mirror of
https://github.com/Ryujinx/Opentk.git
synced 2025-03-26 13:05:03 +00:00
Merge branch 'es_docs' into develop
This commit is contained in:
commit
4ce1289d85
|
@ -35,6 +35,12 @@ using Enum=Bind.Structures.Enum;
|
|||
|
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namespace Bind
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{
|
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enum WriteOptions
|
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{
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Default = 0,
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NoIndent = 1
|
||||
}
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||||
|
||||
class BindStreamWriter : IDisposable
|
||||
{
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static readonly char[] SplitCharacters = new char[] { '\r', '\n' };
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|
@ -60,7 +66,7 @@ namespace Bind
|
|||
--indent_level;
|
||||
}
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||||
|
||||
public void Write(string value)
|
||||
public void Write(WriteOptions options, string value)
|
||||
{
|
||||
var lines = value.Split(SplitCharacters,
|
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StringSplitOptions.RemoveEmptyEntries);
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||||
|
@ -71,24 +77,34 @@ namespace Bind
|
|||
for (int i = 0; i < lines.Length - 1; i++)
|
||||
{
|
||||
var line = lines[i];
|
||||
WriteIndentations();
|
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WriteIndentations(options);
|
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sw.Write(line);
|
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sw.Write(System.Environment.NewLine);
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}
|
||||
// Write the last line without appending a newline
|
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WriteIndentations();
|
||||
WriteIndentations(options);
|
||||
sw.Write(lines[lines.Length - 1]);
|
||||
}
|
||||
else
|
||||
{
|
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WriteIndentations();
|
||||
WriteIndentations(options);
|
||||
sw.Write(value);
|
||||
}
|
||||
}
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||||
|
||||
public void Write(WriteOptions options, string format, params object[] args)
|
||||
{
|
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Write(options, String.Format(format, args));
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}
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||||
|
||||
public void Write(string value)
|
||||
{
|
||||
Write(WriteOptions.Default, value);
|
||||
}
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||||
|
||||
public void Write(string format, params object[] args)
|
||||
{
|
||||
Write(String.Format(format, args));
|
||||
Write(WriteOptions.Default, format, args);
|
||||
}
|
||||
|
||||
public void WriteLine()
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||||
|
@ -96,15 +112,26 @@ namespace Bind
|
|||
sw.WriteLine();
|
||||
}
|
||||
|
||||
public void WriteLine(WriteOptions options, string value)
|
||||
{
|
||||
Write(options, value);
|
||||
WriteLine();
|
||||
}
|
||||
|
||||
public void WriteLine(WriteOptions options, string format, params object[] args)
|
||||
{
|
||||
WriteLine(options, String.Format(format, args));
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||||
}
|
||||
|
||||
|
||||
public void WriteLine(string value)
|
||||
{
|
||||
Write(value);
|
||||
WriteLine();
|
||||
WriteLine(WriteOptions.Default, value);
|
||||
}
|
||||
|
||||
public void WriteLine(string format, params object[] args)
|
||||
{
|
||||
WriteLine(String.Format(format, args));
|
||||
WriteLine(WriteOptions.Default, format, args);
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||||
}
|
||||
|
||||
public void Flush()
|
||||
|
@ -117,10 +144,13 @@ namespace Bind
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|||
sw.Close();
|
||||
}
|
||||
|
||||
void WriteIndentations()
|
||||
void WriteIndentations(WriteOptions options)
|
||||
{
|
||||
for (int i = indent_level; i > 0; i--)
|
||||
sw.Write(" ");
|
||||
if (options != WriteOptions.NoIndent)
|
||||
{
|
||||
for (int i = indent_level; i > 0; i--)
|
||||
sw.Write(" ");
|
||||
}
|
||||
}
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||||
|
||||
public void Dispose()
|
||||
|
|
|
@ -41,7 +41,6 @@ namespace Bind
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|||
|
||||
sealed class CSharpSpecWriter : ISpecWriter
|
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{
|
||||
readonly char[] numbers = "0123456789".ToCharArray();
|
||||
IBind Generator { get; set; }
|
||||
Settings Settings { get { return Generator.Settings; } }
|
||||
|
||||
|
@ -268,89 +267,112 @@ namespace Bind
|
|||
sw.WriteLine("public static {0} {{ throw new NotImplementedException(); }}", GetDeclarationString(f, Settings.Compatibility));
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}
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||||
|
||||
DocProcessor processor_;
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||||
DocProcessor Processor
|
||||
{
|
||||
get
|
||||
{
|
||||
if (processor_ == null)
|
||||
processor_ = new DocProcessor(Path.Combine(Settings.DocPath, Settings.DocFile));
|
||||
return processor_;
|
||||
}
|
||||
}
|
||||
Dictionary<string, string> docfiles;
|
||||
void WriteDocumentation(BindStreamWriter sw, Function f)
|
||||
{
|
||||
if (docfiles == null)
|
||||
{
|
||||
docfiles = new Dictionary<string, string>();
|
||||
foreach (string file in Directory.GetFiles(Settings.DocPath))
|
||||
{
|
||||
docfiles.Add(Path.GetFileName(file), file);
|
||||
}
|
||||
}
|
||||
var docs = f.Documentation;
|
||||
|
||||
string docfile = null;
|
||||
try
|
||||
{
|
||||
docfile = Settings.FunctionPrefix + f.WrappedDelegate.Name + ".xml";
|
||||
if (!docfiles.ContainsKey(docfile))
|
||||
docfile = Settings.FunctionPrefix + f.TrimmedName + ".xml";
|
||||
if (!docfiles.ContainsKey(docfile))
|
||||
docfile = Settings.FunctionPrefix + f.TrimmedName.TrimEnd(numbers) + ".xml";
|
||||
|
||||
var docs = new List<string>();
|
||||
if (docfiles.ContainsKey(docfile))
|
||||
{
|
||||
docs.AddRange(Processor.ProcessFile(docfiles[docfile]));
|
||||
}
|
||||
if (docs.Count == 0)
|
||||
{
|
||||
docs.Add("/// <summary></summary>");
|
||||
}
|
||||
|
||||
int summary_start = docs[0].IndexOf("<summary>") + "<summary>".Length;
|
||||
string warning = "[deprecated: v{0}]";
|
||||
string category = "[requires: {0}]";
|
||||
string warning = String.Empty;
|
||||
string category = String.Empty;
|
||||
if (f.Deprecated)
|
||||
{
|
||||
warning = String.Format(warning, f.DeprecatedVersion);
|
||||
docs[0] = docs[0].Insert(summary_start, warning);
|
||||
warning = String.Format("[deprecated: v{0}]", f.DeprecatedVersion);
|
||||
}
|
||||
|
||||
if (f.Extension != "Core" && !String.IsNullOrEmpty(f.Category))
|
||||
{
|
||||
category = String.Format(category, f.Category);
|
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docs[0] = docs[0].Insert(summary_start, category);
|
||||
category = String.Format("[requires: {0}]", f.Category);
|
||||
}
|
||||
else if (!String.IsNullOrEmpty(f.Version))
|
||||
{
|
||||
if (f.Category.StartsWith("VERSION"))
|
||||
category = String.Format(category, "v" + f.Version);
|
||||
category = String.Format("[requires: {0}]", "v" + f.Version);
|
||||
else
|
||||
category = String.Format(category, "v" + f.Version + " and " + f.Category);
|
||||
docs[0] = docs[0].Insert(summary_start, category);
|
||||
category = String.Format("[requires: {0}]", "v" + f.Version + " or " + f.Category);
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||||
}
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||||
|
||||
foreach (var param in f.WrappedDelegate.Parameters)
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// Write function summary
|
||||
sw.Write("/// <summary>");
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||||
if (!String.IsNullOrEmpty(category) || !String.IsNullOrEmpty(warning))
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||||
{
|
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var index = docs.IndexOf("/// <param name=\"" + param.Name +"\">");
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||||
if (index != -1 && param.ComputeSize != "")
|
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sw.Write(WriteOptions.NoIndent, "{0}{1}", category, warning);
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}
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||||
if (!String.IsNullOrEmpty(docs.Summary))
|
||||
{
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||||
sw.WriteLine();
|
||||
sw.WriteLine("/// {0}", docs.Summary);
|
||||
sw.WriteLine("/// </summary>");
|
||||
}
|
||||
else
|
||||
{
|
||||
sw.WriteLine(WriteOptions.NoIndent, "</summary>");
|
||||
}
|
||||
|
||||
// Write function parameters
|
||||
for (int i = 0; i < f.Parameters.Count; i++)
|
||||
{
|
||||
var param = f.Parameters[i];
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||||
|
||||
string length = String.Empty;
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||||
if (!String.IsNullOrEmpty(param.ComputeSize))
|
||||
{
|
||||
var compute_size = string.Format("[length: {0}]", param.ComputeSize);
|
||||
docs[index] = docs[index] + compute_size;
|
||||
length = String.Format("[length: {0}]", param.ComputeSize);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var doc in docs)
|
||||
{
|
||||
sw.WriteLine(doc);
|
||||
// Try to match the correct parameter from documentation:
|
||||
// - first by name
|
||||
// - then by index
|
||||
var docparam =
|
||||
(docs.Parameters
|
||||
.Where(p => p.Name == param.RawName)
|
||||
.FirstOrDefault()) ??
|
||||
(docs.Parameters.Count > i ?
|
||||
docs.Parameters[i] : null);
|
||||
|
||||
if (docparam != null)
|
||||
{
|
||||
if (docparam.Name != param.RawName &&
|
||||
docparam.Name != param.RawName.Substring(1)) // '@ref' -> 'ref' etc
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
"[Warning] Parameter '{0}' in function '{1}' has incorrect doc name '{2}'",
|
||||
param.RawName, f.Name, docparam.Name);
|
||||
}
|
||||
|
||||
// Note: we use param.Name, because the documentation sometimes
|
||||
// uses different names than the specification.
|
||||
sw.Write("/// <param name=\"{0}\">", param.Name);
|
||||
if (!String.IsNullOrEmpty(length))
|
||||
{
|
||||
sw.Write(WriteOptions.NoIndent, "{0}", length);
|
||||
}
|
||||
if (!String.IsNullOrEmpty(docparam.Documentation))
|
||||
{
|
||||
sw.WriteLine(WriteOptions.NoIndent, " ");
|
||||
sw.WriteLine("/// {0}", docparam.Documentation);
|
||||
sw.WriteLine("/// </param>");
|
||||
}
|
||||
else
|
||||
{
|
||||
sw.WriteLine(WriteOptions.NoIndent, "</param>");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
"[Warning] Parameter '{0}' in function '{1}' not found in documentation '{{{3}}}'",
|
||||
param.Name, f.Name,
|
||||
String.Join(",", docs.Parameters.Select(p => p.Name).ToArray()));
|
||||
sw.WriteLine("/// <param name=\"{0}\">{1}</param>",
|
||||
param.Name, length);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("[Warning] Error processing file {0}: {1}", docfile, e.ToString());
|
||||
}
|
||||
Console.WriteLine("[Warning] Error documenting function {0}: {1}", f.WrappedDelegate.Name, e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -41,7 +41,6 @@ namespace Bind
|
|||
|
||||
sealed class CppSpecWriter : ISpecWriter
|
||||
{
|
||||
readonly char[] numbers = "0123456789".ToCharArray();
|
||||
const string AllowDeprecated = "GLPP_COMPATIBLE";
|
||||
const string DigitPrefix = "T"; // Prefix for identifiers that start with a digit
|
||||
const string OutputFileHeader = "gl++.h";
|
||||
|
@ -665,60 +664,24 @@ typedef const char* GLstring;
|
|||
return sb.ToString();
|
||||
}
|
||||
|
||||
DocProcessor processor_;
|
||||
DocProcessor Processor
|
||||
{
|
||||
get
|
||||
{
|
||||
if (processor_ == null)
|
||||
processor_ = new DocProcessor(Path.Combine(Settings.DocPath, Settings.DocFile));
|
||||
return processor_;
|
||||
}
|
||||
}
|
||||
Dictionary<string, string> docfiles;
|
||||
void WriteDocumentation(BindStreamWriter sw, Function f)
|
||||
{
|
||||
if (docfiles == null)
|
||||
{
|
||||
docfiles = new Dictionary<string, string>();
|
||||
foreach (string file in Directory.GetFiles(Settings.DocPath))
|
||||
{
|
||||
docfiles.Add(Path.GetFileName(file), file);
|
||||
}
|
||||
}
|
||||
var docs = f.Documentation;
|
||||
|
||||
string docfile = null;
|
||||
try
|
||||
{
|
||||
docfile = Settings.FunctionPrefix + f.WrappedDelegate.Name + ".xml";
|
||||
if (!docfiles.ContainsKey(docfile))
|
||||
docfile = Settings.FunctionPrefix + f.TrimmedName + ".xml";
|
||||
if (!docfiles.ContainsKey(docfile))
|
||||
docfile = Settings.FunctionPrefix + f.TrimmedName.TrimEnd(numbers) + ".xml";
|
||||
|
||||
var docs = new List<string>();
|
||||
if (docfiles.ContainsKey(docfile))
|
||||
{
|
||||
docs.AddRange(Processor.ProcessFile(docfiles[docfile]));
|
||||
}
|
||||
if (docs.Count == 0)
|
||||
{
|
||||
docs.Add("/// <summary></summary>");
|
||||
}
|
||||
|
||||
int summary_start = docs[0].IndexOf("<summary>") + "<summary>".Length;
|
||||
string warning = "[deprecated: v{0}]";
|
||||
string category = "[requires: {0}]";
|
||||
if (f.Deprecated)
|
||||
{
|
||||
warning = String.Format(warning, f.DeprecatedVersion);
|
||||
docs[0] = docs[0].Insert(summary_start, warning);
|
||||
docs.Summary = docs.Summary.Insert(0, warning);
|
||||
}
|
||||
|
||||
if (f.Extension != "Core" && !String.IsNullOrEmpty(f.Category))
|
||||
{
|
||||
category = String.Format(category, f.Category);
|
||||
docs[0] = docs[0].Insert(summary_start, category);
|
||||
docs.Summary = docs.Summary.Insert(0, category);
|
||||
}
|
||||
else if (!String.IsNullOrEmpty(f.Version))
|
||||
{
|
||||
|
@ -726,17 +689,31 @@ typedef const char* GLstring;
|
|||
category = String.Format(category, "v" + f.Version);
|
||||
else
|
||||
category = String.Format(category, "v" + f.Version + " and " + f.Category);
|
||||
docs[0] = docs[0].Insert(summary_start, category);
|
||||
docs.Summary = docs.Summary.Insert(0, category);
|
||||
}
|
||||
|
||||
foreach (var doc in docs)
|
||||
for (int i = 0; i < f.WrappedDelegate.Parameters.Count; i++)
|
||||
{
|
||||
sw.WriteLine(doc);
|
||||
var param = f.WrappedDelegate.Parameters[i];
|
||||
if (param.ComputeSize != String.Empty)
|
||||
{
|
||||
docs.Parameters[i].Documentation.Insert(0,
|
||||
String.Format("[length: {0}]", param.ComputeSize));
|
||||
}
|
||||
}
|
||||
|
||||
sw.Write("/// \brief ");
|
||||
sw.WriteLine(docs.Summary);
|
||||
foreach (var p in docs.Parameters)
|
||||
{
|
||||
sw.Write(@"/// \param ");
|
||||
sw.Write(p.Name);
|
||||
sw.WriteLine(p.Documentation);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("[Warning] Error processing file {0}: {1}", docfile, e.ToString());
|
||||
Console.WriteLine("[Warning] Error documenting function {0}: {1}", f.WrappedDelegate.Name, e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,44 +1,108 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Xml;
|
||||
using System.Xml.Xsl;
|
||||
using System.Xml.Linq;
|
||||
using System.Xml.XPath;
|
||||
|
||||
using Bind.Structures;
|
||||
|
||||
namespace Bind
|
||||
{
|
||||
class DocProcessor
|
||||
{
|
||||
static readonly char[] numbers = "0123456789".ToCharArray();
|
||||
static readonly Regex remove_mathml = new Regex(
|
||||
@"<(mml:math|inlineequation)[^>]*?>(?:.|\n)*?</\s*\1\s*>",
|
||||
RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.IgnorePatternWhitespace);
|
||||
static readonly Regex remove_doctype = new Regex(
|
||||
@"<!DOCTYPE[^>\[]*(\[.*\])?>", RegexOptions.Compiled | RegexOptions.Multiline);
|
||||
static readonly Regex remove_xmlns = new Regex(
|
||||
"xmlns=\".+\"", RegexOptions.Compiled);
|
||||
|
||||
static readonly XslCompiledTransform xslt = new XslCompiledTransform();
|
||||
static readonly XmlReaderSettings settings = new XmlReaderSettings();
|
||||
readonly Dictionary<string, string> DocumentationFiles =
|
||||
new Dictionary<string, string>();
|
||||
readonly Dictionary<string, Documentation> DocumentationCache =
|
||||
new Dictionary<string, Documentation>();
|
||||
|
||||
string[] Text;
|
||||
Documentation Cached;
|
||||
string LastFile;
|
||||
|
||||
public DocProcessor(string transform_file)
|
||||
IBind Generator { get; set; }
|
||||
Settings Settings { get { return Generator.Settings; } }
|
||||
|
||||
public DocProcessor(IBind generator)
|
||||
{
|
||||
xslt.Load(transform_file);
|
||||
settings.ProhibitDtd = false;
|
||||
settings.XmlResolver = null;
|
||||
if (generator == null)
|
||||
throw new ArgumentNullException();
|
||||
|
||||
Generator = generator;
|
||||
foreach (string file in Directory.GetFiles(Settings.DocPath).Concat(
|
||||
Directory.GetFiles(Settings.FallbackDocPath)))
|
||||
{
|
||||
var name = Path.GetFileName(file);
|
||||
if (!DocumentationFiles.ContainsKey(name))
|
||||
{
|
||||
DocumentationFiles.Add(name, file);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Documentation Process(Function f, EnumProcessor processor)
|
||||
{
|
||||
Documentation docs = null;
|
||||
|
||||
if (DocumentationCache.ContainsKey(f.WrappedDelegate.Name))
|
||||
{
|
||||
return DocumentationCache[f.WrappedDelegate.Name];
|
||||
}
|
||||
else
|
||||
{
|
||||
var file = Settings.FunctionPrefix + f.WrappedDelegate.Name + ".xml";
|
||||
if (!DocumentationFiles.ContainsKey(file))
|
||||
file = Settings.FunctionPrefix + f.TrimmedName + ".xml";
|
||||
if (!DocumentationFiles.ContainsKey(file))
|
||||
file = Settings.FunctionPrefix + f.TrimmedName.TrimEnd(numbers) + ".xml";
|
||||
|
||||
docs =
|
||||
(DocumentationFiles.ContainsKey(file) ? ProcessFile(DocumentationFiles[file], processor) : null) ??
|
||||
new Documentation
|
||||
{
|
||||
Summary = String.Empty,
|
||||
Parameters = f.Parameters.Select(p =>
|
||||
new DocumentationParameter(p.Name, String.Empty)).ToList()
|
||||
};
|
||||
|
||||
DocumentationCache.Add(f.WrappedDelegate.Name, docs);
|
||||
}
|
||||
|
||||
return docs;
|
||||
}
|
||||
|
||||
// Strips MathML tags from the source and replaces the equations with the content
|
||||
// found in the <!-- eqn: :--> comments in the docs.
|
||||
// Todo: Some simple MathML tags do not include comments, find a solution.
|
||||
// Todo: Some files include more than 1 function - find a way to map these extra functions.
|
||||
public string[] ProcessFile(string file)
|
||||
Documentation ProcessFile(string file, EnumProcessor processor)
|
||||
{
|
||||
string text;
|
||||
|
||||
if (LastFile == file)
|
||||
return Text;
|
||||
return Cached;
|
||||
|
||||
LastFile = file;
|
||||
text = File.ReadAllText(file);
|
||||
|
||||
text = text
|
||||
.Replace("ε", "epsilon") // Fix unrecognized ε entities
|
||||
.Replace("xml:", String.Empty); // Remove namespaces
|
||||
text = remove_doctype.Replace(text, String.Empty);
|
||||
text = remove_xmlns.Replace(text, string.Empty);
|
||||
|
||||
Match m = remove_mathml.Match(text);
|
||||
while (m.Length > 0)
|
||||
{
|
||||
|
@ -69,34 +133,72 @@ namespace Bind
|
|||
m = remove_mathml.Match(text);
|
||||
}
|
||||
|
||||
XmlReader doc = null;
|
||||
XDocument doc = null;
|
||||
try
|
||||
{
|
||||
// The pure XmlReader is ~20x faster than the XmlTextReader.
|
||||
doc = XmlReader.Create(new StringReader(text), settings);
|
||||
//doc = new XmlTextReader(new StringReader(text));
|
||||
|
||||
using (StringWriter sw = new StringWriter())
|
||||
{
|
||||
xslt.Transform(doc, null, sw);
|
||||
Text = sw.ToString().Split(new char[] { '\r', '\n' },
|
||||
StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
// Remove unecessary whitespace
|
||||
// Indentation is handled by BindStreamWriter
|
||||
for (int i = 0; i < Text.Length; i++)
|
||||
{
|
||||
Text[i] = Text[i].Trim();
|
||||
}
|
||||
return Text;
|
||||
}
|
||||
doc = XDocument.Parse(text);
|
||||
Cached = ToInlineDocs(doc, processor);
|
||||
return Cached;
|
||||
}
|
||||
catch (XmlException e)
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
Console.WriteLine(doc.ToString());
|
||||
return new string[0];
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
Documentation ToInlineDocs(XDocument doc, EnumProcessor enum_processor)
|
||||
{
|
||||
if (doc == null || enum_processor == null)
|
||||
throw new ArgumentNullException();
|
||||
|
||||
var no_const_processing = Settings.Legacy.NoAdvancedEnumProcessing | Settings.Legacy.ConstIntEnums;
|
||||
if (!Generator.Settings.IsEnabled(no_const_processing))
|
||||
{
|
||||
// Translate all GL_FOO_BAR constants according to EnumProcessor
|
||||
foreach (var e in doc.XPathSelectElements("//constant"))
|
||||
{
|
||||
var c = e.Value;
|
||||
if (c.StartsWith(Settings.ConstantPrefix))
|
||||
{
|
||||
// Remove "GL_" from the beginning of the string
|
||||
c = c.Replace(Settings.ConstantPrefix, String.Empty);
|
||||
}
|
||||
e.Value = enum_processor.TranslateConstantName(c, false);
|
||||
}
|
||||
}
|
||||
|
||||
// Create inline documentation
|
||||
var inline = new Documentation
|
||||
{
|
||||
Summary =
|
||||
Cleanup(
|
||||
((IEnumerable)doc.XPathEvaluate("/refentry/refnamediv/refpurpose"))
|
||||
.Cast<XElement>().First().Value),
|
||||
Parameters =
|
||||
((IEnumerable)doc.XPathEvaluate("/refentry/refsect1[@id='parameters']/variablelist/varlistentry/term/parameter"))
|
||||
.Cast<XElement>()
|
||||
.Select(p =>
|
||||
new DocumentationParameter(
|
||||
p.Value.Trim(),
|
||||
Cleanup(p.XPathSelectElement("../../listitem").Value)))
|
||||
.ToList()
|
||||
};
|
||||
|
||||
inline.Summary = Char.ToUpper(inline.Summary[0]) + inline.Summary.Substring(1);
|
||||
return inline;
|
||||
}
|
||||
|
||||
static readonly char[] newline = new char[] { '\n' };
|
||||
static string Cleanup(string text)
|
||||
{
|
||||
return
|
||||
String.Join(" ", text
|
||||
.Replace("\r", "\n")
|
||||
.Split(newline, StringSplitOptions.RemoveEmptyEntries)
|
||||
.Select(s => s.Trim()).ToArray())
|
||||
.Trim();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ using Enum=Bind.Structures.Enum;
|
|||
namespace Bind.ES
|
||||
{
|
||||
// Generation implementation for OpenGL ES 2.0 and 3.0
|
||||
class ES2Generator : ESGenerator
|
||||
class ES2Generator : Generator
|
||||
{
|
||||
public ES2Generator(Settings settings, string dirName)
|
||||
: base(settings, dirName)
|
||||
|
@ -22,9 +22,17 @@ namespace Bind.ES
|
|||
Settings.DefaultDelegatesFile = "ES20Delegates.cs";
|
||||
Settings.DefaultEnumsFile = "ES20Enums.cs";
|
||||
Settings.DefaultWrappersFile = "ES20.cs";
|
||||
Settings.DefaultDocPath = Path.Combine(
|
||||
Settings.DefaultDocPath, "ES20");
|
||||
|
||||
Profile = "gles2";
|
||||
Version = "2.0";
|
||||
|
||||
// For compatibility with OpenTK 1.0 and Xamarin, generate
|
||||
// overloads using the "All" enum in addition to strongly-typed enums.
|
||||
// This can be disabled by passing "-o:-keep_untyped_enums" as a cmdline parameter.
|
||||
Settings.DefaultCompatibility |= Settings.Legacy.KeepUntypedEnums;
|
||||
Settings.DefaultCompatibility |= Settings.Legacy.UseDllImports;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ using Enum=Bind.Structures.Enum;
|
|||
namespace Bind.ES
|
||||
{
|
||||
// Generation implementation for OpenGL ES 3.0
|
||||
class ES3Generator : ESGenerator
|
||||
class ES3Generator : Generator
|
||||
{
|
||||
public ES3Generator(Settings settings, string dirName)
|
||||
: base(settings, dirName)
|
||||
|
@ -22,9 +22,17 @@ namespace Bind.ES
|
|||
Settings.DefaultDelegatesFile = "ES30Delegates.cs";
|
||||
Settings.DefaultEnumsFile = "ES30Enums.cs";
|
||||
Settings.DefaultWrappersFile = "ES30.cs";
|
||||
Settings.DefaultDocPath = Path.Combine(
|
||||
Settings.DefaultDocPath, "ES30");
|
||||
|
||||
Profile = "gles2"; // The 3.0 spec reuses the gles2 apiname
|
||||
Version = "2.0|3.0";
|
||||
|
||||
// For compatibility with OpenTK 1.0 and Xamarin, generate
|
||||
// overloads using the "All" enum in addition to strongly-typed enums.
|
||||
// This can be disabled by passing "-o:-keep_untyped_enums" as a cmdline parameter.
|
||||
Settings.DefaultCompatibility |= Settings.Legacy.KeepUntypedEnums;
|
||||
Settings.DefaultCompatibility |= Settings.Legacy.UseDllImports;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,6 +22,8 @@ namespace Bind.ES
|
|||
Settings.DefaultDelegatesFile = "ES11Delegates.cs";
|
||||
Settings.DefaultEnumsFile = "ES11Enums.cs";
|
||||
Settings.DefaultWrappersFile = "ES11.cs";
|
||||
Settings.DefaultDocPath = Path.Combine(
|
||||
Settings.DefaultDocPath, "ES20"); // no ES11 docbook sources available
|
||||
|
||||
// Khronos releases a combined 1.0+1.1 specification,
|
||||
// so we cannot distinguish between the two.
