Merge pull request #703 from Nihlus/remove-bindings-from.git

Remove bindings from Git
This commit is contained in:
Jarl Gullberg 2017-12-27 21:52:42 +01:00 committed by GitHub
commit 3f1f427c94
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11 changed files with 47 additions and 490264 deletions

20
.gitignore vendored
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@ -376,12 +376,9 @@ nuget/*.nupkg
release.cmd
release.sh
localpackages/
paket-files
*.orig
.paket/paket.exe
docs/content/license.md
docs/content/release-notes.md
.fake
docs/tools/FSharp.Formatting.svclog
# ===========
@ -441,11 +438,9 @@ fabric.properties
# ============
#User Specific
*.userprefs
*.usertasks
#Mono Project Files
*.pidb
*.resources
test-results/
@ -453,8 +448,6 @@ test-results/
# Linux-specific
# ================
*~
# temporary files which can be created if a process still has a handle open of a deleted file
.fuse_hidden*
@ -482,7 +475,6 @@ test-results/
# ============
# -*- mode: gitignore; -*-
*~
\#*\#
/.emacs.desktop
/.emacs.desktop.lock
@ -542,6 +534,16 @@ Session.vim
# Temporary
.netrwhist
*~
# Auto-generated tag files
tags
# OpenTK Binding files
.bindingsGenerated
src/OpenTK/Graphics/ES11/ES11.cs
src/OpenTK/Graphics/ES11/ES11Enums.cs
src/OpenTK/Graphics/ES20/ES20.cs
src/OpenTK/Graphics/ES20/ES20Enums.cs
src/OpenTK/Graphics/OpenGL/GL.cs
src/OpenTK/Graphics/OpenGL/GLEnums.cs
src/OpenTK/Graphics/OpenGL4/GL4.cs
src/OpenTK/Graphics/OpenGL4/GL4Enums.cs

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@ -5,7 +5,7 @@ OpenTK
### MAINTAINERS WANTED
OpenTK is a large project, with a huge number of components. We're looking to add a more maintainers to the team.
Email [@varon](https://github.com/varon) or message him in Gitter if you'd like to help out.
Email [@varon](https://github.com/varon) or message him in Gitter if you'd like to help out.
[![Join the chat at https://gitter.im/opentk/opentk](https://badges.gitter.im/opentk/opentk.svg)](https://gitter.im/opentk/opentk?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
@ -46,13 +46,11 @@ Instructions
The simplest way to use OpenTK in your project is to install the [NuGet package](http://www.nuget.org/packages/OpenTK/).
If you want to try out the latest development build from the `develop` branch, we also have a [MyGet feed](https://www.myget.org/F/opentk-develop/api/v3/index.json).
Note what installing NuGet package will add reference to OpenTK.dll, but OpenTK.dll.config
will not be copied to the project output directory automatically, so you need to add it to your project
Note what installing NuGet package will add reference to OpenTK.dll, but OpenTK.dll.config
will not be copied to the project output directory automatically, so you need to add it to your project
and then enable the "Copy to Output Directory" option (as in step 3 below).
To build OpenTK from source, simply double-click OpenTK.sln and build through your IDE.
Alternatively, open a command prompt and type:
To build OpenTK from source, do the following once:
```
git clone https://github.com/opentk/opentk # Download source code from git
cd opentk # Enter the source directory
@ -60,6 +58,8 @@ cd opentk # Enter the source directory
./build.sh # Build on Mono (Linux / Mac OS X)
```
After this is done at least once, you can build OpenTK normally through
your IDE.
News
====
@ -220,7 +220,7 @@ Change signature:
- GL.MultiDrawArrays (`out` -> `ref`)
- GL.Amd.DeletePerfMonitors (`out` -> `ref`)
Change signature (may cause crash):
Change signature (may cause crash):
- GL.Apple.ObjectPurgeable (returns `AppleObjectPurgeable` instead of `IntPtr`)
- GL.Ext.SeparableFilter2D
- GL.Ibm.EdgeFlagPointerList (`bool[]` -> `bool*[]`)

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@ -11,6 +11,7 @@ open Fake.UserInputHelper
open Fake.Testing
open System
open System.IO
open System.Diagnostics
// --------------------------------------------------------------------------------------
// START TODO: Provide project-specific details below
@ -78,7 +79,10 @@ let (|Fsproj|Csproj|Vbproj|) (projFileName:string) =
| _ -> failwith (sprintf "Project file %s not supported. Unknown project type." projFileName)
let activeProjects =
let buildProjects =
!! "src/Generator.*/**.csproj"
let runtimeProjects =
let xamarinFilter f =
if isXamarinPlatform then
f
@ -89,8 +93,24 @@ let activeProjects =
!! "src/**/*.??proj"
++ "tests/**/OpenTK.Tests*.fsproj"
-- "src/Generator.*/**.csproj"
|> xamarinFilter
let activeProjects =
Seq.concat [buildProjects; runtimeProjects]
let generateBindings =
if not (File.Exists(".bindingsGenerated")) then
buildProjects
|> MSBuildRelease "" "Build"
|> ignore
let bindingProcess = new Process()
bindingProcess.StartInfo.FileName <- Path.Combine("src", "Generator.Bind", "bin", "Release", "Bind.exe")
bindingProcess.Start() |> ignore
bindingProcess.WaitForExit() |> ignore
File.Create(".bindingsGenerated").Close() |> ignore
// Generate assembly info files with the right version & up-to-date information
Target "AssemblyInfo" (fun _ ->
let getAssemblyInfoAttributes (projectName:string) =
@ -142,10 +162,18 @@ Target "Clean" (fun _ ->
CleanDirs ["bin"; "temp"]
)
// --------------------------------------------------------------------------------------
// Build generator projects, and generate bindings if neccesary
Target "GenerateBindings" (fun _ ->
generateBindings
|> ignore
)
// --------------------------------------------------------------------------------------
// Build library & test project
Target "Build" (fun _ ->
generateBindings
activeProjects
|> MSBuildRelease "" "Build"
|> ignore

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