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Added TextPrinter.Draw() for dynamic text. Not implemented yet.
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@ -21,6 +21,7 @@ namespace OpenTK.Fonts
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void Prepare(string text, TextureFont font, out TextHandle handle, float width, bool wordWarp, StringAlignment alignment);
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void Prepare(string text, TextureFont font, out TextHandle handle, float width, bool wordWarp, StringAlignment alignment, bool rightToLeft);
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void Draw(TextHandle handle);
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void Draw(string text, TextureFont font);
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void Begin();
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void End();
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}
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@ -239,7 +239,17 @@ namespace OpenTK.Fonts
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#endregion
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#region public void Draw(string text)
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#region public void Draw(string text, TextureFont font)
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/// <summary>
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/// Draws dynamic text without caching. Not implemented yet!
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/// </summary>
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/// <param name="text">The System.String to draw.</param>
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/// <param name="font">The OpenTK.Fonts.TextureFont to draw the text in.</param>
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public void Draw(string text, TextureFont font)
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{
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throw new NotImplementedException();
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}
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#endregion
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