|
||||
|
|
|
@ -70,8 +70,8 @@ namespace Bind
|
|||
Overrides = overrides;
|
||||
}
|
||||
|
||||
public FunctionCollection Process(EnumProcessor enum_processor, DelegateCollection delegates, EnumCollection enums,
|
||||
string apiname, string apiversion)
|
||||
public FunctionCollection Process(EnumProcessor enum_processor, DocProcessor doc_processor,
|
||||
DelegateCollection delegates, EnumCollection enums, string apiname, string apiversion)
|
||||
{
|
||||
Console.WriteLine("Processing delegates.");
|
||||
var nav = new XPathDocument(Overrides).CreateNavigator();
|
||||
|
@ -131,11 +131,27 @@ namespace Bind
|
|||
Console.WriteLine("Generating address table.");
|
||||
GenerateAddressTable(delegates);
|
||||
|
||||
Console.WriteLine("Generating documentation.");
|
||||
GenerateDocumentation(wrappers, enum_processor, doc_processor);
|
||||
|
||||
return wrappers;
|
||||
}
|
||||
|
||||
#region Private Members
|
||||
|
||||
void GenerateDocumentation(FunctionCollection wrappers,
|
||||
EnumProcessor enum_processor, DocProcessor doc_processor)
|
||||
{
|
||||
foreach (var list in wrappers)
|
||||
{
|
||||
foreach (var f in list.Value)
|
||||
{
|
||||
f.Documentation = doc_processor.Process(f,
|
||||
enum_processor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GenerateAddressTable(DelegateCollection delegates)
|
||||
{
|
||||
int slot = -1;
|
||||
|
|
61
Source/Bind/GL2/GL2Generator.cs
Normal file
61
Source/Bind/GL2/GL2Generator.cs
Normal file
|
@ -0,0 +1,61 @@
|
|||
#region License
|
||||
//
|
||||
// GL2Generator.cs
|
||||
//
|
||||
// Author:
|
||||
// Stefanos A. <stapostol@gmail.com>
|
||||
//
|
||||
// Copyright (c) 2006-2014 Stefanos Apostolopoulos
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
//
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Bind.GL2
|
||||
{
|
||||
|
||||
class GL2Generator : Generator
|
||||
{
|
||||
public GL2Generator(Settings settings, string dirname)
|
||||
: base(settings, dirname)
|
||||
{
|
||||
if (Settings.Compatibility == Settings.Legacy.Tao)
|
||||
{
|
||||
Settings.OutputNamespace = "Tao.OpenGl";
|
||||
Settings.OutputClass = "Gl";
|
||||
}
|
||||
else
|
||||
{
|
||||
// Defaults
|
||||
}
|
||||
|
||||
Settings.DefaultOutputNamespace = "OpenTK.Graphics.OpenGL";
|
||||
Settings.DefaultImportsFile = "GLCore.cs";
|
||||
Settings.DefaultDelegatesFile = "GLDelegates.cs";
|
||||
Settings.DefaultEnumsFile = "GLEnums.cs";
|
||||
Settings.DefaultWrappersFile = "GL.cs";
|
||||
Settings.DefaultDocPath = Path.Combine(
|
||||
Settings.DefaultDocPath, "GL");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -45,6 +45,8 @@ namespace Bind.GL2
|
|||
Settings.DefaultDelegatesFile = "GL4Delegates.cs";
|
||||
Settings.DefaultEnumsFile = "GL4Enums.cs";
|
||||
Settings.DefaultWrappersFile = "GL4.cs";
|
||||
Settings.DefaultDocPath = Path.Combine(
|
||||
Settings.DefaultDocPath, "GL");
|
||||
|
||||
Profile = "glcore";
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@ using Type=Bind.Structures.Type;
|
|||
|
||||
namespace Bind.GL2
|
||||
{
|
||||
class Generator : IBind
|
||||
abstract class Generator : IBind
|
||||
{
|
||||
#region Fields
|
||||
|
||||
|
@ -82,22 +82,6 @@ namespace Bind.GL2
|
|||
Settings.DelegatesClass = "Delegates";
|
||||
Settings.OutputClass = "GL";
|
||||
|
||||
if (Settings.Compatibility == Settings.Legacy.Tao)
|
||||
{
|
||||
Settings.OutputNamespace = "Tao.OpenGl";
|
||||
Settings.OutputClass = "Gl";
|
||||
}
|
||||
else
|
||||
{
|
||||
// Defaults
|
||||
}
|
||||
|
||||
Settings.DefaultOutputNamespace = "OpenTK.Graphics.OpenGL";
|
||||
Settings.DefaultImportsFile = "GLCore.cs";
|
||||
Settings.DefaultDelegatesFile = "GLDelegates.cs";
|
||||
Settings.DefaultEnumsFile = "GLEnums.cs";
|
||||
Settings.DefaultWrappersFile = "GL.cs";
|
||||
|
||||
Delegates = new DelegateCollection();
|
||||
Enums = new EnumCollection();
|
||||
Wrappers = new FunctionCollection();
|
||||
|
@ -129,9 +113,11 @@ namespace Bind.GL2
|
|||
|
||||
var enum_processor = new EnumProcessor(this, overrides);
|
||||
var func_processor = new FuncProcessor(this, overrides);
|
||||
var doc_processor = new DocProcessor(this);
|
||||
|
||||
Enums = enum_processor.Process(Enums, Profile);
|
||||
Wrappers = func_processor.Process(enum_processor, Delegates, Enums, Profile, Version);
|
||||
Wrappers = func_processor.Process(enum_processor, doc_processor,
|
||||
Delegates, Enums, Profile, Version);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -227,680 +227,6 @@
|
|||
</None>
|
||||
<None Include="Specifications\ES20\overrides.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIsTexture.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXCreatePixmap.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glViewport.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXDestroyContext.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluGetTessProperty.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glEvalPoint.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluPerspective.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXDestroyPbuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetTexGen.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glVertexPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBlendFuncSeparate.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glNormalPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetShader.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBeginPolygon.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIsQuery.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glResetHistogram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXQueryExtensionsString.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLoadTransposeMatrix.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCompressedTexImage2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexImage2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glStencilOpSeparate.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDrawBuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glEdgeFlagPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexCoord.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMultiDrawElements.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glEnableVertexAttribArray.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetProcAddress.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGenBuffers.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXFreeContextEXT.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glFlush.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glClearStencil.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNextContour.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glListBase.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetColorTableParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMapBuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXDestroyGLXPixmap.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDrawElements.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPushMatrix.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glVertexAttribPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMultMatrix.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetClientString.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetContextIDEXT.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluLookAt.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBuild3DMipmapLevels.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDrawRangeElements.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetFBConfigAttrib.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glValidateProgram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetMap.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glUniform.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluPwlCurve.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetPointerv.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXDestroyPixmap.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluUnProject.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPrioritizeTextures.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCompressedTexSubImage2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetQueryObject.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXCreateGLXPixmap.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBufferSubData.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glClearDepth.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetUniform.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glEnable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyColorTable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexImage1D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPushClientAttrib.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBindBuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glEdgeFlag.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluDeleteTess.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glVertexAttrib.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glFog.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBeginQuery.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDrawPixels.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetSeparableFilter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetConvolutionFilter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetCurrentReadDrawable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glShaderSource.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPolygonOffset.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPushAttrib.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXQueryDrawable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetMinmax.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluScaleImage.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLineWidth.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glRotate.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLight.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glSelectBuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glFogCoord.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetSelectedEvent.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glStencilMask.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBuild2DMipmapLevels.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDepthRange.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glReadBuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDeleteBuffers.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetBufferPointerv.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glClearColor.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIsBuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexSubImage1D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetCurrentContext.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIsList.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBlendEquation.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glHint.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glVertex.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexSubImage3D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyColorSubTable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNurbsCallback.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNewQuadric.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glUseProgram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCullFace.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetCurrentDisplay.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glSecondaryColor.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glStencilFuncSeparate.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluPickMatrix.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetTexParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPixelZoom.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBeginSurface.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetVertexAttribPointerv.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glClearAccum.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPushName.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluQuadricCallback.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCompileShader.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluDisk.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluCylinder.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBlendEquationSeparate.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPassThrough.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glConvolutionFilter2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glStencilOp.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glScale.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXCreateWindow.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glFogCoordPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glWindowPos.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluQuadricTexture.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glAreTexturesResident.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXDestroyWindow.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluTessCallback.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDrawArrays.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMinmax.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glArrayElement.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glReadPixels.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetLight.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexEnv.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetBufferParameteriv.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glFrontFace.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyPixels.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXWaitX.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXQueryContext.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluTessEndPolygon.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glEvalCoord.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLightModel.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXIsDirect.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMultiTexCoord.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXUseXFont.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBindAttribLocation.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexImage3D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluQuadricNormals.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glClipPlane.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIndexPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetPixelMap.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXCreateContext.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCreateProgram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCallLists.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexCoordPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluDeleteNurbsRenderer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLogicOp.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLoadMatrix.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXIntro.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBuild1DMipmaps.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIsProgram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glShadeModel.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBlendColor.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCallList.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBegin.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glRenderMode.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXQueryVersion.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPolygonStipple.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDeleteQueries.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetTexLevelParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetColorTable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBuild2DMipmaps.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glColor.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glAttachShader.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetVisualFromFBConfig.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXCreateNewContext.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBindTexture.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLoadName.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGenLists.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNurbsProperty.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glColorMask.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBufferData.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluQuadricDrawStyle.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetActiveUniform.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glSampleCoverage.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glFeedbackBuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyTexImage1D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetMaterial.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glNewList.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glNormal.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPointSize.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGenQueries.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluTessProperty.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIsShader.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluGetString.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexGen.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDepthMask.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetProgramInfoLog.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluOrtho2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXChooseFBConfig.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glSeparableFilter2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDeleteProgram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluErrorString.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNewTess.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluUnProject4.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXChooseVisual.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetHistogram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glEnableClientState.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNewNurbsRenderer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetFBConfigs.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXSwapBuffers.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBitmap.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLineStipple.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetCompressedTexImage.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBeginTrim.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyConvolutionFilter1D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCreateShader.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetHistogramParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluQuadricOrientation.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glFinish.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXQueryExtension.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetString.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCompressedTexImage3D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glStencilFunc.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetShaderSource.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluPartialDisk.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glColorMaterial.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetAttribLocation.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetPolygonStipple.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glScissor.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluTessBeginContour.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetMinmaxParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glClientActiveTexture.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyTexSubImage2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluProject.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDeleteTextures.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluGetNurbsProperty.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glResetMinmax.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMapGrid.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluSphere.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glActiveTexture.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXWaitGL.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGet.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDepthFunc.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMap2.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluTessVertex.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glBlendFunc.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMultTransposeMatrix.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMultiDrawArrays.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glColorTableParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXMakeContextCurrent.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPointParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMaterial.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glColorSubTable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetQueryiv.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyConvolutionFilter2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXCreatePbuffer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glClearIndex.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluTessBeginPolygon.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBuild1DMipmapLevels.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetCurrentDrawable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLinkProgram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNurbsCallbackDataEXT.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXQueryServerString.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNurbsCallbackData.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glClear.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexSubImage2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glColorPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBuild3DMipmaps.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetActiveAttrib.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetTexEnv.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCompressedTexImage1D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glConvolutionFilter1D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXGetConfig.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCompressedTexSubImage1D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glAccum.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPolygonMode.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluCheckExtension.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetVertexAttrib.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXImportContextEXT.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPixelMap.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetShaderInfoLog.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glStencilMaskSeparate.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTranslate.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMap1.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyTexSubImage1D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glColorTable.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNurbsSurface.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDeleteLists.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glRect.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glSecondaryColorPointer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glEvalMesh.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXSelectEvent.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPixelStore.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGenTextures.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluDeleteQuadric.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXCopyContext.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetBufferSubData.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetClipPlane.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetTexImage.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyTexImage2D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetConvolutionParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXQueryContextInfoEXT.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glPixelTransfer.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glRasterPos.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDrawBuffers.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glLoadIdentity.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCopyTexSubImage3D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluBeginCurve.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glXMakeCurrent.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIsEnabled.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluTessNormal.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetAttachedShaders.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glFrustum.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluLoadSamplingMatrices.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glMatrixMode.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetUniformLocation.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetProgram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glHistogram.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glConvolutionParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glInterleavedArrays.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glCompressedTexSubImage3D.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glGetError.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDeleteShader.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glAlphaFunc.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glOrtho.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glDetachShader.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\gluNurbsCurve.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glInitNames.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIndexMask.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glTexParameter.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\glIndex.xml">
|
||||
</None>
|
||||
<None Include="Specifications\Docs\ToInlineDocs.xslt">
|
||||
</None>
|
||||
<None Include="Documentation\todo.txt">
|
||||
</None>
|
||||
<None Include="Documentation\changelog.txt">
|
||||
|
@ -914,124 +240,10 @@
|
|||
<Compile Include="ES\ES3Generator.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GL2\GL2Generator.cs" />
|
||||
<Compile Include="Structures\Documentation.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Specifications\Docs\glActiveShaderProgram.xml" />
|
||||
<None Include="Specifications\Docs\glBeginConditionalRender.xml" />
|
||||
<None Include="Specifications\Docs\glBeginQueryIndexed.xml" />
|
||||
<None Include="Specifications\Docs\glBeginTransformFeedback.xml" />
|
||||
<None Include="Specifications\Docs\glBindBufferBase.xml" />
|
||||
<None Include="Specifications\Docs\glBindBufferRange.xml" />
|
||||
<None Include="Specifications\Docs\glBindFragDataLocation.xml" />
|
||||
<None Include="Specifications\Docs\glBindFragDataLocationIndexed.xml" />
|
||||
<None Include="Specifications\Docs\glBindFramebuffer.xml" />
|
||||
<None Include="Specifications\Docs\glBindProgramPipeline.xml" />
|
||||
<None Include="Specifications\Docs\glBindRenderbuffer.xml" />
|
||||
<None Include="Specifications\Docs\glBindSampler.xml" />
|
||||
<None Include="Specifications\Docs\glBindTransformFeedback.xml" />
|
||||
<None Include="Specifications\Docs\glBindVertexArray.xml" />
|
||||
<None Include="Specifications\Docs\glBlitFramebuffer.xml" />
|
||||
<None Include="Specifications\Docs\glCheckFramebufferStatus.xml" />
|
||||
<None Include="Specifications\Docs\glClampColor.xml" />
|
||||
<None Include="Specifications\Docs\glClearBuffer.xml" />
|
||||
<None Include="Specifications\Docs\glClientWaitSync.xml" />
|
||||
<None Include="Specifications\Docs\glCopyBufferSubData.xml" />
|
||||
<None Include="Specifications\Docs\glCreateShaderProgram.xml" />
|
||||
<None Include="Specifications\Docs\glDeleteFramebuffers.xml" />
|
||||
<None Include="Specifications\Docs\glDeleteProgramPipelines.xml" />
|
||||
<None Include="Specifications\Docs\glDeleteRenderbuffers.xml" />
|
||||
<None Include="Specifications\Docs\glDeleteSamplers.xml" />
|
||||
<None Include="Specifications\Docs\glDeleteSync.xml" />
|
||||
<None Include="Specifications\Docs\glDeleteTransformFeedbacks.xml" />
|
||||
<None Include="Specifications\Docs\glDeleteVertexArrays.xml" />
|
||||
<None Include="Specifications\Docs\glDepthRangeArray.xml" />
|
||||
<None Include="Specifications\Docs\glDepthRangeIndexed.xml" />
|
||||
<None Include="Specifications\Docs\glDrawArraysIndirect.xml" />
|
||||
<None Include="Specifications\Docs\glDrawArraysInstanced.xml" />
|
||||
<None Include="Specifications\Docs\glDrawElementsBaseVertex.xml" />
|
||||
<None Include="Specifications\Docs\glDrawElementsIndirect.xml" />
|
||||
<None Include="Specifications\Docs\glDrawElementsInstanced.xml" />
|
||||
<None Include="Specifications\Docs\glDrawElementsInstancedBaseVertex.xml" />
|
||||
<None Include="Specifications\Docs\glDrawRangeElementsBaseVertex.xml" />
|
||||
<None Include="Specifications\Docs\glDrawTransformFeedback.xml" />
|
||||
<None Include="Specifications\Docs\glDrawTransformFeedbackStream.xml" />
|
||||
<None Include="Specifications\Docs\glFenceSync.xml" />
|
||||
<None Include="Specifications\Docs\glFlushMappedBufferRange.xml" />
|
||||
<None Include="Specifications\Docs\glFramebufferRenderbuffer.xml" />
|
||||
<None Include="Specifications\Docs\glFramebufferTexture.xml" />
|
||||
<None Include="Specifications\Docs\glFramebufferTextureFace.xml" />
|
||||
<None Include="Specifications\Docs\glFramebufferTextureLayer.xml" />
|
||||
<None Include="Specifications\Docs\glGenerateMipmap.xml" />
|
||||
<None Include="Specifications\Docs\glGenFramebuffers.xml" />
|
||||
<None Include="Specifications\Docs\glGenProgramPipelines.xml" />
|
||||
<None Include="Specifications\Docs\glGenRenderbuffers.xml" />
|
||||
<None Include="Specifications\Docs\glGenSamplers.xml" />
|
||||
<None Include="Specifications\Docs\glGenTransformFeedbacks.xml" />
|
||||
<None Include="Specifications\Docs\glGenVertexArrays.xml" />
|
||||
<None Include="Specifications\Docs\glGetActiveSubroutineName.xml" />
|
||||
<None Include="Specifications\Docs\glGetActiveSubroutineUniform.xml" />
|
||||
<None Include="Specifications\Docs\glGetActiveSubroutineUniformName.xml" />
|
||||
<None Include="Specifications\Docs\glGetActiveUniformBlock.xml" />
|
||||
<None Include="Specifications\Docs\glGetActiveUniformBlockName.xml" />
|
||||
<None Include="Specifications\Docs\glGetActiveUniformName.xml" />
|
||||
<None Include="Specifications\Docs\glGetBufferParameter.xml" />
|
||||
<None Include="Specifications\Docs\glGetFragDataIndex.xml" />
|
||||
<None Include="Specifications\Docs\glGetFragDataLocation.xml" />
|
||||
<None Include="Specifications\Docs\glGetFramebufferAttachmentParameter.xml" />
|
||||
<None Include="Specifications\Docs\glGetMultisample.xml" />
|
||||
<None Include="Specifications\Docs\glGetProgramBinary.xml" />
|
||||
<None Include="Specifications\Docs\glGetProgramPipeline.xml" />
|
||||
<None Include="Specifications\Docs\glGetProgramPipelineInfoLog.xml" />
|
||||
<None Include="Specifications\Docs\glGetProgramStage.xml" />
|
||||
<None Include="Specifications\Docs\glGetQueryIndexed.xml" />
|
||||
<None Include="Specifications\Docs\glGetRenderbufferParameter.xml" />
|
||||
<None Include="Specifications\Docs\glGetSamplerParameter.xml" />
|
||||
<None Include="Specifications\Docs\glGetShaderPrecisionFormat.xml" />
|
||||
<None Include="Specifications\Docs\glGetSubroutineIndex.xml" />
|
||||
<None Include="Specifications\Docs\glGetSubroutineUniformLocation.xml" />
|
||||
<None Include="Specifications\Docs\glGetSync.xml" />
|
||||
<None Include="Specifications\Docs\glGetTransformFeedbackVarying.xml" />
|
||||
<None Include="Specifications\Docs\glGetUniformBlockIndex.xml" />
|
||||
<None Include="Specifications\Docs\glGetUniformIndices.xml" />
|
||||
<None Include="Specifications\Docs\glGetUniformSubroutine.xml" />
|
||||
<None Include="Specifications\Docs\glIsFramebuffer.xml" />
|
||||
<None Include="Specifications\Docs\glIsProgramPipeline.xml" />
|
||||
<None Include="Specifications\Docs\glIsRenderbuffer.xml" />
|
||||
<None Include="Specifications\Docs\glIsSampler.xml" />
|
||||
<None Include="Specifications\Docs\glIsSync.xml" />
|
||||
<None Include="Specifications\Docs\glIsTransformFeedback.xml" />
|
||||
<None Include="Specifications\Docs\glIsVertexArray.xml" />
|
||||
<None Include="Specifications\Docs\glMapBufferRange.xml" />
|
||||
<None Include="Specifications\Docs\glMultiDrawElementsBaseVertex.xml" />
|
||||
<None Include="Specifications\Docs\glPatchParameter.xml" />
|
||||
<None Include="Specifications\Docs\glPauseTransformFeedback.xml" />
|
||||
<None Include="Specifications\Docs\glPrimitiveRestartIndex.xml" />
|
||||
<None Include="Specifications\Docs\glProgramBinary.xml" />
|
||||
<None Include="Specifications\Docs\glProgramParameter.xml" />
|
||||
<None Include="Specifications\Docs\glProgramUniform.xml" />
|
||||
<None Include="Specifications\Docs\glProvokingVertex.xml" />
|
||||
<None Include="Specifications\Docs\glQueryCounter.xml" />
|
||||
<None Include="Specifications\Docs\glReleaseShaderCompiler.xml" />
|
||||
<None Include="Specifications\Docs\glRenderbufferStorage.xml" />
|
||||
<None Include="Specifications\Docs\glRenderbufferStorageMultisample.xml" />
|
||||
<None Include="Specifications\Docs\glResumeTransformFeedback.xml" />
|
||||
<None Include="Specifications\Docs\glSampleMaski.xml" />
|
||||
<None Include="Specifications\Docs\glSamplerParameter.xml" />
|
||||
<None Include="Specifications\Docs\glScissorArray.xml" />
|
||||
<None Include="Specifications\Docs\glScissorIndexed.xml" />
|
||||
<None Include="Specifications\Docs\glShaderBinary.xml" />
|
||||
<None Include="Specifications\Docs\glTexBuffer.xml" />
|
||||
<None Include="Specifications\Docs\glTexImage2DMultisample.xml" />
|
||||
<None Include="Specifications\Docs\glTexImage3DMultisample.xml" />
|
||||
<None Include="Specifications\Docs\glTransformFeedbackVaryings.xml" />
|
||||
<None Include="Specifications\Docs\glUniformBlockBinding.xml" />
|
||||
<None Include="Specifications\Docs\glUniformSubroutines.xml" />
|
||||
<None Include="Specifications\Docs\glUseProgramStages.xml" />
|
||||
<None Include="Specifications\Docs\glValidateProgramPipeline.xml" />
|
||||
<None Include="Specifications\Docs\glVertexAttribDivisor.xml" />
|
||||
<None Include="Specifications\Docs\glViewportArray.xml" />
|
||||
<None Include="Specifications\Docs\glViewportIndexed.xml" />
|
||||
<None Include="Specifications\Docs\glWaitSync.xml" />
|
||||
<None Include="Specifications\GL2\signatures.xml">
|
||||
<SubType>Designer</SubType>
|
||||
</None>
|
||||
|
@ -1057,4 +269,7 @@
|
|||
</Properties>
|
||||
</MonoDevelop>
|
||||
</ProjectExtensions>
|
||||
<ItemGroup>
|
||||
<Folder Include="Specifications\Docs\" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -41,7 +41,6 @@ namespace Bind
|
|||
|
||||
sealed class JavaSpecWriter : ISpecWriter
|
||||
{
|
||||
readonly char[] numbers = "0123456789".ToCharArray();
|
||||
const string DigitPrefix = "T"; // Prefix for identifiers that start with a digit
|
||||
const string OutputFileHeader = "GL.java";
|
||||
|
||||
|
@ -316,60 +315,24 @@ namespace Bind
|
|||
return f.ReturnType.CurrentType;
|
||||
}
|
||||
|
||||
DocProcessor processor_;
|
||||
DocProcessor Processor
|
||||
{
|
||||
get
|
||||
{
|
||||
if (processor_ == null)
|
||||
processor_ = new DocProcessor(Path.Combine(Settings.DocPath, Settings.DocFile));
|
||||
return processor_;
|
||||
}
|
||||
}
|
||||
Dictionary<string, string> docfiles;
|
||||
void WriteDocumentation(BindStreamWriter sw, Function f)
|
||||
{
|
||||
if (docfiles == null)
|
||||
{
|
||||
docfiles = new Dictionary<string, string>();
|
||||
foreach (string file in Directory.GetFiles(Settings.DocPath))
|
||||
{
|
||||
docfiles.Add(Path.GetFileName(file), file);
|
||||
}
|
||||
}
|
||||
var docs = f.Documentation;
|
||||
|
||||
string docfile = null;
|
||||
try
|
||||
{
|
||||
docfile = Settings.FunctionPrefix + f.WrappedDelegate.Name + ".xml";
|
||||
if (!docfiles.ContainsKey(docfile))
|
||||
docfile = Settings.FunctionPrefix + f.TrimmedName + ".xml";
|
||||
if (!docfiles.ContainsKey(docfile))
|
||||
docfile = Settings.FunctionPrefix + f.TrimmedName.TrimEnd(numbers) + ".xml";
|
||||
|
||||
var docs = new List<string>();
|
||||
if (docfiles.ContainsKey(docfile))
|
||||
{
|
||||
docs.AddRange(Processor.ProcessFile(docfiles[docfile]));
|
||||
}
|
||||
if (docs.Count == 0)
|
||||
{
|
||||
docs.Add("/// <summary></summary>");
|
||||
}
|
||||
|
||||
int summary_start = docs[0].IndexOf("<summary>") + "<summary>".Length;
|
||||
string warning = "[deprecated: v{0}]";
|
||||
string category = "[requires: {0}]";
|
||||
if (f.Deprecated)
|
||||
{
|
||||
warning = String.Format(warning, f.DeprecatedVersion);
|
||||
docs[0] = docs[0].Insert(summary_start, warning);
|
||||
docs.Summary = docs.Summary.Insert(0, warning);
|
||||
}
|
||||
|
||||
if (f.Extension != "Core" && !String.IsNullOrEmpty(f.Category))
|
||||
{
|
||||
category = String.Format(category, f.Category);
|
||||
docs[0] = docs[0].Insert(summary_start, category);
|
||||
docs.Summary = docs.Summary.Insert(0, category);
|
||||
}
|
||||
else if (!String.IsNullOrEmpty(f.Version))
|
||||
{
|
||||
|
@ -377,17 +340,29 @@ namespace Bind
|
|||
category = String.Format(category, "v" + f.Version);
|
||||
else
|
||||
category = String.Format(category, "v" + f.Version + " and " + f.Category);
|
||||
docs[0] = docs[0].Insert(summary_start, category);
|
||||
docs.Summary = docs.Summary.Insert(0, category);
|
||||
}
|
||||
|
||||
foreach (var doc in docs)
|
||||
for (int i = 0; i < f.WrappedDelegate.Parameters.Count; i++)
|
||||
{
|
||||
sw.WriteLine(doc);
|
||||
var param = f.WrappedDelegate.Parameters[i];
|
||||
if (param.ComputeSize != String.Empty)
|
||||
{
|
||||
docs.Parameters[i].Documentation.Insert(0,
|
||||
String.Format("[length: {0}]", param.ComputeSize));
|
||||
}
|
||||
}
|
||||
|
||||
sw.WriteLine("/// <summary>{0}</summary>", docs.Summary);
|
||||
foreach (var p in docs.Parameters)
|
||||
{
|
||||
sw.WriteLine("/// <param name=\"{0}\">{1}</param>", p.Name, p.Documentation);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("[Warning] Error processing file {0}: {1}", docfile, e.ToString());
|
||||
Console.WriteLine("[Warning] Error documenting function {0}: {1}",
|
||||
f.WrappedDelegate.Name, e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -187,7 +187,7 @@ namespace Bind
|
|||
case GeneratorMode.All:
|
||||
Console.WriteLine("Using 'all' generator mode.");
|
||||
Console.WriteLine("Use '-mode:all/gl2/gl4/es10/es11/es20/es30' to select a specific mode.");
|
||||
Generators.Add(new Generator(Settings, dirName));
|
||||
Generators.Add(new GL2Generator(Settings, dirName));
|
||||
Generators.Add(new GL4Generator(Settings, dirName));
|
||||
Generators.Add(new ESGenerator(Settings, dirName));
|
||||
Generators.Add(new ES2Generator(Settings, dirName));
|
||||
|
@ -195,7 +195,7 @@ namespace Bind
|
|||
break;
|
||||
|
||||
case GeneratorMode.GL2:
|
||||
Generators.Add(new Generator(Settings, dirName));
|
||||
Generators.Add(new GL2Generator(Settings, dirName));
|
||||
break;
|
||||
|
||||
case GeneratorMode.GL3:
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace Bind
|
|||
public string DefaultOutputPath = "../../../Source/OpenTK/Graphics/OpenGL";
|
||||
public string DefaultOutputNamespace = "OpenTK.Graphics.OpenGL";
|
||||
public string DefaultDocPath = "../../../Source/Bind/Specifications/Docs";
|
||||
public string DefaultDocFile = "ToInlineDocs.xslt";
|
||||
public string DefaultFallbackDocPath = "../../../Source/Bind/Specifications/Docs/GL";
|
||||
public string DefaultLicenseFile = "License.txt";
|
||||
public string DefaultOverridesFile = "GL2/gloverrides.xml";
|
||||
public string DefaultLanguageTypeMapFile = "csharp.tm";
|
||||
|
@ -34,7 +34,7 @@ namespace Bind
|
|||
public string DefaultWrappersFile = "GL.cs";
|
||||
public Legacy DefaultCompatibility = Legacy.NoDropMultipleTokens;
|
||||
|
||||
string inputPath, outputPath, outputNamespace, docPath, docFile, licenseFile, overridesFile,
|
||||
string inputPath, outputPath, outputNamespace, docPath, fallbackDocPath, licenseFile, overridesFile,
|
||||
languageTypeMapFile, keywordEscapeCharacter, importsFile, delegatesFile, enumsFile,
|
||||
wrappersFile;
|
||||
Nullable<Legacy> compatibility;
|
||||
|
@ -42,7 +42,7 @@ namespace Bind
|
|||
public string OutputPath { get { return outputPath ?? DefaultOutputPath; } set { outputPath = value; } }
|
||||
public string OutputNamespace { get { return outputNamespace ?? DefaultOutputNamespace; } set { outputNamespace = value; } }
|
||||
public string DocPath { get { return docPath ?? DefaultDocPath; } set { docPath = value; } }
|
||||
public string DocFile { get { return docFile ?? DefaultDocFile; } set { docFile = value; } }
|
||||
public string FallbackDocPath { get { return fallbackDocPath ?? DefaultFallbackDocPath; } set { fallbackDocPath = value; } }
|
||||
public string LicenseFile { get { return licenseFile ?? DefaultLicenseFile; } set { licenseFile = value; } }
|
||||
public string OverridesFile { get { return overridesFile ?? DefaultOverridesFile; } set { overridesFile = value; } }
|
||||
public string LanguageTypeMapFile { get { return languageTypeMapFile ?? DefaultLanguageTypeMapFile; } set { languageTypeMapFile = value; } }
|
||||
|
|
78
Source/Bind/Specifications/Docs/ES20/glActiveTexture.xml
Normal file
78
Source/Bind/Specifications/Docs/ES20/glActiveTexture.xml
Normal file
|
@ -0,0 +1,78 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glActiveTexture">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glActiveTexture</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glActiveTexture</refname>
|
||||
<refpurpose>select active texture unit</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glActiveTexture</function></funcdef>
|
||||
<paramdef>GLenum <parameter>texture</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>texture</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies which texture unit to make active. The number
|
||||
of texture units is implementation dependent, but must be at least
|
||||
8. <parameter>texture</parameter> must be one of
|
||||
<constant>GL_TEXTURE</constant><inlineequation><mml:math><mml:mi mathvariant="italic">i</mml:mi></mml:math></inlineequation>,
|
||||
where
|
||||
i ranges from 0 to (<constant>GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</constant> - 1).
|
||||
The initial value is <constant>GL_TEXTURE0</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glActiveTexture</function> selects which texture unit subsequent texture state calls will
|
||||
affect. The number of texture units an implementation supports is
|
||||
implementation dependent, but must be at least 8.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>texture</parameter> is not one of
|
||||
<constant>GL_TEXTURE</constant><inlineequation><mml:math><mml:mi mathvariant="italic">i</mml:mi></mml:math></inlineequation>,
|
||||
where i ranges from 0 to (<constant>GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</constant> - 1).
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ACTIVE_TEXTURE</constant> or <constant>GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
107
Source/Bind/Specifications/Docs/ES20/glAttachShader.xml
Normal file
107
Source/Bind/Specifications/Docs/ES20/glAttachShader.xml
Normal file
|
@ -0,0 +1,107 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glAttachShader">
|
||||
<refmeta>
|
||||
<refentrytitle>glAttachShader</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glAttachShader</refname>
|
||||
<refpurpose>attach a shader object to a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glAttachShader</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>shader</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to which a shader
|
||||
object will be attached.</para>
|
||||
</listitem>
|
||||
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>shader</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the shader object that is to be attached.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>In order to create an executable, there must be a way to
|
||||
specify the list of things that will be linked together. Program
|
||||
objects provide this mechanism. Shaders that are to be linked
|
||||
together in a program object must first be attached to that
|
||||
program object. <function>glAttachShader</function> attaches the
|
||||
shader object specified by <parameter>shader</parameter> to the
|
||||
program object specified by <parameter>program</parameter>. This
|
||||
indicates that <parameter>shader</parameter> will be included in
|
||||
link operations that will be performed on
|
||||
<parameter>program</parameter>.</para>
|
||||
|
||||
<para>All operations that can be performed on a shader object
|
||||
are valid whether or not the shader object is attached to a
|
||||
program object. It is permissible to attach a shader object to a
|
||||
program object before source code has been loaded into the
|
||||
shader object or before the shader object has been compiled.
|
||||
Multiple shader objects of the same type may not be attached to
|
||||
a single program object. However, a single shader object may be
|
||||
attached to more than one program object.
|
||||
If a shader object is deleted while it is
|
||||
attached to a program object, it will be flagged for deletion,
|
||||
and deletion will not occur until
|
||||
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>
|
||||
is called to detach it from all program objects to which it is
|
||||
attached.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if either
|
||||
<parameter>program</parameter> or <parameter>shader</parameter>
|
||||
is not a value generated by OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>shader</parameter> is not a shader object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>shader</parameter> is already attached to
|
||||
<parameter>program</parameter>, or if another shader object of
|
||||
the same type as <parameter>shader</parameter> is already attached
|
||||
to <parameter>program</parameter>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
|
||||
with the handle of a valid program object</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderBinary</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
186
Source/Bind/Specifications/Docs/ES20/glBindAttribLocation.xml
Normal file
186
Source/Bind/Specifications/Docs/ES20/glBindAttribLocation.xml
Normal file
|
@ -0,0 +1,186 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBindAttribLocation">
|
||||
<refmeta>
|
||||
<refentrytitle>glBindAttribLocation</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBindAttribLocation</refname>
|
||||
<refpurpose>associate a generic vertex attribute index with a named attribute variable</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBindAttribLocation</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>index</parameter></paramdef>
|
||||
<paramdef>const GLchar *<parameter>name</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the handle of the program object in
|
||||
which the association is to be made.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>index</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the index of the generic vertex
|
||||
attribute to be bound.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>name</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies a null terminated string containing
|
||||
the name of the vertex shader attribute variable to
|
||||
which <parameter>index</parameter> is to be
|
||||
bound.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glBindAttribLocation</function> is used to
|
||||
associate a user-defined attribute variable in the program
|
||||
object specified by <parameter>program</parameter> with a
|
||||
generic vertex attribute index. The name of the user-defined
|
||||
attribute variable is passed as a null terminated string in
|
||||
<parameter>name</parameter>. The generic vertex attribute index
|
||||
to be bound to this variable is specified by
|
||||
<parameter>index</parameter>. When
|
||||
<parameter>program</parameter> is made part of current state,
|
||||
values provided via the generic vertex attribute
|
||||
<parameter>index</parameter> will modify the value of the
|
||||
user-defined attribute variable specified by
|
||||
<parameter>name</parameter>.</para>
|
||||
|
||||
<para>If <parameter>name</parameter> refers to a matrix
|
||||
attribute variable, <parameter>index</parameter> refers to the
|
||||
first column of the matrix. Other matrix columns are then
|
||||
automatically bound to locations <parameter>index+1</parameter>
|
||||
for a matrix of type mat2; <parameter>index+1</parameter> and
|
||||
<parameter>index+2</parameter> for a matrix of type mat3; and
|
||||
<parameter>index+1</parameter>, <parameter>index+2</parameter>,
|
||||
and <parameter>index+3</parameter> for a matrix of type
|
||||
mat4.</para>
|
||||
|
||||
<para>This command makes it possible for vertex shaders to use
|
||||
descriptive names for attribute variables rather than generic
|
||||
variables that are numbered from 0 to
|
||||
<constant>GL_MAX_VERTEX_ATTRIBS</constant> -1. The values sent
|
||||
to each generic attribute index are part of current state, just
|
||||
like standard vertex attributes such as color, normal, and
|
||||
vertex position. If a different program object is made current
|
||||
by calling
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>,
|
||||
the generic vertex attributes are tracked in such a way that the
|
||||
same values will be observed by attributes in the new program
|
||||
object that are also bound to
|
||||
<parameter>index</parameter>.</para> <para>Attribute variable
|
||||
name-to-generic attribute index bindings for a program object
|
||||
can be explicitly assigned at any time by calling
|
||||
<function>glBindAttribLocation</function>. Attribute bindings do
|
||||
not go into effect until
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>
|
||||
is called. After a program object has been linked successfully,
|
||||
the index values for generic attributes remain fixed (and their
|
||||
values can be queried) until the next link command
|
||||
occurs.</para>
|
||||
|
||||
<para>Applications are not allowed to bind any of the standard
|
||||
OpenGL vertex attributes using this command, as they are bound
|
||||
automatically when needed. Any attribute binding that occurs
|
||||
after the program object has been linked will not take effect
|
||||
until the next time the program object is linked.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para><function>glBindAttribLocation</function> can be called
|
||||
before any vertex shader objects are bound to the specified
|
||||
program object. It is also permissible to bind a generic
|
||||
attribute index to an attribute variable name that is never used
|
||||
in a vertex shader.</para>
|
||||
|
||||
<para>If <parameter>name</parameter> was bound previously, that
|
||||
information is lost. Thus you cannot bind one user-defined
|
||||
attribute variable to multiple indices, but you can bind
|
||||
multiple user-defined attribute variables to the same
|
||||
index.</para>
|
||||
|
||||
<para>Applications are allowed to bind more than one
|
||||
user-defined attribute variable to the same generic vertex
|
||||
attribute index. This is called <emphasis>aliasing</emphasis>,
|
||||
and it is allowed only if just one of the aliased attributes is
|
||||
active in the executable program, or if no path through the
|
||||
shader consumes more than one attribute of a set of attributes
|
||||
aliased to the same location. The compiler and linker are
|
||||
allowed to assume that no aliasing is done and are free to
|
||||
employ optimizations that work only in the absence of aliasing.
|
||||
OpenGL implementations are not required to do error checking to
|
||||
detect aliasing. Because there is no way to bind standard
|
||||
attributes, it is not possible to alias generic attributes with
|
||||
conventional ones (except for generic attribute 0).</para>
|
||||
|
||||
<para>Active attributes that are not explicitly bound will be
|
||||
bound by the linker when
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>
|
||||
is called. The locations assigned can be queried by calling
|
||||
<citerefentry><refentrytitle>glGetAttribLocation</refentrytitle></citerefentry>.</para>
|
||||
|
||||
<para>OpenGL copies the <parameter>name</parameter> string when
|
||||
<function>glBindAttribLocation</function> is called, so an
|
||||
application may free its copy of the <parameter>name</parameter>
|
||||
string immediately after the function returns.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>index</parameter> is greater than or equal to
|
||||
<constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>name</parameter> starts with the reserved prefix
|
||||
"gl_".</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_VERTEX_ATTRIBS</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetActiveAttrib</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetAttribLocation</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and
|
||||
<parameter>name</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glDisableVertexAttribArray</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttrib</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
139
Source/Bind/Specifications/Docs/ES20/glBindBuffer.xml
Normal file
139
Source/Bind/Specifications/Docs/ES20/glBindBuffer.xml
Normal file
|
@ -0,0 +1,139 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBindBuffer">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBindBuffer</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBindBuffer</refname>
|
||||
<refpurpose>bind a named buffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBindBuffer</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>buffer</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target to which the buffer object is bound.
|
||||
The symbolic constant must be
|
||||
<constant>GL_ARRAY_BUFFER</constant> or
|
||||
<constant>GL_ELEMENT_ARRAY_BUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>buffer</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the name of a buffer object.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glBindBuffer</function> lets you create or use a named buffer object. Calling <function>glBindBuffer</function> with
|
||||
<parameter>target</parameter> set to
|
||||
<constant>GL_ARRAY_BUFFER</constant> or <constant>GL_ELEMENT_ARRAY_BUFFER</constant>
|
||||
and <parameter>buffer</parameter> set to the name
|
||||
of the new buffer object binds the buffer object name to the target.
|
||||
When a buffer object is bound to a target, the previous binding for that
|
||||
target is automatically broken.
|
||||
</para>
|
||||
<para>
|
||||
Buffer object names are unsigned integers. The value zero is reserved, but
|
||||
there is no default buffer object for each buffer object target. Instead, <parameter>buffer</parameter> set to zero
|
||||
effectively unbinds any buffer object previously bound, and restores client memory usage for that buffer object target.
|
||||
Buffer object names and the corresponding buffer object contents are local to
|
||||
the shared object space of the current GL rendering context.
|
||||
</para>
|
||||
<para>
|
||||
You may use <citerefentry><refentrytitle>glGenBuffers</refentrytitle></citerefentry> to generate a set of new buffer object names.
|
||||
</para>
|
||||
<para>
|
||||
The state of a buffer object immediately after it is first bound is a zero-sized memory buffer with
|
||||
<constant>GL_STATIC_DRAW</constant> usage.
|
||||
</para>
|
||||
<para>
|
||||
While a non-zero buffer object name is bound, GL operations on the target to which it is
|
||||
bound affect the bound buffer object, and queries of the target to which it is bound return state
|
||||
from the bound buffer object. While buffer object name zero is bound, as in the initial state,
|
||||
attempts to modify or query state on the target to which it is bound generates an
|
||||
<constant>GL_INVALID_OPERATION</constant> error.
|
||||
</para>
|
||||
<para>
|
||||
When vertex array pointer state is changed by a call to
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>,
|
||||
the current buffer object binding (<constant>GL_ARRAY_BUFFER_BINDING</constant>) is copied into the
|
||||
corresponding client state for the vertex attrib array being changed, one of the indexed
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</constant>s. While a non-zero buffer object is bound to the
|
||||
<constant>GL_ARRAY_BUFFER</constant> target, the vertex array pointer parameter that is traditionally
|
||||
interpreted as a pointer to client-side memory is instead interpreted as an offset within the
|
||||
buffer object measured in basic machine units.
|
||||
</para>
|
||||
<para>
|
||||
While a non-zero buffer object is bound to the <constant>GL_ELEMENT_ARRAY_BUFFER</constant> target,
|
||||
the indices parameter of <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry> that is traditionally
|
||||
interpreted as a pointer to client-side memory is instead interpreted as an offset within the
|
||||
buffer object measured in basic machine units.
|
||||
</para>
|
||||
<para>
|
||||
A buffer object binding created with <function>glBindBuffer</function> remains active until a different
|
||||
buffer object name is bound to the same target, or until the bound buffer object is
|
||||
deleted with <citerefentry><refentrytitle>glDeleteBuffers</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
<para>
|
||||
Once created, a named buffer object may be re-bound to any target as often as needed. However,
|
||||
the GL implementation may make choices about how to optimize the storage of a buffer object based
|
||||
on its initial binding target.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the allowable
|
||||
values.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ARRAY_BUFFER_BINDING</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ELEMENT_ARRAY_BUFFER_BINDING</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glDeleteBuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenBuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsBuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
160
Source/Bind/Specifications/Docs/ES20/glBindFramebuffer.xml
Normal file
160
Source/Bind/Specifications/Docs/ES20/glBindFramebuffer.xml
Normal file
|
@ -0,0 +1,160 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBindFramebuffer">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBindFramebuffer</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBindFramebuffer</refname>
|
||||
<refpurpose>bind a named framebuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBindFramebuffer</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>framebuffer</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target to which the framebuffer object is bound.
|
||||
The symbolic constant must be
|
||||
<constant>GL_FRAMEBUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>framebuffer</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the name of a framebuffer object.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glBindFramebuffer</function> lets you create or use a named framebuffer object. Calling <function>glBindFramebuffer</function> with
|
||||
<parameter>target</parameter> set to <constant>GL_FRAMEBUFFER</constant>
|
||||
and <parameter>framebuffer</parameter> set to the name
|
||||
of the new framebuffer object binds the framebuffer object name.
