Load ES30 and OpenGL4 entry points

This commit is contained in:
Stefanos A 2013-11-08 10:39:08 +01:00
parent 49df5ff453
commit 440e3fe248
6 changed files with 82 additions and 93 deletions

View file

@ -1,25 +1,52 @@

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View file

@ -30,7 +30,7 @@ namespace Examples.Tests
public GameWindowStates()
: base(800, 600, GraphicsMode.Default, "Test", GameWindowFlags.Default,
DisplayDevice.GetDisplay(DisplayIndex.Second), 3, 0, GraphicsContextFlags.Embedded)
DisplayDevice.GetDisplay(DisplayIndex.Second), 1, 0, GraphicsContextFlags.Embedded)
{
VSync = VSyncMode.On;
Keyboard.KeyRepeat = true;

View file

@ -2,7 +2,7 @@
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
// Copyright (c) 2006 - 2013 Stefanos Apostolopoulos
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal

View file

@ -25,19 +25,10 @@ namespace OpenTK.Graphics
static IGraphicsMode implementation;
static readonly object SyncRoot = new object();
#region --- Constructors ---
#region Constructors
#region static GraphicsMode()
static GraphicsMode()
{
lock (SyncRoot)
{
implementation = Platform.Factory.Default.CreateGraphicsMode();
}
}
#endregion
// Disable BeforeFieldInit
static GraphicsMode() { }
#region internal GraphicsMode(GraphicsMode mode)
@ -180,7 +171,6 @@ namespace OpenTK.Graphics
{
get
{
LazySelectGraphicsMode();
return index;
}
set { index = value; }
@ -197,7 +187,6 @@ namespace OpenTK.Graphics
{
get
{
LazySelectGraphicsMode();
return color_format;
}
private set { color_format = value; }
@ -214,7 +203,6 @@ namespace OpenTK.Graphics
{
get
{
LazySelectGraphicsMode();
return accumulator_format;
}
private set { accumulator_format = value; }
@ -232,7 +220,6 @@ namespace OpenTK.Graphics
{
get
{
LazySelectGraphicsMode();
return depth;
}
private set { depth = value; }
@ -250,7 +237,6 @@ namespace OpenTK.Graphics
{
get
{
LazySelectGraphicsMode();
return stencil;
}
private set { stencil = value; }
@ -267,7 +253,6 @@ namespace OpenTK.Graphics
{
get
{
LazySelectGraphicsMode();
return samples;
}
private set { samples = value; }
@ -284,7 +269,6 @@ namespace OpenTK.Graphics
{
get
{
LazySelectGraphicsMode();
return stereo;
}
private set { stereo = value; }
@ -302,7 +286,6 @@ namespace OpenTK.Graphics
{
get
{
LazySelectGraphicsMode();
return buffers;
}
private set { buffers = value; }
@ -321,9 +304,9 @@ namespace OpenTK.Graphics
{
if (defaultMode == null)
{
Debug.Print("Creating default GraphicsMode ({0}, {1}, {2}, {3}, {4}, {5}, {6}).",
32, 24, 8, 0, 0, 2, false);
defaultMode = new GraphicsMode(32, 24, 8, 0, 0, 2, false);
Debug.Print("Creating default GraphicsMode ({0}, {1}, {2}).",
32, 24, 8);
defaultMode = new GraphicsMode(null, 32, 24, 8, 0, 0, 2, false);
}
return defaultMode;
}
@ -334,30 +317,6 @@ namespace OpenTK.Graphics
#endregion
#region --- Private Methods ---
// Queries the implementation for the actual graphics mode if this hasn't been done already.
// This method allows for lazy evaluation of the actual GraphicsMode and should be called
// by all GraphicsMode properties.
void LazySelectGraphicsMode()
{
if (index == null)
{
GraphicsMode mode = implementation.SelectGraphicsMode(color_format, depth, stencil, samples, accumulator_format, buffers, stereo);
Index = mode.Index;
ColorFormat = mode.ColorFormat;
Depth = mode.Depth;
Stencil = mode.Stencil;
Samples = mode.Samples;
AccumulatorFormat = mode.AccumulatorFormat;
Buffers = mode.Buffers;
Stereo = mode.Stereo;
}
}
#endregion
#region --- Overrides ---
/// <summary>Returns a System.String describing the current GraphicsFormat.</summary>

View file

@ -36,9 +36,11 @@ namespace OpenTK.Platform
public override void LoadAll()
{
new OpenTK.Graphics.OpenGL.GL().LoadEntryPoints();
new OpenTK.Graphics.OpenGL4.GL().LoadEntryPoints();
new OpenTK.Graphics.ES10.GL().LoadEntryPoints();
new OpenTK.Graphics.ES11.GL().LoadEntryPoints();
new OpenTK.Graphics.ES20.GL().LoadEntryPoints();
new OpenTK.Graphics.ES30.GL().LoadEntryPoints();
}
}
}

View file

@ -38,6 +38,7 @@ namespace OpenTK.Platform
new OpenTK.Graphics.ES10.GL().LoadEntryPoints();
new OpenTK.Graphics.ES11.GL().LoadEntryPoints();
new OpenTK.Graphics.ES20.GL().LoadEntryPoints();
new OpenTK.Graphics.ES30.GL().LoadEntryPoints();
}
}
}