Updated in preparation of 0.9.9-2 release.

This commit is contained in:
the_fiddler 2009-09-05 18:29:11 +00:00
parent fb95f10458
commit 32089787f8
5 changed files with 194 additions and 47 deletions

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@ -1,20 +1,109 @@
[Legend: complete('+') | WIP('*') | missing('-')]
---------------------------
OpenTK 0.9.8-1 -> 0.9.8-2
OpenTK 0.9.9-1 -> 0.9.9-2
---------------------------
+ Bind
+ Fixed handling of string arrays.
+ General
+ Changed project layout.
+ Bind project now relies on C# 3.0 / .Net 3.5.
+ Removed OpenTK.Utilities project.
+ Added OpenTK.Compatibility project.
+ Added OpenTK.GLControl project.
+ Improved build system.
+ OpenTK can now be strongly-named.
+ Generator
+ Bind
+ Cleaned up using directives and removed unnecessary qualifiers.
+ Added support for specs in XML form.
+ Added OpenGL|ES and OpenCL specs in XML form.
+ Fixed handling of output paths in the ES generator.
+ Fixed several instances that ignored the generator settings.
+ Improved handling of pointer/reference overloads.
+ Ensured that methods are written in lexicographic order.
+ Converter
+ Added support for OpenGL|ES extensions.
+ Fixed several OpenGL|ES extensions from Nvidia that did not list parameter names.
+ Fixed several other corner cases in the conversion process.
+ OpenTK
+ Added support for signed assemblies.
+ Fixed all documentation warnings.
+ Moved DisplayDevice and DisplayResolution classes to the root OpenTK namespace.
+ Audio
+ Moved OpenAL flat API to the OpenTK.Audio.OpenAL namespace.
+ Removed SoundData class and OpenAL overloads using this class.
+ Build
+ Prebuild.exe and the Prebuild.xml are now distributed as an embedded resources.
+ Improved help and usage instructions.
+ Added support for strong names.
+ Removed obsolete build options and targets (nant, monodevelop 1, sharpdevelop 1).
+ Split OpenTK into three distinct solution files: OpenTK, Generator and QuickStart.
+ Compute
+ Fixed a TypeLoadException issue in the various handle wrappers that could result prevent OpenTK from loading.
+ OpenCL
+ Moved OpenCL flat API to the OpenTK.Compute.OpenCL namespace.
+ Regenerated the OpenCL using Bind.
+ Updated to the latest version of the specs.
+ Added missing 's' to 'CL.GetPlatformIDs'.
+ NativeWindow
+ New NativeWindow implementation of INativeWindow members.
+ Connected several internal INativeWindow events to the public NativeWindow interface.
+ GameWindow
+ Modified to inherit from NativeWindow.
+ Improved event handling.
+ Removed ExitAsync method. GameWindow must be closed by the thread it originated from.
+ Graphics
+ Fixed wrappers for functions taking string arrays: TranformFeedbackVaryings, GetUniformIndices, GetShaderSource.
+ GraphicsContext
+ Refactored internal IGraphicsContext implementations to reduce code duplication.
+ GraphicsContext no longer accesses OpenGL or OpenGL|ES bindings directly and can work independently.
+ Added support for EGL context implementations.
+ Added GraphicsContextFlags.Embedded to GraphicsContext constructor, to allow creation of EGL contexts. Tested on the OpenGL|ES emulator from AMD.
+ Fixed NullReferenceException in GraphicsContext.CreateDummyContext.
+ Fixed potential KeyNotFoundException on X11.
+ OpenGL
+ Moved OpenGL flat API to the OpenTK.Graphics.OpenGL namespace.
+ Replaced all occurences of Version12 and Version12Deprecated enums with specific enums.
+ Cleaned up tokens for the ARB_imaging subset: EXT_convolution, EXT_histogram and SGI_color_table.
+ Added missing ColorAttachmenti tokens to ReadBufferMode.
+ Reduced duplication and improved initialization and extension loading code for OpenGL and OpenGL|ES.
+ Removed methods that rely on OpenGL version checks, such as GL.SupportsExtension(). Programs should use one of the documented ways of checking for OpenGL extension support (GL.GetString(StringName.Extensions) on versions <= 2.1 and GL.GetString(StringName.Extensions, n) on versions >= 3.0).
+ Removed GL.Load() and GL.LoadDelegate() methods.
+ Removed unnecessary [In] and [Out] attributes.
+ OpenGL|ES
+ Added support for OpenGL|ES extensions.
+ Regenerated the bindings using the latest version of Bind.
+ Removed unnecessary [In] and [Out] attributes.
+ Input
+ Removed deprecated code.
+ Added more stubs for the static input classes.
+ Math
+ Quaternions can now be scaled by scalars.
+ Cleaned up parameter names and ensured they match the documentation.
+ Platform
+ X11XrandrDisplayDevice now ignores invalid resolutions returned by XRandR.
+ Removed Utiilties.CreateWindowInfo method. Please use one of the platform-specific Utilities.Create[X11|Windows|Carbon|Dummy]WindowInfo methods.
+ Removed all deprecated methods from the Utilities class.
+ X11
+ Improved handling of invalid XRandR values reported by some drivers. This allows OpenTK to run on Xming.
+ OpenTK.Compatibility
+ Added support for Tao.OpenGl, Tao.OpenAl and Tao.Platform.Windows.SimpleOpenGlControl (through OpenTK.GLControl).
+ Added old math API from OpenTK.Math.
+ Added old OpenGL API from OpenTK.Graphics.
+ Added old OpenAL API from OpenTK.Audio.
+ Added OpenTK.Graphics.TextPrinter.
+ Moved GDI+ bindings to this project.
+ TextPrinter
+ Reset TextureGen, TextureEnvMode and lighting before rendering text.
+ OpenTK.GLControl
+ Moved to different project, to reduce reliance of core OpenTK on Windows.Forms.
+ Moved Windows.Forms-specific code from OpenTK.Platform.Utilities to OpenTK.GLControl.
+ OpenTK.Utilities
+ TextPrinter
+ Fixed handling of text color parameter in TextPrinter.Print().
+ Merged project into OpenTK.Compatibility.
-------------------------
OpenTK 0.9.9 -> 0.9.9-1
@ -54,6 +143,22 @@
+ Glu is now marked as obsolete.
+ Support for multisampled contexts (Windows-only at the moment).
---------------------------
OpenTK 0.9.8-1 -> 0.9.8-2
---------------------------
+ Bind
+ Fixed handling of string arrays.
+ OpenTK
+ Graphics
+ Fixed wrappers for functions taking string arrays: TranformFeedbackVaryings, GetUniformIndices, GetShaderSource.
+ Platform
+ X11XrandrDisplayDevice now ignores invalid resolutions returned by XRandR.
+ OpenTK.Utilities
+ TextPrinter
+ Fixed handling of text color parameter in TextPrinter.Print().
-------------------------
OpenTK 0.9.8 -> 0.9.8-1
-------------------------

