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Specific enums for Version20 feature: "GLSL Shaders".
Added MatrixMode.Color enum.
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@ -5944,7 +5944,7 @@ CreateProgram()
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CreateShader(type)
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return UInt32
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param type ShaderObjectType in value # GLenum in value
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param type ShaderType in value # GLenum in value
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category VERSION_2_0
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version 2.0
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extension
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@ -6016,7 +6016,7 @@ GetActiveAttrib(program, index, bufSize, length, size, type, name)
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param bufSize SizeI in value
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param length SizeI out array [1]
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param size Int32 out array [1]
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param type GLenum out array [1]
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param type ActiveAttribType out array [1] # GLenum out array [1]
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param name Char out array []
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category VERSION_2_0
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dlflags notlistable
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@ -6202,7 +6202,7 @@ GetUniformiv(program, location, params)
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GetVertexAttribdv(index, pname, params)
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return void
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param index UInt32 in value
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param pname VertexAttribPropertyARB in value
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param pname VertexAttribParameter in value # VertexAttribPropertyARB in value
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param params Float64 out array [4]
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dlflags notlistable
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category VERSION_2_0
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@ -6216,7 +6216,7 @@ GetVertexAttribdv(index, pname, params)
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GetVertexAttribfv(index, pname, params)
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return void
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param index UInt32 in value
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param pname VertexAttribPropertyARB in value
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param pname VertexAttribParameter in value # VertexAttribPropertyARB in value
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param params Float32 out array [4]
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dlflags notlistable
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category VERSION_2_0
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@ -6230,7 +6230,7 @@ GetVertexAttribfv(index, pname, params)
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GetVertexAttribiv(index, pname, params)
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return void
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param index UInt32 in value
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param pname VertexAttribPropertyARB in value
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param pname VertexAttribParameter in value # VertexAttribPropertyARB in value
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param params Int32 out array [4]
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dlflags notlistable
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category VERSION_2_0
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@ -6244,7 +6244,7 @@ GetVertexAttribiv(index, pname, params)
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GetVertexAttribPointerv(index, pname, pointer)
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return void
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param index UInt32 in value
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param pname VertexAttribPointerPropertyARB in value
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param pname VertexAttribPointerParameter in value # VertexAttribPointerPropertyARB in value
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param pointer VoidPointer out array [1]
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dlflags notlistable
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category VERSION_2_0
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@ -7017,7 +7017,7 @@ VertexAttribPointer(index, size, type, normalized, stride, pointer)
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return void
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param index UInt32 in value
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param size Int32 in value
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param type VertexAttribPointerTypeARB in value
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param type VertexAttribPointerType in value # VertexAttribPointerTypeARB in value
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param normalized Boolean in value
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param stride SizeI in value
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param pointer Void in array [COMPSIZE(size/type/stride)] retained
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