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Debugging an issue with X11GLNative and it's visual creation.
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@ -360,7 +360,7 @@ namespace OpenTK.Platform.X11
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if (glContext == null)
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if (glContext == null)
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throw new ApplicationException("Could not create GLContext");
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throw new ApplicationException("Could not create GLContext");
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Debug.Print("Created GLContext");
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Debug.Print("Created GLContext");
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window.VisualInfo = ((X11.WindowInfo)(glContext as IGLContextInternal).Info).VisualInfo;
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window.VisualInfo = ((X11.WindowInfo)((IGLContextInternal)glContext).Info).VisualInfo;
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//window.VisualInfo = Marshal.PtrToStructure(Glx.ChooseVisual(window.Display, window.Screen,
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//window.VisualInfo = Marshal.PtrToStructure(Glx.ChooseVisual(window.Display, window.Screen,
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// Create a window on this display using the visual above
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// Create a window on this display using the visual above
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