Added tokens for [#1793]: "[GL 4.0] Sample Shading".

This commit is contained in:
the_fiddler 2010-11-21 10:33:45 +00:00
parent d05b546a4e
commit 4d8d039493

View file

@ -1409,6 +1409,7 @@
<token name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642" />
<token name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643" />
<use enum="VERSION_3_1" token="TEXTURE_RECTANGLE" />
<token enum="VERSION_4_0" token="SAMPLE_SHADING" />
</enum>
<enum name="ErrorCode">
<use enum="ARB_framebuffer_object" token="INVALID_FRAMEBUFFER_OPERATION" />
@ -1763,6 +1764,8 @@
<use enum="VERSION_4_0" token="MAX_FRAGMENT_INTERPOLATION_OFFSET" />
<use enum="VERSION_4_0" token="FRAGMENT_INTERPOLATION_OFFSET_BITS" />
<use enum="VERSION_4_0" token="MAX_VERTEX_STREAMS" />
<token enum="VERSION_4_0" token="SAMPLE_SHADING" />
<token enum="VERSION_4_0" token="MIN_SAMPLE_SHADING_VALUE" />
</enum>
<enum name="GetPointervPName">
<token name="FOG_COORD_ARRAY_POINTER" value="0x8456" />