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Removed some unused code.
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@ -26,10 +26,6 @@ namespace OpenTK
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static Dictionary<ContextHandle, WeakReference> available_contexts =
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new Dictionary<ContextHandle, WeakReference>(); // Contains all available OpenGL contexts.
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//delegate IntPtr GetCurrentContextDelegate();
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//static GetCurrentContextDelegate StaticGetCurrentContext;
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#region public GLContext(DisplayMode mode, IWindowInfo window)
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/// <summary>
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@ -130,6 +126,11 @@ namespace OpenTK
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/// </remarks>
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public static bool ShareContexts { get { return share_contexts; } set { share_contexts = value; } }
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#endregion
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#region public static AvailableDisplayFormats
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#endregion
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#endregion
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