mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-26 07:35:31 +00:00
Optimized the LoadGlyph function. Reduced generated garbage.
This commit is contained in:
parent
ab757425f3
commit
7345c28f09
|
@ -16,6 +16,8 @@ using OpenTK.OpenGL.Enums;
|
||||||
using System.Drawing.Imaging;
|
using System.Drawing.Imaging;
|
||||||
using OpenTK.Platform;
|
using OpenTK.Platform;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Diagnostics;
|
||||||
|
|
||||||
namespace OpenTK.Fonts
|
namespace OpenTK.Fonts
|
||||||
{
|
{
|
||||||
|
@ -26,10 +28,14 @@ namespace OpenTK.Fonts
|
||||||
|
|
||||||
Bitmap bmp;
|
Bitmap bmp;
|
||||||
Graphics gfx;
|
Graphics gfx;
|
||||||
|
// TODO: We need to be able to use multiple font sheets.
|
||||||
static int texture;
|
static int texture;
|
||||||
static TexturePacker<Glyph> pack;
|
static TexturePacker<Glyph> pack;
|
||||||
static int texture_width, texture_height;
|
static int texture_width, texture_height;
|
||||||
float[] viewport = new float[6];
|
|
||||||
|
int[] data = new int[256]; // Used to upload glyph data to the OpenGL texture.
|
||||||
|
|
||||||
|
object upload_lock = new object();
|
||||||
|
|
||||||
#region --- Constructor ---
|
#region --- Constructor ---
|
||||||
|
|
||||||
|
@ -37,7 +43,7 @@ namespace OpenTK.Fonts
|
||||||
/// Constructs a new TextureFont object, using the specified System.Drawing.Font.
|
/// Constructs a new TextureFont object, using the specified System.Drawing.Font.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="font">The System.Drawing.Font to use.</param>
|
/// <param name="font">The System.Drawing.Font to use.</param>
|
||||||
public TextureFont(System.Drawing.Font font)
|
public TextureFont(Font font)
|
||||||
{
|
{
|
||||||
if (font == null)
|
if (font == null)
|
||||||
throw new ArgumentNullException("font", "Argument to TextureFont constructor cannot be null.");
|
throw new ArgumentNullException("font", "Argument to TextureFont constructor cannot be null.");
|
||||||
|
@ -46,6 +52,19 @@ namespace OpenTK.Fonts
|
||||||
|
|
||||||
bmp = new Bitmap(font.Height * 2, font.Height * 2);
|
bmp = new Bitmap(font.Height * 2, font.Height * 2);
|
||||||
gfx = Graphics.FromImage(bmp);
|
gfx = Graphics.FromImage(bmp);
|
||||||
|
|
||||||
|
// Adjust font rendering mode. Small sizes look blurry without gridfitting, so turn
|
||||||
|
// that on. Increasing contrast also seems to help.
|
||||||
|
if (font.Size <= 18.0f)
|
||||||
|
{
|
||||||
|
gfx.TextRenderingHint = TextRenderingHint.AntiAliasGridFit;
|
||||||
|
gfx.TextContrast = 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
gfx.TextRenderingHint = TextRenderingHint.AntiAlias;
|
||||||
|
gfx.TextContrast = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -127,59 +146,61 @@ namespace OpenTK.Fonts
|
||||||
PrepareTexturePacker();
|
PrepareTexturePacker();
|
||||||
|
|
||||||
Glyph g = new Glyph(c, font);
|
Glyph g = new Glyph(c, font);
|
||||||
System.Drawing.Rectangle rect = pack.Add(g);
|
Rectangle rect = new Rectangle();
|
||||||
|
|
||||||
//using (System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(rect.Width, rect.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
|
try
|
||||||
//using (System.Drawing.Graphics gfx = System.Drawing.Graphics.FromImage(bmp))
|
|
||||||
{
|
{
|
||||||
GL.BindTexture(TextureTarget.Texture2d, texture);
|
pack.Add(g, out rect);
|
||||||
|
}
|
||||||
|
catch (InvalidOperationException expt)
|
||||||
|
{
|
||||||
|
// TODO: The TexturePacker is full, create a new font sheet.