|
||||
When a framebuffer object is bound, the previous binding
|
||||
is automatically broken.
|
||||
</para>
|
||||
<para>
|
||||
Framebuffer object names are unsigned integers. The value zero is reserved to represent the default framebuffer
|
||||
provided by the windowing system. Framebuffer object names and the corresponding framebuffer object contents are local to
|
||||
the shared object space of the current GL rendering context.
|
||||
</para>
|
||||
<para>
|
||||
You may use <citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry> to generate a set of new framebuffer object names.
|
||||
</para>
|
||||
<para>
|
||||
The state of a framebuffer object immediately after it is first bound is
|
||||
three attachment points (<constant>GL_COLOR_ATTACHMENT0</constant>,
|
||||
<constant>GL_DEPTH_ATTACHMENT</constant>, and
|
||||
<constant>GL_STENCIL_ATTACHMENT</constant>) each with
|
||||
<constant>GL_NONE</constant> as the object type.
|
||||
</para>
|
||||
<para>
|
||||
While a non-zero framebuffer object name is bound, GL operations on
|
||||
target <constant>GL_FRAMEBUFFER</constant> affect the bound framebuffer
|
||||
object, and queries of target <constant>GL_FRAMEBUFFER</constant> or of
|
||||
framebuffer details such as <constant>GL_DEPTH_BITS</constant>
|
||||
return state from the bound framebuffer object. While framebuffer object
|
||||
name zero is bound, as in the initial state, attempts to modify or query
|
||||
state on target <constant>GL_FRAMEBUFFER</constant> generates an
|
||||
<constant>GL_INVALID_OPERATION</constant> error.
|
||||
</para>
|
||||
<para>
|
||||
While a non-zero framebuffer object name is bound, all rendering to the
|
||||
framebuffer (with <citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>
|
||||
and <citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>)
|
||||
and reading from the framebuffer (with
|
||||
<citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
|
||||
or <citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>)
|
||||
use the images attached to the application-created framebuffer object rather than the default
|
||||
window-system-provided framebuffer.
|
||||
</para>
|
||||
<para>
|
||||
Application created framebuffer objects (i.e. those with a non-zero name)
|
||||
differ from the default window-system-provided framebuffer in a few
|
||||
important ways. First, they have modifiable attachment points for
|
||||
a color buffer, a depth buffer, and a stencil buffer to which framebuffer
|
||||
attachable images may be attached and detached. Second, the size and format of the
|
||||
attached images are controlled entirely within the GL and are not
|
||||
affected by window-system events, such as pixel format selection,
|
||||
window resizes, and display mode changes. Third, when rendering to or
|
||||
reading from an application created framebuffer object, the pixel
|
||||
ownership test always succeeds (i.e. they own all their pixels). Fourth,
|
||||
there are no visible color buffer bitplanes, only a single "off-screen"
|
||||
color image attachment, so there is no sense of front and back buffers
|
||||
or swapping. Finally, there is no multisample buffer, so the value of
|
||||
the implementation-dependent state variables
|
||||
<constant>GL_SAMPLES</constant> and <constant>GL_SAMPLE_BUFFERS</constant>
|
||||
are both zero for application created framebuffer objects.
|
||||
</para>
|
||||
<para>
|
||||
A framebuffer object binding created with <function>glBindFramebuffer</function> remains active until a different
|
||||
framebuffer object name is bound, or until the bound framebuffer object is
|
||||
deleted with <citerefentry><refentrytitle>glDeleteFramebuffers</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
Queries of implementation-dependent pixel depths and related state are
|
||||
derived from the currently bound framebuffer object. These include
|
||||
<constant>GL_RED_BITS</constant>, <constant>GL_GREEN_BITS</constant>,
|
||||
<constant>GL_BLUE_BITS</constant>, <constant>GL_ALPHA_BITS</constant>,
|
||||
<constant>GL_DEPTH_BITS</constant>, <constant>GL_STENCIL_BITS</constant>,
|
||||
<constant>GL_IMPLEMENTATION_COLOR_READ_TYPE</constant>,
|
||||
<constant>GL_IMPLEMENTATION_COLOR_READ_FORMAT</constant>,
|
||||
<constant>GL_SAMPLES</constant>, and <constant>GL_SAMPLE_BUFFERS</constant>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_FRAMEBUFFER</constant>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_FRAMEBUFFER_BINDING</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glDeleteFramebuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFramebufferRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFramebufferTexture2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetFramebufferAttachmentParameteriv</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsFramebuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
123
Source/Bind/Specifications/Docs/ES20/glBindRenderbuffer.xml
Normal file
123
Source/Bind/Specifications/Docs/ES20/glBindRenderbuffer.xml
Normal file
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBindRenderbuffer">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBindRenderbuffer</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBindRenderbuffer</refname>
|
||||
<refpurpose>bind a named renderbuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBindRenderbuffer</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>renderbuffer</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target to which the renderbuffer object is bound.
|
||||
The symbolic constant must be
|
||||
<constant>GL_RENDERBUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>renderbuffer</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the name of a renderbuffer object.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
A renderbuffer is a data storage object containing a single
|
||||
image of a renderable internal format. A renderbuffer's image
|
||||
may be attached to a framebuffer object to use as a destination
|
||||
for rendering and as a source for reading.
|
||||
</para>
|
||||
<para>
|
||||
<function>glBindRenderbuffer</function> lets you create or use a named renderbuffer object. Calling <function>glBindRenderbuffer</function> with
|
||||
<parameter>target</parameter> set to <constant>GL_RENDERBUFFER</constant>
|
||||
and <parameter>renderbuffer</parameter> set to the name
|
||||
of the new renderbuffer object binds the renderbuffer object name.
|
||||
When a renderbuffer object is bound, the previous binding
|
||||
is automatically broken.
|
||||
</para>
|
||||
<para>
|
||||
Renderbuffer object names are unsigned integers. The value zero is reserved, but there is no default renderbuffer object.
|
||||
Instead, <parameter>renderbuffer</parameter> set to zero effectively unbinds any renderbuffer object previously bound.
|
||||
Renderbuffer object names and the corresponding renderbuffer object contents are local to
|
||||
the shared object space of the current GL rendering context.
|
||||
</para>
|
||||
<para>
|
||||
You may use <citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry> to generate a set of new renderbuffer object names.
|
||||
</para>
|
||||
<para>
|
||||
The state of a renderbuffer object immediately after it is first bound is
|
||||
a zero-sized memory buffer with format <constant>GL_RGBA4</constant> and
|
||||
zero-sized red, green, blue, alpha, depth, and stencil pixel depths.
|
||||
</para>
|
||||
<para>
|
||||
While a non-zero renderbuffer object name is bound, GL operations on
|
||||
target <constant>GL_RENDERBUFFER</constant> affect the bound renderbuffer
|
||||
object, and queries of target <constant>GL_RENDERBUFFER</constant>
|
||||
return state from the bound renderbuffer object. While renderbuffer object
|
||||
name zero is bound, as in the initial state, attempts to modify or query
|
||||
state on target <constant>GL_RENDERBUFFER</constant> generates an
|
||||
<constant>GL_INVALID_OPERATION</constant> error.
|
||||
</para>
|
||||
<para>
|
||||
A renderbuffer object binding created with <function>glBindRenderbuffer</function> remains active until a different
|
||||
renderbuffer object name is bound, or until the bound renderbuffer object is
|
||||
deleted with <citerefentry><refentrytitle>glDeleteRenderbuffers</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_RENDERBUFFER</constant>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_RENDERBUFFER_BINDING</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glDeleteRenderbuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFramebufferRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetRenderbufferParameteriv</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glRenderbufferStorage</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
132
Source/Bind/Specifications/Docs/ES20/glBindTexture.xml
Normal file
132
Source/Bind/Specifications/Docs/ES20/glBindTexture.xml
Normal file
|
@ -0,0 +1,132 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBindTexture">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBindTexture</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBindTexture</refname>
|
||||
<refpurpose>bind a named texture to a texturing target</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBindTexture</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>texture</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target of the active texture unit to which the texture is bound.
|
||||
Must be either
|
||||
<constant>GL_TEXTURE_2D</constant> or
|
||||
<constant>GL_TEXTURE_CUBE_MAP</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>texture</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the name of a texture.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glBindTexture</function> lets you create or use a named texture. Calling <function>glBindTexture</function> with
|
||||
<parameter>target</parameter> set to
|
||||
<constant>GL_TEXTURE_2D</constant> or
|
||||
<constant>GL_TEXTURE_CUBE_MAP</constant> and <parameter>texture</parameter> set to the name
|
||||
of the new texture binds the texture name to the target of the current active texture unit.
|
||||
When a texture is bound to a target, the previous binding for that
|
||||
target is automatically broken.
|
||||
</para>
|
||||
<para>
|
||||
Texture names are unsigned integers. The value zero is reserved to
|
||||
represent the default texture for each texture target.
|
||||
Texture names and the corresponding texture contents are local to
|
||||
the shared object space of the current GL rendering context.
|
||||
</para>
|
||||
<para>
|
||||
You may use <citerefentry><refentrytitle>glGenTextures</refentrytitle></citerefentry> to generate a set of new texture names.
|
||||
</para>
|
||||
<para>
|
||||
When a texture is first bound, it assumes the specified target:
|
||||
A texture first bound to <constant>GL_TEXTURE_2D</constant> becomes a two-dimensional texture and a
|
||||
texture first bound to <constant>GL_TEXTURE_CUBE_MAP</constant>
|
||||
becomes a cube-mapped texture. The state of a two-dimensional texture
|
||||
immediately after it is first bound is equivalent to the state of the
|
||||
default <constant>GL_TEXTURE_2D</constant> at GL initialization, and similarly for cube-mapped textures.
|
||||
</para>
|
||||
<para>
|
||||
While a texture is bound, GL operations on the target to which it is
|
||||
bound affect the bound texture, and queries of the target to which it
|
||||
is bound return state from the bound texture.
|
||||
In effect, the texture targets become aliases for the textures currently
|
||||
bound to them, and the texture name zero refers to the default textures
|
||||
that were bound to them at initialization.
|
||||
</para>
|
||||
<para>
|
||||
A texture binding created with <function>glBindTexture</function> remains active until a different
|
||||
texture is bound to the same target, or until the bound texture is
|
||||
deleted with <citerefentry><refentrytitle>glDeleteTextures</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
<para>
|
||||
Once created, a named texture may be re-bound to its same original target as often as needed.
|
||||
It is usually much faster to use <function>glBindTexture</function> to bind an existing named
|
||||
texture to one of the texture targets than it is to reload the texture image
|
||||
using <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not one of the allowable
|
||||
values.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>texture</parameter> was previously created with a target
|
||||
that doesn't match that of <parameter>target</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_TEXTURE_BINDING_2D</constant> or <constant>GL_TEXTURE_BINDING_CUBE_MAP</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glDeleteTextures</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenTextures</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetTexParameter</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
82
Source/Bind/Specifications/Docs/ES20/glBlendColor.xml
Normal file
82
Source/Bind/Specifications/Docs/ES20/glBlendColor.xml
Normal file
|
@ -0,0 +1,82 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBlendColor">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBlendColor</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBlendColor</refname>
|
||||
<refpurpose>set the blend color</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBlendColor</function></funcdef>
|
||||
<paramdef>GLclampf <parameter>red</parameter></paramdef>
|
||||
<paramdef>GLclampf <parameter>green</parameter></paramdef>
|
||||
<paramdef>GLclampf <parameter>blue</parameter></paramdef>
|
||||
<paramdef>GLclampf <parameter>alpha</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>red</parameter></term>
|
||||
<term><parameter>green</parameter></term>
|
||||
<term><parameter>blue</parameter></term>
|
||||
<term><parameter>alpha</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
specify the components of <constant>GL_BLEND_COLOR</constant>
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
The <constant>GL_BLEND_COLOR</constant> may be used to calculate the source and destination
|
||||
blending factors. The color components are clamped to the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
before being stored. See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> for a complete description of the
|
||||
blending operations.
|
||||
Initially the <constant>GL_BLEND_COLOR</constant> is set to (0, 0, 0, 0).
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with an argument of <constant>GL_BLEND_COLOR</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBlendEquation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetString</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
549
Source/Bind/Specifications/Docs/ES20/glBlendEquation.xml
Normal file
549
Source/Bind/Specifications/Docs/ES20/glBlendEquation.xml
Normal file
|
@ -0,0 +1,549 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBlendEquation">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBlendEquation</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBlendEquation</refname>
|
||||
<refpurpose>specify the equation used for both the RGB blend equation and the Alpha blend equation</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBlendEquation</function></funcdef>
|
||||
<paramdef>GLenum <parameter>mode</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>mode</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
specifies how source and destination colors are combined.
|
||||
It must be <constant>GL_FUNC_ADD</constant>, <constant>GL_FUNC_SUBTRACT</constant>, or
|
||||
<constant>GL_FUNC_REVERSE_SUBTRACT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
The blend equations determine how a new pixel (the ''source'' color)
|
||||
is combined with a pixel already in the framebuffer (the ''destination''
|
||||
color). This function sets both the RGB blend equation and the alpha
|
||||
blend equation to a single equation.
|
||||
</para>
|
||||
<para>
|
||||
These equations use the source and destination blend factors
|
||||
specified by either <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> or
|
||||
<citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>.
|
||||
See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> or <citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>
|
||||
for a description of the various blend factors.
|
||||
</para>
|
||||
<para>
|
||||
In the equations that follow, source and destination
|
||||
color components are referred to as
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub s, G sub s, B sub s, A sub s ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub d, G sub d, B sub d, A sub d ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>,
|
||||
respectively.
|
||||
The result color is referred to as
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub r, G sub r, B sub r, A sub r ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">r</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">r</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">r</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">r</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
The source and destination blend factors are denoted
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( s sub R, s sub G, s sub B, s sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( d sub R, d sub G, d sub B, d sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>,
|
||||
respectively.
|
||||
For these equations all color components are understood to have values
|
||||
in the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
|
||||
<informaltable frame="topbot">
|
||||
<tgroup cols="3" align="left">
|
||||
<colspec/>
|
||||
<colspec/>
|
||||
<colspec/>
|
||||
<thead>
|
||||
<row>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
Mode
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
RGB Components
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
Alpha Component
|
||||
</emphasis></entry>
|
||||
</row>
|
||||
</thead>
|
||||
<tbody>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_FUNC_ADD</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Rr = R sub s s sub R + R sub d d sub R :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Rr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Gr = G sub s s sub G + G sub d d sub G :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Gr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Br = B sub s s sub B + B sub d d sub B :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Br</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Ar = A sub s s sub A + A sub d d sub A :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Ar</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_FUNC_SUBTRACT</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Rr = R sub s s sub R - R sub d d sub R :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Rr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Gr = G sub s s sub G - G sub d d sub G :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Gr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Br = B sub s s sub B - B sub d d sub B :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Br</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Ar = A sub s s sub A - A sub d d sub A :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Ar</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_FUNC_REVERSE_SUBTRACT</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Rr = R sub d d sub R - R sub s s sub R :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Rr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Gr = G sub d d sub G - G sub s s sub G :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Gr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Br = B sub d d sub B - B sub s s sub B :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Br</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Ar = A sub d d sub A - A sub s s sub A :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Ar</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
</row>
|
||||
</tbody>
|
||||
</tgroup>
|
||||
</informaltable>
|
||||
</para>
|
||||
<para>
|
||||
The results of these equations are clamped to the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
</para>
|
||||
<para>
|
||||
The <constant>GL_FUNC_ADD</constant> equation is useful
|
||||
for antialiasing and transparency, among other things.
|
||||
</para>
|
||||
<para>
|
||||
Initially, both the RGB blend equation and the alpha blend equation are set to <constant>GL_FUNC_ADD</constant>.
|
||||
</para>
|
||||
<para>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not one of
|
||||
<constant>GL_FUNC_ADD</constant>, <constant>GL_FUNC_SUBTRACT</constant>, or <constant>GL_FUNC_REVERSE_SUBTRACT</constant>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with an argument of <constant>GL_BLEND_EQUATION_RGB</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with an argument of <constant>GL_BLEND_EQUATION_ALPHA</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGetString</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendColor</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendEquationSeparate</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>
|
||||
<citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
560
Source/Bind/Specifications/Docs/ES20/glBlendEquationSeparate.xml
Normal file
560
Source/Bind/Specifications/Docs/ES20/glBlendEquationSeparate.xml
Normal file
|
@ -0,0 +1,560 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBlendEquationSeparate">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBlendEquationSeparate</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBlendEquationSeparate</refname>
|
||||
<refpurpose>set the RGB blend equation and the alpha blend equation separately</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBlendEquationSeparate</function></funcdef>
|
||||
<paramdef>GLenum <parameter>modeRGB</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>modeAlpha</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>modeRGB</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined.
|
||||
It must be <constant>GL_FUNC_ADD</constant>, <constant>GL_FUNC_SUBTRACT</constant>, or
|
||||
<constant>GL_FUNC_REVERSE_SUBTRACT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>modeAlpha</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
specifies the alpha blend equation, how the alpha component of the source and destination colors are combined.
|
||||
It must be <constant>GL_FUNC_ADD</constant>, <constant>GL_FUNC_SUBTRACT</constant>, or
|
||||
<constant>GL_FUNC_REVERSE_SUBTRACT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
The blend equations determines how a new pixel (the ''source'' color)
|
||||
is combined with a pixel already in the framebuffer (the ''destination''
|
||||
color). This function specifies one blend equation for the RGB-color
|
||||
components and one blend equation for the alpha component.
|
||||
</para>
|
||||
<para>
|
||||
The blend equations use the source and destination blend factors
|
||||
specified by either <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> or
|
||||
<citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>.
|
||||
See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry> or <citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>
|
||||
for a description of the various blend factors.
|
||||
</para>
|
||||
<para>
|
||||
In the equations that follow, source and destination
|
||||
color components are referred to as
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub s, G sub s, B sub s, A sub s ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub d, G sub d, B sub d, A sub d ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>,
|
||||
respectively.
|
||||
The result color is referred to as
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub r, G sub r, B sub r, A sub r ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">r</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">r</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">r</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">r</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
The source and destination blend factors are denoted
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( s sub R, s sub G, s sub B, s sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( d sub R, d sub G, d sub B, d sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>,
|
||||
respectively.
|
||||
For these equations all color components are understood to have values
|
||||
in the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
|
||||
<informaltable frame="topbot">
|
||||
<tgroup cols="3" align="left">
|
||||
<colspec/>
|
||||
<colspec/>
|
||||
<colspec/>
|
||||
<thead>
|
||||
<row>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
Mode
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
RGB Components
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
Alpha Component
|
||||
</emphasis></entry>
|
||||
</row>
|
||||
</thead>
|
||||
<tbody>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_FUNC_ADD</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Rr = R sub s s sub R + R sub d d sub R :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Rr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Gr = G sub s s sub G + G sub d d sub G :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Gr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Br = B sub s s sub B + B sub d d sub B :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Br</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Ar = A sub s s sub A + A sub d d sub A :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Ar</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_FUNC_SUBTRACT</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Rr = R sub s s sub R - R sub d d sub R :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Rr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Gr = G sub s s sub G - G sub d d sub G :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Gr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Br = B sub s s sub B - B sub d d sub B :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Br</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Ar = A sub s s sub A - A sub d d sub A :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Ar</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_FUNC_REVERSE_SUBTRACT</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Rr = R sub d d sub R - R sub s s sub R :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Rr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Gr = G sub d d sub G - G sub s s sub G :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Gr</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Br = B sub d d sub B - B sub s s sub B :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Br</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<informalequation><mml:math>
|
||||
<!-- eqn: Ar = A sub d d sub A - A sub s s sub A :-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">Ar</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></informalequation>
|
||||
</entry>
|
||||
</row>
|
||||
</tbody>
|
||||
</tgroup>
|
||||
</informaltable>
|
||||
</para>
|
||||
<para>
|
||||
The results of these equations are clamped to the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
</para>
|
||||
<para>
|
||||
The <constant>GL_FUNC_ADD</constant> equation is useful
|
||||
for antialiasing and transparency, among other things.
|
||||
</para>
|
||||
<para>
|
||||
Initially, both the RGB blend equation and the alpha blend equation are set to <constant>GL_FUNC_ADD</constant>.
|
||||
</para>
|
||||
<para>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if either <parameter>modeRGB</parameter> or <parameter>modeAlpha</parameter> is not one of
|
||||
<constant>GL_FUNC_ADD</constant>, <constant>GL_FUNC_SUBTRACT</constant>, or <constant>GL_FUNC_REVERSE_SUBTRACT</constant>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with an argument of <constant>GL_BLEND_EQUATION_RGB</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with an argument of <constant>GL_BLEND_EQUATION_ALPHA</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGetString</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendColor</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendEquation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2006 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
989
Source/Bind/Specifications/Docs/ES20/glBlendFunc.xml
Normal file
989
Source/Bind/Specifications/Docs/ES20/glBlendFunc.xml
Normal file
|
@ -0,0 +1,989 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBlendFunc">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBlendFunc</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBlendFunc</refname>
|
||||
<refpurpose>specify pixel arithmetic</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBlendFunc</function></funcdef>
|
||||
<paramdef>GLenum <parameter>sfactor</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>dfactor</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>sfactor</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies how the red, green, blue,
|
||||
and alpha source blending factors are computed.
|
||||
The following symbolic constants are accepted:
|
||||
<constant>GL_ZERO</constant>,
|
||||
<constant>GL_ONE</constant>,
|
||||
<constant>GL_SRC_COLOR</constant>,
|
||||
<constant>GL_ONE_MINUS_SRC_COLOR</constant>,
|
||||
<constant>GL_DST_COLOR</constant>,
|
||||
<constant>GL_ONE_MINUS_DST_COLOR</constant>,
|
||||
<constant>GL_SRC_ALPHA</constant>,
|
||||
<constant>GL_ONE_MINUS_SRC_ALPHA</constant>,
|
||||
<constant>GL_DST_ALPHA</constant>,
|
||||
<constant>GL_ONE_MINUS_DST_ALPHA</constant>,
|
||||
<constant>GL_CONSTANT_COLOR</constant>,
|
||||
<constant>GL_ONE_MINUS_CONSTANT_COLOR</constant>,
|
||||
<constant>GL_CONSTANT_ALPHA</constant>,
|
||||
<constant>GL_ONE_MINUS_CONSTANT_ALPHA</constant>, and
|
||||
<constant>GL_SRC_ALPHA_SATURATE</constant>.
|
||||
The initial value is <constant>GL_ONE</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>dfactor</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies how the red, green, blue,
|
||||
and alpha destination blending factors are computed.
|
||||
The following symbolic constants are accepted:
|
||||
<constant>GL_ZERO</constant>,
|
||||
<constant>GL_ONE</constant>,
|
||||
<constant>GL_SRC_COLOR</constant>,
|
||||
<constant>GL_ONE_MINUS_SRC_COLOR</constant>,
|
||||
<constant>GL_DST_COLOR</constant>,
|
||||
<constant>GL_ONE_MINUS_DST_COLOR</constant>,
|
||||
<constant>GL_SRC_ALPHA</constant>,
|
||||
<constant>GL_ONE_MINUS_SRC_ALPHA</constant>,
|
||||
<constant>GL_DST_ALPHA</constant>,
|
||||
<constant>GL_ONE_MINUS_DST_ALPHA</constant>.
|
||||
<constant>GL_CONSTANT_COLOR</constant>,
|
||||
<constant>GL_ONE_MINUS_CONSTANT_COLOR</constant>,
|
||||
<constant>GL_CONSTANT_ALPHA</constant>, and
|
||||
<constant>GL_ONE_MINUS_CONSTANT_ALPHA</constant>.
|
||||
The initial value is <constant>GL_ZERO</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
Pixels can be drawn using a function that blends
|
||||
the incoming (source) RGBA values with the RGBA values
|
||||
that are already in the frame buffer (the destination values).
|
||||
Blending is initially disabled.
|
||||
Use <citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> with argument <constant>GL_BLEND</constant>
|
||||
to enable and disable blending.
|
||||
</para>
|
||||
<para>
|
||||
<function>glBlendFunc</function> defines the operation of blending when it is enabled.
|
||||
<parameter>sfactor</parameter> specifies which method is used to scale the
|
||||
source color components.
|
||||
<parameter>dfactor</parameter> specifies which method is used to scale the
|
||||
destination color components.
|
||||
The possible methods are described in the following table.
|
||||
Each method defines four scale factors,
|
||||
one each for red, green, blue, and alpha.
|
||||
In the table and in subsequent equations, source and destination
|
||||
color components are referred to as
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub s , G sub s , B sub s , A sub s ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub d , G sub d , B sub d , A sub d ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
The color specified by <citerefentry><refentrytitle>glBlendColor</refentrytitle></citerefentry> is referred to as
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub c , G sub c , B sub c , A sub c ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
They are understood to have integer values between 0 and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( k sub R , k sub G , k sub B , k sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
</para>
|
||||
<para>
|
||||
<para>
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: k sub c = 2 sup {m sub c} - 1:-->
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msup><mml:mn>2</mml:mn>
|
||||
<mml:mfenced open="" close="">
|
||||
<mml:msub><mml:mi mathvariant="italic">m</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:msup>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
</para>
|
||||
</para>
|
||||
<para>
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( m sub R , m sub G , m sub B , m sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">m</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">m</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">m</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">m</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
is the number of red,
|
||||
green,
|
||||
blue,
|
||||
and alpha bitplanes.
|
||||
</para>
|
||||
<para>
|
||||
Source and destination scale factors are referred to as
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( s sub R , s sub G , s sub B , s sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">s</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( d sub R , d sub G , d sub B , d sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">d</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
The scale factors described in the table,
|
||||
denoted
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( f sub R , f sub G , f sub B , f sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">f</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">f</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">f</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">f</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>,
|
||||
represent either source or destination factors.
|
||||
All scale factors have range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
</para>
|
||||
<para>
|
||||
</para>
|
||||
<informaltable frame="topbot">
|
||||
<tgroup cols="2" align="left">
|
||||
<colspec/>
|
||||
<colspec/>
|
||||
<thead>
|
||||
<row>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
Parameter
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( f sub R , f sub G , f sub B , f sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">f</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">f</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">f</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">f</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</emphasis></entry>
|
||||
</row>
|
||||
</thead>
|
||||
<tbody>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_ZERO</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 0, 0, 0, 0 ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>0</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_ONE</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 1, 1, 1, 1 ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_SRC_COLOR</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub s / k sub R , G sub s / k sub G , B sub s / k sub B , A sub s / k sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_ONE_MINUS_SRC_COLOR</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 1, 1, 1, 1 ) - (R sub s / k sub R , G sub s / k sub G , B sub s / k sub B , A sub s / k sub A ):-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_DST_COLOR</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub d / k sub R , G sub d / k sub G , B sub d / k sub B , A sub d / k sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_ONE_MINUS_DST_COLOR</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 1, 1, 1, 1 ) - (R sub d / k sub R , G sub d / k sub G , B sub d / k sub B , A sub d / k sub A ):-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">R</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">G</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">B</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_SRC_ALPHA</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( A sub s / k sub A , A sub s / k sub A , A sub s / k sub A , A sub s / k sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_ONE_MINUS_SRC_ALPHA</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 1, 1, 1, 1 ) - (A sub s / k sub A , A sub s / k sub A , A sub s / k sub A , A sub s / k sub A ):-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_DST_ALPHA</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( A sub d / k sub A , A sub d / k sub A , A sub d / k sub A , A sub d / k sub A ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_ONE_MINUS_DST_ALPHA</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 1, 1, 1, 1 ) - ( A sub d / k sub A , A sub d / k sub A , A sub d / k sub A , A sub d / k sub A ):-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
<mml:mfrac>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_CONSTANT_COLOR</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( R sub c, G sub c, B sub c, A sub c ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_ONE_MINUS_CONSTANT_COLOR</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 1, 1, 1, 1 ) - ( R sub c, G sub c, B sub c, A sub c ):-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">R</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">G</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">B</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_CONSTANT_ALPHA</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( A sub c, A sub c, A sub c, A sub c ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_ONE_MINUS_CONSTANT_ALPHA</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 1, 1, 1, 1 ) - ( A sub c, A sub c, A sub c, A sub c ):-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">c</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_SRC_ALPHA_SATURATE</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( i, i, i, 1 ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mi mathvariant="italic">i</mml:mi>
|
||||
<mml:mi mathvariant="italic">i</mml:mi>
|
||||
<mml:mi mathvariant="italic">i</mml:mi>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
</entry>
|
||||
</row>
|
||||
</tbody>
|
||||
</tgroup>
|
||||
</informaltable>
|
||||
<para>
|
||||
In the table,
|
||||
</para>
|
||||
<para>
|
||||
<para>
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: i = min (A sub s , k sub A - A sub d ) / k sub A:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">i</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mfrac>
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">min</mml:mi>
|
||||
<mml:mo>⁡</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">s</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">A</mml:mi>
|
||||
<mml:mi mathvariant="italic">d</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">k</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:mfrac>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
</para>
|
||||
</para>
|
||||
<para>
|
||||
To determine the blended RGBA values of a pixel,
|
||||
the system uses one of the equations set by
|
||||
<citerefentry><refentrytitle>glBlendEquation</refentrytitle></citerefentry> or
|
||||
<citerefentry><refentrytitle>glBlendEquationSeparate</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
<para>
|
||||
Blending arithmetic is not exactly specified,
|
||||
because blending operates with imprecise integer color values.
|
||||
However,
|
||||
a blend factor that should be equal to 1
|
||||
is guaranteed not to modify its multiplicand,
|
||||
and a blend factor equal to 0 reduces its multiplicand to 0.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
Incoming (source) alpha is correctly thought of as a material opacity,
|
||||
ranging from 1.0
|
||||
(<inlineequation><mml:math>
|
||||
<!-- eqn: K sub A:-->
|
||||
<mml:msub><mml:mi mathvariant="italic">K</mml:mi>
|
||||
<mml:mi mathvariant="italic">A</mml:mi>
|
||||
</mml:msub>
|
||||
</mml:math></inlineequation>),
|
||||
representing complete opacity,
|
||||
to 0.0 (0), representing complete
|
||||
transparency.
|
||||
</para>
|
||||
<para>
|
||||
Transparency is best implemented using blend function
|
||||
(<constant>GL_SRC_ALPHA</constant>, <constant>GL_ONE_MINUS_SRC_ALPHA</constant>)
|
||||
with primitives sorted from farthest to nearest.
|
||||
Note that this transparency calculation does not require
|
||||
the presence of alpha bitplanes in the frame buffer.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if either <parameter>sfactor</parameter> or <parameter>dfactor</parameter> is not an
|
||||
accepted value.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_BLEND_SRC_RGB</constant> or <constant>GL_BLEND_SRC_ALPHA</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_BLEND_DST_RGB</constant> or <constant>GL_BLEND_DST_ALPHA</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_BLEND</constant>
|
||||
</para>
|
||||
<para>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBlendColor</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendEquation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendEquationSeparate</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendFuncSeparate</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glClear</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
1071
Source/Bind/Specifications/Docs/ES20/glBlendFuncSeparate.xml
Normal file
1071
Source/Bind/Specifications/Docs/ES20/glBlendFuncSeparate.xml
Normal file
File diff suppressed because it is too large
Load diff
179
Source/Bind/Specifications/Docs/ES20/glBufferData.xml
Normal file
179
Source/Bind/Specifications/Docs/ES20/glBufferData.xml
Normal file
|
@ -0,0 +1,179 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBufferData">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBufferData</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBufferData</refname>
|
||||
<refpurpose>create and initialize a buffer object's data store</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBufferData</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLsizeiptr <parameter>size</parameter></paramdef>
|
||||
<paramdef>const GLvoid * <parameter>data</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>usage</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target buffer object.
|
||||
The symbolic constant must be <constant>GL_ARRAY_BUFFER</constant> or
|
||||
<constant>GL_ELEMENT_ARRAY_BUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>size</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the size in bytes of the buffer object's new data store.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>data</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a pointer to data that will be copied into the data store for initialization,
|
||||
or <constant>NULL</constant> if no data is to be copied.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>usage</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the expected usage pattern of the data store. The symbolic constant must be
|
||||
<constant>GL_STREAM_DRAW</constant>, <constant>GL_STATIC_DRAW</constant>, or
|
||||
<constant>GL_DYNAMIC_DRAW</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glBufferData</function> creates a new data store for the buffer object currently bound to
|
||||
<parameter>target</parameter>. Any pre-existing data store is deleted. The new data store is created with the
|
||||
specified <parameter>size</parameter> in bytes and <parameter>usage</parameter>. If <parameter>data</parameter>
|
||||
is not <constant>NULL</constant>, the data store is initialized with data from this pointer.
|
||||
</para>
|
||||
<para>
|
||||
<parameter>usage</parameter> is a hint to the GL implementation as to how a buffer object's data store will be
|
||||
accessed. This enables the GL implementation to make more intelligent decisions that may significantly
|
||||
impact buffer object performance. It does not, however, constrain the actual usage of the data store.
|
||||
<parameter>usage</parameter> can be broken down into two parts: first, the frequency of access (modification
|
||||
and usage), and second, the nature of that access. The frequency of access may be one of these:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term>STREAM</term>
|
||||
<listitem>
|
||||
<para>
|
||||
The data store contents will be modified once and used at most a few times.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term>STATIC</term>
|
||||
<listitem>
|
||||
<para>
|
||||
The data store contents will be modified once and used many times.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term>DYNAMIC</term>
|
||||
<listitem>
|
||||
<para>
|
||||
The data store contents will be modified repeatedly and used many times.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
<para>
|
||||
The nature of access must be:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term>DRAW</term>
|
||||
<listitem>
|
||||
<para>
|
||||
The data store contents are modified by the application, and used as the source for GL drawing and
|
||||
image specification commands.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If <parameter>data</parameter> is <constant>NULL</constant>, a data store of the specified size is still created,
|
||||
but its contents remain uninitialized and thus undefined.
|
||||
</para>
|
||||
<para>
|
||||
Clients must align data elements consistent with the requirements of the client
|
||||
platform, with an additional base-level requirement that an offset within a buffer to
|
||||
a datum comprising <inlineequation><mml:math><mml:mi mathvariant="italic">N</mml:mi> be a
|
||||
multiple of <mml:mi mathvariant="italic">N</mml:mi></mml:math></inlineequation>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not
|
||||
<constant>GL_ARRAY_BUFFER</constant> or <constant>GL_ELEMENT_ARRAY_BUFFER</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>usage</parameter> is not
|
||||
<constant>GL_STREAM_DRAW</constant>,
|
||||
<constant>GL_STATIC_DRAW</constant>, or
|
||||
<constant>GL_DYNAMIC_DRAW</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>size</parameter> is negative.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if the reserved buffer object name 0 is bound to <parameter>target</parameter>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_OUT_OF_MEMORY</constant> is generated if the GL is unable to create a data store with the specified <parameter>size</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGetBufferParameteriv</refentrytitle></citerefentry> with argument <constant>GL_BUFFER_SIZE</constant> or <constant>GL_BUFFER_USAGE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBufferSubData</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
126
Source/Bind/Specifications/Docs/ES20/glBufferSubData.xml
Normal file
126
Source/Bind/Specifications/Docs/ES20/glBufferSubData.xml
Normal file
|
@ -0,0 +1,126 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glBufferSubData">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glBufferSubData</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glBufferSubData</refname>
|
||||
<refpurpose>update a subset of a buffer object's data store</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glBufferSubData</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLintptr <parameter>offset</parameter></paramdef>
|
||||
<paramdef>GLsizeiptr <parameter>size</parameter></paramdef>
|
||||
<paramdef>const GLvoid * <parameter>data</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target buffer object.
