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parent
37834b1ff6
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4489091678
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@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.7.4.0")]
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[assembly: AssemblyFileVersion("0.7.4.0")]
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[assembly: AssemblyVersion("0.7.5.0")]
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[assembly: AssemblyFileVersion("0.7.5.0")]
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10
Source/OpenGL/OpenGL/MissingEnums.cs
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10
Source/OpenGL/OpenGL/MissingEnums.cs
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@ -0,0 +1,10 @@
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using System;
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namespace OpenTK.OpenGL
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{
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//public partial class Enums
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//{
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// const int VERTEX_SHADER = VERSION_2_0.VERTEX_SHADER;
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// const int FRAGMENT_SHADER = VERSION_2_0.FRAGMENT_SHADER;
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//}
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}
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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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//
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("0.3.1.1")]
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[assembly: AssemblyFileVersion("0.3.1.1")]
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[assembly: AssemblyVersion("0.3.2.0")]
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[assembly: AssemblyFileVersion("0.3.2.0")]
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@ -5,12 +5,12 @@ using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Windows")]
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[assembly: AssemblyTitle("Windows API bindings")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Windows")]
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[assembly: AssemblyCopyright("Copyright © 2006")]
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[assembly: AssemblyProduct("Windows API bindings")]
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[assembly: AssemblyCopyright("Copyright © 2006 Stephen Apostolopoulos")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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//
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: AssemblyVersion("0.1.0.1")]
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[assembly: AssemblyFileVersion("0.1.0.1")]
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