicsContext.CreateDummyContext.
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+ Fixed potential KeyNotFoundException on X11.
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+ OpenGL
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+ Moved OpenGL flat API to the OpenTK.Graphics.OpenGL namespace.
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+ Replaced all occurences of Version12 and Version12Deprecated enums with specific enums.
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+ Cleaned up tokens for the ARB_imaging subset: EXT_convolution, EXT_histogram and SGI_color_table.
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+ Added missing ColorAttachmenti tokens to ReadBufferMode.
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+ Reduced duplication and improved initialization and extension loading code for OpenGL and OpenGL|ES.
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+ Removed methods that rely on OpenGL version checks, such as GL.SupportsExtension(). Programs should use one of the documented ways of checking for OpenGL extension support (GL.GetString(StringName.Extensions) on versions <= 2.1 and GL.GetString(StringName.Extensions, n) on versions >= 3.0).
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+ Removed GL.Load() and GL.LoadDelegate() methods.
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+ Removed unnecessary [In] and [Out] attributes.
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+ OpenGL|ES
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+ Added support for OpenGL|ES extensions.
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+ Regenerated the bindings using the latest version of Bind.
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+ Removed unnecessary [In] and [Out] attributes.
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+ Input
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+ Removed deprecated code.
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+ Added more stubs for the static input classes.
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+ Math
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+ Quaternions can now be scaled by scalars.
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+ Cleaned up parameter names and ensured they match the documentation.
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+ Platform
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+ X11XrandrDisplayDevice now ignores invalid resolutions returned by XRandR.
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+ Removed Utiilties.CreateWindowInfo method. Please use one of the platform-specific Utilities.Create[X11|Windows|Carbon|Dummy]WindowInfo methods.
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+ Removed all deprecated methods from the Utilities class.
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+ X11
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+ Improved handling of invalid XRandR values reported by some drivers. This allows OpenTK to run on Xming.
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+ OpenTK.Compatibility
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+ Added support for Tao.OpenGl, Tao.OpenAl and Tao.Platform.Windows.SimpleOpenGlControl (through OpenTK.GLControl).
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+ Added old math API from OpenTK.Math.
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+ Added old OpenGL API from OpenTK.Graphics.
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+ Added old OpenAL API from OpenTK.Audio.
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+ Added OpenTK.Graphics.TextPrinter.
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+ Moved GDI+ bindings to this project.
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+ TextPrinter
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+ Reset TextureGen, TextureEnvMode and lighting before rendering text.
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+ OpenTK.GLControl
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+ Moved to different project, to reduce reliance of core OpenTK on Windows.Forms.
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+ Moved Windows.Forms-specific code from OpenTK.Platform.Utilities to OpenTK.GLControl.
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+ OpenTK.Utilities
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+ TextPrinter
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+ Fixed handling of text color parameter in TextPrinter.Print().
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+ Merged project into OpenTK.Compatibility.
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-------------------------
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OpenTK 0.9.9 -> 0.9.9-1
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@ -54,6 +143,22 @@
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+ Glu is now marked as obsolete.
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+ Support for multisampled contexts (Windows-only at the moment).
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---------------------------
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OpenTK 0.9.8-1 -> 0.9.8-2
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---------------------------
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+ Bind
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+ Fixed handling of string arrays.
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+ OpenTK
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+ Graphics
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+ Fixed wrappers for functions taking string arrays: TranformFeedbackVaryings, GetUniformIndices, GetShaderSource.
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+ Platform
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+ X11XrandrDisplayDevice now ignores invalid resolutions returned by XRandR.
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+ OpenTK.Utilities
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+ TextPrinter
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+ Fixed handling of text color parameter in TextPrinter.Print().
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-------------------------
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OpenTK 0.9.8 -> 0.9.8-1
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-------------------------
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@ -26,7 +26,7 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
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OpenTK.Compatibility offers the Tao namespace, which includes portions of the Tao Framework library. These portions are covered by the following license:
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OpenTK.Compatibility includes portions of the Tao Framework library (Tao.OpenGl, Tao.OpenAl and Tao.Platform.Windows.SimpleOpenGlControl). These portions are covered by the following license:
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Copyright ©2003-2007 Tao Framework Team
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http://www.taoframework.com
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@ -1,52 +1,66 @@
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The Open Toolkit 0.9.9-1 Beta
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The Open Toolkit 0.9.9-2 Beta
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[Overview]
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This is the first preview release of what will become OpenTK 1.0. Major changes:
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* Initial OpenGL ES support
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* OpenCL bugfixes.
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* Math API improvements.
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* Internal improvements to DisplayDevice and DisplayResolution.
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This is the third preview release of what will become OpenTK 1.0. Major changes:
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* Added new OpenTK.Compatibility project to ensure compatilibility with older OpenTK and Tao projects.
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* Deprecated and merged OpenTK.Utilities into OpenTK.Compatibility.
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* Moved OpenTK.GLControl into its own project.
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* Added NativeWindow class and modified GameWindow to inherit from it.
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* Improved the build system and added support for signed assemblies.
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* Added complete OpenGL|ES support.
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* Recreated the OpenCL bindings using the binding generator.
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* Improved the math API.
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* Fixed all documentation warnings.
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* Improved implementations for GraphicsContext, GLControl, NativeWindow, GameWindow.
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* Added a large number of stability fixes and improved the behavior of OpenTK under buggy environments.
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Please note that this is a work-in-progress snapshot release and should only be used for testing purposes.
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Visit http://www.opentk.com to report issues or request features.
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Please visit http://www.opentk.com to report issues or request features.
