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https://github.com/Ryujinx/Opentk.git
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* Toolkit.cs, Configuration.cs:
Made initialization thread-safe.
This commit is contained in:
parent
9e8ec11f48
commit
3da8837af9
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@ -39,69 +39,15 @@ namespace OpenTK
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public static class Configuration
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{
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static bool runningOnWindows, runningOnUnix, runningOnX11, runningOnMacOS, runningOnLinux, runningOnMono;
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volatile static bool initialized;
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readonly static object InitLock = new object();
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#region --- Constructors ---
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#region Constructors
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// Detects the underlying OS and runtime.
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static Configuration()
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{
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if (System.Environment.OSVersion.Platform == PlatformID.Win32NT ||
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System.Environment.OSVersion.Platform == PlatformID.Win32S ||
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System.Environment.OSVersion.Platform == PlatformID.Win32Windows ||
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System.Environment.OSVersion.Platform == PlatformID.WinCE)
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runningOnWindows = true;
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else if (System.Environment.OSVersion.Platform == PlatformID.Unix ||
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System.Environment.OSVersion.Platform == (PlatformID)4)
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{
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// Distinguish between Linux, Mac OS X and other Unix operating systems.
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string kernel_name = DetectUnixKernel();
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switch (kernel_name)
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{
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case null:
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case "":
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throw new PlatformNotSupportedException(
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"Unknown platform. Please file a bug report at http://www.opentk.com/node/add/project-issue/opentk");
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case "Linux":
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runningOnLinux = runningOnUnix = true;
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break;
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case "Darwin":
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runningOnMacOS = runningOnUnix = true;
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break;
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default:
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runningOnUnix = true;
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break;
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}
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}
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else
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throw new PlatformNotSupportedException("Unknown platform. Please report this error at http://www.opentk.com.");
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// Detect whether X is present.
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// Hack: it seems that this check will cause X to initialize itself on Mac OS X Leopard and newer.
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// We don't want that (we'll be using the native interfaces anyway), so we'll avoid this check
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// when we detect Mac OS X.
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if (!RunningOnMacOS)
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{
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try { runningOnX11 = OpenTK.Platform.X11.API.DefaultDisplay != IntPtr.Zero; }
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catch { }
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}
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// Detect the Mono runtime (code taken from http://mono.wikia.com/wiki/Detecting_if_program_is_running_in_Mono).
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Type t = Type.GetType("Mono.Runtime");
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if (t != null)
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runningOnMono = true;
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Debug.Print("Detected configuration: {0} / {1}",
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RunningOnWindows ? "Windows" : RunningOnLinux ? "Linux" : RunningOnMacOS ? "MacOS" :
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runningOnUnix ? "Unix" : RunningOnX11 ? "X11" : "Unknown Platform",
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RunningOnMono ? "Mono" : ".Net");
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if (RunningOnMono && !RunningOnWindows)
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{
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WriteConfigFile();
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}
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Toolkit.Init();
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}
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#endregion
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@ -215,7 +161,82 @@ namespace OpenTK
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#endregion
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#region Private Methods
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#region Internal Methods
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internal static void Init()
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{
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lock (InitLock)
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{
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if (!initialized)
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{
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initialized = true;
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if (System.Environment.OSVersion.Platform == PlatformID.Win32NT ||
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System.Environment.OSVersion.Platform == PlatformID.Win32S ||
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System.Environment.OSVersion.Platform == PlatformID.Win32Windows ||
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System.Environment.OSVersion.Platform == PlatformID.WinCE)
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runningOnWindows = true;
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// Write config file before using any p/invokes, otherwise Mono won't pick it up.
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if (!RunningOnWindows)
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{
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WriteConfigFile();
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}
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else if (System.Environment.OSVersion.Platform == PlatformID.Unix ||
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System.Environment.OSVersion.Platform == (PlatformID)4)
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{
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// Distinguish between Linux, Mac OS X and other Unix operating systems.
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string kernel_name = DetectUnixKernel();
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switch (kernel_name)
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{
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case null:
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case "":
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throw new PlatformNotSupportedException(
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"Unknown platform. Please file a bug report at http://www.opentk.com/node/add/project-issue/opentk");
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case "Linux":
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runningOnLinux = runningOnUnix = true;
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break;
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case "Darwin":
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runningOnMacOS = runningOnUnix = true;
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break;
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default:
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runningOnUnix = true;
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break;
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}
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}
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else
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throw new PlatformNotSupportedException("Unknown platform. Please report this error at http://www.opentk.com.");
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// Detect whether X is present.
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// Hack: it seems that this check will cause X to initialize itself on Mac OS X Leopard and newer.
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// We don't want that (we'll be using the native interfaces anyway), so we'll avoid this check
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// when we detect Mac OS X.
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if (!RunningOnMacOS)
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{
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try { runningOnX11 = OpenTK.Platform.X11.API.DefaultDisplay != IntPtr.Zero; }
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catch { }
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}
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// Detect the Mono runtime (code taken from http://mono.wikia.com/wiki/Detecting_if_program_is_running_in_Mono).
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Type t = Type.GetType("Mono.Runtime");
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if (t != null)
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runningOnMono = true;
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Debug.Print("Detected configuration: {0} / {1}",
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RunningOnWindows ? "Windows" : RunningOnLinux ? "Linux" : RunningOnMacOS ? "MacOS" :
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runningOnUnix ? "Unix" : RunningOnX11 ? "X11" : "Unknown Platform",
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RunningOnMono ? "Mono" : ".Net");
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}
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}
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}
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#endregion
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#region Private Methods
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// Creates path on disk if it doesn't already exist
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static void CreatePath(string path)
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@ -234,6 +255,7 @@ namespace OpenTK
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string monopath = null;
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string asmpath = null;
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string outpath = null;
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string file_old = null;
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string file = null;
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try
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@ -245,7 +267,8 @@ namespace OpenTK
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".mono");
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asmpath = Path.Combine(monopath, "assemblies");
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outpath = Path.Combine(asmpath, name);
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file = Path.ChangeExtension(name, "dll.config");
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file_old = Path.ChangeExtension(name, "dll.config"); // For mono version prior to 1.9
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file = Path.ChangeExtension(name, "config"); // For mono 1.9 and higher
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Debug.Print("to {0}/{1}.", outpath, file);
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CreatePath(monopath);
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CreatePath(asmpath);
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@ -262,8 +285,9 @@ namespace OpenTK
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{
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byte[] buffer = new byte[str.Length];
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str.Read(buffer, 0, buffer.Length);
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string config = System.Text.UnicodeEncoding.Unicode.GetString(buffer);
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string config = System.Text.UnicodeEncoding.Default.GetString(buffer);
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System.IO.File.WriteAllText(Path.Combine(outpath, file), config);
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System.IO.File.WriteAllText(Path.Combine(outpath, file_old), config);
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}
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Debug.Print("Success!");
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}
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@ -36,6 +36,9 @@ namespace OpenTK
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/// </summary>
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public sealed class Toolkit
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{
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volatile static bool initialized;
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static readonly object InitLock = new object();
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#region Constructors
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Toolkit() { }
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@ -58,9 +61,17 @@ namespace OpenTK
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/// </remarks>
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public static void Init()
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{
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// The actual initialization takes place in the platform-specific factory
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// constructors.
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new Platform.Factory();
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lock (InitLock)
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{
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if (!initialized)
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{
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initialized = true;
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Configuration.Init();
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// The actual initialization takes place in the platform-specific factory
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// constructors.
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new Platform.Factory();
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}
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}
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}
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#endregion
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