Moved streaming code to StreamingPlayback.cs.

This commit is contained in:
the_fiddler 2008-04-04 21:33:34 +00:00
parent 01106c7a0e
commit 6ab0b92ea3
2 changed files with 35 additions and 9 deletions

View file

@ -48,8 +48,8 @@ namespace Examples
Console.WriteLine(); Console.WriteLine();
AL.SourceStop(source); AL.SourceStop(source);
AL.DeleteSources(ref source); AL.DeleteSource(source);
AL.DeleteBuffers(ref buffer); AL.DeleteBuffer(buffer);
sound.Dispose(); sound.Dispose();
} }

View file

@ -37,9 +37,8 @@ namespace Examples.OpenAL
Console.Write("Playing"); Console.Write("Playing");
//new Thread().Start(buffers SoundStreamer streamer = new SoundStreamer(sound, source, buffers);
streamer.Start();
// Query the source to find out when it stops playing. // Query the source to find out when it stops playing.
do do
@ -50,12 +49,13 @@ namespace Examples.OpenAL
{ {
AL.GetSource(source, ALGetSourcei.SourceState, out state); AL.GetSource(source, ALGetSourcei.SourceState, out state);
} }
} while ((ALSourceState)state == ALSourceState.Playing); }
while ((ALSourceState)state == ALSourceState.Playing);
Console.WriteLine(); Console.WriteLine();
AL.SourceStop(source); AL.SourceStop(source);
AL.DeleteSources(ref source); AL.DeleteSource(source);
AL.DeleteBuffers(buffers); AL.DeleteBuffers(buffers);
sound.Dispose(); sound.Dispose();
@ -64,9 +64,33 @@ namespace Examples.OpenAL
class SoundStreamer class SoundStreamer
{ {
SoundReader reader;
int source;
int[] buffers;
public SoundStreamer(SoundReader sound, int source, int[] buffers) public SoundStreamer(SoundReader sound, int source, int[] buffers)
{ {
while (!sound.EndOfFile) reader = sound;
this.source = source;
this.buffers = buffers;
lock (openal_lock)
{
foreach (int buffer in buffers)
AL.BufferData(buffer, sound.ReadSamples(buffer_size));
AL.SourceQueueBuffers(source, buffers.Length, buffers);
}
}
public void Start()
{
new Thread(new ThreadStart(StartStreaming)).Start();
}
void StartStreaming()
{
while (!reader.EndOfFile)
{ {
lock (openal_lock) lock (openal_lock)
{ {
@ -75,10 +99,12 @@ namespace Examples.OpenAL
while (processed_count-- > 0) while (processed_count-- > 0)
{ {
int buffer = AL.SourceUnqueueBuffer(source); int buffer = AL.SourceUnqueueBuffer(source);
AL.BufferData(buffer, sound.ReadSamples(buffer_size)); AL.BufferData(buffer, reader.ReadSamples(buffer_size));
AL.SourceQueueBuffer(source, buffer); AL.SourceQueueBuffer(source, buffer);
} }
} }
Thread.Sleep(5);
} }
} }
} }