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[Resolved issues]
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[#744]
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[#917]
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[#955]
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[#964]
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[#1005]
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[#1021]
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[#1032]
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[#1035]
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[#1037]
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[#1050]
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[#1060]
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[#566]
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[#775]
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[#993]
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[#1071]
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[#1074]
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[#1081]
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[#1082]
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[#1084]
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[#1089]
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[#1101]
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[#1119]
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[#1121]
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[#1126]
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[#1131]
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[#1138]
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[#1140]
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[#1141]
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[#1143]
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[Known issues]
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Mono 2.2 and 2.4 fail to compile this release (bug report: https://bugzilla.novell.com/show_bug.cgi?id=488960). Please compile with Mono 2.0 or 2.4.2+, or use the precompiled binaries.
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Mono 2.2 and 2.4 fail to compile this release (bug report: https://bugzilla.novell.com/show_bug.cgi?id=488960). Please compile with Mono 2.0, 2.4.2+ or use the precompiled binaries.
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OpenTK.Graphics.TextPrinter fails to render text with newlines or a layout rectangle on Mono. This is a Mono GDI+ bug.
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Example documentation may not show up correctly when running on Mono. This is a Mono issue with RTF parsing.
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Joystick input is not supported on MacOS at this time.
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Joystick input is not supported on Mac OS X at this time.
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OpenGL 3.0 is not supported on MacOS at this time.
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OpenGL 3.0 is not supported on Mac OS X at this time.
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The new GameWindow implementation may not function correctly on Mac OS X.
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The new GraphicsContext implementation may not function correctly on Mac OS X.
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[API changes]
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Please note that binary compatibility is not preserved between beta releases.
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[0.9.9-2]
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If you are upgrading from an earlier version of OpenTK, please add a reference to OpenTK.Compatibility and OpenTK.GLControl (if you are using the GLControl).
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1. OpenTK.Utilities assembly no longer exists.
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Solution: add a reference to OpenTK.Compatibility.
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2. OpenTK.GLControl no longer exists in OpenTK.dll.
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Solution: add a reference to OpenTK.GLControl.
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3. OpenTK.Graphics.GL has been moved to OpenTK.Graphics.OpenGL.GL.
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Solution: add a reference to OpenTK.Compatibility or change the relevant qualifiers from OpenTK.Graphics to OpenTK.Graphics.OpenGL or add a using directive for OpenTK.Graphics.OpenGL.
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4. OpenTK.Audio.AL has been moved to OpenTK.Audio.OpenAL.AL.
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Solution: add a reference to OpenTK.Compatibility or change the relevant qualifiers from OpenTK.Audio to OpenTK.Audio.OpenAL or add a using directive for OpenTK.Audio.OpenAL.
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5. GameWindow events are no longer raised if the relevant On* method is overriden.
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Solution: ensure that you call "base.On*" when you override one of the "On*" methods (e.g. OnLoad).
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6. GameWindow OnLoad and OnUnload methods are now protected instead of public.
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Solution: change the access qualifier to protected for overriding methods.
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7. DisplayResolution and DisplayDevice classes have been moved from OpenTK.Graphics into the root OpenTK namespace.
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Solution: change the relevant using directives and qualifiers from OpenTK.Graphics to OpenTK.
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8. TextPrinter is marked as deprecated.
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Solution: there is no solution at this time. The TextPrinter will continue to work as expected but is need of a dedicated maintainer.
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9. Tao.OpenGl, Tao.OpenAl and Tao.Platform.Windows.SimpleOpenGlControl are marked as deprecated.
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Solution: use core OpenTK classes if possible. The Tao namespaces are only offered for compatibility with existing applications and new projects should avoid using them.
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[0.9.9-1]
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1. The OpenTK.Math namespace no longer exists. Please replace all references by 'OpenTK'. This can be easily achieved with the following Search & Replace operations:
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[General]
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+ Split OpenTK.Utilities from the core OpenTK.
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+ Split TextPrinter from the core OpenTK.
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+ Change all public APIs to conform to the class library interface guidelines.
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+ Revisit all classes and make sure IDisposable is correctly implemented.
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+ Remove System.Windows.Forms dependence.
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+ Remove System.Windows.Forms dependency.
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[OpenTK.Graphics.GL]
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[OpenTK.Graphics.OpenGL]
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+ Improve performance for functions that return StringBuilders.
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+ Enforce PureValue constraint in generic classes.
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+ Enforce BlittableValueType constraint in generic classes.
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+ Improve performance for functions that take generic arrays.
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+ Fix documentation - parameter mismatches.
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[OpenTK.Compute]
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[OpenTK.Graphics.ES*]
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+ Improve the API.
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[OpenTK.Graphics.GraphicsContext]
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+ FSAA support (very simple, now that GL3 support has been added.)
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+ Implement GL3 support on Mac OS X.
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+ Improve API for context sharing (add a sharedContext parameter to the context constructor).
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[OpenTK.GLControl]
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+ Improve the designer interface.
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+ Move to a separate assembly.
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[OpenTK.Input]
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+ Implement joystick support on Mac OS X.
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+ Implement GameWindow-independent input drivers.
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+ Implement support for multiple mice and keyboards.
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[OpenTK]
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+ Move to the OpenTK namespace instead of OpenTK.
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+ Improve performance.
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+ Improve API.
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[Examples]
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+ Add GL3 examples.
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+ Add more comprehensive Graphics and Audio tutorials.
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[OpenTK.Compute]
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+ Begin the implementation.
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@ -3,6 +3,9 @@
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MIT License
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Copyright ©2003-2006 Tao Framework Team
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http://www.taoframework.com
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Copyright ©2009 the Open Toolkit library
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http://www.opentk.com
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All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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