|
||||||
|
Trace.WriteLine(expt);
|
||||||
|
throw;
|
||||||
|
}
|
||||||
|
|
||||||
// Set font rendering mode. Smal sizes look blurry without gridfitting, so turn
|
GL.BindTexture(TextureTarget.Texture2d, texture);
|
||||||
// that on. Increasing contrast also seems to help.
|
|
||||||
if (font.Size <= 18.0f)
|
|
||||||
{
|
|
||||||
gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAliasGridFit;
|
|
||||||
gfx.TextContrast = 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
|
|
||||||
gfx.TextContrast = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
gfx.Clear(System.Drawing.Color.Transparent);
|
gfx.Clear(System.Drawing.Color.Transparent);
|
||||||
gfx.DrawString(g.Character.ToString(), g.Font, System.Drawing.Brushes.White, 0.0f, 0.0f);
|
gfx.DrawString(g.Character.ToString(), g.Font, System.Drawing.Brushes.White, 0.0f, 0.0f);
|
||||||
/*
|
|
||||||
BitmapData bmp_data = bmp.LockBits(new System.Drawing.Rectangle(0, 0, rect.Width, rect.Height), ImageLockMode.ReadOnly,
|
|
||||||
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
|
||||||
GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height,
|
|
||||||
OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, bmp_data.Scan0);
|
|
||||||
bmp.UnlockBits(bmp_data);
|
|
||||||
*/
|
|
||||||
|
|
||||||
int[] data = new int[rect.Width * rect.Height];
|
//BitmapData bitmap_data = bitmap.LockBits(new Rectangle(0, 0, rect.Width, rect.Height), ImageLockMode.ReadOnly,
|
||||||
|
// System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||||
|
//GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height,
|
||||||
|
// OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, bitmap_data.Scan0);
|
||||||
|
//bitmap.UnlockBits(bitmap_data);
|
||||||
|
|
||||||
|
BitmapData bitmap_data = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly,
|
||||||
|
System.Drawing.Imaging.PixelFormat.Format32bppArgb);
|
||||||
|
int needed_size = rect.Width * rect.Height;
|
||||||
|
if (data.Length < needed_size)
|
||||||
|
Array.Resize<int>(ref data, needed_size);
|
||||||
|
Array.Clear(data, 0, needed_size);
|
||||||
|
unsafe
|
||||||
|
{
|
||||||
|
int* bitmap_data_ptr = (int*)bitmap_data.Scan0;
|
||||||
for (int y = 0; y < rect.Height; y++)
|
for (int y = 0; y < rect.Height; y++)
|
||||||
{
|
{
|
||||||
for (int x = 0; x < rect.Width; x++)
|
for (int x = 0; x < rect.Width; x++)
|
||||||
{
|
{
|
||||||
data[y * rect.Width + x] = bmp.GetPixel(x, y).ToArgb();
|
data[y * rect.Width + x] = *(bitmap_data_ptr + y * bmp.Width + x);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
unsafe
|
|
||||||
{
|
|
||||||
fixed (int* ptr = data)
|
|
||||||
GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height,
|
|
||||||
OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, (IntPtr)ptr);
|
|
||||||
}
|
|
||||||
|
|
||||||
rectangle = new Box2(
|
fixed (int* data_ptr = data)
|
||||||
rect.Left / (float)texture_width,
|
GL.TexSubImage2D(TextureTarget.Texture2d, 0, rect.Left, rect.Top, rect.Width, rect.Height,
|
||||||
rect.Top / (float)texture_height,
|
OpenTK.OpenGL.Enums.PixelFormat.Rgba, PixelType.UnsignedByte, (IntPtr)data_ptr);
|
||||||
rect.Right / (float)texture_width,
|
|
||||||
rect.Bottom / (float)texture_height);
|
|
||||||
|
|
||||||
loaded_glyphs.Add(g.Character, rectangle);
|
|
||||||
}
|
}
|
||||||
|
bmp.UnlockBits(bitmap_data);
|
||||||
|
|
||||||
|
rectangle = new Box2(
|
||||||
|
rect.Left / (float)texture_width,
|
||||||
|
rect.Top / (float)texture_height,
|
||||||
|
rect.Right / (float)texture_width,
|
||||||
|
rect.Bottom / (float)texture_height);
|
||||||
|
|
||||||
|
loaded_glyphs.Add(g.Character, rectangle);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
Loading…
Reference in a new issue