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@ -26,7 +26,7 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
OpenTK.Compatibility offers the Tao namespace, which includes portions of the Tao Framework library. These portions are covered by the following license:
OpenTK.Compatibility includes portions of the Tao Framework library (Tao.OpenGl, Tao.OpenAl and Tao.Platform.Windows.SimpleOpenGlControl). These portions are covered by the following license:
Copyright ©2003-2007 Tao Framework Team
http://www.taoframework.com

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@ -1,52 +1,66 @@
The Open Toolkit 0.9.9-1 Beta
The Open Toolkit 0.9.9-2 Beta
[Overview]
This is the first preview release of what will become OpenTK 1.0. Major changes:
* Initial OpenGL ES support
* OpenCL bugfixes.
* Math API improvements.
* Internal improvements to DisplayDevice and DisplayResolution.
This is the third preview release of what will become OpenTK 1.0. Major changes:
* Added new OpenTK.Compatibility project to ensure compatilibility with older OpenTK and Tao projects.
* Deprecated and merged OpenTK.Utilities into OpenTK.Compatibility.
* Moved OpenTK.GLControl into its own project.
* Added NativeWindow class and modified GameWindow to inherit from it.
* Improved the build system and added support for signed assemblies.
* Added complete OpenGL|ES support.
* Recreated the OpenCL bindings using the binding generator.
* Improved the math API.
* Fixed all documentation warnings.
* Improved implementations for GraphicsContext, GLControl, NativeWindow, GameWindow.
* Added a large number of stability fixes and improved the behavior of OpenTK under buggy environments.
Please note that this is a work-in-progress snapshot release and should only be used for testing purposes.
Visit http://www.opentk.com to report issues or request features.
Please visit http://www.opentk.com to report issues or request features.
[Resolved issues]
[#744]
[#917]
[#955]
[#964]
[#1005]
[#1021]
[#1032]
[#1035]
[#1037]
[#1050]
[#1060]
[#566]
[#775]
[#993]
[#1071]
[#1074]
[#1081]
[#1082]
[#1084]
[#1089]
[#1101]
[#1119]
[#1121]
[#1126]
[#1131]
[#1138]
[#1140]
[#1141]
[#1143]
[Known issues]
Mono 2.2 and 2.4 fail to compile this release (bug report: https://bugzilla.novell.com/show_bug.cgi?id=488960). Please compile with Mono 2.0 or 2.4.2+, or use the precompiled binaries.
Mono 2.2 and 2.4 fail to compile this release (bug report: https://bugzilla.novell.com/show_bug.cgi?id=488960). Please compile with Mono 2.0, 2.4.2+ or use the precompiled binaries.
OpenTK.Graphics.TextPrinter fails to render text with newlines or a layout rectangle on Mono. This is a Mono GDI+ bug.
Example documentation may not show up correctly when running on Mono. This is a Mono issue with RTF parsing.
Joystick input is not supported on MacOS at this time.
Joystick input is not supported on Mac OS X at this time.
OpenGL 3.0 is not supported on MacOS at this time.
OpenGL 3.0 is not supported on Mac OS X at this time.
The new GameWindow implementation may not function correctly on Mac OS X.
The new GraphicsContext implementation may not function correctly on Mac OS X.
[API changes]
@ -54,6 +68,38 @@ The new GameWindow implementation may not function correctly on Mac OS X.
Please note that binary compatibility is not preserved between beta releases.
[0.9.9-2]
If you are upgrading from an earlier version of OpenTK, please add a reference to OpenTK.Compatibility and OpenTK.GLControl (if you are using the GLControl).
1. OpenTK.Utilities assembly no longer exists.