|
||||
The symbolic constant must be <constant>GL_ARRAY_BUFFER</constant> or
|
||||
<constant>GL_ELEMENT_ARRAY_BUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>offset</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the offset into the buffer object's data store where data replacement will begin,
|
||||
measured in bytes.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>size</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the size in bytes of the data store region being replaced.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>data</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a pointer to the new data that will be copied into the data store.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glBufferSubData</function> redefines some or all of the data store for the buffer object currently
|
||||
bound to <parameter>target</parameter>. Data starting at byte offset <parameter>offset</parameter> and
|
||||
extending for <parameter>size</parameter> bytes is copied to the data store from the memory pointed to by
|
||||
<parameter>data</parameter>. An error is thrown if <parameter>offset</parameter> and <parameter>size</parameter>
|
||||
together define a range beyond the bounds of the buffer object's data store.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
When replacing the entire data store, consider using <function>glBufferSubData</function> rather
|
||||
than completely recreating the data store with <function>glBufferData</function>. This avoids the cost of
|
||||
reallocating the data store.
|
||||
</para>
|
||||
<para>
|
||||
Consider using multiple buffer objects to avoid stalling the rendering pipeline during data store updates.
|
||||
If any rendering in the pipeline makes reference to data in the buffer object being updated by
|
||||
<function>glBufferSubData</function>, especially from the specific region being updated, that rendering must
|
||||
drain from the pipeline before the data store can be updated.
|
||||
</para>
|
||||
<para>
|
||||
Clients must align data elements consistent with the requirements of the client
|
||||
platform, with an additional base-level requirement that an offset within a buffer to
|
||||
a datum comprising <inlineequation><mml:math><mml:mi mathvariant="italic">N</mml:mi> be a
|
||||
multiple of <mml:mi mathvariant="italic">N</mml:mi></mml:math></inlineequation>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not
|
||||
<constant>GL_ARRAY_BUFFER</constant> or <constant>GL_ELEMENT_ARRAY_BUFFER</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>offset</parameter> or
|
||||
<parameter>size</parameter> is negative, or if together they define a region of memory
|
||||
that extends beyond the buffer object's allocated data store.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if the reserved buffer object name 0 is bound to <parameter>target</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBufferData</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -0,0 +1,164 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCheckFramebufferStatus">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glCheckFramebufferStatus</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCheckFramebufferStatus</refname>
|
||||
<refpurpose>return the framebuffer completeness status of a framebuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLenum <function>glCheckFramebufferStatus</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target framebuffer object.
|
||||
The symbolic constant must be <constant>GL_FRAMEBUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glCheckFramebufferStatus</function> returns a symbolic
|
||||
constant that identifies whether or not the currently bound
|
||||
framebuffer is framebuffer complete, and if not, which of the rules
|
||||
of framebuffer completeness is violated.
|
||||
</para>
|
||||
<para>
|
||||
If the framebuffer is complete, then
|
||||
<constant>GL_FRAMEBUFFER_COMPLETE</constant> is returned.
|
||||
If the framebuffer is not complete, the return values are as follows:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Not all framebuffer attachment points are framebuffer
|
||||
attachment complete. This means that at least one
|
||||
attachment point with a renderbuffer or texture
|
||||
attached has its attached object no longer in existence
|
||||
or has an attached image with a width or height of
|
||||
zero, or the color attachment point has a
|
||||
non-color-renderable image attached, or the
|
||||
depth attachment point has a non-depth-renderable
|
||||
image attached, or the stencil attachment point has a
|
||||
non-stencil-renderable image attached.
|
||||
</para>
|
||||
<para>
|
||||
Color-renderable formats include <constant>GL_RGBA4</constant>,
|
||||
<constant>GL_RGB5_A1</constant>, and
|
||||
<constant>GL_RGB565</constant>.
|
||||
<constant>GL_DEPTH_COMPONENT16</constant> is the only
|
||||
depth-renderable format.
|
||||
<constant>GL_STENCIL_INDEX8</constant> is the only
|
||||
stencil-renderable format.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Not all attached images have the same width and height.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
No images are attached to the framebuffer.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FRAMEBUFFER_UNSUPPORTED</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
The combination of internal formats of the attached
|
||||
images violates an implementation-dependent set of
|
||||
restrictions.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
<para>
|
||||
If the currently bound framebuffer is not framebuffer complete,
|
||||
then it is an error to attempt to use the framebuffer for
|
||||
writing or reading. This means that rendering commands
|
||||
(<citerefentry><refentrytitle>glClear</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>, and
|
||||
<citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>)
|
||||
as well as commands that read the framebuffer
|
||||
(<citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>, and
|
||||
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>)
|
||||
will generate the error <constant>GL_INVALID_FRAMEBUFFER_OPERATION</constant>
|
||||
if called while the framebuffer is not framebuffer complete.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
It is strongly advised, thought not required, that an application
|
||||
call <function>glCheckFramebufferStatus</function> to see if the
|
||||
framebuffer is complete prior to rendering. This is because some
|
||||
implementations may not support rendering to particular combinations
|
||||
of internal formats. In this case,
|
||||
<constant>GL_FRAMEBUFFER_UNSUPPORTED</constant>
|
||||
is returned.
|
||||
</para>
|
||||
<para>
|
||||
The default window-system-provided framebuffer is always
|
||||
framebuffer complete, and thus <constant>GL_FRAMEBUFFER_COMPLETE</constant>
|
||||
is returned when <constant>GL_FRAMEBUFFER_BINDING</constant> is 0.
|
||||
</para>
|
||||
<para>
|
||||
Additionally, if an error occurs, zero is returned.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_FRAMEBUFFER</constant>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glRenderbufferStorage</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
140
Source/Bind/Specifications/Docs/ES20/glClear.xml
Normal file
140
Source/Bind/Specifications/Docs/ES20/glClear.xml
Normal file
|
@ -0,0 +1,140 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glClear">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glClear</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glClear</refname>
|
||||
<refpurpose>clear buffers to preset values</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glClear</function></funcdef>
|
||||
<paramdef>GLbitfield <parameter>mask</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>mask</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Bitwise OR of masks that indicate the buffers to be cleared.
|
||||
The three masks are
|
||||
<constant>GL_COLOR_BUFFER_BIT</constant>,
|
||||
<constant>GL_DEPTH_BUFFER_BIT</constant>, and
|
||||
<constant>GL_STENCIL_BUFFER_BIT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glClear</function> sets the bitplane area of the window to values previously selected
|
||||
by <citerefentry><refentrytitle>glClearColor</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glClearDepthf</refentrytitle></citerefentry>, and
|
||||
<citerefentry><refentrytitle>glClearStencil</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
<para>
|
||||
The pixel ownership test,
|
||||
the scissor test,
|
||||
dithering, and the buffer writemasks affect the operation of <function>glClear</function>.
|
||||
The scissor box bounds the cleared region.
|
||||
Blend function,
|
||||
stenciling,
|
||||
fragment shading,
|
||||
and depth-buffering are ignored by <function>glClear</function>.
|
||||
</para>
|
||||
<para>
|
||||
<function>glClear</function> takes a single argument that is the bitwise OR of several
|
||||
values indicating which buffer is to be cleared.
|
||||
</para>
|
||||
<para>
|
||||
The values are as follows:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_COLOR_BUFFER_BIT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Indicates the buffers currently enabled for color
|
||||
writing.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_DEPTH_BUFFER_BIT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Indicates the depth buffer.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_STENCIL_BUFFER_BIT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Indicates the stencil buffer.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
<para>
|
||||
The value to which each buffer is cleared depends on the setting of the
|
||||
clear value for that buffer.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If a buffer is not present,
|
||||
then a <function>glClear</function> directed at that buffer has no effect.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if any bit other than the three defined
|
||||
bits is set in <parameter>mask</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_CLEAR_VALUE</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_CLEAR_VALUE</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_STENCIL_CLEAR_VALUE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glClearColor</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glClearDepthf</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glClearStencil</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glColorMask</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDepthMask</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glStencilMask</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
81
Source/Bind/Specifications/Docs/ES20/glClearColor.xml
Normal file
81
Source/Bind/Specifications/Docs/ES20/glClearColor.xml
Normal file
|
@ -0,0 +1,81 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glClearColor">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glClearColor</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glClearColor</refname>
|
||||
<refpurpose>specify clear values for the color buffers</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glClearColor</function></funcdef>
|
||||
<paramdef>GLclampf <parameter>red</parameter></paramdef>
|
||||
<paramdef>GLclampf <parameter>green</parameter></paramdef>
|
||||
<paramdef>GLclampf <parameter>blue</parameter></paramdef>
|
||||
<paramdef>GLclampf <parameter>alpha</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>red</parameter></term>
|
||||
<term><parameter>green</parameter></term>
|
||||
<term><parameter>blue</parameter></term>
|
||||
<term><parameter>alpha</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specify the red, green, blue, and alpha values used when the
|
||||
color buffers are cleared.
|
||||
The initial values are all 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glClearColor</function> specifies the red,
|
||||
green,
|
||||
blue,
|
||||
and alpha values used by <citerefentry><refentrytitle>glClear</refentrytitle></citerefentry> to clear the color buffers.
|
||||
Values specified by <function>glClearColor</function> are clamped to the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_CLEAR_VALUE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glClear</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
71
Source/Bind/Specifications/Docs/ES20/glClearDepthf.xml
Normal file
71
Source/Bind/Specifications/Docs/ES20/glClearDepthf.xml
Normal file
|
@ -0,0 +1,71 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glClearDepthf">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glClearDepthf</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glClearDepthf</refname>
|
||||
<refpurpose>specify the clear value for the depth buffer</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glClearDepthf</function></funcdef>
|
||||
<paramdef>GLclampf <parameter>depth</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>depth</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the depth value used when the depth buffer is cleared. The
|
||||
initial value is 1.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glClearDepthf</function> specifies the depth value used by <citerefentry><refentrytitle>glClear</refentrytitle></citerefentry> to clear the depth buffer.
|
||||
Values specified by <function>glClearDepthf</function> are clamped to the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_CLEAR_VALUE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glClear</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glClearStencil">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glClearStencil</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -28,6 +24,7 @@
|
|||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
|
@ -44,9 +41,9 @@
|
|||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glClearStencil</function> specifies the index used by <citerefentry><refentrytitle>glClear</refentrytitle></citerefentry> to clear the stencil buffer.
|
||||
<parameter>s</parameter> is masked with
|
||||
<parameter>s</parameter> is masked with
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: 2 sup m - 1: -->
|
||||
<!-- eqn: 2 sup m - 1:-->
|
||||
<mml:mrow>
|
||||
<mml:msup><mml:mn>2</mml:mn>
|
||||
<mml:mi mathvariant="italic">m</mml:mi>
|
||||
|
@ -55,7 +52,7 @@
|
|||
<mml:mn>1</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
where
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">m</mml:mi></mml:math></inlineequation>
|
||||
is the number of bits in the stencil buffer.
|
||||
</para>
|
||||
|
@ -79,12 +76,11 @@
|
|||
<citerefentry><refentrytitle>glStencilOpSeparate</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006 Silicon Graphics, Inc.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This document is licensed under the SGI Free Software B License.
|
||||
For details, see
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
84
Source/Bind/Specifications/Docs/ES20/glColorMask.xml
Normal file
84
Source/Bind/Specifications/Docs/ES20/glColorMask.xml
Normal file
|
@ -0,0 +1,84 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glColorMask">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glColorMask</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glColorMask</refname>
|
||||
<refpurpose>enable and disable writing of frame buffer color components</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glColorMask</function></funcdef>
|
||||
<paramdef>GLboolean <parameter>red</parameter></paramdef>
|
||||
<paramdef>GLboolean <parameter>green</parameter></paramdef>
|
||||
<paramdef>GLboolean <parameter>blue</parameter></paramdef>
|
||||
<paramdef>GLboolean <parameter>alpha</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>red</parameter></term>
|
||||
<term><parameter>green</parameter></term>
|
||||
<term><parameter>blue</parameter></term>
|
||||
<term><parameter>alpha</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specify whether red, green, blue, and alpha can or cannot be written
|
||||
into the frame buffer.
|
||||
The initial values are all <constant>GL_TRUE</constant>,
|
||||
indicating that the color components can be written.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glColorMask</function> specifies whether the individual color components in the frame buffer
|
||||
can or cannot be written.
|
||||
If <parameter>red</parameter> is <constant>GL_FALSE</constant>,
|
||||
for example,
|
||||
no change is made to the red component of any pixel in any of the
|
||||
color buffers,
|
||||
regardless of the drawing operation attempted.
|
||||
</para>
|
||||
<para>
|
||||
Changes to individual bits of components cannot be controlled.
|
||||
Rather,
|
||||
changes are either enabled or disabled for entire color components.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_COLOR_WRITEMASK</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glClear</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDepthMask</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glStencilMask</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
104
Source/Bind/Specifications/Docs/ES20/glCompileShader.xml
Normal file
104
Source/Bind/Specifications/Docs/ES20/glCompileShader.xml
Normal file
|
@ -0,0 +1,104 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCompileShader">
|
||||
<refmeta>
|
||||
<refentrytitle>glCompileShader</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCompileShader</refname>
|
||||
<refpurpose>compile a shader object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glCompileShader</function></funcdef>
|
||||
<paramdef>GLuint <parameter>shader</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>shader</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the shader object to be
|
||||
compiled.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>For implementations that support a shader compiler,
|
||||
<function>glCompileShader</function> compiles the source
|
||||
code strings that have been stored in the shader object
|
||||
specified by <parameter>shader</parameter>.</para>
|
||||
|
||||
<para>The compilation status will be stored as part of the
|
||||
shader object's state. This value will be set to
|
||||
<constant>GL_TRUE</constant> if the shader was compiled without
|
||||
errors and is ready for use, and <constant>GL_FALSE</constant>
|
||||
otherwise. It can be queried by calling
|
||||
<citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>shader</parameter> and
|
||||
<constant>GL_COMPILE_STATUS</constant>.</para>
|
||||
|
||||
<para>Compilation of a shader can fail for a number of reasons
|
||||
as specified by the <emphasis>OpenGL ES Shading Language Specification</emphasis>.
|
||||
Whether or not the compilation was successful, information about
|
||||
the compilation can be obtained from the shader object's
|
||||
information log by calling
|
||||
<citerefentry><refentrytitle>glGetShaderInfoLog</refentrytitle></citerefentry>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>Shader compiler support is optional, and thus must be queried
|
||||
before use by calling <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_SHADER_COMPILER</constant>. <citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>,
|
||||
<function>glCompileShader</function>, <citerefentry><refentrytitle>glGetShaderPrecisionFormat</refentrytitle></citerefentry>, and
|
||||
<citerefentry><refentrytitle>glReleaseShaderCompiler</refentrytitle></citerefentry> will
|
||||
each generate <constant>GL_INVALID_OPERATION</constant> on implementations
|
||||
that do not support a shader compiler. Such implementations instead offer the
|
||||
<citerefentry><refentrytitle>glShaderBinary</refentrytitle></citerefentry>
|
||||
alternative for supplying a pre-compiled shader binary.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
a shader compiler is not supported.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>shader</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>shader</parameter> is not a shader object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_SHADER_COMPILER</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetShaderInfoLog</refentrytitle></citerefentry>
|
||||
with argument <parameter>shader</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>shader</parameter> and
|
||||
<constant>GL_COMPILE_STATUS</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glReleaseShaderCompiler</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetShaderPrecisionFormat</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
245
Source/Bind/Specifications/Docs/ES20/glCompressedTexImage2D.xml
Normal file
245
Source/Bind/Specifications/Docs/ES20/glCompressedTexImage2D.xml
Normal file
|
@ -0,0 +1,245 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCompressedTexImage2D">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glCompressedTexImage2D</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCompressedTexImage2D</refname>
|
||||
<refpurpose>specify a two-dimensional texture image in a compressed format</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glCompressedTexImage2D</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>level</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>internalformat</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>width</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>height</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>border</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>imageSize</parameter></paramdef>
|
||||
<paramdef>const GLvoid * <parameter>data</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target texture of the active texture unit.
|
||||
Must be <constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>level</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the level-of-detail number.
|
||||
Level 0 is the base image level.
|
||||
Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>internalformat</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the format of the compressed image data stored at address <parameter>data</parameter>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>width</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the width of the texture image.
|
||||
All
|
||||
implementations support 2D texture images that are at least 64 texels
|
||||
wide and cube-mapped texture images that are at least 16 texels wide.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>height</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the height of the texture image.
|
||||
All
|
||||
implementations support 2D texture images that are at least 64 texels
|
||||
high and cube-mapped texture images that are at least 16 texels high.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>border</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the width of the border.
|
||||
Must be 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>imageSize</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of unsigned bytes of image data starting at the
|
||||
address specified by <parameter>data</parameter>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>data</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a pointer to the compressed image data in memory.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
Texturing maps a portion of a specified texture image
|
||||
onto each graphical primitive for which texturing is
|
||||
active. Texturing is active when the current fragment shader or
|
||||
vertex shader makes use of built-in texture lookup
|
||||
functions.
|
||||
</para>
|
||||
<para>
|
||||
<function>glCompressedTexImage2D</function> defines a two-dimensional texture image
|
||||
or cube-map texture image using compressed image data from client memory. The texture
|
||||
image is decoded according to the extension specification defining the specified
|
||||
<parameter>internalformat</parameter>. OpenGL ES defines no specific compressed
|
||||
texture formats, but does provide a mechanism to obtain symbolic constants for such
|
||||
formats provided by extensions. The number of compressed texture formats supported
|
||||
can be obtained by querying the value of
|
||||
<constant>GL_NUM_COMPRESSED_TEXTURE_FORMATS</constant>. The list of specific
|
||||
compressed texture formats supported can be obtained by querying the value of
|
||||
<constant>GL_COMPRESSED_TEXTURE_FORMATS</constant>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
A GL implementation may choose to store the texture
|
||||
array at any internal resolution it chooses.
|
||||
</para>
|
||||
<para>
|
||||
<function>glCompressedTexImage2D</function>
|
||||
specifies a two-dimensional or cube-map texture for the current texture unit,
|
||||
specified with <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>internalformat</parameter> is not a supported format returned in
|
||||
<constant>GL_COMPRESSED_TEXTURE_FORMATS</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
|
||||
than
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: log sub 2 max:-->
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:mi mathvariant="italic">max</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">max</mml:mi></mml:math></inlineequation>
|
||||
is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant> when <parameter>target</parameter>
|
||||
is <constant>GL_TEXTURE_2D</constant> or <constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant> when
|
||||
<parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> or <parameter>height</parameter> is less than 0
|
||||
or greater than <constant>GL_MAX_TEXTURE_SIZE</constant> when <parameter>target</parameter>
|
||||
is <constant>GL_TEXTURE_2D</constant> or <constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant> when
|
||||
<parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>border</parameter> is not 0.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>imageSize</parameter> is not consistent with
|
||||
the format, dimensions, and contents of the specified compressed image
|
||||
data.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
|
||||
supported by the specific compressed internal format as specified in the
|
||||
specific texture compression extension.
|
||||
</para>
|
||||
<para>
|
||||
Undefined results, including abnormal program termination, are generated if
|
||||
<parameter>data</parameter> is not encoded in a manner consistent with the extension
|
||||
specification defining the internal compression format.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with arguments
|
||||
<constant>GL_NUM_COMPRESSED_TEXTURE_FORMATS</constant> and
|
||||
<constant>GL_COMPRESSED_TEXTURE_FORMATS</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_TEXTURE_SIZE</constant> or
|
||||
<constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCompressedTexSubImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -0,0 +1,323 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCompressedTexSubImage2D">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glCompressedTexSubImage2D</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCompressedTexSubImage2D</refname>
|
||||
<refpurpose>specify a two-dimensional texture subimage in a compressed format</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glCompressedTexSubImage2D</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>level</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>xoffset</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>yoffset</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>width</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>height</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>format</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>imageSize</parameter></paramdef>
|
||||
<paramdef>const GLvoid * <parameter>data</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target texture of the active texture unit.
|
||||
Must be <constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>level</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the level-of-detail number.
|
||||
Level 0 is the base image level.
|
||||
Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>xoffset</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a texel offset in the x direction within the texture array.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>yoffset</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a texel offset in the y direction within the texture array.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>width</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the width of the texture subimage.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>height</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the height of the texture subimage.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>format</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the format of the compressed image data stored at address <parameter>data</parameter>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>imageSize</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of unsigned bytes of image data starting at the
|
||||
address specified by <parameter>data</parameter>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>data</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a pointer to the compressed image data in memory.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
Texturing maps a portion of a specified texture image
|
||||
onto each graphical primitive for which texturing is
|
||||
active. Texturing is active when the current fragment shader or
|
||||
vertex shader makes use of built-in texture lookup
|
||||
functions.
|
||||
</para>
|
||||
<para>
|
||||
<function>glCompressedTexSubImage2D</function> redefines a contiguous subregion of an existing two-dimensional
|
||||
texture image. The texels referenced by <parameter>data</parameter> replace the portion of the
|
||||
existing texture array with x indices <parameter>xoffset</parameter> and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: xoffset + width - 1:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">xoffset</mml:mi>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mi mathvariant="italic">width</mml:mi>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
and the y indices <parameter>yoffset</parameter> and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: yoffset + height - 1:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">yoffset</mml:mi>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mi mathvariant="italic">height</mml:mi>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
inclusive.
|
||||
This region may not include any texels
|
||||
outside the range of the texture array as it was originally specified. It
|
||||
is not an error to specify a subtexture with width of 0, but such a
|
||||
specification has no effect.
|
||||
</para>
|
||||
<para>
|
||||
<parameter>format</parameter> must be the same extension-specified
|
||||
compressed-texture format previously specified by
|
||||
<citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
<function>glCompressedTexSubImage2D</function>
|
||||
specifies a two-dimensional or cube-map texture for the current texture unit,
|
||||
specified with <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is
|
||||
not <constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>format</parameter> is not a supported format returned in
|
||||
<constant>GL_COMPRESSED_TEXTURE_FORMATS</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
|
||||
than
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: log sub 2 max:-->
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:mi mathvariant="italic">max</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">max</mml:mi></mml:math></inlineequation>
|
||||
is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant> when <parameter>target</parameter>
|
||||
is <constant>GL_TEXTURE_2D</constant> or <constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant> when
|
||||
<parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: xoffset < 0:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">xoffset</mml:mi>
|
||||
<mml:mo><</mml:mo>
|
||||
0
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: (xoffset + width) > w:-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">xoffset</mml:mi>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mi mathvariant="italic">width</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
<mml:mo>></mml:mo>
|
||||
<mml:mi mathvariant="italic">w</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: yoffset < 0:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">yoffset</mml:mi>
|
||||
<mml:mo><</mml:mo>
|
||||
0
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
or
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: (yoffset + height) > h:-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">yoffset</mml:mi>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mi mathvariant="italic">height</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
<mml:mo>></mml:mo>
|
||||
<mml:mi mathvariant="italic">h</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>
|
||||
is the width and
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">h</mml:mi></mml:math></inlineequation>
|
||||
is the height
|
||||
of the texture image being modified.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> or <parameter>height</parameter> is less than 0.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>imageSize</parameter> is not consistent with
|
||||
the format, dimensions, and contents of the specified compressed image
|
||||
data.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if the texture array has not
|
||||
been defined by a previous
|
||||
<citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>
|
||||
operation whose <parameter>internalformat</parameter> matches the <parameter>format</parameter>
|
||||
of <function>glCompressedTexSubImage2D</function>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if parameter combinations are not
|
||||
supported by the specific compressed internal format as specified in the
|
||||
specific texture compression extension.
|
||||
</para>
|
||||
<para>
|
||||
Undefined results, including abnormal program termination, are generated if
|
||||
<parameter>data</parameter> is not encoded in a manner consistent with the extension
|
||||
specification defining the internal compression format.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with arguments
|
||||
<constant>GL_NUM_COMPRESSED_TEXTURE_FORMATS</constant> and
|
||||
<constant>GL_COMPRESSED_TEXTURE_FORMATS</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_TEXTURE_SIZE</constant> or
|
||||
<constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
282
Source/Bind/Specifications/Docs/ES20/glCopyTexImage2D.xml
Normal file
282
Source/Bind/Specifications/Docs/ES20/glCopyTexImage2D.xml
Normal file
|
@ -0,0 +1,282 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCopyTexImage2D">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glCopyTexImage2D</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCopyTexImage2D</refname>
|
||||
<refpurpose>copy pixels into a 2D texture image</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glCopyTexImage2D</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>level</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>internalformat</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>x</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>y</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>width</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>height</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>border</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target texture of the active texture unit.
|
||||
Must be <constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>level</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the level-of-detail number.
|
||||
Level 0 is the base image level.
|
||||
Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>internalformat</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the internal format of the texture.
|
||||
Must be one of the following symbolic constants:
|
||||
<constant>GL_ALPHA</constant>,
|
||||
<constant>GL_LUMINANCE</constant>,
|
||||
<constant>GL_LUMINANCE_ALPHA</constant>,
|
||||
<constant>GL_RGB</constant>, or
|
||||
<constant>GL_RGBA</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>x</parameter></term>
|
||||
<term><parameter>y</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specify the window coordinates of the lower left corner
|
||||
of the rectangular region of pixels to be copied.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>width</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the width of the texture image.
|
||||
All implementations support 2D texture images that are at least 64 texels
|
||||
wide and cube-mapped texture images that are at least 16 texels wide.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>height</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the height of the texture image.
|
||||
All implementations support 2D texture images that are at least 64 texels
|
||||
high and cube-mapped texture images that are at least 16 texels high.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>border</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the width of the border.
|
||||
Must be 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
Texturing maps a portion of a specified texture image
|
||||
onto each graphical primitive for which texturing is
|
||||
active. Texturing is active when the current fragment shader or
|
||||
vertex shader makes use of built-in texture lookup
|
||||
functions.
|
||||
</para>
|
||||
<para>
|
||||
<function>glCopyTexImage2D</function> defines a two-dimensional texture image or cube-map texture image
|
||||
with pixels from the current framebuffer (rather than from
|
||||
client memory, as is the case for <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>).
|
||||
</para>
|
||||
<para>
|
||||
The screen-aligned pixel rectangle with lower left corner at (<parameter>x</parameter>,
|
||||
<parameter>y</parameter>) and with a width of <parameter>width</parameter>
|
||||
and a height of <parameter>height</parameter>
|
||||
defines the texture array
|
||||
at the mipmap level specified by <parameter>level</parameter>.
|
||||
<parameter>internalformat</parameter> specifies the internal format of the texture array.
|
||||
</para>
|
||||
<para>
|
||||
The pixels in the rectangle are processed exactly as if
|
||||
<citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry> had been called with
|
||||
<parameter>format</parameter> set to <constant>GL_RGBA</constant>, but the process stops just after
|
||||
conversion of RGBA values. Subsequent processing is identical to that
|
||||
described for <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
beginning with the clamping of the R, G, B, and A values to the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and then conversion to the texture's internal format for storage in the texel
|
||||
array.
|
||||
</para>
|
||||
<para>
|
||||
The components required for <parameter>internalformat</parameter> must be a subset of
|
||||
those present in the framebuffer's format. For example, a <constant>GL_RGBA</constant>
|
||||
framebuffer can be used to supply components for any <parameter>internalformat</parameter>.
|
||||
However, a <constant>GL_RGB</constant> framebuffer can only be used to supply components for
|
||||
<constant>GL_RGB</constant> or <constant>GL_LUMINANCE</constant> base internal format textures,
|
||||
not <constant>GL_ALPHA</constant>, <constant>GL_LUMINANCE_ALPHA</constant>, or
|
||||
<constant>GL_RGBA</constant> textures.
|
||||
</para>
|
||||
<para>
|
||||
Pixel ordering is such that lower
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">x</mml:mi></mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">y</mml:mi></mml:math></inlineequation>
|
||||
screen coordinates correspond to
|
||||
lower
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">s</mml:mi></mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">t</mml:mi></mml:math></inlineequation>
|
||||
texture coordinates.
|
||||
</para>
|
||||
<para>
|
||||
If any of the pixels within the specified rectangle are outside the framebuffer associated with the current
|
||||
rendering context, then the values obtained for those pixels are undefined.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
A GL implementation may choose to store the texture
|
||||
array at any internal resolution it chooses.
|
||||
</para>
|
||||
<para>
|
||||
An image with height or width of 0 indicates a NULL texture.
|
||||
</para>
|
||||
<para>
|
||||
<function>glCopyTexImage2D</function>
|
||||
specifies a two-dimensional or cube-map texture for the current texture unit,
|
||||
specified with <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>internalformat</parameter> is not an
|
||||
accepted format.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>target</parameter> is one of the six cube map 2D image targets and the width and height parameters are not equal.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> may be generated if <parameter>level</parameter> is greater
|
||||
than
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: log sub 2 max:-->
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
<mml:mo>⁢</mml:mo>
|
||||
<mml:mi mathvariant="italic">max</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">max</mml:mi></mml:math></inlineequation>
|
||||
is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant> when <parameter>target</parameter>
|
||||
is <constant>GL_TEXTURE_2D</constant> or <constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant> when
|
||||
<parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> or <parameter>height</parameter> is less than 0
|
||||
or greater than <constant>GL_MAX_TEXTURE_SIZE</constant> when <parameter>target</parameter>
|
||||
is <constant>GL_TEXTURE_2D</constant> or <constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant> when
|
||||
<parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>border</parameter> is not 0.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
the currently bound framebuffer's format does not contain a superset of
|
||||
the components required by the base format of <parameter>internalformat</parameter>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_FRAMEBUFFER_OPERATION</constant> is generated if
|
||||
the currently bound framebuffer is not framebuffer complete (i.e. the
|
||||
return value from <citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>
|
||||
is not <constant>GL_FRAMEBUFFER_COMPLETE</constant>).
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_TEXTURE_SIZE</constant> or
|
||||
<constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCompressedTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCompressedTexSubImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexSubImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
328
Source/Bind/Specifications/Docs/ES20/glCopyTexSubImage2D.xml
Normal file
328
Source/Bind/Specifications/Docs/ES20/glCopyTexSubImage2D.xml
Normal file
|
@ -0,0 +1,328 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCopyTexSubImage2D">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glCopyTexSubImage2D</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCopyTexSubImage2D</refname>
|
||||
<refpurpose>copy a two-dimensional texture subimage</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glCopyTexSubImage2D</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>level</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>xoffset</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>yoffset</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>x</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>y</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>width</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>height</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<para>
|
||||
</para>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target texture of the active texture unit.
|
||||
Must be <constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>level</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the level-of-detail number.
|
||||
Level 0 is the base image level.
|
||||
Level <emphasis>n</emphasis> is the <emphasis>n</emphasis>th mipmap reduction image.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>xoffset</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a texel offset in the x direction within the texture array.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>yoffset</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a texel offset in the y direction within the texture array.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>x</parameter></term>
|
||||
<term><parameter>y</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specify the window coordinates of the lower left corner
|
||||
of the rectangular region of pixels to be copied.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>width</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the width of the texture subimage.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>height</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the height of the texture subimage.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
Texturing maps a portion of a specified texture image
|
||||
onto each graphical primitive for which texturing is
|
||||
active. Texturing is active when the current fragment shader or
|
||||
vertex shader makes use of built-in texture lookup
|
||||
functions.
|
||||
</para>
|
||||
<para>
|
||||
<function>glCopyTexSubImage2D</function> replaces a rectangular portion of a two-dimensional texture image or
|
||||
cube-map texture image with pixels from the current framebuffer
|
||||
(rather than from client memory, as is the case for <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>).
|
||||
</para>
|
||||
<para>
|
||||
The screen-aligned pixel rectangle with lower left corner at
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: (x, y):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mi mathvariant="italic">x</mml:mi>
|
||||
<mml:mi mathvariant="italic">y</mml:mi>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and with
|
||||
width <parameter>width</parameter> and height <parameter>height</parameter> replaces the portion of the
|
||||
texture array with x indices <parameter>xoffset</parameter> through
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: xoffset + width - 1:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">xoffset</mml:mi>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mi mathvariant="italic">width</mml:mi>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
inclusive, and y indices <parameter>yoffset</parameter> through
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: yoffset + height - 1:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">yoffset</mml:mi>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mi mathvariant="italic">height</mml:mi>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
inclusive, at the mipmap level specified by <parameter>level</parameter>.
|
||||
</para>
|
||||
<para>
|
||||
The pixels in the rectangle are processed exactly as if
|
||||
<citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry> had been called with
|
||||
<parameter>format</parameter> set to <constant>GL_RGBA</constant>, but the process stops just after
|
||||
conversion of RGBA values. Subsequent processing is identical to that
|
||||
described for <citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>,
|
||||
beginning with the clamping of the R, G, B, and A values to the range
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: [0,1]:-->
|
||||
<mml:mfenced open="[" close="]">
|
||||
<mml:mn>0</mml:mn>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
and then conversion to the texture's internal format for storage in the texel
|
||||
array.
|
||||
</para>
|
||||
<para>
|
||||
The destination rectangle in the texture array may not include any texels
|
||||
outside the texture array as it was originally specified.
|
||||
It is not an error to specify a subtexture with zero width or height, but
|
||||
such a specification has no effect.
|
||||
</para>
|
||||
<para>
|
||||
If any of the pixels within the specified rectangle are outside the framebuffer associated with the current
|
||||
rendering context, then the values obtained for those pixels are undefined.
|
||||
</para>
|
||||
<para>
|
||||
No change is made to the <emphasis>internalformat</emphasis>, <emphasis>width</emphasis>, or
|
||||
<emphasis>height</emphasis> parameters of the specified texture
|
||||
array or to texel values outside the specified subregion.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
<function>glCopyTexSubImage2D</function>
|
||||
specifies the two-dimensional or cube-map texture for the current texture unit,
|
||||
specified with <citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>level</parameter> is less than 0.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> may be generated if
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: level > log sub 2(max):-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">level</mml:mi>
|
||||
<mml:mo>></mml:mo>
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
<mml:mo>⁡</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mi mathvariant="italic">max</mml:mi>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">max</mml:mi></mml:math></inlineequation>
|
||||
is the returned value of <constant>GL_MAX_TEXTURE_SIZE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: xoffset < 0:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">xoffset</mml:mi>
|
||||
<mml:mo><</mml:mo>
|
||||
0
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: (xoffset + width) > w:-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">xoffset</mml:mi>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mi mathvariant="italic">width</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
<mml:mo>></mml:mo>
|
||||
<mml:mi mathvariant="italic">w</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: yoffset < 0:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">yoffset</mml:mi>
|
||||
<mml:mo><</mml:mo>
|
||||
0
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
or
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: (yoffset + height) > h:-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">yoffset</mml:mi>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mi mathvariant="italic">height</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
<mml:mo>></mml:mo>
|
||||
<mml:mi mathvariant="italic">h</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">w</mml:mi></mml:math></inlineequation>
|
||||
is the width and
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">h</mml:mi></mml:math></inlineequation>
|
||||
is the height of the texture image being modified.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> or <parameter>height</parameter> is less than 0.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if the texture array has not been
|
||||
defined by a previous <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry> or <citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry> operation.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
the currently bound framebuffer's format does not contain a superset of
|
||||
the components required by the texture's base internal format.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_FRAMEBUFFER_OPERATION</constant> is generated if
|
||||
the currently bound framebuffer is not framebuffer complete (i.e. the
|
||||
return value from <citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>
|
||||
is not <constant>GL_FRAMEBUFFER_COMPLETE</constant>).
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_TEXTURE_SIZE</constant> or
|
||||
<constant>GL_MAX_CUBE_MAP_TEXTURE_SIZE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
117
Source/Bind/Specifications/Docs/ES20/glCreateProgram.xml
Normal file
117
Source/Bind/Specifications/Docs/ES20/glCreateProgram.xml
Normal file
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCreateProgram">
|
||||
<refmeta>
|
||||
<refentrytitle>glCreateProgram</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCreateProgram</refname>
|
||||
<refpurpose>create a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLuint <function>glCreateProgram</function></funcdef>
|
||||
<paramdef><parameter>void</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glCreateProgram</function> creates an empty
|
||||
program object and returns a non-zero value by which it can be
|
||||
referenced. A program object is an object to which shader
|
||||
objects can be attached. This provides a mechanism to specify
|
||||
the shader objects that will be linked to create a program. It
|
||||
also provides a means for checking the compatibility of the
|
||||
shaders that will be used to create a program (for instance,
|
||||
checking the compatibility between a vertex shader and a
|
||||
fragment shader). When no longer needed as part of a program
|
||||
object, shader objects can be detached.</para>
|
||||
|
||||
<para>One or more executables are created in a program object by
|
||||
successfully attaching shader objects to it with
|
||||
<citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>,
|
||||
successfully compiling the shader objects with
|
||||
<citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
and successfully linking the program object with
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>.
|
||||
These executables are made part of current state when
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>
|
||||
is called. Program objects can be deleted by calling
|
||||
<citerefentry><refentrytitle>glDeleteProgram</refentrytitle></citerefentry>.
|
||||
The memory associated with the program object will be deleted
|
||||
when it is no longer part of current rendering state for any
|
||||
context.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>Like texture objects, the name space for
|
||||
program objects may be shared across a set of contexts, as long
|
||||
as the server sides of the contexts share the same address
|
||||
space. If the name space is shared across contexts, any attached
|
||||
objects and the data associated with those attached objects are
|
||||
shared as well.</para>
|
||||
|
||||
<para>Applications are responsible for providing the
|
||||
synchronization across API calls when objects are accessed from
|
||||
different execution threads.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>This function returns 0 if an error occurs creating the program object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with the argument <constant>GL_CURRENT_PROGRAM</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetActiveAttrib</refentrytitle></citerefentry>
|
||||
with a valid program object and the index of an active attribute
|
||||
variable</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>
|
||||
with a valid program object and the index of an active uniform
|
||||
variable</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
|
||||
with a valid program object</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetAttribLocation</refentrytitle></citerefentry>
|
||||
with a valid program object and the name of an attribute
|
||||
variable</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with a valid program object and the parameter to be queried</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetProgramInfoLog</refentrytitle></citerefentry>
|
||||
with a valid program object</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetUniform</refentrytitle></citerefentry>
|
||||
with a valid program object and the location of a uniform
|
||||
variable</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetUniformLocation</refentrytitle></citerefentry>
|
||||
with a valid program object and the name of a uniform
|
||||
variable</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glValidateProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
99
Source/Bind/Specifications/Docs/ES20/glCreateShader.xml
Normal file
99
Source/Bind/Specifications/Docs/ES20/glCreateShader.xml
Normal file
|
@ -0,0 +1,99 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCreateShader">
|
||||
<refmeta>
|
||||
<refentrytitle>glCreateShader</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCreateShader</refname>
|
||||
<refpurpose>create a shader object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLuint <function>glCreateShader</function></funcdef>
|
||||
<paramdef>GLenum <parameter>shaderType</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>shaderType</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the type of shader to be created.
|
||||
Must be either <constant>GL_VERTEX_SHADER</constant>
|
||||
or <constant>GL_FRAGMENT_SHADER</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glCreateShader</function> creates an empty
|
||||
shader object and returns a non-zero value by which it can be
|
||||
referenced. A shader object is used to maintain the source code
|
||||
strings that define a shader. <parameter>shaderType</parameter>
|
||||
indicates the type of shader to be created. Two types of shaders
|
||||
are supported. A shader of type
|
||||
<constant>GL_VERTEX_SHADER</constant> is a shader that is
|
||||
intended to run on the programmable vertex processor. A shader of
|
||||
type <constant>GL_FRAGMENT_SHADER</constant> is a shader that is
|
||||
intended to run on the programmable fragment processor.</para>
|
||||
|
||||
<para>When created, a shader object's
|
||||
<constant>GL_SHADER_TYPE</constant> parameter is set to either
|
||||
<constant>GL_VERTEX_SHADER</constant> or
|
||||
<constant>GL_FRAGMENT_SHADER</constant>, depending on the value
|
||||
of <parameter>shaderType</parameter>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>Like texture objects, the name space for
|
||||
shader objects may be shared across a set of contexts, as long
|
||||
as the server sides of the contexts share the same address
|
||||
space. If the name space is shared across contexts, any attached
|
||||
objects and the data associated with those attached objects are
|
||||
shared as well.</para>
|
||||
|
||||
<para>Applications are responsible for providing the
|
||||
synchronization across API calls when objects are accessed from
|
||||
different execution threads.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>This function returns 0 if an error occurs creating the
|
||||
shader object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>shaderType</parameter> is not an accepted value.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with a valid shader object and the parameter to be queried</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetShaderInfoLog</refentrytitle></citerefentry>
|
||||
with a valid shader object</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetShaderSource</refentrytitle></citerefentry>
|
||||
with a valid shader object</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderBinary</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
90
Source/Bind/Specifications/Docs/ES20/glCullFace.xml
Normal file
90
Source/Bind/Specifications/Docs/ES20/glCullFace.xml
Normal file
|
@ -0,0 +1,90 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glCullFace">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glCullFace</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glCullFace</refname>
|
||||
<refpurpose>specify whether front- or back-facing polygons can be culled</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glCullFace</function></funcdef>
|
||||
<paramdef>GLenum <parameter>mode</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>mode</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies whether front- or back-facing polygons are candidates for culling.
|
||||
Symbolic constants
|
||||
<constant>GL_FRONT</constant>, <constant>GL_BACK</constant>, and <constant>GL_FRONT_AND_BACK</constant> are accepted.
|
||||
The initial value is <constant>GL_BACK</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glCullFace</function> specifies whether front- or back-facing polygons are culled
|
||||
(as specified by <emphasis>mode</emphasis>) when polygon culling is enabled. Polygon
|
||||
culling is initially disabled.
|
||||
To enable and disable polygon culling, call the
|
||||
<citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> commands
|
||||
with the argument <constant>GL_CULL_FACE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glFrontFace</refentrytitle></citerefentry> specifies which of the clockwise and counterclockwise polygons
|
||||
are front-facing and back-facing.
|
||||
See <citerefentry><refentrytitle>glFrontFace</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If <parameter>mode</parameter> is <constant>GL_FRONT_AND_BACK</constant>, no polygons are drawn, but other
|
||||
primitives such as points and lines are drawn.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not an accepted value.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument <constant>GL_CULL_FACE</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_CULL_FACE_MODE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFrontFace</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDeleteBuffers">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDeleteBuffers</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -55,7 +51,7 @@
|
|||
After a buffer object is deleted, it has no contents,
|
||||
and its name is free for reuse (for example by <citerefentry><refentrytitle>glGenBuffers</refentrytitle></citerefentry>).
|
||||
If a buffer object that is currently bound is deleted, the binding reverts
|
||||
to 0 (the absence of any buffer object).
|
||||
to 0 (the absence of any buffer object, which reverts to client memory usage).
|
||||
</para>
|
||||
<para>
|
||||
<function>glDeleteBuffers</function> silently ignores 0's and names that do not correspond to
|
||||
|
@ -76,14 +72,13 @@
|
|||
<para>
|
||||
<citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenBuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
<citerefentry><refentrytitle>glIsBuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
|
@ -0,0 +1,86 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDeleteFramebuffers">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDeleteFramebuffers</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDeleteFramebuffers</refname>
|
||||
<refpurpose>delete named framebuffer objects</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDeleteFramebuffers</function></funcdef>
|
||||
<paramdef>GLsizei <parameter>n</parameter></paramdef>
|
||||
<paramdef>const GLuint * <parameter>framebuffers</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>n</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of framebuffer objects to be deleted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>framebuffers</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies an array of framebuffer objects to be deleted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glDeleteFramebuffers</function> deletes <parameter>n</parameter> framebuffer objects named by the elements of the array <parameter>framebuffers</parameter>.
|
||||
After a framebuffer object is deleted, it has no attachments,
|
||||
and its name is free for reuse (for example by <citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>).
|
||||
If a framebuffer object that is currently bound is deleted, the binding reverts
|
||||
to 0 (the window-system-provided framebuffer).
|
||||
</para>
|
||||
<para>
|
||||
<function>glDeleteFramebuffers</function> silently ignores 0's and names that do not correspond to
|
||||
existing framebuffer objects.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>n</parameter> is negative.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsFramebuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsFramebuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
85
Source/Bind/Specifications/Docs/ES20/glDeleteProgram.xml
Normal file
85
Source/Bind/Specifications/Docs/ES20/glDeleteProgram.xml
Normal file
|
@ -0,0 +1,85 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDeleteProgram">
|
||||
<refmeta>
|
||||
<refentrytitle>glDeleteProgram</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDeleteProgram</refname>
|
||||
<refpurpose>delete a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDeleteProgram</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to be
|
||||
deleted.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glDeleteProgram</function> frees the memory and
|
||||
invalidates the name associated with the program object
|
||||
specified by <parameter>program.</parameter> This command
|
||||
effectively undoes the effects of a call to
|
||||
<citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>.</para>
|
||||
|
||||
<para>If a program object is in use as part of current rendering
|
||||
state, it will be flagged for deletion, but it will not be
|
||||
deleted until it is no longer part of current state for any
|
||||
rendering context. If a program object to be deleted has shader
|
||||
objects attached to it, those shader objects will be
|
||||
automatically detached but not deleted unless they have already
|
||||
been flagged for deletion by a previous call to
|
||||
<citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>.
|
||||
A value of 0 for <parameter>program</parameter> will be silently
|
||||
ignored.</para>
|
||||
|
||||
<para>To determine whether a program object has been flagged for
|
||||
deletion, call
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and
|
||||
<constant>GL_DELETE_STATUS</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_CURRENT_PROGRAM</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and
|
||||
<constant>GL_DELETE_STATUS</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -0,0 +1,93 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDeleteRenderbuffers">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDeleteRenderbuffers</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDeleteRenderbuffers</refname>
|
||||
<refpurpose>delete named renderbuffer objects</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDeleteRenderbuffers</function></funcdef>
|
||||
<paramdef>GLsizei <parameter>n</parameter></paramdef>
|
||||
<paramdef>const GLuint * <parameter>renderbuffers</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>n</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of renderbuffer objects to be deleted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>renderbuffers</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies an array of renderbuffer objects to be deleted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glDeleteRenderbuffers</function> deletes <parameter>n</parameter> renderbuffer objects named by the elements of the array <parameter>renderbuffers</parameter>.
|
||||
After a renderbuffer object is deleted, it has no contents,
|
||||
and its name is free for reuse (for example by <citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>).
|
||||
</para>
|
||||
<para>
|
||||
If a renderbuffer object that is currently bound is deleted, the binding reverts
|
||||
to 0 (the absence of any renderbuffer object). Additionally, special care
|
||||
must be taken when deleting a renderbuffer object if the image of the renderbuffer
|
||||
is attached to a framebuffer object. In this case, if the deleted renderbuffer object is
|
||||
attached to the currently bound framebuffer object, it is
|
||||
automatically detached. However, attachments to any other framebuffer objects are the
|
||||
responsibility of the application.
|
||||
</para>
|
||||
<para>
|
||||
<function>glDeleteRenderbuffers</function> silently ignores 0's and names that do not correspond to
|
||||
existing renderbuffer objects.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>n</parameter> is negative.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsRenderbuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsRenderbuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
81
Source/Bind/Specifications/Docs/ES20/glDeleteShader.xml
Normal file
81
Source/Bind/Specifications/Docs/ES20/glDeleteShader.xml
Normal file
|
@ -0,0 +1,81 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDeleteShader">
|
||||
<refmeta>
|
||||
<refentrytitle>glDeleteShader</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDeleteShader</refname>
|
||||
<refpurpose>delete a shader object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDeleteShader</function></funcdef>
|
||||
<paramdef>GLuint <parameter>shader</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>shader</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the shader object to be deleted.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glDeleteShader</function> frees the memory and
|
||||
invalidates the name associated with the shader object specified
|
||||
by <parameter>shader</parameter>. This command effectively
|
||||
undoes the effects of a call to
|
||||
<citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>.</para>
|
||||
|
||||
<para>If a shader object to be deleted is attached to a program
|
||||
object, it will be flagged for deletion, but it will not be
|
||||
deleted until it is no longer attached to any program object,
|
||||
for any rendering context (i.e., it must be detached from
|
||||
wherever it was attached before it will be deleted). A value of
|
||||
0 for <parameter>shader</parameter> will be silently
|
||||
ignored.</para>
|
||||
|
||||
<para>To determine whether an object has been flagged for
|
||||
deletion, call
|
||||
<citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>shader</parameter> and
|
||||
<constant>GL_DELETE_STATUS</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>shader</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
|
||||
with the program object to be queried</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>shader</parameter> and
|
||||
<constant>GL_DELETE_STATUS</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
86
Source/Bind/Specifications/Docs/ES20/glDeleteTextures.xml
Normal file
86
Source/Bind/Specifications/Docs/ES20/glDeleteTextures.xml
Normal file
|
@ -0,0 +1,86 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDeleteTextures">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDeleteTextures</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDeleteTextures</refname>
|
||||
<refpurpose>delete named textures</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDeleteTextures</function></funcdef>
|
||||
<paramdef>GLsizei <parameter>n</parameter></paramdef>
|
||||
<paramdef>const GLuint * <parameter>textures</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>n</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of textures to be deleted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>textures</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies an array of textures to be deleted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glDeleteTextures</function> deletes <parameter>n</parameter> textures named by the elements of the array <parameter>textures</parameter>.
|
||||
After a texture is deleted, it has no contents or dimensionality,
|
||||
and its name is free for reuse (for example by <citerefentry><refentrytitle>glGenTextures</refentrytitle></citerefentry>).
|
||||
If a texture that is currently bound is deleted, the binding reverts
|
||||
to 0 (the default texture).
|
||||
</para>
|
||||
<para>
|
||||
<function>glDeleteTextures</function> silently ignores 0's and names that do not correspond to
|
||||
existing textures.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>n</parameter> is negative.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsTexture</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenTextures</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsTexture</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDepthFunc">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDepthFunc</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -131,16 +127,14 @@
|
|||
</variablelist>
|
||||
<para>
|
||||
The initial value of <parameter>func</parameter> is <constant>GL_LESS</constant>.
|
||||
Initially, depth testing is disabled. If depth testing is disabled or if no
|
||||
depth buffer exists, it is as if the depth test always passes.
|
||||
Initially, depth testing is disabled. If depth testing is disabled or no depth
|
||||
buffer exists, it is as if the depth test always passes.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
Even if the depth buffer exists and the depth mask is non-zero, the
|
||||
depth buffer is not updated if the depth test is disabled. In order to
|
||||
unconditionally write to the depth buffer, the depth test should be enabled
|
||||
and set to <constant>GL_ALWAYS</constant>.
|
||||
depth buffer is not updated if the depth test is disabled.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
|
@ -158,17 +152,16 @@
|
|||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glDepthRange</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDepthRangef</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006 Silicon Graphics, Inc.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This document is licensed under the SGI Free Software B License.
|
||||
For details, see
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
73
Source/Bind/Specifications/Docs/ES20/glDepthMask.xml
Normal file
73
Source/Bind/Specifications/Docs/ES20/glDepthMask.xml
Normal file
|
@ -0,0 +1,73 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDepthMask">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDepthMask</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDepthMask</refname>
|
||||
<refpurpose>enable or disable writing into the depth buffer</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDepthMask</function></funcdef>
|
||||
<paramdef>GLboolean <parameter>flag</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>flag</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies whether the depth buffer is enabled for writing.
|
||||
If <parameter>flag</parameter> is <constant>GL_FALSE</constant>,
|
||||
depth buffer writing is disabled.
|
||||
Otherwise, it is enabled.
|
||||
Initially, depth buffer writing is enabled.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glDepthMask</function> specifies whether the depth buffer is enabled for writing.
|
||||
If <parameter>flag</parameter> is <constant>GL_FALSE</constant>,
|
||||
depth buffer writing is disabled.
|
||||
Otherwise, it is enabled.
|
||||
Initially, depth buffer writing is enabled.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_WRITEMASK</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glColorMask</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDepthRangef</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glStencilMask</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
121
Source/Bind/Specifications/Docs/ES20/glDepthRangef.xml
Normal file
121
Source/Bind/Specifications/Docs/ES20/glDepthRangef.xml
Normal file
|
@ -0,0 +1,121 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDepthRangef">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDepthRangef</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDepthRangef</refname>
|
||||
<refpurpose>specify mapping of depth values from normalized device coordinates to window coordinates</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDepthRangef</function></funcdef>
|
||||
<paramdef>GLclampf <parameter>nearVal</parameter></paramdef>
|
||||
<paramdef>GLclampf <parameter>farVal</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>nearVal</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the mapping of the near clipping plane to window coordinates.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>farVal</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the mapping of the far clipping plane to window coordinates.
|
||||
The initial value is 1.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
After clipping and division by <emphasis>w</emphasis>,
|
||||
depth coordinates range from
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: -1:-->
|
||||
<mml:mn>-1</mml:mn>
|
||||
</mml:math></inlineequation>
|
||||
to 1,
|
||||
corresponding to the near and far clipping planes.
|
||||
<function>glDepthRangef</function> specifies a linear mapping of the normalized depth coordinates
|
||||
in this range to window depth coordinates.
|
||||
Regardless of the actual depth buffer implementation,
|
||||
window coordinate depth values are treated as though they range
|
||||
from 0 through 1 (like color components).
|
||||
Thus,
|
||||
the values accepted by <function>glDepthRangef</function> are both clamped to this range
|
||||
before they are accepted.
|
||||
</para>
|
||||
<para>
|
||||
The setting of (0,1) maps the near plane to 0 and
|
||||
the far plane to 1.
|
||||
With this mapping,
|
||||
the depth buffer range is fully utilized.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
It is not necessary that <parameter>nearVal</parameter> be less than <parameter>farVal</parameter>.
|
||||
Reverse mappings such as
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: nearVal = 1:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">nearVal</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mn>1</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: farVal = 0:-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">farVal</mml:mi>
|
||||
<mml:mo>=</mml:mo>
|
||||
<mml:mn>0</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
are acceptable.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_DEPTH_RANGE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glViewport</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
91
Source/Bind/Specifications/Docs/ES20/glDetachShader.xml
Normal file
91
Source/Bind/Specifications/Docs/ES20/glDetachShader.xml
Normal file
|
@ -0,0 +1,91 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDetachShader">
|
||||
<refmeta>
|
||||
<refentrytitle>glDetachShader</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDetachShader</refname>
|
||||
<refpurpose>detach a shader object from a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDetachShader</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>shader</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object from which to
|
||||
detach the shader object.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>shader</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the shader object to be
|
||||
detached.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glDetachShader</function> detaches the shader
|
||||
object specified by <parameter>shader</parameter> from the
|
||||
program object specified by <parameter>program</parameter>. This
|
||||
command can be used to undo the effect of the command
|
||||
<citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>.</para>
|
||||
|
||||
<para>If <parameter>shader</parameter> has already been flagged
|
||||
for deletion by a call to
|
||||
<citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>
|
||||
and it is not attached to any other program object, it will be
|
||||
deleted after it has been detached.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if either
|
||||
<parameter>program</parameter> or <parameter>shader</parameter>
|
||||
is a value that was not generated by OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>shader</parameter> is not a shader object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>shader</parameter> is not attached to
|
||||
<parameter>program</parameter>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
|
||||
with the handle of a valid program object</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>shader</parameter> and
|
||||
<constant>GL_DELETE_STATUS</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
130
Source/Bind/Specifications/Docs/ES20/glDrawArrays.xml
Normal file
130
Source/Bind/Specifications/Docs/ES20/glDrawArrays.xml
Normal file
|
@ -0,0 +1,130 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDrawArrays">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDrawArrays</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDrawArrays</refname>
|
||||
<refpurpose>render primitives from array data</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDrawArrays</function></funcdef>
|
||||
<paramdef>GLenum <parameter>mode</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>first</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>count</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>mode</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies what kind of primitives to render.
|
||||
Symbolic constants
|
||||
<constant>GL_POINTS</constant>,
|
||||
<constant>GL_LINE_STRIP</constant>,
|
||||
<constant>GL_LINE_LOOP</constant>,
|
||||
<constant>GL_LINES</constant>,
|
||||
<constant>GL_TRIANGLE_STRIP</constant>,
|
||||
<constant>GL_TRIANGLE_FAN</constant>, and
|
||||
<constant>GL_TRIANGLES</constant> are accepted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>first</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the starting index in the enabled arrays.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>count</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of indices to be rendered.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glDrawArrays</function> specifies multiple geometric primitives
|
||||
with very few subroutine calls. Instead of calling a GL procedure
|
||||
to pass each individual vertex attribute, you can use
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>
|
||||
to prespecify separate arrays of vertices, normals, and colors and use them to
|
||||
construct a sequence of primitives with a single
|
||||
call to <function>glDrawArrays</function>.
|
||||
</para>
|
||||
<para>
|
||||
When <function>glDrawArrays</function> is called, it uses <parameter>count</parameter> sequential elements from each
|
||||
enabled array to construct a sequence of geometric primitives,
|
||||
beginning with element <parameter>first</parameter>. <parameter>mode</parameter> specifies what kind of
|
||||
primitives are constructed and how the array elements
|
||||
construct those primitives.
|
||||
</para>
|
||||
<para>
|
||||
To enable and disable a generic vertex attribute array, call
|
||||
<citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>
|
||||
and
|
||||
<citerefentry><refentrytitle>glDisableVertexAttribArray</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If the current program object, as set by
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>,
|
||||
is invalid, rendering results are undefined. However, no error is generated
|
||||
for this case.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not an accepted value.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> is negative.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_FRAMEBUFFER_OPERATION</constant> is generated if
|
||||
the currently bound framebuffer is not framebuffer complete (i.e. the
|
||||
return value from <citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>
|
||||
is not <constant>GL_FRAMEBUFFER_COMPLETE</constant>).
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDisableVertexAttribArray</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
144
Source/Bind/Specifications/Docs/ES20/glDrawElements.xml
Normal file
144
Source/Bind/Specifications/Docs/ES20/glDrawElements.xml
Normal file
|
@ -0,0 +1,144 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glDrawElements">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glDrawElements</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glDrawElements</refname>
|
||||
<refpurpose>render primitives from array data</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDrawElements</function></funcdef>
|
||||
<paramdef>GLenum <parameter>mode</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>count</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>type</parameter></paramdef>
|
||||
<paramdef>const GLvoid * <parameter>indices</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>mode</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies what kind of primitives to render.
|
||||
Symbolic constants
|
||||
<constant>GL_POINTS</constant>,
|
||||
<constant>GL_LINE_STRIP</constant>,
|
||||
<constant>GL_LINE_LOOP</constant>,
|
||||
<constant>GL_LINES</constant>,
|
||||
<constant>GL_TRIANGLE_STRIP</constant>,
|
||||
<constant>GL_TRIANGLE_FAN</constant>, and
|
||||
<constant>GL_TRIANGLES</constant> are accepted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>count</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of elements to be rendered.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>type</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the type of the values in <parameter>indices</parameter>. Must be
|
||||
<constant>GL_UNSIGNED_BYTE</constant> or <constant>GL_UNSIGNED_SHORT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>indices</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a pointer to the location where the indices are stored.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glDrawElements</function> specifies multiple geometric primitives
|
||||
with very few subroutine calls. Instead of calling a GL function
|
||||
to pass each vertex attribute, you can use
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>
|
||||
to prespecify separate arrays of vertex attributes and use them to
|
||||
construct a sequence of primitives with a single
|
||||
call to <function>glDrawElements</function>.
|
||||
</para>
|
||||
<para>
|
||||
When <function>glDrawElements</function> is called, it uses <parameter>count</parameter> sequential elements from an
|
||||
enabled array, starting at <parameter>indices</parameter> to construct a sequence of
|
||||
geometric primitives. <parameter>mode</parameter> specifies what kind of primitives are
|
||||
constructed and how the array elements construct these primitives. If
|
||||
more than one array is enabled, each is used.
|
||||
</para>
|
||||
<para>
|
||||
To enable and disable a generic vertex attribute array, call
|
||||
<citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>
|
||||
and
|
||||
<citerefentry><refentrytitle>glDisableVertexAttribArray</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If the current program object, as set by
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>,
|
||||
is invalid, rendering results are undefined. However, no error is generated
|
||||
for this case.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>mode</parameter> is not an accepted value.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>type</parameter> is not
|
||||
<constant>GL_UNSIGNED_BYTE</constant> or <constant>GL_UNSIGNED_SHORT</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>count</parameter> is negative.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_FRAMEBUFFER_OPERATION</constant> is generated if
|
||||
the currently bound framebuffer is not framebuffer complete (i.e. the
|
||||
return value from <citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>
|
||||
is not <constant>GL_FRAMEBUFFER_COMPLETE</constant>).
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDisableVertexAttribArray</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
209
Source/Bind/Specifications/Docs/ES20/glEnable.xml
Normal file
209
Source/Bind/Specifications/Docs/ES20/glEnable.xml
Normal file
|
@ -0,0 +1,209 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glEnable">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glEnable</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glEnable</refname>
|
||||
<refpurpose>enable or disable server-side GL capabilities</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glEnable</function></funcdef>
|
||||
<paramdef>GLenum <parameter>cap</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>cap</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a symbolic constant indicating a GL capability.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDisable</function></funcdef>
|
||||
<paramdef>GLenum <parameter>cap</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters2"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>cap</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a symbolic constant indicating a GL capability.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glEnable</function> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> enable and disable various capabilities.
|
||||
Use <citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> or <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> to determine the current setting
|
||||
of any capability. The initial value for each capability with the
|
||||
exception of <constant>GL_DITHER</constant> is <constant>GL_FALSE</constant>. The initial value for
|
||||
<constant>GL_DITHER</constant> is <constant>GL_TRUE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
Both <function>glEnable</function> and <citerefentry><refentrytitle>glDisable</refentrytitle></citerefentry> take a single argument, <parameter>cap</parameter>,
|
||||
which can assume one of the following values:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_BLEND</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled,
|
||||
blend the computed fragment color values with the values in the color
|
||||
buffers. See <citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_CULL_FACE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled,
|
||||
cull polygons based on their winding in window coordinates.
|
||||
See <citerefentry><refentrytitle>glCullFace</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_DEPTH_TEST</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled,
|
||||
do depth comparisons and update the depth buffer. Note that even if
|
||||
the depth buffer exists and the depth mask is non-zero, the
|
||||
depth buffer is not updated if the depth test is disabled. See
|
||||
<citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry> and
|
||||
<citerefentry><refentrytitle>glDepthRangef</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_DITHER</constant> </term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled,
|
||||
dither color components or indices before they are written to the
|
||||
color buffer.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_POLYGON_OFFSET_FILL</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled, an offset is added to depth values of a polygon's
|
||||
fragments produced by rasterization.
|
||||
See <citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_SAMPLE_ALPHA_TO_COVERAGE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled,
|
||||
compute a temporary coverage value where each bit is determined by the
|
||||
alpha value at the corresponding sample location. The temporary coverage
|
||||
value is then ANDed with the fragment coverage value.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_SAMPLE_COVERAGE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled,
|
||||
the fragment's coverage is ANDed with the temporary coverage value. If
|
||||
<constant>GL_SAMPLE_COVERAGE_INVERT</constant> is set to <constant>GL_TRUE</constant>, invert the coverage
|
||||
value.
|
||||
See <citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_SCISSOR_TEST</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled,
|
||||
discard fragments that are outside the scissor rectangle.
|
||||
See <citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_STENCIL_TEST</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If enabled,
|
||||
do stencil testing and update the stencil buffer.
|
||||
See <citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry> and <citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>cap</parameter> is not one of the values
|
||||
listed previously.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glActiveTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCullFace</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDepthRangef</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLineWidth</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -0,0 +1,86 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glEnableVertexAttribArray">
|
||||
<refmeta>
|
||||
<refentrytitle>glEnableVertexAttribArray</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refdescriptor>glEnableVertexAttribArray</refdescriptor>
|
||||
<refname>glEnableVertexAttribArray</refname>
|
||||
<refname>glDisableVertexAttribArray</refname>
|
||||
<refpurpose>enable or disable a generic vertex attribute array</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glEnableVertexAttribArray</function></funcdef>
|
||||
<paramdef>GLuint <parameter>index</parameter></paramdef>
|
||||
</funcprototype>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glDisableVertexAttribArray</function></funcdef>
|
||||
<paramdef>GLuint <parameter>index</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>index</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the index of the generic vertex
|
||||
attribute to be enabled or disabled.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glEnableVertexAttribArray</function> enables the
|
||||
generic vertex attribute array specified by
|
||||
<parameter>index</parameter>.
|
||||
<function>glDisableVertexAttribArray</function> disables the
|
||||
generic vertex attribute array specified by
|
||||
<parameter>index</parameter>. By default, all client-side
|
||||
capabilities are disabled, including all generic vertex
|
||||
attribute arrays. If enabled, the values in the generic vertex
|
||||
attribute array will be accessed and used for rendering when
|
||||
calls are made to vertex array commands such as
|
||||
<citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>
|
||||
or
|
||||
<citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>index</parameter> is greater than or equal to
|
||||
<constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_VERTEX_ATTRIBS</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetVertexAttrib</refentrytitle></citerefentry>
|
||||
with arguments <parameter>index</parameter> and
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_ENABLED</constant>
|
||||
<parameter></parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetVertexAttribPointerv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>index</parameter> and
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_POINTER</constant></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDrawArrays</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDrawElements</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttrib</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glFinish">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glFinish</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -47,12 +43,11 @@
|
|||
<citerefentry><refentrytitle>glFlush</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006 Silicon Graphics, Inc.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This document is licensed under the SGI Free Software B License.
|
||||
For details, see
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glFlush">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glFlush</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -61,12 +57,11 @@
|
|||
<citerefentry><refentrytitle>glFinish</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006 Silicon Graphics, Inc.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This document is licensed under the SGI Free Software B License.
|
||||
For details, see
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
|
@ -0,0 +1,141 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glFramebufferRenderbuffer">
|
||||
<refmeta>
|
||||
<refentrytitle>glFramebufferRenderbuffer</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glFramebufferRenderbuffer</refname>
|
||||
<refpurpose>attach a renderbuffer object to a framebuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glFramebufferRenderbuffer</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>attachment</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>renderbuffertarget</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>renderbuffer</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the framebuffer target. The symbolic constant must be
|
||||
<constant>GL_FRAMEBUFFER</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>attachment</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the attachment point to which
|
||||
<parameter>renderbuffer</parameter> should be attached. Must be one of the
|
||||
following symbolic constants:
|
||||
<constant>GL_COLOR_ATTACHMENT0</constant>,
|
||||
<constant>GL_DEPTH_ATTACHMENT</constant>, or
|
||||
<constant>GL_STENCIL_ATTACHMENT</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>renderbuffertarget</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the renderbuffer target. The symbolic constant must be
|
||||
<constant>GL_RENDERBUFFER</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>renderbuffer</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the renderbuffer object that is to be attached.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glFramebufferRenderbuffer</function> attaches the
|
||||
renderbuffer specified by <parameter>renderbuffer</parameter> as
|
||||
one of the logical buffers of the currently bound framebuffer object.
|
||||
<parameter>attachment</parameter> specifies whether the renderbuffer
|
||||
should be attached to the framebuffer object's color, depth, or
|
||||
stencil buffer. A renderbuffer may not be attached to the default
|
||||
framebuffer object name 0.</para>
|
||||
|
||||
<para>If <parameter>renderbuffer</parameter> is not 0, the value of
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> for the
|
||||
specified attachment point is set to <constant>GL_RENDERBUFFER</constant>
|
||||
and the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>
|
||||
is set to <parameter>renderbuffer</parameter>.
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</constant> and
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</constant> are
|
||||
set to the default values 0 and <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
respectively. Any previous attachment to the <parameter>attachment</parameter>
|
||||
logical buffer of the currently bound framebuffer object is broken.</para>
|
||||
|
||||
<para>If <parameter>renderbuffer</parameter> is 0, the current image, if any, attached to
|
||||
the <parameter>attachment</parameter> logical buffer of the currently bound
|
||||
framebuffer object is detached. The value of
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> is set to
|
||||
<constant>GL_NONE</constant>. The value of
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant> is set to 0.
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</constant> and
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</constant> are
|
||||
set to the default values 0 and <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
respectively.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If a renderbuffer object is deleted while its image is attached to the currently
|
||||
bound framebuffer, then it is as if <function>glFramebufferRenderbuffer</function>
|
||||
had been called with a <parameter>renderbuffer</parameter> of 0 for the attachment
|
||||
point to which this image was attached in the currently bound framebuffer object.
|
||||
In other words, the renderbuffer image is detached from the currently bound
|
||||
framebuffer. Note that the renderbuffer image is specifically <emphasis>not</emphasis>
|
||||
detached from any non-bound framebuffers. Detaching the image from any non-bound
|
||||
framebuffers is the responsibility of the application.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>target</parameter> is not <constant>GL_FRAMEBUFFER</constant>.</para>
|
||||
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>renderbuffertarget</parameter> is not <constant>GL_RENDERBUFFER</constant> and
|
||||
<parameter>renderbuffer</parameter> is not 0.</para>
|
||||
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>attachment</parameter> is not an accepted attachment point.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
the default framebuffer object name 0 is bound.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>renderbuffer</parameter> is neither 0 nor the name of an existing
|
||||
renderbuffer object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetFramebufferAttachmentParameteriv</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBindRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteFramebuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteRenderbuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFramebufferTexture2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetFramebufferAttachmentParameteriv</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glRenderbufferStorage</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
182
Source/Bind/Specifications/Docs/ES20/glFramebufferTexture2D.xml
Normal file
182
Source/Bind/Specifications/Docs/ES20/glFramebufferTexture2D.xml
Normal file
|
@ -0,0 +1,182 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glFramebufferTexture2D">
|
||||
<refmeta>
|
||||
<refentrytitle>glFramebufferTexture2D</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glFramebufferTexture2D</refname>
|
||||
<refpurpose>attach a texture image to a framebuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glFramebufferTexture2D</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>attachment</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>textarget</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>texture</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>level</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the framebuffer target. The symbolic constant must be
|
||||
<constant>GL_FRAMEBUFFER</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>attachment</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the attachment point to which an image from
|
||||
<parameter>texture</parameter> should be attached. Must be one of the
|
||||
following symbolic constants:
|
||||
<constant>GL_COLOR_ATTACHMENT0</constant>,
|
||||
<constant>GL_DEPTH_ATTACHMENT</constant>, or
|
||||
<constant>GL_STENCIL_ATTACHMENT</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>textarget</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the texture target. Must be one of the
|
||||
following symbolic constants:
|
||||
<constant>GL_TEXTURE_2D</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</constant>,
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z</constant>, or
|
||||
<constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>texture</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the texture object whose image is to be attached.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>level</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the mipmap level of the texture image to be attached,
|
||||
which must be 0.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glFramebufferTexture2D</function> attaches the
|
||||
texture image specified by <parameter>texture</parameter> and
|
||||
<parameter>level</parameter> as
|
||||
one of the logical buffers of the currently bound framebuffer object.
|
||||
<parameter>attachment</parameter> specifies whether the texture image
|
||||
should be attached to the framebuffer object's color, depth, or
|
||||
stencil buffer. A texture image may not be attached to the default
|
||||
framebuffer object name 0.</para>
|
||||
|
||||
<para>If <parameter>texture</parameter> is not 0, the value of
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> for the
|
||||
specified attachment point is set to <constant>GL_TEXTURE</constant>,
|
||||
the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>
|
||||
is set to <parameter>texture</parameter>, and the value of
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</constant> is set to
|
||||
<parameter>level</parameter>. If <parameter>texture</parameter> is a cube map
|
||||
texture, the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</constant>
|
||||
is set to <parameter>textarget</parameter>; otherwise it is set to the default value
|
||||
<constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>. Any previous attachment to the
|
||||
<parameter>attachment</parameter> logical buffer of the currently bound framebuffer
|
||||
object is broken.</para>
|
||||
|
||||
<para>If <parameter>texture</parameter> is 0, the current image, if any, attached to
|
||||
the <parameter>attachment</parameter> logical buffer of the currently bound
|
||||
framebuffer object is detached. The value of
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> is set to
|
||||
<constant>GL_NONE</constant>. The value of
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant> is set to 0.
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</constant> and
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</constant> are
|
||||
set to the default values 0 and <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>,
|
||||
respectively.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
Special precautions need to be taken to avoid attaching a texture image to the
|
||||
currently bound framebuffer while the texture object is currently bound and
|
||||
potentially sampled by the current vertex or fragment shader. Doing so could lead to
|
||||
the creation of a "feedback loop" between the writing of pixels by rendering operations
|
||||
and the simultaneous reading of those same pixels when used as texels in the
|
||||
currently bound texture. In this scenario, the framebuffer will be considered
|
||||
framebuffer complete, but the values of fragments rendered while in this state will
|
||||
be undefined. The values of texture samples may be undefined as well.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
If a texture object is deleted while its image is attached to the currently
|
||||
bound framebuffer, then it is as if <function>glFramebufferTexture2D</function>
|
||||
had been called with a <parameter>texture</parameter> of 0 for the attachment
|
||||
point to which this image was attached in the currently bound framebuffer object.
|
||||
In other words, the texture image is detached from the currently bound
|
||||
framebuffer. Note that the texture image is specifically <emphasis>not</emphasis>
|
||||
detached from any non-bound framebuffers. Detaching the image from any non-bound
|
||||
framebuffers is the responsibility of the application.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>target</parameter> is not <constant>GL_FRAMEBUFFER</constant>.</para>
|
||||
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>textarget</parameter> is not an accepted texture target and
|
||||
<parameter>texture</parameter> is not 0.</para>
|
||||
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>attachment</parameter> is not an accepted attachment point.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>level</parameter> is not 0 and
|
||||
<parameter>texture</parameter> is not 0.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
the default framebuffer object name 0 is bound.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>texture</parameter> is neither 0 nor the name of an existing
|
||||
texture object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>texture</parameter> is the name of an existing two-dimensional
|
||||
texture object but <parameter>textarget</parameter> is not
|
||||
<constant>GL_TEXTURE_2D</constant> or if <parameter>texture</parameter> is
|
||||
the name of an existing cube map texture object but <parameter>textarget</parameter>
|
||||
is <constant>GL_TEXTURE_2D</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetFramebufferAttachmentParameteriv</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteFramebuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteTextures</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFramebufferRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenerateMipmap</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetFramebufferAttachmentParameteriv</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glFrontFace">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glFrontFace</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -28,6 +24,7 @@
|
|||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
|
@ -84,15 +81,14 @@
|
|||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glCullFace</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCullFace</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006 Silicon Graphics, Inc.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This document is licensed under the SGI Free Software B License.
|
||||
For details, see
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGenBuffers">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGenBuffers</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -83,11 +79,10 @@
|
|||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
90
Source/Bind/Specifications/Docs/ES20/glGenFramebuffers.xml
Normal file
90
Source/Bind/Specifications/Docs/ES20/glGenFramebuffers.xml
Normal file
|
@ -0,0 +1,90 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGenFramebuffers">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGenFramebuffers</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGenFramebuffers</refname>
|
||||
<refpurpose>generate framebuffer object names</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGenFramebuffers</function></funcdef>
|
||||
<paramdef>GLsizei <parameter>n</parameter></paramdef>
|
||||
<paramdef>GLuint * <parameter>framebuffers</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>n</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of framebuffer object names to be generated.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>framebuffers</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies an array in which the generated framebuffer object names are stored.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glGenFramebuffers</function> returns <parameter>n</parameter> framebuffer object names in <parameter>framebuffers</parameter>.
|
||||
There is no guarantee that the names form a contiguous set of integers;
|
||||
however, it is guaranteed that none of the returned names was in use
|
||||
immediately before the call to <function>glGenFramebuffers</function>.
|
||||
</para>
|
||||
<para>
|
||||
Framebuffer object names returned by a call to <function>glGenFramebuffers</function> are not returned by
|
||||
subsequent calls, unless they are first deleted with
|
||||
<citerefentry><refentrytitle>glDeleteFramebuffers</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
<para>
|
||||
No framebuffer objects are associated with the returned framebuffer object names until they are first bound by calling
|
||||
<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>n</parameter> is negative.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsFramebuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteFramebuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsFramebuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
90
Source/Bind/Specifications/Docs/ES20/glGenRenderbuffers.xml
Normal file
90
Source/Bind/Specifications/Docs/ES20/glGenRenderbuffers.xml
Normal file
|
@ -0,0 +1,90 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGenRenderbuffers">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGenRenderbuffers</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGenRenderbuffers</refname>
|
||||
<refpurpose>generate renderbuffer object names</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGenRenderbuffers</function></funcdef>
|
||||
<paramdef>GLsizei <parameter>n</parameter></paramdef>
|
||||
<paramdef>GLuint * <parameter>renderbuffers</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>n</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the number of renderbuffer object names to be generated.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>renderbuffers</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies an array in which the generated renderbuffer object names are stored.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glGenRenderbuffers</function> returns <parameter>n</parameter> renderbuffer object names in <parameter>renderbuffers</parameter>.
|
||||
There is no guarantee that the names form a contiguous set of integers;
|
||||
however, it is guaranteed that none of the returned names was in use
|
||||
immediately before the call to <function>glGenRenderbuffers</function>.
|
||||
</para>
|
||||
<para>
|
||||
Renderbuffer object names returned by a call to <function>glGenRenderbuffers</function> are not returned by
|
||||
subsequent calls, unless they are first deleted with
|
||||
<citerefentry><refentrytitle>glDeleteRenderbuffers</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
<para>
|
||||
No renderbuffer objects are associated with the returned renderbuffer object names until they are first bound by calling
|
||||
<citerefentry><refentrytitle>glBindRenderbuffer</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>n</parameter> is negative.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsRenderbuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteRenderbuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glIsRenderbuffer</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGenTextures">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGenTextures</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -80,23 +76,19 @@
|
|||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage1D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteTextures</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetTexParameter</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage1D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006 Silicon Graphics, Inc.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This document is licensed under the SGI Free Software B License.
|
||||
For details, see
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
82
Source/Bind/Specifications/Docs/ES20/glGenerateMipmap.xml
Normal file
82
Source/Bind/Specifications/Docs/ES20/glGenerateMipmap.xml
Normal file
|
@ -0,0 +1,82 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGenerateMipmap">
|
||||
<refmeta>
|
||||
<refentrytitle>glGenerateMipmap</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGenerateMipmap</refname>
|
||||
<refpurpose>generate a complete set of mipmaps for a texture object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGenerateMipmap</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the texture target of the active texture unit to which the texture object
|
||||
is bound whose mipmaps will be generated. Must be one of the following
|
||||
symbolic constants: <constant>GL_TEXTURE_2D</constant> or
|
||||
<constant>GL_TEXTURE_CUBE_MAP</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGenerateMipmap</function> computes a complete set
|
||||
of mipmap arrays derived from the zero level array. Array levels up to and
|
||||
including the 1x1 dimension texture image are replaced with the derived arrays,
|
||||
regardless of previous contents. The zero level texture image is left unchanged.</para>
|
||||
|
||||
<para>The internal formats of the derived mipmap arrays all match those of
|
||||
the zero level texture image. The dimensions of the derived arrays are computed by
|
||||
halving the width and height of the zero level texture image, then in turn halving
|
||||
the dimensions of each array level until the 1x1 dimension texture image is
|
||||
reached.</para>
|
||||
|
||||
<para>The contents of the derived arrays are computed by repeated filtered reduction
|
||||
of the zero level array. No particular filter algorithm is required, though a
|
||||
box filter is recommended.
|
||||
<citerefentry><refentrytitle>glHint</refentrytitle></citerefentry> may be called
|
||||
to express a preference for speed or quality of filtering.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>target</parameter> is not <constant>GL_TEXTURE_2D</constant> or
|
||||
<constant>GL_TEXTURE_CUBE_MAP</constant>.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
the texture bound to <parameter>target</parameter> is a cube map, but its
|
||||
six faces do not share indentical widths, heights, formats, and types.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
either the width or height of the zero level array is not a power of two.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
the zero level array is stored in a compressed internal format.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFramebufferTexture2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glHint</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
1147
Source/Bind/Specifications/Docs/ES20/glGet.xml
Normal file
1147
Source/Bind/Specifications/Docs/ES20/glGet.xml
Normal file
File diff suppressed because it is too large
Load diff
194
Source/Bind/Specifications/Docs/ES20/glGetActiveAttrib.xml
Normal file
194
Source/Bind/Specifications/Docs/ES20/glGetActiveAttrib.xml
Normal file
|
@ -0,0 +1,194 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetActiveAttrib">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetActiveAttrib</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetActiveAttrib</refname>
|
||||
<refpurpose>return information about an active attribute variable</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetActiveAttrib</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>index</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>bufSize</parameter></paramdef>
|
||||
<paramdef>GLsizei *<parameter>length</parameter></paramdef>
|
||||
<paramdef>GLint *<parameter>size</parameter></paramdef>
|
||||
<paramdef>GLenum *<parameter>type</parameter></paramdef>
|
||||
<paramdef>GLchar *<parameter>name</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>index</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the index of the attribute variable
|
||||
to be queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>bufSize</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the maximum number of characters
|
||||
OpenGL is allowed to write in the character buffer
|
||||
indicated by <parameter>name</parameter>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>length</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the number of characters actually
|
||||
written by OpenGL in the string indicated by
|
||||
<parameter>name</parameter> (excluding the null
|
||||
terminator) if a value other than
|
||||
<constant>NULL</constant> is passed.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>size</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the size of the attribute
|
||||
variable.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>type</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the data type of the attribute
|
||||
variable.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>name</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns a null terminated string containing
|
||||
the name of the attribute variable.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetActiveAttrib</function> returns information
|
||||
about an active attribute variable in the program object
|
||||
specified by <parameter>program</parameter>. The number of
|
||||
active attributes can be obtained by calling
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with the value <constant>GL_ACTIVE_ATTRIBUTES</constant>. A
|
||||
value of 0 for <parameter>index</parameter> selects the first
|
||||
active attribute variable. Permissible values for
|
||||
<parameter>index</parameter> range from 0 to the number of
|
||||
active attribute variables minus 1.</para>
|
||||
|
||||
<para>Attribute variables have arbitrary names and obtain their values
|
||||
through numbered generic vertex attributes. An attribute
|
||||
variable is considered active
|
||||
if it is determined during the link operation that it may be
|
||||
accessed during program execution. Therefore,
|
||||
<parameter>program</parameter> should have previously been the
|
||||
target of a call to
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
but it is not necessary for it to have been linked
|
||||
successfully.</para>
|
||||
|
||||
<para>The size of the character buffer required to store the
|
||||
longest attribute variable name in
|
||||
<parameter>program</parameter> can be obtained by calling
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with the value
|
||||
<constant>GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</constant>. This value
|
||||
should be used to allocate a buffer of sufficient size to store
|
||||
the returned attribute name. The size of this character buffer
|
||||
is passed in <parameter>bufSize</parameter>, and a pointer to
|
||||
this character buffer is passed in
|
||||
<parameter>name</parameter>.</para>
|
||||
|
||||
<para><function>glGetActiveAttrib</function> returns the name of
|
||||
the attribute variable indicated by
|
||||
<parameter>index</parameter>, storing it in the character buffer
|
||||
specified by <parameter>name</parameter>. The string returned
|
||||
will be null terminated. The actual number of characters written
|
||||
into this buffer is returned in <parameter>length</parameter>,
|
||||
and this count does not include the null termination character.
|
||||
If the length of the returned string is not required, a value of
|
||||
<constant>NULL</constant> can be passed in the
|
||||
<parameter>length</parameter> argument.</para>
|
||||
|
||||
<para>The <parameter>type</parameter> argument will return a
|
||||
pointer to the attribute variable's data type. The symbolic
|
||||
constants <constant>GL_FLOAT</constant>,
|
||||
<constant>GL_FLOAT_VEC2</constant>,
|
||||
<constant>GL_FLOAT_VEC3</constant>,
|
||||
<constant>GL_FLOAT_VEC4</constant>,
|
||||
<constant>GL_FLOAT_MAT2</constant>,
|
||||
<constant>GL_FLOAT_MAT3</constant>, or
|
||||
<constant>GL_FLOAT_MAT4</constant> may be returned. The
|
||||
<parameter>size</parameter> argument will return the size of the
|
||||
attribute, in units of the type returned in
|
||||
<parameter>type</parameter>.</para>
|
||||
|
||||
<para>This function will return as much information as it can
|
||||
about the specified active attribute variable. If no information
|
||||
is available, <parameter>length</parameter> will be 0, and
|
||||
<parameter>name</parameter> will be an empty string. This
|
||||
situation could occur if this function is called after a link
|
||||
operation that failed. If an error occurs, the return values
|
||||
<parameter>length</parameter>, <parameter>size</parameter>,
|
||||
<parameter>type</parameter>, and <parameter>name</parameter>
|
||||
will be unmodified.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>index</parameter> is greater than or equal to the
|
||||
number of active attribute variables in
|
||||
<parameter>program</parameter>.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>bufSize</parameter> is less than 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_ACTIVE_ATTRIBUTES</constant> or
|
||||
<constant>GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</constant>.</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttrib</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
246
Source/Bind/Specifications/Docs/ES20/glGetActiveUniform.xml
Normal file
246
Source/Bind/Specifications/Docs/ES20/glGetActiveUniform.xml
Normal file
|
@ -0,0 +1,246 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetActiveUniform">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetActiveUniform</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetActiveUniform</refname>
|
||||
<refpurpose>return information about an active uniform variable</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetActiveUniform</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLuint <parameter>index</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>bufSize</parameter></paramdef>
|
||||
<paramdef>GLsizei *<parameter>length</parameter></paramdef>
|
||||
<paramdef>GLint *<parameter>size</parameter></paramdef>
|
||||
<paramdef>GLenum *<parameter>type</parameter></paramdef>
|
||||
<paramdef>GLchar *<parameter>name</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>index</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the index of the uniform variable to
|
||||
be queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>bufSize</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the maximum number of characters
|
||||
OpenGL is allowed to write in the character buffer
|
||||
indicated by <parameter>name</parameter>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>length</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the number of characters actually
|
||||
written by OpenGL in the string indicated by
|
||||
<parameter>name</parameter> (excluding the null
|
||||
terminator) if a value other than
|
||||
<constant>NULL</constant> is passed.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>size</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the size of the uniform
|
||||
variable.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>type</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the data type of the uniform
|
||||
variable.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>name</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns a null terminated string containing
|
||||
the name of the uniform variable.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetActiveUniform</function> returns
|
||||
information about an active uniform variable in the program
|
||||
object specified by <parameter>program</parameter>. The number
|
||||
of active uniform variables can be obtained by calling
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with the value <constant>GL_ACTIVE_UNIFORMS</constant>. A value
|
||||
of 0 for <parameter>index</parameter> selects the first active
|
||||
uniform variable. Permissible values for
|
||||
<parameter>index</parameter> range from 0 to the number of
|
||||
active uniform variables minus 1.</para>
|
||||
|
||||
<para>Shaders may use either built-in uniform variables,
|
||||
user-defined uniform variables, or both. Built-in uniform
|
||||
variables have a prefix of "gl_" and reference
|
||||
existing OpenGL state or values derived from such state (e.g.,
|
||||
<parameter>gl_DepthRange</parameter>).
|
||||
User-defined uniform variables have arbitrary names and obtain
|
||||
their values from the application through calls to
|
||||
<citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>.
|
||||
A uniform variable (either built-in or user-defined) is
|
||||
considered active if it is determined during the link operation
|
||||
that it may be accessed during program execution. Therefore,
|
||||
<parameter>program</parameter> should have previously been the
|
||||
target of a call to
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
but it is not necessary for it to have been linked
|
||||
successfully.</para>
|
||||
|
||||
<para>The size of the character buffer required to store the
|
||||
longest uniform variable name in <parameter>program</parameter>
|
||||
can be obtained by calling
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with the value
|
||||
<constant>GL_ACTIVE_UNIFORM_MAX_LENGTH</constant>. This value
|
||||
should be used to allocate a buffer of sufficient size to store
|
||||
the returned uniform variable name. The size of this character
|
||||
buffer is passed in <parameter>bufSize</parameter>, and a
|
||||
pointer to this character buffer is passed in
|
||||
<parameter>name.</parameter></para>
|
||||
|
||||
<para><function>glGetActiveUniform</function> returns the name
|
||||
of the uniform variable indicated by
|
||||
<parameter>index</parameter>, storing it in the character buffer
|
||||
specified by <parameter>name</parameter>. The string returned
|
||||
will be null terminated. The actual number of characters written
|
||||
into this buffer is returned in <parameter>length</parameter>,
|
||||
and this count does not include the null termination character.
|
||||
If the length of the returned string is not required, a value of
|
||||
<constant>NULL</constant> can be passed in the
|
||||
<parameter>length</parameter> argument.</para>
|
||||
|
||||
<para>The <parameter>type</parameter>
|
||||
argument will return a pointer to the uniform variable's data
|
||||
type. The symbolic constants
|
||||
<constant>GL_FLOAT</constant>,
|
||||
<constant>GL_FLOAT_VEC2</constant>,
|
||||
<constant>GL_FLOAT_VEC3</constant>,
|
||||
<constant>GL_FLOAT_VEC4</constant>,
|
||||
<constant>GL_INT</constant>,
|
||||
<constant>GL_INT_VEC2</constant>,
|
||||
<constant>GL_INT_VEC3</constant>,
|
||||
<constant>GL_INT_VEC4</constant>,
|
||||
<constant>GL_BOOL</constant>,
|
||||
<constant>GL_BOOL_VEC2</constant>,
|
||||
<constant>GL_BOOL_VEC3</constant>,
|
||||
<constant>GL_BOOL_VEC4</constant>,
|
||||
<constant>GL_FLOAT_MAT2</constant>,
|
||||
<constant>GL_FLOAT_MAT3</constant>,
|
||||
<constant>GL_FLOAT_MAT4</constant>,
|
||||
<constant>GL_SAMPLER_2D</constant>, or
|
||||
<constant>GL_SAMPLER_CUBE</constant>
|
||||
may be returned.</para>
|
||||
|
||||
<para>If one or more elements of an array are active, the name
|
||||
of the array is returned in <parameter>name</parameter>, the
|
||||
type is returned in <parameter>type</parameter>, and the
|
||||
<parameter>size</parameter> parameter returns the highest array
|
||||
element index used, plus one, as determined by the compiler
|
||||
and/or linker. Only one active uniform variable will be reported
|
||||
for a uniform array.</para>
|
||||
|
||||
<para>Uniform variables that are declared as structures or
|
||||
arrays of structures will not be returned directly by this
|
||||
function. Instead, each of these uniform variables will be
|
||||
reduced to its fundamental components containing the
|
||||
"." and "[]" operators such that each of the
|
||||
names is valid as an argument to
|
||||
<citerefentry><refentrytitle>glGetUniformLocation</refentrytitle></citerefentry>.
|
||||
Each of these reduced uniform variables is counted as one active
|
||||
uniform variable and is assigned an index. A valid name cannot
|
||||
be a structure, an array of structures, or a subcomponent of a
|
||||
vector or matrix.</para>
|
||||
|
||||
<para>The size of the uniform variable will be returned in
|
||||
<parameter>size</parameter>. Uniform variables other than arrays
|
||||
will have a size of 1. Structures and arrays of structures will
|
||||
be reduced as described earlier, such that each of the names
|
||||
returned will be a data type in the earlier list. If this
|
||||
reduction results in an array, the size returned will be as
|
||||
described for uniform arrays; otherwise, the size returned will
|
||||
be 1.</para>
|
||||
|
||||
<para>The list of active uniform variables may include both
|
||||
built-in uniform variables (which begin with the prefix
|
||||
"gl_") as well as user-defined uniform variable
|
||||
names.</para>
|
||||
|
||||
<para>This function will return as much information as it can
|
||||
about the specified active uniform variable. If no information
|
||||
is available, <parameter>length</parameter> will be 0, and
|
||||
<parameter>name</parameter> will be an empty string. This
|
||||
situation could occur if this function is called after a link
|
||||
operation that failed. If an error occurs, the return values
|
||||
<parameter>length</parameter>, <parameter>size</parameter>,
|
||||
<parameter>type</parameter>, and <parameter>name</parameter>
|
||||
will be unmodified.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>index</parameter> is greater than or equal to the
|
||||
number of active uniform variables in
|
||||
<parameter>program</parameter>.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>bufSize</parameter> is less than 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_VERTEX_UNIFORM_VECTORS
|
||||
</constant> or
|
||||
<constant>GL_MAX_FRAGMENT_UNIFORM_VECTORS</constant>.</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_ACTIVE_UNIFORMS</constant> or
|
||||
<constant>GL_ACTIVE_UNIFORM_MAX_LENGTH</constant>.</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glGetActiveAttrib</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetUniform</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetUniformLocation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
109
Source/Bind/Specifications/Docs/ES20/glGetAttachedShaders.xml
Normal file
109
Source/Bind/Specifications/Docs/ES20/glGetAttachedShaders.xml
Normal file
|
@ -0,0 +1,109 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetAttachedShaders">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetAttachedShaders</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetAttachedShaders</refname>
|
||||
<refpurpose>return the handles of the shader objects attached to a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetAttachedShaders</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>maxCount</parameter></paramdef>
|
||||
<paramdef>GLsizei *<parameter>count</parameter></paramdef>
|
||||
<paramdef>GLuint *<parameter>shaders</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>maxCount</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the size of the array for storing
|
||||
the returned object names.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>count</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the number of names actually returned
|
||||
in <parameter>shaders</parameter>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>shaders</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies an array that is used to return the
|
||||
names of attached shader objects.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetAttachedShaders</function> returns the
|
||||
names of the shader objects attached to
|
||||
<parameter>program</parameter>. The names of shader objects that
|
||||
are attached to <parameter>program</parameter> will be returned
|
||||
in <parameter>shaders.</parameter> The actual number of shader
|
||||
names written into <parameter>shaders</parameter> is returned in
|
||||
<parameter>count.</parameter> If no shader objects are attached
|
||||
to <parameter>program</parameter>, <parameter>count</parameter>
|
||||
is set to 0. The maximum number of shader names that may be
|
||||
returned in <parameter>shaders</parameter> is specified by
|
||||
<parameter>maxCount</parameter>. </para>
|
||||
|
||||
<para>If the number of names actually returned is not required
|
||||
(for instance, if it has just been obtained by calling
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>),
|
||||
a value of <constant>NULL</constant> may be passed for count. If
|
||||
no shader objects are attached to
|
||||
<parameter>program</parameter>, a value of 0 will be returned in
|
||||
<parameter>count</parameter>. The actual number of attached
|
||||
shaders can be obtained by calling
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with the value <constant>GL_ATTACHED_SHADERS</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>maxCount</parameter> is less than 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_ATTACHED_SHADERS</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry></para>.
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
103
Source/Bind/Specifications/Docs/ES20/glGetAttribLocation.xml
Normal file
103
Source/Bind/Specifications/Docs/ES20/glGetAttribLocation.xml
Normal file
|
@ -0,0 +1,103 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetAttribLocation">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetAttribLocation</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetAttribLocation</refname>
|
||||
<refpurpose>return the location of an attribute variable</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLint <function>glGetAttribLocation</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>const GLchar *<parameter>name</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>name</parameter></term>
|
||||
<listitem>
|
||||
<para>Points to a null terminated string containing
|
||||
the name of the attribute variable whose location is
|
||||
to be queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetAttribLocation</function> queries the
|
||||
previously linked program object specified by
|
||||
<parameter>program</parameter> for the attribute variable
|
||||
specified by <parameter>name</parameter> and returns the index
|
||||
of the generic vertex attribute that is bound to that attribute
|
||||
variable. If <parameter>name</parameter> is a matrix attribute
|
||||
variable, the index of the first column of the matrix is
|
||||
returned. If the named attribute variable is not an active
|
||||
attribute in the specified program object or if
|
||||
<parameter>name</parameter> starts with the reserved prefix
|
||||
"gl_", a value of -1 is returned.</para>
|
||||
|
||||
<para>The association between an attribute variable name and a
|
||||
generic attribute index can be specified at any time by calling
|
||||
<citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>.
|
||||
Attribute bindings do not go into effect until
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>
|
||||
is called. After a program object has been linked successfully,
|
||||
the index values for attribute variables remain fixed until the
|
||||
next link command occurs. The attribute values can only be
|
||||
queried after a link if the link was successful.
|
||||
<function>glGetAttribLocation</function> returns the binding
|
||||
that actually went into effect the last time
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>
|
||||
was called for the specified program object. Attribute bindings
|
||||
that have been specified since the last link operation are not
|
||||
returned by <function>glGetAttribLocation</function>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> has not been successfully
|
||||
linked.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetActiveAttrib</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter> and the index of an
|
||||
active attribute</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttrib</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
118
Source/Bind/Specifications/Docs/ES20/glGetBufferParameteriv.xml
Normal file
118
Source/Bind/Specifications/Docs/ES20/glGetBufferParameteriv.xml
Normal file
|
@ -0,0 +1,118 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetBufferParameteriv">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGetBufferParameteriv</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetBufferParameteriv</refname>
|
||||
<refpurpose>return parameters of a buffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetBufferParameteriv</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>value</parameter></paramdef>
|
||||
<paramdef>GLint * <parameter>data</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target buffer object.
|
||||
The symbolic constant must be <constant>GL_ARRAY_BUFFER</constant> or
|
||||
<constant>GL_ELEMENT_ARRAY_BUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>value</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the symbolic name of a buffer object parameter.
|
||||
Accepted values are <constant>GL_BUFFER_SIZE</constant> or <constant>GL_BUFFER_USAGE</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>data</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the requested parameter.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glGetBufferParameteriv</function> returns in <parameter>data</parameter> a selected parameter of the buffer object
|
||||
specified by <parameter>target</parameter>.
|
||||
</para>
|
||||
<para>
|
||||
<parameter>value</parameter> names a specific buffer object parameter, as follows:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_BUFFER_SIZE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the size of the buffer object, measured in bytes.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_BUFFER_USAGE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the buffer object's usage pattern. The initial value is
|
||||
<constant>GL_STATIC_DRAW</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If an error is generated,
|
||||
no change is made to the contents of <parameter>data</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> or <parameter>value</parameter> is not an
|
||||
accepted value.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if the reserved buffer object name 0 is bound to <parameter>target</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBufferData</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
148
Source/Bind/Specifications/Docs/ES20/glGetError.xml
Normal file
148
Source/Bind/Specifications/Docs/ES20/glGetError.xml
Normal file
|
@ -0,0 +1,148 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetError">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGetError</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetError</refname>
|
||||
<refpurpose>return error information</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLenum <function>glGetError</function></funcdef>
|
||||
<paramdef> <parameter>void</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glGetError</function> returns the value of the error flag.
|
||||
Each detectable error is assigned a numeric code and symbolic name.
|
||||
When an error occurs,
|
||||
the error flag is set to the appropriate error code value.
|
||||
No other errors are recorded until <function>glGetError</function> is called,
|
||||
the error code is returned,
|
||||
and the flag is reset to <constant>GL_NO_ERROR</constant>.
|
||||
If a call to <function>glGetError</function> returns <constant>GL_NO_ERROR</constant>,
|
||||
there has been no detectable error since the last call to <function>glGetError</function>,
|
||||
or since the GL was initialized.
|
||||
</para>
|
||||
<para>
|
||||
To allow for distributed implementations,
|
||||
there may be several error flags.
|
||||
If any single error flag has recorded an error,
|
||||
the value of that flag is returned
|
||||
and that flag is reset to <constant>GL_NO_ERROR</constant>
|
||||
when <function>glGetError</function> is called.
|
||||
If more than one flag has recorded an error,
|
||||
<function>glGetError</function> returns and clears an arbitrary error flag value.
|
||||
Thus, <function>glGetError</function> should always be called in a loop,
|
||||
until it returns <constant>GL_NO_ERROR</constant>,
|
||||
if all error flags are to be reset.
|
||||
</para>
|
||||
<para>
|
||||
Initially, all error flags are set to <constant>GL_NO_ERROR</constant>.
|
||||
</para>
|
||||
<para>
|
||||
The following errors are currently defined:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_NO_ERROR</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
No error has been recorded.
|
||||
The value of this symbolic constant is guaranteed to be 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_INVALID_ENUM</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
An unacceptable value is specified for an enumerated argument.
|
||||
The offending command is ignored
|
||||
and has no other side effect than to set the error flag.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_INVALID_VALUE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
A numeric argument is out of range.
|
||||
The offending command is ignored
|
||||
and has no other side effect than to set the error flag.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_INVALID_OPERATION</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
The specified operation is not allowed in the current state.
|
||||
The offending command is ignored
|
||||
and has no other side effect than to set the error flag.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_INVALID_FRAMEBUFFER_OPERATION</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
The command is trying to render to or read from the framebuffer
|
||||
while the currently bound framebuffer is not framebuffer
|
||||
complete (i.e. the return value from
|
||||
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>
|
||||
is not <constant>GL_FRAMEBUFFER_COMPLETE</constant>).
|
||||
The offending command is ignored
|
||||
and has no other side effect than to set the error flag.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_OUT_OF_MEMORY</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
There is not enough memory left to execute the command.
|
||||
The state of the GL is undefined,
|
||||
except for the state of the error flags,
|
||||
after this error is recorded.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
<para>
|
||||
When an error flag is set,
|
||||
results of a GL operation are undefined only if <constant>GL_OUT_OF_MEMORY</constant>
|
||||
has occurred.
|
||||
In all other cases,
|
||||
the command generating the error is ignored and has no effect on the GL state
|
||||
or frame buffer contents.
|
||||
If the generating command returns a value, it returns 0.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glCheckFramebufferStatus</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -0,0 +1,190 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetFramebufferAttachmentParameteriv">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGetFramebufferAttachmentParameteriv</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetFramebufferAttachmentParameteriv</refname>
|
||||
<refpurpose>return attachment parameters of a framebuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetFramebufferAttachmentParameteriv</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>attachment</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLint * <parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target framebuffer object.
|
||||
The symbolic constant must be <constant>GL_FRAMEBUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>attachment</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the symbolic name of a framebuffer object attachment point.
|
||||
Accepted values are <constant>GL_COLOR_ATTACHMENT0</constant>,
|
||||
<constant>GL_DEPTH_ATTACHMENT</constant>, and
|
||||
<constant>GL_STENCIL_ATTACHMENT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>pname</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the symbolic name of a framebuffer object attachment parameter.
|
||||
Accepted values are <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant>,
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>,
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</constant>,
|
||||
and <constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>params</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the requested parameter.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glGetFramebufferAttachmentParameteriv</function>
|
||||
returns in <parameter>params</parameter> a selected attachment
|
||||
parameter of the attachpoint point <parameter>attachment</parameter>
|
||||
of the currently bound framebuffer object.
|
||||
</para>
|
||||
<para>
|
||||
<parameter>pname</parameter> names a specific framebuffer object attachment parameter, as follows:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the type of
|
||||
object which contains the attached image, either
|
||||
<constant>GL_RENDERBUFFER</constant>,
|
||||
<constant>GL_TEXTURE</constant>, or if no image is
|
||||
attached, <constant>GL_NONE</constant>.
|
||||
The initial value is <constant>GL_NONE</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant>
|
||||
is <constant>GL_RENDERBUFFER</constant>,
|
||||
<parameter>params</parameter> returns the name of
|
||||
the renderbuffer object which contains the attached image.
|
||||
If the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant>
|
||||
is <constant>GL_TEXTURE</constant>,
|
||||
<parameter>params</parameter> returns the name of
|
||||
the texture object which contains the attached image.
|
||||
The initial value is zero.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant>
|
||||
is <constant>GL_TEXTURE</constant>,
|
||||
<parameter>params</parameter> returns the mipmap level of
|
||||
the texture object which contains the attached image.
|
||||
The initial value is zero.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
If the value of <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant>
|
||||
is <constant>GL_TEXTURE</constant> and
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>
|
||||
is the name of a cube-map texture,
|
||||
<parameter>params</parameter> returns the cube map
|
||||
face of the cube-map texture object which contains
|
||||
the attached image. If the attached image is from a
|
||||
texture object but not a cube-map, <parameter>params</parameter>
|
||||
returns 0.
|
||||
The initial value is <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If an error is generated,
|
||||
no change is made to the contents of <parameter>params</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_FRAMEBUFFER</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>attachment</parameter> is not <constant>GL_COLOR_ATTACHMENT0</constant>, <constant>GL_DEPTH_ATTACHMENT</constant>, or <constant>GL_STENCIL_ATTACHMENT</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if the attached object at the named attachment point is <constant>GL_RENDERBUFFER</constant> and <parameter>pname</parameter> is not
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant> or <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if the attached object at the named attachment point is <constant>GL_TEXTURE</constant> and <parameter>pname</parameter> is not
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant>, <constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME</constant>,
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL</constant>, or <constant>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if there is no attached object at the named attachment point and <parameter>pname</parameter> is not
|
||||
<constant>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if the default framebuffer object name 0 is bound.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFramebufferRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glFramebufferTexture2D</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
125
Source/Bind/Specifications/Docs/ES20/glGetProgramInfoLog.xml
Normal file
125
Source/Bind/Specifications/Docs/ES20/glGetProgramInfoLog.xml
Normal file
|
@ -0,0 +1,125 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetProgramInfoLog">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetProgramInfoLog</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetProgramInfoLog</refname>
|
||||
<refpurpose>return the information log for a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetProgramInfoLog</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>maxLength</parameter></paramdef>
|
||||
<paramdef>GLsizei *<parameter>length</parameter></paramdef>
|
||||
<paramdef>GLchar *<parameter>infoLog</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object whose information
|
||||
log is to be queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>maxLength</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the size of the character buffer for
|
||||
storing the returned information log.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>length</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the length of the string returned in
|
||||
<parameter>infoLog</parameter> (excluding the null
|
||||
terminator).</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>infoLog</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies an array of characters that is used
|
||||
to return the information log.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetProgramInfoLog</function> returns the
|
||||
information log for the specified program object. The
|
||||
information log for a program object is modified when the
|
||||
program object is linked or validated. The string that is
|
||||
returned will be null terminated.</para>
|
||||
|
||||
<para><function>glGetProgramInfoLog</function> returns in
|
||||
<parameter>infoLog</parameter> as much of the information log as
|
||||
it can, up to a maximum of <parameter>maxLength</parameter>
|
||||
characters. The number of characters actually returned,
|
||||
excluding the null termination character, is specified by
|
||||
<parameter>length</parameter>. If the length of the returned
|
||||
string is not required, a value of <constant>NULL</constant> can
|
||||
be passed in the <parameter>length</parameter> argument. The
|
||||
size of the buffer required to store the returned information
|
||||
log can be obtained by calling
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with the value <constant>GL_INFO_LOG_LENGTH</constant>. </para>
|
||||
|
||||
<para>The information log for a program object is either an
|
||||
empty string, or a string containing information about the last
|
||||
link operation, or a string containing information about the
|
||||
last validation operation. It may contain diagnostic messages,
|
||||
warning messages, and other information. When a program object
|
||||
is created, its information log will be a string of length
|
||||
0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>The information log for a program object is the OpenGL
|
||||
implementer's primary mechanism for conveying information about
|
||||
linking and validating. Therefore, the information log can be
|
||||
helpful to application developers during the development
|
||||
process, even when these operations are successful. Application
|
||||
developers should not expect different OpenGL implementations to
|
||||
produce identical information logs.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>maxLength</parameter> is less than 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_INFO_LOG_LENGTH</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetShaderInfoLog</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glValidateProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
213
Source/Bind/Specifications/Docs/ES20/glGetProgramiv.xml
Normal file
213
Source/Bind/Specifications/Docs/ES20/glGetProgramiv.xml
Normal file
|
@ -0,0 +1,213 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetProgramiv">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetProgramiv</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetProgramiv</refname>
|
||||
<refpurpose>return a parameter from a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetProgramiv</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLint *<parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>pname</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the object parameter. Accepted
|
||||
symbolic names are
|
||||
<constant>GL_DELETE_STATUS</constant>,
|
||||
<constant>GL_LINK_STATUS</constant>,
|
||||
<constant>GL_VALIDATE_STATUS</constant>,
|
||||
<constant>GL_INFO_LOG_LENGTH</constant>,
|
||||
<constant>GL_ATTACHED_SHADERS</constant>,
|
||||
<constant>GL_ACTIVE_ATTRIBUTES</constant>,
|
||||
<constant>GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</constant>,
|
||||
<constant>GL_ACTIVE_UNIFORMS</constant>,
|
||||
<constant>GL_ACTIVE_UNIFORM_MAX_LENGTH</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>params</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the requested object parameter.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetProgramiv</function>
|
||||
returns in <parameter>params</parameter>
|
||||
the value of a parameter for a specific program object. The following parameters are defined:</para>
|
||||
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_DELETE_STATUS</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns
|
||||
<constant>GL_TRUE</constant> if
|
||||
<parameter>program</parameter> is currently flagged
|
||||
for deletion, and <constant>GL_FALSE</constant>
|
||||
otherwise.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_LINK_STATUS</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns
|
||||
<constant>GL_TRUE</constant> if the last link
|
||||
operation on <parameter>program</parameter> was
|
||||
successful, and <constant>GL_FALSE</constant>
|
||||
otherwise.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_VALIDATE_STATUS</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns
|
||||
<constant>GL_TRUE</constant> or if the last
|
||||
validation operation on
|
||||
<parameter>program</parameter> was successful, and
|
||||
<constant>GL_FALSE</constant>
|
||||
otherwise.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_INFO_LOG_LENGTH</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns the
|
||||
number of characters in the information log for
|
||||
<parameter>program</parameter> including the null
|
||||
termination character (i.e., the size of the
|
||||
character buffer required to store the information
|
||||
log). If <parameter>program</parameter> has no
|
||||
information log, a value of 0 is
|
||||
returned.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_ATTACHED_SHADERS</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns the
|
||||
number of shader objects attached to
|
||||
<parameter>program</parameter>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_ACTIVE_ATTRIBUTES</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns the
|
||||
number of active attribute variables for
|
||||
<parameter>program</parameter>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_ACTIVE_ATTRIBUTE_MAX_LENGTH</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns the
|
||||
length of the longest active attribute name for
|
||||
<parameter>program</parameter>, including the null
|
||||
termination character (i.e., the size of the
|
||||
character buffer required to store the longest
|
||||
attribute name). If no active attributes exist, 0 is
|
||||
returned.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_ACTIVE_UNIFORMS</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns the
|
||||
number of active uniform variables for
|
||||
<parameter>program</parameter>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_ACTIVE_UNIFORM_MAX_LENGTH</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns the
|
||||
length of the longest active uniform variable name
|
||||
for <parameter>program</parameter>, including the
|
||||
null termination character (i.e., the size of the
|
||||
character buffer required to store the longest
|
||||
uniform variable name). If no active uniform
|
||||
variables exist, 0 is returned.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>If an error is generated, no change is made to the
|
||||
contents of <parameter>params</parameter>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_ENUM</constant>
|
||||
is generated if <parameter>pname</parameter>
|
||||
is not an accepted value.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant>
|
||||
is generated if <parameter>program</parameter>
|
||||
is not a value generated by OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant>
|
||||
is generated if <parameter>program</parameter>
|
||||
does not refer to a program object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetActiveAttrib</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetProgramInfoLog</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry>
|
||||
<parameter></parameter></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glValidateProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -0,0 +1,222 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetRenderbufferParameteriv">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGetRenderbufferParameteriv</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetRenderbufferParameteriv</refname>
|
||||
<refpurpose>return parameters of a renderbuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetRenderbufferParameteriv</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLint * <parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the target renderbuffer object.
|
||||
The symbolic constant must be <constant>GL_RENDERBUFFER</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>pname</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the symbolic name of a renderbuffer object parameter.
|
||||
Accepted values are <constant>GL_RENDERBUFFER_WIDTH</constant>,
|
||||
<constant>GL_RENDERBUFFER_HEIGHT</constant>,
|
||||
<constant>GL_RENDERBUFFER_INTERNAL_FORMAT</constant>,
|
||||
<constant>GL_RENDERBUFFER_RED_SIZE</constant>,
|
||||
<constant>GL_RENDERBUFFER_GREEN_SIZE</constant>,
|
||||
<constant>GL_RENDERBUFFER_BLUE_SIZE</constant>,
|
||||
<constant>GL_RENDERBUFFER_ALPHA_SIZE</constant>,
|
||||
<constant>GL_RENDERBUFFER_DEPTH_SIZE</constant>, or
|
||||
<constant>GL_RENDERBUFFER_STENCIL_SIZE</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>params</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the requested parameter.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glGetRenderbufferParameteriv</function> returns in
|
||||
<parameter>params</parameter> a selected parameter of the
|
||||
currently bound renderbuffer object.
|
||||
</para>
|
||||
<para>
|
||||
<parameter>pname</parameter> names a specific renderbuffer object parameter, as follows:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_WIDTH</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the width in pixels
|
||||
of the image of the currently bound renderbuffer.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_HEIGHT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the height in pixels
|
||||
of the image of the currently bound renderbuffer.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_INTERNAL_FORMAT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the internal format
|
||||
of the image of the currently bound renderbuffer.
|
||||
The initial value is <constant>GL_RGBA4</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_RED_SIZE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the resolution in bits
|
||||
for the red component of the image of the currently
|
||||
bound renderbuffer.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_GREEN_SIZE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the resolution in bits
|
||||
for the green component of the image of the currently
|
||||
bound renderbuffer.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_BLUE_SIZE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the resolution in bits
|
||||
for the blue component of the image of the currently
|
||||
bound renderbuffer.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_ALPHA_SIZE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the resolution in bits
|
||||
for the alpha component of the image of the currently
|
||||
bound renderbuffer.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_DEPTH_SIZE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the resolution in bits
|
||||
for the depth component of the image of the currently
|
||||
bound renderbuffer.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERBUFFER_STENCIL_SIZE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
<parameter>params</parameter> returns the resolution in bits
|
||||
for the stencil component of the image of the currently
|
||||
bound renderbuffer.
|
||||
The initial value is 0.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
The resolution of components reported by
|
||||
<function>glGetRenderbufferParameteriv</function> are the actual
|
||||
resolutions at which the components are stored, which may be
|
||||
different than those requested by the <parameter>internalformat</parameter>
|
||||
parameter of <citerefentry><refentrytitle>glRenderbufferStorage</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
<para>
|
||||
If an error is generated,
|
||||
no change is made to the contents of <parameter>params</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> is not <constant>GL_RENDERBUFFER</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>pname</parameter> is not
|
||||
<constant>GL_RENDERBUFFER_WIDTH</constant>,
|
||||
<constant>GL_RENDERBUFFER_HEIGHT</constant>,
|
||||
<constant>GL_RENDERBUFFER_INTERNAL_FORMAT</constant>,
|
||||
<constant>GL_RENDERBUFFER_RED_SIZE</constant>,
|
||||
<constant>GL_RENDERBUFFER_GREEN_SIZE</constant>,
|
||||
<constant>GL_RENDERBUFFER_BLUE_SIZE</constant>,
|
||||
<constant>GL_RENDERBUFFER_ALPHA_SIZE</constant>,
|
||||
<constant>GL_RENDERBUFFER_DEPTH_SIZE</constant>, or
|
||||
<constant>GL_RENDERBUFFER_STENCIL_SIZE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_OPERATION</constant> is generated if the reserved renderbuffer object name 0 is bound.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindRenderBuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glRenderbufferStorage</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
122
Source/Bind/Specifications/Docs/ES20/glGetShaderInfoLog.xml
Normal file
122
Source/Bind/Specifications/Docs/ES20/glGetShaderInfoLog.xml
Normal file
|
@ -0,0 +1,122 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetShaderInfoLog">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetShaderInfoLog</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetShaderInfoLog</refname>
|
||||
<refpurpose>return the information log for a shader object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetShaderInfoLog</function></funcdef>
|
||||
<paramdef>GLuint <parameter>shader</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>maxLength</parameter></paramdef>
|
||||
<paramdef>GLsizei *<parameter>length</parameter></paramdef>
|
||||
<paramdef>GLchar *<parameter>infoLog</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>shader</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the shader object whose information
|
||||
log is to be queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>maxLength</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the size of the character buffer for
|
||||
storing the returned information log.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>length</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the length of the string returned in
|
||||
<parameter>infoLog</parameter> (excluding the null
|
||||
terminator).</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>infoLog</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies an array of characters that is used
|
||||
to return the information log.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetShaderInfoLog</function> returns the
|
||||
information log for the specified shader object. The information
|
||||
log for a shader object is modified when the shader is compiled.
|
||||
The string that is returned will be null terminated.</para>
|
||||
|
||||
<para><function>glGetShaderInfoLog</function> returns in
|
||||
<parameter>infoLog</parameter> as much of the information log as
|
||||
it can, up to a maximum of <parameter>maxLength</parameter>
|
||||
characters. The number of characters actually returned,
|
||||
excluding the null termination character, is specified by
|
||||
<parameter>length</parameter>. If the length of the returned
|
||||
string is not required, a value of <constant>NULL</constant> can
|
||||
be passed in the <parameter>length</parameter> argument. The
|
||||
size of the buffer required to store the returned information
|
||||
log can be obtained by calling
|
||||
<citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with the value <constant>GL_INFO_LOG_LENGTH</constant>.</para>
|
||||
|
||||
<para>The information log for a shader object is a string that
|
||||
may contain diagnostic messages, warning messages, and other
|
||||
information about the last compile operation. When a shader
|
||||
object is created, its information log will be a string of
|
||||
length 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>The information log for a shader object is the OpenGL
|
||||
implementer's primary mechanism for conveying information about
|
||||
the compilation process. Therefore, the information log can be
|
||||
helpful to application developers during the development
|
||||
process, even when compilation is successful. Application
|
||||
developers should not expect different OpenGL implementations to
|
||||
produce identical information logs.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>shader</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>shader</parameter> is not a shader object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>maxLength</parameter> is less than 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_INFO_LOG_LENGTH</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetProgramInfoLog</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glValidateProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -0,0 +1,220 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetShaderPrecisionFormat">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetShaderPrecisionFormat</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetShaderPrecisionFormat</refname>
|
||||
<refpurpose>return the range and precision for different shader numeric formats</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetShaderPrecisionFormat</function></funcdef>
|
||||
<paramdef>GLenum <parameter>shaderType</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>precisionType</parameter></paramdef>
|
||||
<paramdef>GLint *<parameter>range</parameter></paramdef>
|
||||
<paramdef>GLint *<parameter>precision</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>shaderType</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the type of shader to query.
|
||||
Must be either <constant>GL_VERTEX_SHADER</constant>
|
||||
or <constant>GL_FRAGMENT_SHADER</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>precisionType</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the numeric format to query, corresponding to a shader precision qualifier and variable type.
|
||||
Must be one of <constant>GL_LOW_FLOAT</constant>, <constant>GL_MEDIUM_FLOAT</constant>,
|
||||
<constant>GL_HIGH_FLOAT</constant>, <constant>GL_LOW_INT</constant>,
|
||||
<constant>GL_MEDIUM_INT</constant>, or <constant>GL_HIGH_INT</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>range</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies a pointer to the two-element array in which the
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: log sub 2:-->
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
of the minimum and maximum representable magnitudes of the format
|
||||
are returned.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>precision</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies a pointer to the location in which the
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: log sub 2:-->
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
of the precision of the format is returned.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
|
||||
<para><function>glGetShaderPrecisionFormat</function>
|
||||
returns range and precision limits for floating-point and integer shader variable formats with low,
|
||||
medium, and high precision qualifiers.
|
||||
When <inlineequation><mml:math><mml:mi mathvariant="italic">minRep</mml:mi></mml:math></inlineequation>
|
||||
and <inlineequation><mml:math><mml:mi mathvariant="italic">maxRep</mml:mi></mml:math></inlineequation>
|
||||
are the minimum and maximum representable values of the format,
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: floor ( log sub 2 ( abs ( minRep ) ) ):-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">floor</mml:mi>
|
||||
<mml:mo>⁡</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
<mml:mo>⁡</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="|" close="|">
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">minRep</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
and
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: floor ( log sub 2 ( abs ( maxRep ) ) ):-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">floor</mml:mi>
|
||||
<mml:mo>⁡</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
<mml:mo>⁡</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="|" close="|">
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">maxRep</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
are returned in
|
||||
<parameter>range</parameter> as the first and second elements, respectively.</para>
|
||||
|
||||
<para>If the smallest representable value greater than 1 is
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: ( 1 + eps ):-->
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mn>1</mml:mn>
|
||||
<mml:mo>+</mml:mo>
|
||||
<mml:mn>ε</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:math></inlineequation>
|
||||
then
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: floor ( -log sub 2 ( eps ) ):-->
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">floor</mml:mi>
|
||||
<mml:mo>⁡</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mo>-</mml:mo>
|
||||
<mml:msub><mml:mi mathvariant="italic">log</mml:mi>
|
||||
<mml:mn>2</mml:mn>
|
||||
</mml:msub>
|
||||
<mml:mo>⁡</mml:mo>
|
||||
<mml:mfenced open="(" close=")">
|
||||
<mml:mrow>
|
||||
<mml:mn>ε</mml:mn>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>
|
||||
is returned in <parameter>precision</parameter>.
|
||||
An integer format will have an ε of 1, and thus will return 0.
|
||||
Floating-point formats will return values greater than 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>The minimum range and precision required for different formats is
|
||||
described in the <emphasis>OpenGL ES Shading Language Specification.</emphasis></para>
|
||||
|
||||
<para>If a high precision floating-point format is not supported for fragment shaders,
|
||||
calling <function>glGetShaderPrecisionFormat</function> with arguments <constant>GL_FRAGMENT_SHADER</constant>
|
||||
and <constant>GL_HIGH_FLOAT</constant> will return 0 for both <parameter>range</parameter> and
|
||||
<parameter>precision</parameter>. Support for a high precision floating-point format is mandatory for
|
||||
vertex shaders.</para>
|
||||
|
||||
<para>Shader compiler support is optional, and thus must be queried
|
||||
before use by calling <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_SHADER_COMPILER</constant>. <citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>, <function>glGetShaderPrecisionFormat</function>, and
|
||||
<citerefentry><refentrytitle>glReleaseShaderCompiler</refentrytitle></citerefentry> will
|
||||
each generate <constant>GL_INVALID_OPERATION</constant> on implementations
|
||||
that do not support a shader compiler. Such implementations instead offer the
|
||||
<citerefentry><refentrytitle>glShaderBinary</refentrytitle></citerefentry>
|
||||
alternative for supplying a pre-compiled shader binary.</para>
|
||||
|
||||
<para>If an error is generated, no change is made to the
|
||||
contents of <parameter>range</parameter> or <parameter>precision</parameter>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
a shader compiler is not supported.</para>
|
||||
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>shaderType</parameter> or <parameter>precisionType</parameter> is not
|
||||
an accepted value.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_SHADER_COMPILER</constant></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
110
Source/Bind/Specifications/Docs/ES20/glGetShaderSource.xml
Normal file
110
Source/Bind/Specifications/Docs/ES20/glGetShaderSource.xml
Normal file
|
@ -0,0 +1,110 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetShaderSource">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetShaderSource</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetShaderSource</refname>
|
||||
<refpurpose>return the source code string from a shader object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetShaderSource</function></funcdef>
|
||||
<paramdef>GLuint <parameter>shader</parameter></paramdef>
|
||||
<paramdef>GLsizei <parameter>bufSize</parameter></paramdef>
|
||||
<paramdef>GLsizei *<parameter>length</parameter></paramdef>
|
||||
<paramdef>GLchar *<parameter>source</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>shader</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the shader object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>bufSize</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the size of the character buffer for
|
||||
storing the returned source code string.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>length</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the length of the string returned in
|
||||
<parameter>source</parameter> (excluding the null
|
||||
terminator).</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>source</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies an array of characters that is used
|
||||
to return the source code string.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetShaderSource</function> returns the
|
||||
concatenation of the source code strings from the shader object
|
||||
specified by <parameter>shader</parameter>. The source code
|
||||
strings for a shader object are the result of a previous call to
|
||||
<citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>.
|
||||
The string returned by the function will be null
|
||||
terminated.</para>
|
||||
|
||||
<para><function>glGetShaderSource</function> returns in
|
||||
<parameter>source</parameter> as much of the source code string
|
||||
as it can, up to a maximum of <parameter>bufSize</parameter>
|
||||
characters. The number of characters actually returned,
|
||||
excluding the null termination character, is specified by
|
||||
<parameter>length</parameter>. If the length of the returned
|
||||
string is not required, a value of <constant>NULL</constant> can
|
||||
be passed in the <parameter>length</parameter> argument. The
|
||||
size of the buffer required to store the returned source code
|
||||
string can be obtained by calling
|
||||
<citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with the value
|
||||
<constant>GL_SHADER_SOURCE_LENGTH</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>shader</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>shader</parameter> is not a shader object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>bufSize</parameter> is less than 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetShaderiv</refentrytitle></citerefentry>
|
||||
with argument
|
||||
<constant>GL_SHADER_SOURCE_LENGTH</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
187
Source/Bind/Specifications/Docs/ES20/glGetShaderiv.xml
Normal file
187
Source/Bind/Specifications/Docs/ES20/glGetShaderiv.xml
Normal file
|
@ -0,0 +1,187 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetShaderiv">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetShaderiv</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetShaderiv</refname>
|
||||
<refpurpose>return a parameter from a shader object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetShaderiv</function></funcdef>
|
||||
<paramdef>GLuint <parameter>shader</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLint *<parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>shader</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the shader object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>pname</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the object parameter. Accepted
|
||||
symbolic names are
|
||||
<constant>GL_SHADER_TYPE</constant>,
|
||||
<constant>GL_DELETE_STATUS</constant>,
|
||||
<constant>GL_COMPILE_STATUS</constant>,
|
||||
<constant>GL_INFO_LOG_LENGTH</constant>,
|
||||
<constant>GL_SHADER_SOURCE_LENGTH</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>params</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the requested object parameter.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
|
||||
<para><function>glGetShaderiv</function>
|
||||
returns in <parameter>params</parameter>
|
||||
the value of a parameter for a specific shader object. The
|
||||
following parameters are defined:</para>
|
||||
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_SHADER_TYPE</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns
|
||||
<constant>GL_VERTEX_SHADER</constant> if
|
||||
<parameter>shader</parameter> is a vertex shader
|
||||
object, and <constant>GL_FRAGMENT_SHADER</constant>
|
||||
if <parameter>shader</parameter> is a fragment
|
||||
shader object.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_DELETE_STATUS</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns
|
||||
<constant>GL_TRUE</constant> if
|
||||
<parameter>shader</parameter> is currently flagged
|
||||
for deletion, and <constant>GL_FALSE</constant>
|
||||
otherwise.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_COMPILE_STATUS</constant></term>
|
||||
<listitem>
|
||||
<para>For implementations that support a shader compiler,
|
||||
<parameter>params</parameter> returns
|
||||
<constant>GL_TRUE</constant> if the last compile
|
||||
operation on <parameter>shader</parameter> was
|
||||
successful, and <constant>GL_FALSE</constant>
|
||||
otherwise.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_INFO_LOG_LENGTH</constant></term>
|
||||
<listitem>
|
||||
<para>For implementations that support a shader compiler,
|
||||
<parameter>params</parameter> returns the
|
||||
number of characters in the information log for
|
||||
<parameter>shader</parameter> including the null
|
||||
termination character (i.e., the size of the
|
||||
character buffer required to store the information
|
||||
log). If <parameter>shader</parameter> has no
|
||||
information log, a value of 0 is returned.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_SHADER_SOURCE_LENGTH</constant></term>
|
||||
<listitem>
|
||||
<para>For implementations that support a shader compiler,
|
||||
<parameter>params</parameter> returns the
|
||||
length of the concatenation of the source strings
|
||||
that make up the shader source for the
|
||||
<parameter>shader</parameter>, including the null
|
||||
termination character. (i.e., the size of the
|
||||
character buffer required to store the shader
|
||||
source). If no source code exists, 0 is
|
||||
returned.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>Shader compiler support is optional, and thus must be queried
|
||||
before use by calling <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_SHADER_COMPILER</constant>. <citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetShaderPrecisionFormat</refentrytitle></citerefentry>, and
|
||||
<citerefentry><refentrytitle>glReleaseShaderCompiler</refentrytitle></citerefentry> will
|
||||
each generate <constant>GL_INVALID_OPERATION</constant> on implementations
|
||||
that do not support a shader compiler, as will <function>glGetShaderiv</function> queries of
|
||||
<constant>GL_COMPILE_STATUS</constant>, <constant>GL_INFO_LOG_LENGTH</constant>, and
|
||||
<constant>GL_SHADER_SOURCE_LENGTH</constant>. Such implementations instead offer the
|
||||
<citerefentry><refentrytitle>glShaderBinary</refentrytitle></citerefentry>
|
||||
alternative for supplying a pre-compiled shader binary.</para>
|
||||
|
||||
<para>If an error is generated, no change is made to the
|
||||
contents of <parameter>params</parameter>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>pname</parameter> is not an accepted value.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>shader</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>pname</parameter> is <constant>GL_COMPILE_STATUS</constant>,
|
||||
<constant>GL_INFO_LOG_LENGTH</constant>, or <constant>GL_SHADER_SOURCE_LENGTH</constant>
|
||||
but a shader compiler is not supported.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>shader</parameter> does not refer to a shader
|
||||
object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_SHADER_COMPILER</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetShaderInfoLog</refentrytitle></citerefentry>
|
||||
with argument <parameter>shader</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetShaderSource</refentrytitle></citerefentry>
|
||||
with argument <parameter>shader</parameter></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glIsShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderSource</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderBinary</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
138
Source/Bind/Specifications/Docs/ES20/glGetString.xml
Normal file
138
Source/Bind/Specifications/Docs/ES20/glGetString.xml
Normal file
|
@ -0,0 +1,138 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetString">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGetString</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetString</refname>
|
||||
<refpurpose>return a string describing the current GL connection</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>const GLubyte* <function>glGetString</function></funcdef>
|
||||
<paramdef>GLenum <parameter>name</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>name</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a symbolic constant, one of
|
||||
<constant>GL_VENDOR</constant>, <constant>GL_RENDERER</constant>, <constant>GL_VERSION</constant>, <constant>GL_SHADING_LANGUAGE_VERSION</constant>, or <constant>GL_EXTENSIONS</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glGetString</function> returns a pointer to a static string
|
||||
describing some aspect of the current GL connection.
|
||||
<parameter>name</parameter> can be one of the following:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_VENDOR</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the company responsible for this GL implementation.
|
||||
This name does not change from release to release.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_RENDERER</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the name of the renderer.
|
||||
This name is typically specific to a particular configuration of a hardware
|
||||
platform.
|
||||
It does not change from release to release.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_VERSION</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns a version or release number of the form
|
||||
<constant>OpenGL<space>ES<space><version number><space><vendor-specific information></constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_SHADING_LANGUAGE_VERSION</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns a version or release number for the shading language of the form
|
||||
<constant>OpenGL<space>ES<space>GLSL<space>ES<space><version number><space><vendor-specific information></constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_EXTENSIONS</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns a space-separated list of supported extensions to GL.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
<para>
|
||||
Because the GL does not include queries for the performance
|
||||
characteristics of an implementation, some applications are written to
|
||||
recognize known platforms and modify their GL usage based on known
|
||||
performance characteristics of these platforms.
|
||||
Strings <constant>GL_VENDOR</constant> and <constant>GL_RENDERER</constant> together uniquely specify
|
||||
a platform. They do not change from release to release and should be used
|
||||
by platform-recognition algorithms.
|
||||
</para>
|
||||
<para>
|
||||
Some applications want to make use of features that
|
||||
are not part of the standard GL. These features
|
||||
may be implemented as extensions to the standard GL.
|
||||
The <constant>GL_EXTENSIONS</constant> string is a space-separated
|
||||
list of supported GL extensions.
|
||||
(Extension names never contain a space character.)
|
||||
</para>
|
||||
<para>
|
||||
All strings are null-terminated.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If an error is generated, <function>glGetString</function> returns 0.
|
||||
</para>
|
||||
<para>
|
||||
The client and server may support different versions or extensions.
|
||||
<function>glGetString</function> always returns a compatible version number or list of extensions.
|
||||
The release number always describes the server.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>name</parameter> is not an accepted value.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
151
Source/Bind/Specifications/Docs/ES20/glGetTexParameter.xml
Normal file
151
Source/Bind/Specifications/Docs/ES20/glGetTexParameter.xml
Normal file
|
@ -0,0 +1,151 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetTexParameter">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glGetTexParameter</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetTexParameter</refname>
|
||||
<refpurpose>return texture parameter values</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetTexParameterfv</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLfloat * <parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetTexParameteriv</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLint * <parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the symbolic name of the target texture of the active texture unit.
|
||||
<constant>GL_TEXTURE_2D</constant> and
|
||||
<constant>GL_TEXTURE_CUBE_MAP</constant>
|
||||
are accepted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>pname</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the symbolic name of a texture parameter.
|
||||
<constant>GL_TEXTURE_MAG_FILTER</constant>,
|
||||
<constant>GL_TEXTURE_MIN_FILTER</constant>,
|
||||
<constant>GL_TEXTURE_WRAP_S</constant>, and
|
||||
<constant>GL_TEXTURE_WRAP_T</constant>
|
||||
are accepted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>params</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the texture parameter.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glGetTexParameter</function> returns in <parameter>params</parameter> the
|
||||
value of the texture parameter
|
||||
specified as <parameter>pname</parameter>.
|
||||
<parameter>target</parameter> defines the target texture of the active texture unit,
|
||||
either <constant>GL_TEXTURE_2D</constant> or <constant>GL_TEXTURE_CUBE_MAP</constant>,
|
||||
to specify two-dimensional or cube-mapped texturing.
|
||||
<parameter>pname</parameter> accepts the same symbols as <citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>,
|
||||
with the same interpretations:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_TEXTURE_MAG_FILTER</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the single-valued texture magnification filter,
|
||||
a symbolic constant. The initial value is <constant>GL_LINEAR</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_TEXTURE_MIN_FILTER</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the single-valued texture minification filter,
|
||||
a symbolic constant. The initial value is <constant>GL_NEAREST_MIPMAP_LINEAR</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_TEXTURE_WRAP_S</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the single-valued wrapping function for texture coordinate
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">s</mml:mi></mml:math></inlineequation>,
|
||||
a symbolic constant. The initial value is <constant>GL_REPEAT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_TEXTURE_WRAP_T</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Returns the single-valued wrapping function for texture coordinate
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">t</mml:mi></mml:math></inlineequation>,
|
||||
a symbolic constant. The initial value is <constant>GL_REPEAT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If an error is generated,
|
||||
no change is made to the contents of <parameter>params</parameter>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>target</parameter> or <parameter>pname</parameter> is not an
|
||||
accepted value.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
135
Source/Bind/Specifications/Docs/ES20/glGetUniform.xml
Normal file
135
Source/Bind/Specifications/Docs/ES20/glGetUniform.xml
Normal file
|
@ -0,0 +1,135 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetUniform">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetUniform</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refdescriptor>glGetUniform</refdescriptor>
|
||||
<refname>glGetUniformfv</refname>
|
||||
<refname>glGetUniformiv</refname>
|
||||
<refpurpose>return the value of a uniform variable</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetUniformfv</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>location</parameter></paramdef>
|
||||
<paramdef>GLfloat *<parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetUniformiv</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>location</parameter></paramdef>
|
||||
<paramdef>GLint *<parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>location</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the location of the uniform variable
|
||||
to be queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>params</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the value of the specified uniform
|
||||
variable.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetUniform</function> returns in
|
||||
<parameter>params</parameter> the value(s) of the specified
|
||||
uniform variable. The type of the uniform variable specified by
|
||||
<parameter>location</parameter> determines the number of values
|
||||
returned. If the uniform variable is defined in the shader as a
|
||||
boolean, int, or float, a single value will be returned. If it
|
||||
is defined as a vec2, ivec2, or bvec2, two values will be
|
||||
returned. If it is defined as a vec3, ivec3, or bvec3, three
|
||||
values will be returned, and so on. To query values stored in
|
||||
uniform variables declared as arrays, call
|
||||
<function>glGetUniform</function> for each element of the array.
|
||||
To query values stored in uniform variables declared as
|
||||
structures, call <function>glGetUniform</function> for each
|
||||
field in the structure. The values for uniform variables
|
||||
declared as a matrix will be returned in column major
|
||||
order.</para>
|
||||
|
||||
<para>The locations assigned to uniform variables are not known
|
||||
until the program object is linked. After linking has occurred,
|
||||
the command
|
||||
<citerefentry><refentrytitle>glGetUniformLocation</refentrytitle></citerefentry>
|
||||
can be used to obtain the location of a uniform variable. This
|
||||
location value can then be passed to
|
||||
<function>glGetUniform</function> in order to query the current
|
||||
value of the uniform variable. After a program object has been
|
||||
linked successfully, the index values for uniform variables
|
||||
remain fixed until the next link command occurs. The uniform
|
||||
variable values can only be queried after a link if the link was
|
||||
successful.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>If an error is generated, no change is made to the
|
||||
contents of <parameter>params</parameter>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> has not been successfully
|
||||
linked.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>location</parameter> does not correspond to a valid
|
||||
uniform variable location for the specified program object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and the index of an active
|
||||
uniform variable</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and
|
||||
<constant>GL_ACTIVE_UNIFORMS</constant> or
|
||||
<constant>GL_ACTIVE_UNIFORM_MAX_LENGTH</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetUniformLocation</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and the name of a
|
||||
uniform variable</para>
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
122
Source/Bind/Specifications/Docs/ES20/glGetUniformLocation.xml
Normal file
122
Source/Bind/Specifications/Docs/ES20/glGetUniformLocation.xml
Normal file
|
@ -0,0 +1,122 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetUniformLocation">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetUniformLocation</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetUniformLocation</refname>
|
||||
<refpurpose>return the location of a uniform variable</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLint <function>glGetUniformLocation</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
<paramdef>const GLchar *<parameter>name</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the program object to be
|
||||
queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>name</parameter></term>
|
||||
<listitem>
|
||||
<para>Points to a null terminated string containing
|
||||
the name of the uniform variable whose location is
|
||||
to be queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetUniformLocation </function> returns an
|
||||
integer that represents the location of a specific uniform
|
||||
variable within a program object. <parameter>name</parameter>
|
||||
must be a null terminated string that contains no white space.
|
||||
<parameter>name</parameter> must be an active uniform variable
|
||||
name in <parameter>program</parameter> that is not a structure,
|
||||
an array of structures, or a subcomponent of a vector or a
|
||||
matrix. This function returns -1 if <parameter>name</parameter>
|
||||
does not correspond to an active uniform variable in
|
||||
<parameter>program</parameter> or if <parameter>name</parameter>
|
||||
starts with the reserved prefix "gl_".</para>
|
||||
|
||||
<para>Uniform variables that are structures or arrays of
|
||||
structures may be queried by calling
|
||||
<function>glGetUniformLocation</function> for each field within
|
||||
the structure. The array element operator "[]" and the
|
||||
structure field operator "." may be used in
|
||||
<parameter>name</parameter> in order to select elements within
|
||||
an array or fields within a structure. The result of using these
|
||||
operators is not allowed to be another structure, an array of
|
||||
structures, or a subcomponent of a vector or a matrix. Except if
|
||||
the last part of <parameter>name</parameter> indicates a uniform
|
||||
variable array, the location of the first element of an array
|
||||
can be retrieved by using the name of the array, or by using the
|
||||
name appended by "[0]".</para>
|
||||
|
||||
<para>The actual locations assigned to uniform variables are not
|
||||
known until the program object is linked successfully. After
|
||||
linking has occurred, the command
|
||||
<function>glGetUniformLocation</function> can be used to obtain
|
||||
the location of a uniform variable. This location value can then
|
||||
be passed to
|
||||
<citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>
|
||||
to set the value of the uniform variable or to
|
||||
<citerefentry><refentrytitle>glGetUniform</refentrytitle></citerefentry>
|
||||
in order to query the current value of the uniform variable.
|
||||
After a program object has been linked successfully, the index
|
||||
values for uniform variables remain fixed until the next link
|
||||
command occurs. Uniform variable locations and values can only
|
||||
be queried after a link if the link was successful.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>program</parameter> is not a value generated by
|
||||
OpenGL.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> is not a program object.</para>
|
||||
|
||||
<para><constant>GL_INVALID_OPERATION</constant> is generated if
|
||||
<parameter>program</parameter> has not been successfully
|
||||
linked.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and the index of
|
||||
an active uniform variable</para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and
|
||||
<constant>GL_ACTIVE_UNIFORMS</constant> or
|
||||
<constant>GL_ACTIVE_UNIFORM_MAX_LENGTH</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetUniform</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and the name of a
|
||||
uniform variable</para>
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glLinkProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
199
Source/Bind/Specifications/Docs/ES20/glGetVertexAttrib.xml
Normal file
199
Source/Bind/Specifications/Docs/ES20/glGetVertexAttrib.xml
Normal file
|
@ -0,0 +1,199 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetVertexAttrib">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetVertexAttrib</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refdescriptor>glGetVertexAttrib</refdescriptor>
|
||||
<refname>glGetVertexAttribfv</refname>
|
||||
<refname>glGetVertexAttribiv</refname>
|
||||
<refpurpose>return a generic vertex attribute parameter</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetVertexAttribfv</function></funcdef>
|
||||
<paramdef>GLuint <parameter>index</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLfloat *<parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetVertexAttribiv</function></funcdef>
|
||||
<paramdef>GLuint <parameter>index</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLint *<parameter>params</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>index</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the generic vertex attribute
|
||||
parameter to be queried.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>pname</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the symbolic name of the vertex
|
||||
attribute parameter to be queried. Accepted values are
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</constant>,
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_ENABLED</constant>,
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_SIZE</constant>,
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_STRIDE</constant>,
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_TYPE</constant>,
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</constant>, or
|
||||
<constant>GL_CURRENT_VERTEX_ATTRIB</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>params</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the requested data.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetVertexAttrib</function> returns in
|
||||
<parameter>params</parameter> the value of a generic vertex
|
||||
attribute parameter. The generic vertex attribute to be queried
|
||||
is specified by <parameter>index</parameter>, and the parameter
|
||||
to be queried is specified by <parameter>pname</parameter>.</para>
|
||||
|
||||
<para>The accepted parameter names are as follows:</para>
|
||||
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns a
|
||||
single value, the name of the buffer object currently bound to
|
||||
the binding point corresponding to generic vertex attribute array
|
||||
<parameter>index</parameter>. If no buffer object is bound,
|
||||
0 is returned. The initial value is 0.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_VERTEX_ATTRIB_ARRAY_ENABLED</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns a
|
||||
single value that is non-zero (true) if the vertex
|
||||
attribute array for <parameter>index</parameter> is
|
||||
enabled and 0 (false) if it is disabled. The initial
|
||||
value is <constant>GL_FALSE</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_VERTEX_ATTRIB_ARRAY_SIZE</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns a
|
||||
single value, the size of the vertex attribute array
|
||||
for <parameter>index</parameter>. The size is the
|
||||
number of values for each element of the vertex
|
||||
attribute array, and it will be 1, 2, 3, or 4. The
|
||||
initial value is 4.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_VERTEX_ATTRIB_ARRAY_STRIDE</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns a
|
||||
single value, the array stride for (number of bytes
|
||||
between successive elements in) the vertex attribute
|
||||
array for <parameter>index</parameter>. A value of 0
|
||||
indicates that the array elements are stored
|
||||
sequentially in memory. The initial value is 0.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_VERTEX_ATTRIB_ARRAY_TYPE</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns a
|
||||
single value, a symbolic constant indicating the
|
||||
array type for the vertex attribute array for
|
||||
<parameter>index</parameter>. Possible values are
|
||||
<constant>GL_BYTE</constant>,
|
||||
<constant>GL_UNSIGNED_BYTE</constant>,
|
||||
<constant>GL_SHORT</constant>,
|
||||
<constant>GL_UNSIGNED_SHORT</constant>,
|
||||
<constant>GL_FIXED</constant>, and
|
||||
<constant>GL_FLOAT</constant>. The initial value is
|
||||
<constant>GL_FLOAT</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_VERTEX_ATTRIB_ARRAY_NORMALIZED</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns a
|
||||
single value that is non-zero (true) if fixed-point
|
||||
data types for the vertex attribute array indicated
|
||||
by <parameter>index</parameter> are normalized when
|
||||
they are converted to floating point, and 0 (false)
|
||||
otherwise. The initial value is
|
||||
<constant>GL_FALSE</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
|
||||
<varlistentry>
|
||||
<term><constant>GL_CURRENT_VERTEX_ATTRIB</constant></term>
|
||||
<listitem>
|
||||
<para> <parameter>params</parameter> returns four
|
||||
values that represent the current value for the
|
||||
generic vertex attribute specified by index.
|
||||
The initial value is (0,0,0,1).</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
|
||||
<para>All of the parameters except <constant>GL_CURRENT_VERTEX_ATTRIB</constant>
|
||||
represent client-side state.</para>
|
||||
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>If an error is generated, no change is made to the
|
||||
contents of <parameter>params</parameter>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_ENUM</constant> is generated if
|
||||
<parameter>pname</parameter> is not an accepted value.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant> is generated if
|
||||
<parameter>index</parameter> is greater than or equal to
|
||||
<constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_VERTEX_ATTRIBS</constant></para>
|
||||
|
||||
<para><citerefentry><refentrytitle>glGetVertexAttribPointerv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>index</parameter> and
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_POINTER</constant></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDisableVertexAttribArray</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glEnableVertexAttribArray</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttrib</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -0,0 +1,91 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glGetVertexAttribPointerv">
|
||||
<refmeta>
|
||||
<refentrytitle>glGetVertexAttribPointerv</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glGetVertexAttribPointerv</refname>
|
||||
<refpurpose>return the address of the specified generic vertex attribute pointer</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glGetVertexAttribPointerv</function></funcdef>
|
||||
<paramdef>GLuint <parameter>index</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLvoid **<parameter>pointer</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>index</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the generic vertex attribute
|
||||
parameter to be returned.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>pname</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the symbolic name of the generic
|
||||
vertex attribute parameter to be returned. Must be
|
||||
<constant>GL_VERTEX_ATTRIB_ARRAY_POINTER</constant>.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>pointer</parameter></term>
|
||||
<listitem>
|
||||
<para>Returns the pointer value.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glGetVertexAttribPointerv</function> returns
|
||||
pointer information. <parameter>index</parameter> is the generic
|
||||
vertex attribute to be queried, <parameter>pname</parameter> is
|
||||
a symbolic constant indicating the pointer to be returned, and
|
||||
<parameter>params</parameter> is a pointer to a location in
|
||||
which to place the returned data.</para>
|
||||
|
||||
<para>If a non-zero named buffer object was bound to the <constant>GL_ARRAY_BUFFER</constant> target
|
||||
(see <citerefentry><refentrytitle>glBindBuffer</refentrytitle></citerefentry>) when the desired pointer was previously
|
||||
specified, the <parameter>pointer</parameter> returned is a byte offset into the buffer object's data store.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>The pointer returned is client-side state.</para>
|
||||
|
||||
<para>The initial value for each pointer is 0.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_ENUM</constant>
|
||||
is generated if <parameter>pname</parameter>
|
||||
is not an accepted value.</para>
|
||||
|
||||
<para><constant>GL_INVALID_VALUE</constant>
|
||||
is generated if <parameter>index</parameter>
|
||||
is greater than or equal to <constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_MAX_VERTEX_ATTRIBS</constant></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glGetVertexAttrib</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glVertexAttribPointer</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
134
Source/Bind/Specifications/Docs/ES20/glHint.xml
Normal file
134
Source/Bind/Specifications/Docs/ES20/glHint.xml
Normal file
|
@ -0,0 +1,134 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glHint">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glHint</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glHint</refname>
|
||||
<refpurpose>specify implementation-specific hints</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glHint</function></funcdef>
|
||||
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
||||
<paramdef>GLenum <parameter>mode</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>target</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a symbolic constant indicating the behavior to be controlled.
|
||||
<constant>GL_GENERATE_MIPMAP_HINT</constant> is accepted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>mode</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a symbolic constant indicating the desired behavior.
|
||||
<constant>GL_FASTEST</constant>,
|
||||
<constant>GL_NICEST</constant>, and
|
||||
<constant>GL_DONT_CARE</constant> are accepted.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
Certain aspects of GL behavior,
|
||||
when there is room for interpretation,
|
||||
can be controlled with hints.
|
||||
A hint is specified with two arguments.
|
||||
<parameter>target</parameter> is a symbolic
|
||||
constant indicating the behavior to be controlled,
|
||||
and <parameter>mode</parameter> is another symbolic constant indicating the desired
|
||||
behavior. The initial value for each <parameter>target</parameter> is <constant>GL_DONT_CARE</constant>.
|
||||
<parameter>mode</parameter> can be one of the following:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_FASTEST</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
The most efficient option should be chosen.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_NICEST</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
The most correct,
|
||||
or highest quality,
|
||||
option should be chosen.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><constant>GL_DONT_CARE</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
No preference.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
<para>
|
||||
Though the implementation aspects that can be hinted are well defined,
|
||||
the interpretation of the hints depends on the implementation.
|
||||
The hint aspects that can be specified with <parameter>target</parameter>,
|
||||
along with suggested semantics,
|
||||
are as follows:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_GENERATE_MIPMAP_HINT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Indicates the quality of filtering when generating mipmap images with
|
||||
<citerefentry><refentrytitle>glGenerateMipmap</refentrytitle></citerefentry>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
The interpretation of hints depends on the implementation.
|
||||
Some implementations ignore <function>glHint</function> settings.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if either <parameter>target</parameter> or <parameter>mode</parameter> is not
|
||||
an accepted value.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glGenerateMipmap</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glIsBuffer">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glIsBuffer</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -59,11 +55,10 @@
|
|||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
Copyright <trademark class="copyright"></trademark> 2005 Addison-Wesley.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
169
Source/Bind/Specifications/Docs/ES20/glIsEnabled.xml
Normal file
169
Source/Bind/Specifications/Docs/ES20/glIsEnabled.xml
Normal file
|
@ -0,0 +1,169 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glIsEnabled">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glIsEnabled</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glIsEnabled</refname>
|
||||
<refpurpose>test whether a capability is enabled</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLboolean <function>glIsEnabled</function></funcdef>
|
||||
<paramdef>GLenum <parameter>cap</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>cap</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a symbolic constant indicating a GL capability.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glIsEnabled</function> returns <constant>GL_TRUE</constant> if <parameter>cap</parameter> is an enabled capability
|
||||
and returns <constant>GL_FALSE</constant> otherwise.
|
||||
Initially all capabilities except <constant>GL_DITHER</constant> are disabled;
|
||||
<constant>GL_DITHER</constant> is initially enabled.
|
||||
</para>
|
||||
<para>
|
||||
The following capabilities are accepted for <parameter>cap</parameter>:
|
||||
</para>
|
||||
<para>
|
||||
</para>
|
||||
<informaltable frame="topbot">
|
||||
<tgroup cols="2" align="left">
|
||||
<colspec/>
|
||||
<colspec/>
|
||||
<thead>
|
||||
<row>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
Constant
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
See
|
||||
</emphasis></entry>
|
||||
</row>
|
||||
</thead>
|
||||
<tbody>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_BLEND</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glBlendFunc</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_CULL_FACE</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glCullFace</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_DEPTH_TEST</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glDepthFunc</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glDepthRangef</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_DITHER</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_POLYGON_OFFSET_FILL</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glPolygonOffset</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_SAMPLE_ALPHA_TO_COVERAGE</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_SAMPLE_COVERAGE</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glSampleCoverage</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_SCISSOR_TEST</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glScissor</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_STENCIL_TEST</constant>
|
||||
</entry>
|
||||
<entry align="left">
|
||||
<citerefentry><refentrytitle>glStencilFunc</refentrytitle></citerefentry>, <citerefentry><refentrytitle>glStencilOp</refentrytitle></citerefentry>
|
||||
</entry>
|
||||
</row>
|
||||
</tbody>
|
||||
</tgroup>
|
||||
</informaltable>
|
||||
<para>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
If an error is generated,
|
||||
<function>glIsEnabled</function> returns 0.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>cap</parameter> is not an accepted value.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
65
Source/Bind/Specifications/Docs/ES20/glIsFramebuffer.xml
Normal file
65
Source/Bind/Specifications/Docs/ES20/glIsFramebuffer.xml
Normal file
|
@ -0,0 +1,65 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glIsFramebuffer">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glIsFramebuffer</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glIsFramebuffer</refname>
|
||||
<refpurpose>determine if a name corresponds to a framebuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLboolean <function>glIsFramebuffer</function></funcdef>
|
||||
<paramdef>GLuint <parameter>framebuffer</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>framebuffer</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a value that may be the name of a framebuffer object.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glIsFramebuffer</function> returns <constant>GL_TRUE</constant> if <parameter>framebuffer</parameter> is currently the name of a framebuffer object.
|
||||
If <parameter>framebuffer</parameter> is zero, or is a non-zero value that is not currently the
|
||||
name of a framebuffer object, or if an error occurs, <function>glIsFramebuffer</function> returns <constant>GL_FALSE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
A name returned by <citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>, but not yet associated with a framebuffer object
|
||||
by calling <citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>, is not the name of a framebuffer object.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindFramebuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteFramebuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenFramebuffers</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
62
Source/Bind/Specifications/Docs/ES20/glIsProgram.xml
Normal file
62
Source/Bind/Specifications/Docs/ES20/glIsProgram.xml
Normal file
|
@ -0,0 +1,62 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glIsProgram">
|
||||
<refmeta>
|
||||
<refentrytitle>glIsProgram</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glIsProgram</refname>
|
||||
<refpurpose>determine if a name corresponds to a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLboolean <function>glIsProgram</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies a potential program object.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glIsProgram</function> returns
|
||||
<constant>GL_TRUE</constant> if <parameter>program</parameter>
|
||||
is the name of a program object previously created with
|
||||
<citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>
|
||||
and not yet deleted with <citerefentry><refentrytitle>glDeleteProgram</refentrytitle></citerefentry>.
|
||||
If <parameter>program</parameter> is zero or a non-zero value that
|
||||
is not the name of a program object, or if an error occurs,
|
||||
<function>glIsProgram</function> returns <constant>GL_FALSE</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>No error is generated if <parameter>program</parameter> is
|
||||
not a valid program object name.</para>
|
||||
|
||||
<para>A program object marked for deletion with <citerefentry><refentrytitle>glDeleteProgram</refentrytitle></citerefentry>
|
||||
but still in use as part of current rendering state is still considered
|
||||
a program object and <function>glIsProgram</function> will return <constant>GL_TRUE</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
65
Source/Bind/Specifications/Docs/ES20/glIsRenderbuffer.xml
Normal file
65
Source/Bind/Specifications/Docs/ES20/glIsRenderbuffer.xml
Normal file
|
@ -0,0 +1,65 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glIsRenderbuffer">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>2005</year>
|
||||
<holder>Sams Publishing</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glIsRenderbuffer</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glIsRenderbuffer</refname>
|
||||
<refpurpose>determine if a name corresponds to a renderbuffer object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLboolean <function>glIsRenderbuffer</function></funcdef>
|
||||
<paramdef>GLuint <parameter>renderbuffer</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>renderbuffer</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a value that may be the name of a renderbuffer object.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glIsRenderbuffer</function> returns <constant>GL_TRUE</constant> if <parameter>renderbuffer</parameter> is currently the name of a renderbuffer object.
|
||||
If <parameter>renderbuffer</parameter> is zero, or is a non-zero value that is not currently the
|
||||
name of a renderbuffer object, or if an error occurs, <function>glIsRenderbuffer</function> returns <constant>GL_FALSE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
A name returned by <citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>, but not yet associated with a renderbuffer object
|
||||
by calling <citerefentry><refentrytitle>glBindRenderbuffer</refentrytitle></citerefentry>, is not the name of a renderbuffer object.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindRenderbuffer</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteRenderbuffers</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenRenderbuffers</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2008 Khronos Group.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
62
Source/Bind/Specifications/Docs/ES20/glIsShader.xml
Normal file
62
Source/Bind/Specifications/Docs/ES20/glIsShader.xml
Normal file
|
@ -0,0 +1,62 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glIsShader">
|
||||
<refmeta>
|
||||
<refentrytitle>glIsShader</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glIsShader</refname>
|
||||
<refpurpose>determine if a name corresponds to a shader object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLboolean <function>glIsShader</function></funcdef>
|
||||
<paramdef>GLuint <parameter>shader</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>shader</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies a potential shader object.</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glIsShader</function> returns
|
||||
<constant>GL_TRUE</constant> if <parameter>shader</parameter> is
|
||||
the name of a shader object previously created with
|
||||
<citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>
|
||||
and not yet deleted with <citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>.
|
||||
If <parameter>shader</parameter> is
|
||||
zero or a non-zero value that is not the name of a shader
|
||||
object, or if an error occurs, <function>glIsShader </function> returns
|
||||
<constant>GL_FALSE</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>No error is generated if <parameter>shader</parameter> is
|
||||
not a valid shader object name.</para>
|
||||
|
||||
<para>A shader object marked for deletion with <citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry>
|
||||
but still attached to a program object is still considered
|
||||
a shader object and <function>glIsShader</function> will return <constant>GL_TRUE</constant>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glCreateShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteShader</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
70
Source/Bind/Specifications/Docs/ES20/glIsTexture.xml
Normal file
70
Source/Bind/Specifications/Docs/ES20/glIsTexture.xml
Normal file
|
@ -0,0 +1,70 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glIsTexture">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glIsTexture</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glIsTexture</refname>
|
||||
<refpurpose>determine if a name corresponds to a texture</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>GLboolean <function>glIsTexture</function></funcdef>
|
||||
<paramdef>GLuint <parameter>texture</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>texture</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies a value that may be the name of a texture.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glIsTexture</function> returns <constant>GL_TRUE</constant> if <parameter>texture</parameter> is currently the name of a texture.
|
||||
If <parameter>texture</parameter> is zero, or is a non-zero value that is not currently the
|
||||
name of a texture, or if an error occurs, <function>glIsTexture</function> returns <constant>GL_FALSE</constant>.
|
||||
</para>
|
||||
<para>
|
||||
A name returned by <citerefentry><refentrytitle>glGenTextures</refentrytitle></citerefentry>, but not yet associated with a texture
|
||||
by calling <citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>, is not the name of a texture.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glBindTexture</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCopyTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteTextures</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGenTextures</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glGetTexParameter</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexParameter</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
118
Source/Bind/Specifications/Docs/ES20/glLineWidth.xml
Normal file
118
Source/Bind/Specifications/Docs/ES20/glLineWidth.xml
Normal file
|
@ -0,0 +1,118 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glLineWidth">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glLineWidth</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glLineWidth</refname>
|
||||
<refpurpose>specify the width of rasterized lines</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glLineWidth</function></funcdef>
|
||||
<paramdef>GLfloat <parameter>width</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>width</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the width of rasterized lines.
|
||||
The initial value is 1.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glLineWidth</function> specifies the rasterized width of
|
||||
lines.
|
||||
</para>
|
||||
<para>
|
||||
The actual width is determined by rounding the supplied width
|
||||
to the nearest integer.
|
||||
(If the rounding results in the value 0,
|
||||
it is as if the line width were 1.)
|
||||
If
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: | DELTA x | >= | DELTA y |:-->
|
||||
<mml:mrow>
|
||||
<mml:mfenced open="∣" close="∣">
|
||||
<mml:mrow>
|
||||
<mml:mo>Δ</mml:mo>
|
||||
<mml:mi mathvariant="italic">x</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
<mml:mo>>=</mml:mo>
|
||||
<mml:mfenced open="∣" close="∣">
|
||||
<mml:mrow>
|
||||
<mml:mo>Δ</mml:mo>
|
||||
<mml:mi mathvariant="italic">y</mml:mi>
|
||||
</mml:mrow>
|
||||
</mml:mfenced>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
<emphasis>i</emphasis> pixels are filled in each column that is rasterized,
|
||||
where <emphasis>i</emphasis> is the rounded value of <parameter>width</parameter>.
|
||||
Otherwise,
|
||||
<emphasis>i</emphasis> pixels are filled in each row that is rasterized.
|
||||
</para>
|
||||
<para>
|
||||
There is a range of supported line widths. Only width 1 is guaranteed to be supported; others depend on the
|
||||
implementation.
|
||||
To query the range of supported widths, call <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with argument <constant>GL_ALIASED_LINE_WIDTH_RANGE</constant>.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>
|
||||
The line width specified by <function>glLineWidth</function> is always returned when <constant>GL_LINE_WIDTH</constant>
|
||||
is queried.
|
||||
Clamping and rounding have no effect on the specified value.
|
||||
</para>
|
||||
<para>
|
||||
Line width may be clamped to an implementation-dependent maximum. Call <citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with <constant>GL_ALIASED_LINE_WIDTH_RANGE</constant> to determine the maximum width.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>width</parameter> is less than or equal to 0.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_LINE_WIDTH</constant>
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_ALIASED_LINE_WIDTH_RANGE</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glEnable</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
210
Source/Bind/Specifications/Docs/ES20/glLinkProgram.xml
Normal file
210
Source/Bind/Specifications/Docs/ES20/glLinkProgram.xml
Normal file
|
@ -0,0 +1,210 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glLinkProgram">
|
||||
<refmeta>
|
||||
<refentrytitle>glLinkProgram</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glLinkProgram</refname>
|
||||
<refpurpose>link a program object</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glLinkProgram</function></funcdef>
|
||||
<paramdef>GLuint <parameter>program</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>program</parameter></term>
|
||||
<listitem>
|
||||
<para>Specifies the handle of the program object to be linked.</para>
|
||||
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para><function>glLinkProgram</function> links the program
|
||||
object specified by <parameter>program</parameter>. Shader objects
|
||||
of type <constant>GL_VERTEX_SHADER</constant> attached to
|
||||
<parameter>program</parameter> are used to
|
||||
create an executable that will run on the programmable vertex
|
||||
processor. Shader objects of type <constant>GL_FRAGMENT_SHADER</constant>
|
||||
attached to <parameter>program</parameter> are used to create an
|
||||
executable that will run on the programmable fragment
|
||||
processor.</para>
|
||||
|
||||
<para>The status of the link operation will be stored as part of
|
||||
the program object's state. This value will be set to
|
||||
<constant>GL_TRUE</constant> if the program object was linked
|
||||
without errors and is ready for use, and
|
||||
<constant>GL_FALSE</constant> otherwise. It can be queried by
|
||||
calling
|
||||
<citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter> and
|
||||
<constant>GL_LINK_STATUS</constant>.</para>
|
||||
|
||||
<para>As a result of a successful link operation, all active
|
||||
user-defined uniform variables belonging to
|
||||
<parameter>program</parameter> will be initialized to 0, and
|
||||
each of the program object's active uniform variables will be
|
||||
assigned a location that can be queried by calling
|
||||
<citerefentry><refentrytitle>glGetUniformLocation</refentrytitle></citerefentry>.
|
||||
Also, any active user-defined attribute variables that have not
|
||||
been bound to a generic vertex attribute index will be bound to
|
||||
one at this time.</para>
|
||||
|
||||
<para>Linking of a program object can fail for a number of
|
||||
reasons as specified in the <emphasis>OpenGL ES Shading Language
|
||||
Specification</emphasis>. The following lists some of the
|
||||
conditions that will cause a link error.</para>
|
||||
|
||||
<itemizedlist>
|
||||
<listitem>
|
||||
<para>A vertex shader and a fragment shader are not both
|
||||
present in the program object.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>The number of active attribute variables supported
|
||||
by the implementation has been exceeded.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>The storage limit for uniform variables has been
|
||||
exceeded.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>The number of active uniform variables supported
|
||||
by the implementation has been exceeded.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>The <function>main</function> function is missing
|
||||
for the vertex shader or the fragment shader.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>A varying variable actually used in the fragment
|
||||
shader is not declared in the same way (or is not
|
||||
declared at all) in the vertex shader.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>A reference to a function or variable name is
|
||||
unresolved.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>A shared global is declared with two different
|
||||
types or two different initial values.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>One or more of the attached shader objects has not
|
||||
been successfully compiled (via <citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>)
|
||||
or loaded with a pre-compiled shader binary (via <citerefentry><refentrytitle>glShaderBinary</refentrytitle></citerefentry>).</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>Binding a generic attribute matrix caused some
|
||||
rows of the matrix to fall outside the allowed maximum
|
||||
of <constant>GL_MAX_VERTEX_ATTRIBS</constant>.</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>Not enough contiguous vertex attribute slots could
|
||||
be found to bind attribute matrices.</para>
|
||||
</listitem>
|
||||
</itemizedlist>
|
||||
|
||||
<para>When a program object has been successfully linked, the
|
||||
program object can be made part of current state by calling
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>.
|
||||
Whether or not the link operation was successful, the program
|
||||
object's information log will be overwritten. The information
|
||||
log can be retrieved by calling
|
||||
<citerefentry><refentrytitle>glGetProgramInfoLog</refentrytitle></citerefentry>.</para>
|
||||
|
||||
<para><function>glLinkProgram</function> will also install the
|
||||
generated executables as part of the current rendering state if
|
||||
the link operation was successful and the specified program
|
||||
object is already currently in use as a result of a previous
|
||||
call to
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>.
|
||||
If the program object currently in use is relinked
|
||||
unsuccessfully, its link status will be set to
|
||||
<constant>GL_FALSE</constant> , but the executables and
|
||||
associated state will remain part of the current state until a
|
||||
subsequent call to <function>glUseProgram</function> removes it
|
||||
from use. After it is removed from use, it cannot be made part
|
||||
of current state until it has been successfully relinked.</para>
|
||||
|
||||
<para>The program object's information log is updated and the
|
||||
program is generated at the time of the link operation. After
|
||||
the link operation, applications are free to modify attached
|
||||
shader objects, compile attached shader objects, detach shader
|
||||
objects, delete shader objects, and attach additional shader
|
||||
objects. None of these operations affects the information log or
|
||||
the program that is part of the program object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="notes"><title>Notes</title>
|
||||
<para>If the link operation is unsuccessful, any information about a previous link operation on <parameter>program</parameter>
|
||||
is lost (i.e., a failed link does not restore the old state of <parameter>program</parameter>).
|
||||
Certain information can still be retrieved from <parameter>program</parameter>
|
||||
even after an unsuccessful link operation. See for instance <citerefentry><refentrytitle>glGetActiveAttrib</refentrytitle></citerefentry>
|
||||
and <citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para><constant>GL_INVALID_VALUE</constant>
|
||||
is generated if <parameter>program</parameter>
|
||||
is not a value generated by OpenGL.</para>
|
||||
<para><constant>GL_INVALID_OPERATION</constant>
|
||||
is generated if <parameter>program</parameter>
|
||||
is not a program object.</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para><citerefentry><refentrytitle>glGet</refentrytitle></citerefentry>
|
||||
with the argument <constant>GL_CURRENT_PROGRAM</constant></para>
|
||||
<para><citerefentry><refentrytitle>glGetActiveAttrib</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter>
|
||||
and the index of an active attribute variable</para>
|
||||
<para><citerefentry><refentrytitle>glGetActiveUniform</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter>
|
||||
and the index of an active uniform variable<parameter></parameter></para>
|
||||
<para><citerefentry><refentrytitle>glGetAttachedShaders</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter></para>
|
||||
<para><citerefentry><refentrytitle>glGetAttribLocation</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter>
|
||||
and an attribute variable name</para>
|
||||
<para><citerefentry><refentrytitle>glGetProgramiv</refentrytitle></citerefentry>
|
||||
with arguments <parameter>program</parameter>
|
||||
and <constant>GL_LINK_STATUS</constant></para>
|
||||
<para><citerefentry><refentrytitle>glGetProgramInfoLog</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter></para>
|
||||
<para><citerefentry><refentrytitle>glGetUniform</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter>
|
||||
and a uniform variable location</para>
|
||||
<para><citerefentry><refentrytitle>glGetUniformLocation</refentrytitle></citerefentry>
|
||||
with argument <parameter>program</parameter>
|
||||
and a uniform variable name</para>
|
||||
<para><citerefentry><refentrytitle>glIsProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para><citerefentry><refentrytitle>glAttachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glBindAttribLocation</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCompileShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glShaderBinary</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glCreateProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDeleteProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glDetachShader</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUniform</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glUseProgram</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glValidateProgram</refentrytitle></citerefentry></para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 2003-2005 3Dlabs Inc. Ltd.
|
||||
This material may be distributed subject to the terms and conditions set forth in
|
||||
the Open Publication License, v 1.0, 8 June 1999.
|
||||
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
194
Source/Bind/Specifications/Docs/ES20/glPixelStorei.xml
Normal file
194
Source/Bind/Specifications/Docs/ES20/glPixelStorei.xml
Normal file
|
@ -0,0 +1,194 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glPixelStorei">
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glPixelStorei</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
<refnamediv>
|
||||
<refname>glPixelStorei</refname>
|
||||
<refpurpose>set pixel storage modes</refpurpose>
|
||||
</refnamediv>
|
||||
<refsynopsisdiv><title>C Specification</title>
|
||||
<funcsynopsis>
|
||||
<funcprototype>
|
||||
<funcdef>void <function>glPixelStorei</function></funcdef>
|
||||
<paramdef>GLenum <parameter>pname</parameter></paramdef>
|
||||
<paramdef>GLint <parameter>param</parameter></paramdef>
|
||||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><parameter>pname</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the symbolic name of the parameter to be set.
|
||||
One value affects the packing of pixel data into memory:
|
||||
<constant>GL_PACK_ALIGNMENT</constant>.
|
||||
The other affects the unpacking of pixel data <emphasis>from</emphasis> memory:
|
||||
<constant>GL_UNPACK_ALIGNMENT</constant>.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
<varlistentry>
|
||||
<term><parameter>param</parameter></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the value that <parameter>pname</parameter> is set to.
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
<function>glPixelStorei</function> sets pixel storage modes that affect the operation of subsequent
|
||||
<citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry> as well as the unpacking of
|
||||
texture patterns (see <citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry> and
|
||||
<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>).
|
||||
</para>
|
||||
<para>
|
||||
<parameter>pname</parameter> is a symbolic constant indicating the parameter to be set, and
|
||||
<parameter>param</parameter> is the new value. One storage parameter affects
|
||||
how pixel data is returned to client memory:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_PACK_ALIGNMENT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the alignment requirements for the start of each pixel row in memory.
|
||||
The allowable values are
|
||||
1 (byte-alignment),
|
||||
2 (rows aligned to even-numbered bytes),
|
||||
4 (word-alignment), and
|
||||
8 (rows start on double-word boundaries).
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
<para>
|
||||
The other storage parameter affects how pixel data is
|
||||
read from client memory:
|
||||
</para>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
<term><constant>GL_UNPACK_ALIGNMENT</constant></term>
|
||||
<listitem>
|
||||
<para>
|
||||
Specifies the alignment requirements for the start of each pixel row in memory.
|
||||
The allowable values are
|
||||
1 (byte-alignment),
|
||||
2 (rows aligned to even-numbered bytes),
|
||||
4 (word-alignment), and
|
||||
8 (rows start on double-word boundaries).
|
||||
</para>
|
||||
</listitem>
|
||||
</varlistentry>
|
||||
</variablelist>
|
||||
<para>
|
||||
The following table gives the type,
|
||||
initial value,
|
||||
and range of valid values for each storage parameter
|
||||
that can be set with <function>glPixelStorei</function>.
|
||||
</para>
|
||||
<para>
|
||||
</para>
|
||||
<informaltable frame="topbot">
|
||||
<tgroup cols="4" align="left">
|
||||
<colspec/>
|
||||
<colspec align="center"/>
|
||||
<colspec align="center"/>
|
||||
<colspec align="center"/>
|
||||
<thead>
|
||||
<row>
|
||||
<entry rowsep="1" align="left"><emphasis role="bold">
|
||||
<parameter>pname</parameter>
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="center"><emphasis role="bold">
|
||||
Type
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="center"><emphasis role="bold">
|
||||
Initial Value
|
||||
</emphasis></entry>
|
||||
<entry rowsep="1" align="center"><emphasis role="bold">
|
||||
Valid Range
|
||||
</emphasis></entry>
|
||||
</row>
|
||||
</thead>
|
||||
<tbody>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_PACK_ALIGNMENT</constant>
|
||||
</entry>
|
||||
<entry align="center">
|
||||
integer
|
||||
</entry>
|
||||
<entry align="center">
|
||||
4
|
||||
</entry>
|
||||
<entry align="center">
|
||||
1, 2, 4, or 8
|
||||
</entry>
|
||||
</row>
|
||||
<row>
|
||||
<entry align="left">
|
||||
<constant>GL_UNPACK_ALIGNMENT</constant>
|
||||
</entry>
|
||||
<entry align="center">
|
||||
integer
|
||||
</entry>
|
||||
<entry align="center">
|
||||
4
|
||||
</entry>
|
||||
<entry align="center">
|
||||
1, 2, 4, or 8
|
||||
</entry>
|
||||
</row>
|
||||
</tbody>
|
||||
</tgroup>
|
||||
</informaltable>
|
||||
<para>
|
||||
Boolean parameters are set to false if <parameter>param</parameter> is 0 and true otherwise.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="errors"><title>Errors</title>
|
||||
<para>
|
||||
<constant>GL_INVALID_ENUM</constant> is generated if <parameter>pname</parameter> is not an accepted value.
|
||||
</para>
|
||||
<para>
|
||||
<constant>GL_INVALID_VALUE</constant> is generated if alignment is specified as other than 1, 2, 4, or 8.
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument
|
||||
<constant>GL_PACK_ALIGNMENT</constant> or <constant>GL_UNPACK_ALIGNMENT</constant>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="seealso"><title>See Also</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glReadPixels</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexImage2D</refentrytitle></citerefentry>,
|
||||
<citerefentry><refentrytitle>glTexSubImage2D</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
||||
</refentry>
|
|
@ -2,17 +2,13 @@
|
|||
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
||||
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
||||
<refentry id="glPolygonOffset">
|
||||
<refentryinfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
<copyright>
|
||||
<year>2010-2013</year>
|
||||
<holder>Khronos Group</holder>
|
||||
</copyright>
|
||||
</refentryinfo>
|
||||
<refmeta>
|
||||
<refmetainfo>
|
||||
<copyright>
|
||||
<year>1991-2006</year>
|
||||
<holder>Silicon Graphics, Inc.</holder>
|
||||
</copyright>
|
||||
</refmetainfo>
|
||||
<refentrytitle>glPolygonOffset</refentrytitle>
|
||||
<manvolnum>3G</manvolnum>
|
||||
</refmeta>
|
||||
|
@ -29,6 +25,7 @@
|
|||
</funcprototype>
|
||||
</funcsynopsis>
|
||||
</refsynopsisdiv>
|
||||
<!-- eqn: ignoring delim $$ -->
|
||||
<refsect1 id="parameters"><title>Parameters</title>
|
||||
<variablelist>
|
||||
<varlistentry>
|
||||
|
@ -53,13 +50,12 @@
|
|||
</refsect1>
|
||||
<refsect1 id="description"><title>Description</title>
|
||||
<para>
|
||||
When <constant>GL_POLYGON_OFFSET_FILL</constant>, <constant>GL_POLYGON_OFFSET_LINE</constant>, or
|
||||
<constant>GL_POLYGON_OFFSET_POINT</constant> is enabled, each
|
||||
When <constant>GL_POLYGON_OFFSET_FILL</constant> is enabled, each
|
||||
fragment's <emphasis>depth</emphasis> value will be offset after it is interpolated
|
||||
from the <emphasis>depth</emphasis> values of the appropriate vertices.
|
||||
The value of the offset is
|
||||
The value of the offset is
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: factor * DZ + r * units: -->
|
||||
<!-- eqn: factor * DZ + r * units:-->
|
||||
<mml:mrow>
|
||||
<mml:mrow>
|
||||
<mml:mi mathvariant="italic">factor</mml:mi>
|
||||
|
@ -74,13 +70,13 @@
|
|||
</mml:mrow>
|
||||
</mml:mrow>
|
||||
</mml:math></inlineequation>,
|
||||
where
|
||||
where
|
||||
<inlineequation><mml:math>
|
||||
<!-- eqn: DZ: -->
|
||||
<!-- eqn: DZ:-->
|
||||
<mml:mi mathvariant="italic">DZ</mml:mi>
|
||||
</mml:math></inlineequation>
|
||||
is a measurement of the change in depth relative to the screen
|
||||
area of the polygon, and
|
||||
area of the polygon, and
|
||||
<inlineequation><mml:math><mml:mi mathvariant="italic">r</mml:mi></mml:math></inlineequation>
|
||||
is the smallest value that is guaranteed to
|
||||
produce a resolvable offset for a given implementation.
|
||||
|
@ -95,9 +91,7 @@
|
|||
<refsect1 id="associatedgets"><title>Associated Gets</title>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry> with argument
|
||||
<constant>GL_POLYGON_OFFSET_FILL</constant>,
|
||||
<constant>GL_POLYGON_OFFSET_LINE</constant>,
|
||||
or <constant>GL_POLYGON_OFFSET_POINT</constant>.
|
||||
<constant>GL_POLYGON_OFFSET_FILL</constant>.
|
||||
</para>
|
||||
<para>
|
||||
<citerefentry><refentrytitle>glGet</refentrytitle></citerefentry> with argument <constant>GL_POLYGON_OFFSET_FACTOR</constant> or
|
||||
|
@ -112,12 +106,11 @@
|
|||
<citerefentry><refentrytitle>glIsEnabled</refentrytitle></citerefentry>
|
||||
</para>
|
||||
</refsect1>
|
||||
<refsect1 id="Copyright"><title>Copyright</title>
|
||||
<refsect1 id="copyright"><title>Copyright</title>
|
||||
<para>
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006 Silicon Graphics, Inc.
|
||||
Copyright <trademark class="copyright"></trademark> 2010-2013 Khronos Group.
|
||||
This document is licensed under the SGI Free Software B License.
|
||||
For details, see
|
||||
Copyright <trademark class="copyright"></trademark> 1991-2006
|
||||
Silicon Graphics, Inc. This document is licensed under the SGI
|
||||
Free Software B License. For details, see
|
||||
<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
|
||||
</para>
|
||||
</refsect1>
|
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Reference in a new issue