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https://github.com/Ryujinx/Opentk.git
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Renamed Windows.API to Windows.Functions
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parent
9a4d7f1976
commit
5c3315f974
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@ -68,7 +68,7 @@ namespace OpenTK.Platform.Windows
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// Dynamically load the OpenGL32.dll in order to use the extension loading capabilities of Wgl.
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// Dynamically load the OpenGL32.dll in order to use the extension loading capabilities of Wgl.
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if (opengl32Handle == IntPtr.Zero)
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if (opengl32Handle == IntPtr.Zero)
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{
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{
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opengl32Handle = API.LoadLibrary(opengl32Name);
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opengl32Handle = Functions.LoadLibrary(opengl32Name);
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if (opengl32Handle == IntPtr.Zero)
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if (opengl32Handle == IntPtr.Zero)
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{
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{
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//System.Diagnostics.Debug.WriteLine("LoadLibrary({0}) set error code: {1}. Will not load extensions.", _dll_name, error_code);
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//System.Diagnostics.Debug.WriteLine("LoadLibrary({0}) set error code: {1}. Will not load extensions.", _dll_name, error_code);
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@ -83,7 +83,7 @@ namespace OpenTK.Platform.Windows
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Debug.WriteLine(String.Format("Loaded opengl32.dll: {0}", opengl32Handle));
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Debug.WriteLine(String.Format("Loaded opengl32.dll: {0}", opengl32Handle));
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}
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}
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deviceContext = API.GetDC(this.windowInfo.Handle);
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deviceContext = Functions.GetDC(this.windowInfo.Handle);
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Debug.WriteLine(String.Format("Device context: {0}", deviceContext));
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Debug.WriteLine(String.Format("Device context: {0}", deviceContext));
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Debug.Write("Setting pixel format... ");
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Debug.Write("Setting pixel format... ");
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@ -151,12 +151,12 @@ namespace OpenTK.Platform.Windows
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Debug.WriteLine(String.Format("done! (format: {0})", pixel));
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Debug.WriteLine(String.Format("done! (format: {0})", pixel));
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}
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}
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*/
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*/
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int pixel = API.ChoosePixelFormat(deviceContext, ref pixelFormat);
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int pixel = Functions.ChoosePixelFormat(deviceContext, ref pixelFormat);
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if (pixel == 0)
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if (pixel == 0)
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{
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{
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throw new ApplicationException("The requested pixel format is not supported by the hardware configuration.");
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throw new ApplicationException("The requested pixel format is not supported by the hardware configuration.");
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}
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}
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API.SetPixelFormat(deviceContext, pixel, ref pixelFormat);
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Functions.SetPixelFormat(deviceContext, pixel, ref pixelFormat);
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Debug.Print("done! (format: {0})", pixel);
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Debug.Print("done! (format: {0})", pixel);
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}
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}
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@ -245,7 +245,7 @@ namespace OpenTK.Platform.Windows
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public void SwapBuffers()
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public void SwapBuffers()
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{
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{
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API.SwapBuffers(deviceContext);
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Functions.SwapBuffers(deviceContext);
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}
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}
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#endregion
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#endregion
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@ -285,7 +285,7 @@ namespace OpenTK.Platform.Windows
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IntPtr handle = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(DeviceMode)));
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IntPtr handle = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(DeviceMode)));
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Marshal.StructureToPtr(currentMode, handle, true);
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Marshal.StructureToPtr(currentMode, handle, true);
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done = (API.EnumDisplaySettings(null, index++, handle) != 0) ? false : true;
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done = (Functions.EnumDisplaySettings(null, index++, handle) != 0) ? false : true;
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int error = Marshal.GetLastWin32Error();
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int error = Marshal.GetLastWin32Error();
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Marshal.PtrToStructure(handle, currentMode);
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Marshal.PtrToStructure(handle, currentMode);
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@ -371,7 +371,7 @@ namespace OpenTK.Platform.Windows
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if (deviceContext != IntPtr.Zero)
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if (deviceContext != IntPtr.Zero)
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{
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{
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if (!API.ReleaseDC(this.windowInfo.Handle, deviceContext))
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if (!Functions.ReleaseDC(this.windowInfo.Handle, deviceContext))
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{
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{
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//throw new ApplicationException("Could not release device context. Error: " + Marshal.GetLastWin32Error());
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//throw new ApplicationException("Could not release device context. Error: " + Marshal.GetLastWin32Error());
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//Debug.Print("Could not destroy the device context. Error: {0}", Marshal.GetLastWin32Error());
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//Debug.Print("Could not destroy the device context. Error: {0}", Marshal.GetLastWin32Error());
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@ -380,7 +380,7 @@ namespace OpenTK.Platform.Windows
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if (opengl32Handle != IntPtr.Zero)
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if (opengl32Handle != IntPtr.Zero)
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{
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{
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if (!API.FreeLibrary(opengl32Handle))
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if (!Functions.FreeLibrary(opengl32Handle))
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{
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{
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//throw new ApplicationException("FreeLibray call failed ('opengl32.dll'), Error: " + Marshal.GetLastWin32Error());
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//throw new ApplicationException("FreeLibray call failed ('opengl32.dll'), Error: " + Marshal.GetLastWin32Error());
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//Debug.Print("Could not release {0}. Error: {1}", opengl32Name, Marshal.GetLastWin32Error());
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//Debug.Print("Could not release {0}. Error: {1}", opengl32Name, Marshal.GetLastWin32Error());
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@ -77,7 +77,7 @@ namespace OpenTK.Platform.Windows
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{
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{
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get
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get
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{
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{
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return !API.PeekMessage(ref msg, IntPtr.Zero, 0, 0, 0);
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return !Functions.PeekMessage(ref msg, IntPtr.Zero, 0, 0, 0);
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}
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}
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}
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}
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