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Fixed EfxExtension.DeleteEffects bindings.
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624497098e
commit
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@ -200,11 +200,11 @@ namespace OpenTK.Audio
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/// <param name="n">Number of Effects to be deleted.</param>
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/// <param name="effects">Pointer to n Effect object identifiers.</param>
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[CLSCompliant(false)]
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public void DeleteEffects(int n, ref uint[] effects)
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public void DeleteEffects(int n, ref uint effects)
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{
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unsafe
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{
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fixed (uint* ptr = effects)
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fixed (uint* ptr = &effects)
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{
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Imported_alDeleteEffects(n, ptr);
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}
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@ -214,60 +214,43 @@ namespace OpenTK.Audio
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/// <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
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/// <param name="n">Number of Effects to be deleted.</param>
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/// <param name="effects">Pointer to n Effect object identifiers.</param>
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public void DeleteEffects(int n, ref int[] effects)
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{
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uint[] temp = new uint[n];
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for (int i = 0; i < n; i++)
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{
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temp[i] = (uint)effects[i];
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}
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DeleteEffects(n, ref temp);
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}
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/// <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
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/// <param name="effects">Pointer to n Effect object identifiers.</param>
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public void DeleteEffects(int[] effects)
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{
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uint[] temp = new uint[effects.Length];
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for (int i = 0; i < temp.Length; i++)
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{
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temp[i] = (uint)effects[i];
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}
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DeleteEffects(temp.Length, ref temp);
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}
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/// <summary>This function deletes one Effect only.</summary>
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/// <param name="effect">Pointer to an effect name/handle identifying the Effect Object to be deleted.</param>
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[CLSCompliant(false)]
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public void DeleteEffects(ref uint effect)
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public void DeleteEffects(int n, ref int effects)
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{
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unsafe
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{
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fixed (uint* ptr = &effect)
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fixed (int* ptr = &effects)
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{
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Imported_alDeleteEffects(1, ptr);
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Imported_alDeleteEffects(n, (uint*)ptr);
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}
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}
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}
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/// <summary>This function deletes one Effect only.</summary>
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/// <param name="effect">Pointer to an effect name/handle identifying the Effect Object to be deleted.</param>
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public void DeleteEffects(ref int effect)
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/// <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
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/// <param name="effects">Pointer to n Effect object identifiers.</param>
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public void DeleteEffects(int[] effects)
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{
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uint temp = (uint)effect;
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DeleteEffects(ref temp);
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if (effects == null) throw new ArgumentNullException("effects");
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DeleteEffects(effects.Length, ref effects[0]);
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}
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/// <summary>The DeleteEffects function is used to delete and free resources for Effect objects previously created with GenEffects.</summary>
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/// <param name="effects">Pointer to n Effect object identifiers.</param>
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[CLSCompliant(false)]
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public void DeleteEffects(uint[] effects)
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{
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if (effects == null) throw new ArgumentNullException("effects");
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DeleteEffects(effects.Length, ref effects[0]);
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}
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/// <summary>This function deletes one Effect only.</summary>
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/// <param name="effect">Pointer to an effect name/handle identifying the Effect Object to be deleted.</param>
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public void DeleteEffects(int effect)
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public void DeleteEffect(int effect)
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{
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uint temp = (uint)effect;
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DeleteEffects(ref temp);
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unsafe
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{
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Imported_alDeleteEffects(1, (uint*)&effect);
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}
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}
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#endregion alDeleteEffects
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