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[Input] Corrected malformed documentation comments
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@ -1,6 +1,6 @@
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#region License
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#region License
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//
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//
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// GamePadButtons.cs
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// GamePad.cs
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//
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//
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// Author:
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// Author:
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// Stefanos A. <stapostol@gmail.com>
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// Stefanos A. <stapostol@gmail.com>
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@ -5,7 +5,7 @@
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// Author:
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// Author:
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// Stefanos A. <stapostol@gmail.com>
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// Stefanos A. <stapostol@gmail.com>
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//
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//
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// Copyright (c) 2006-2013 Stefanos Apostolopoulos
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// Copyright (c) 2006-2014 Stefanos Apostolopoulos
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// of this software and associated documentation files (the "Software"), to deal
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@ -28,7 +28,6 @@
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#endregion
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#endregion
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using System;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Text;
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using System.Text;
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@ -57,8 +56,8 @@ namespace OpenTK.Input
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/// Gets a value between -1.0 and 1.0 representing the current offset of the specified <see cref="JoystickAxis"/>.
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/// Gets a value between -1.0 and 1.0 representing the current offset of the specified <see cref="JoystickAxis"/>.
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/// </summary>
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/// </summary>
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/// <returns>
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/// <returns>
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/// A value between -1.0 and 1.0 representing offset of the specified <see cref="JoystickAxis"/.
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/// A value between -1.0 and 1.0 representing offset of the specified <see cref="JoystickAxis"/>.
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/// If the specified axis does not exist, then the return value is 0.0. Use <see cref="JoystickDevice.GetCapabilities"/>
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/// If the specified axis does not exist, then the return value is 0.0. Use <see cref="Joystick.GetCapabilities"/>
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/// to query the number of available axes.
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/// to query the number of available axes.
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/// </returns>
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/// </returns>
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/// <param name="axis">The <see cref="JoystickAxis"/> to query.</param>
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/// <param name="axis">The <see cref="JoystickAxis"/> to query.</param>
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@ -140,7 +140,7 @@ namespace OpenTK.Platform.SDL2
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/// Gets the SDL joystick layer binding for the specified game controller button
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/// Gets the SDL joystick layer binding for the specified game controller button
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/// </summary>
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/// </summary>
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/// <param name="gamecontroller">Pointer to a game controller instance returned by <c>GameControllerOpen</c>.</param>
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/// <param name="gamecontroller">Pointer to a game controller instance returned by <c>GameControllerOpen</c>.</param>
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/// <param name="axis">A value from the <c>GameControllerButton</c> enumeration</param>
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/// <param name="button">A value from the <c>GameControllerButton</c> enumeration</param>
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/// <returns>A GameControllerButtonBind instance describing the specified binding</returns>
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/// <returns>A GameControllerButtonBind instance describing the specified binding</returns>
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[SuppressUnmanagedCodeSecurity]
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[SuppressUnmanagedCodeSecurity]
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[DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerGetBindForButton", ExactSpelling = true)]
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[DllImport(lib, CallingConvention = CallingConvention.Cdecl, EntryPoint = "SDL_GameControllerGetBindForButton", ExactSpelling = true)]
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@ -84,7 +84,7 @@ namespace OpenTK
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/// Set to false for applications that are not
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/// Set to false for applications that are not
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/// DPI-aware (e.g. WinForms.)
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/// DPI-aware (e.g. WinForms.)
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/// </summary>
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/// </summary>
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/// <seealso cref="http://msdn.microsoft.com/en-us/library/windows/desktop/ee308410(v=vs.85).aspx"/>
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/// See: http://msdn.microsoft.com/en-us/library/windows/desktop/ee308410(v=vs.85).aspx
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public bool EnableHighResolution { get; set; }
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public bool EnableHighResolution { get; set; }
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/// <summary>
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/// <summary>
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