Solution: add a reference to OpenTK.Compatibility.
2. OpenTK.GLControl no longer exists in OpenTK.dll.
Solution: add a reference to OpenTK.GLControl.
3. OpenTK.Graphics.GL has been moved to OpenTK.Graphics.OpenGL.GL.
Solution: add a reference to OpenTK.Compatibility or change the relevant qualifiers from OpenTK.Graphics to OpenTK.Graphics.OpenGL or add a using directive for OpenTK.Graphics.OpenGL.
4. OpenTK.Audio.AL has been moved to OpenTK.Audio.OpenAL.AL.
Solution: add a reference to OpenTK.Compatibility or change the relevant qualifiers from OpenTK.Audio to OpenTK.Audio.OpenAL or add a using directive for OpenTK.Audio.OpenAL.
5. GameWindow events are no longer raised if the relevant On* method is overriden.
Solution: ensure that you call "base.On*" when you override one of the "On*" methods (e.g. OnLoad).
6. GameWindow OnLoad and OnUnload methods are now protected instead of public.
Solution: change the access qualifier to protected for overriding methods.
7. DisplayResolution and DisplayDevice classes have been moved from OpenTK.Graphics into the root OpenTK namespace.
Solution: change the relevant using directives and qualifiers from OpenTK.Graphics to OpenTK.
8. TextPrinter is marked as deprecated.
Solution: there is no solution at this time. The TextPrinter will continue to work as expected but is need of a dedicated maintainer.
9. Tao.OpenGl, Tao.OpenAl and Tao.Platform.Windows.SimpleOpenGlControl are marked as deprecated.
Solution: use core OpenTK classes if possible. The Tao namespaces are only offered for compatibility with existing applications and new projects should avoid using them.
[0.9.9-1]
1. The OpenTK.Math namespace no longer exists. Please replace all references by 'OpenTK'. This can be easily achieved with the following Search & Replace operations:

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[General]
+ Split OpenTK.Utilities from the core OpenTK.
+ Split TextPrinter from the core OpenTK.
+ Change all public APIs to conform to the class library interface guidelines.
+ Revisit all classes and make sure IDisposable is correctly implemented.
+ Remove System.Windows.Forms dependence.
+ Remove System.Windows.Forms dependency.
[OpenTK.Graphics.GL]
[OpenTK.Graphics.OpenGL]
+ Improve performance for functions that return StringBuilders.
+ Enforce PureValue constraint in generic classes.
+ Enforce BlittableValueType constraint in generic classes.
+ Improve performance for functions that take generic arrays.
+ Fix documentation - parameter mismatches.
[OpenTK.Compute]
[OpenTK.Graphics.ES*]
+ Improve the API.
[OpenTK.Graphics.GraphicsContext]
+ FSAA support (very simple, now that GL3 support has been added.)
+ Implement GL3 support on Mac OS X.
+ Improve API for context sharing (add a sharedContext parameter to the context constructor).
[OpenTK.GLControl]
+ Improve the designer interface.
+ Move to a separate assembly.
[OpenTK.Input]
+ Implement joystick support on Mac OS X.
+ Implement GameWindow-independent input drivers.
+ Implement support for multiple mice and keyboards.
[OpenTK]
+ Move to the OpenTK namespace instead of OpenTK.
+ Improve performance.
+ Improve API.
[Examples]
+ Add GL3 examples.
+ Add more comprehensive Graphics and Audio tutorials.
[OpenTK.Compute]
+ Begin the implementation.

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MIT License
Copyright ©2003-2006 Tao Framework Team
http://www.taoframework.com
Copyright ©2009 the Open Toolkit library
http://www.opentk.com
All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy