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Added tokens for [#1793]: "[GL 4.0] Sample Shading".
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@ -1409,6 +1409,7 @@
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<token name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642" />
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<token name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643" />
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<use enum="VERSION_3_1" token="TEXTURE_RECTANGLE" />
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<token enum="VERSION_4_0" token="SAMPLE_SHADING" />
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</enum>
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<enum name="ErrorCode">
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<use enum="ARB_framebuffer_object" token="INVALID_FRAMEBUFFER_OPERATION" />
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@ -1763,6 +1764,8 @@
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<use enum="VERSION_4_0" token="MAX_FRAGMENT_INTERPOLATION_OFFSET" />
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<use enum="VERSION_4_0" token="FRAGMENT_INTERPOLATION_OFFSET_BITS" />
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<use enum="VERSION_4_0" token="MAX_VERTEX_STREAMS" />
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<token enum="VERSION_4_0" token="SAMPLE_SHADING" />
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<token enum="VERSION_4_0" token="MIN_SAMPLE_SHADING_VALUE" />
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</enum>
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<enum name="GetPointervPName">
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<token name="FOG_COORD_ARRAY_POINTER" value="0x8456" />
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