* GameWindowStates.cs: Increased texture size to ensure the text fits inside.

This commit is contained in:
the_fiddler 2009-09-04 23:48:44 +00:00
parent dd383f477a
commit 504ec0e0d2

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@ -21,7 +21,7 @@ namespace Examples.Tests
public class GameWindowStates : GameWindow public class GameWindowStates : GameWindow
{ {
readonly Font TextFont = new Font(FontFamily.GenericSansSerif, 16); readonly Font TextFont = new Font(FontFamily.GenericSansSerif, 16);
readonly Bitmap TextBitmap = new Bitmap(512, 512); readonly Bitmap TextBitmap = new Bitmap(1024, 256);
int texture; int texture;
public GameWindowStates() public GameWindowStates()