Added regions to conform to naming conventions.

This commit is contained in:
the_fiddler 2008-06-22 18:07:22 +00:00
parent 0c159a0f26
commit 74d9f5a0af

View file

@ -436,7 +436,7 @@ namespace OpenTK
#endif #endif
#region void Run() #region public void Run()
/// <summary> /// <summary>
/// Enters the game loop of the GameWindow updating and rendering at the maximum possible frequency. /// Enters the game loop of the GameWindow updating and rendering at the maximum possible frequency.
@ -448,6 +448,10 @@ namespace OpenTK
Run(0.0, 0.0); Run(0.0, 0.0);
} }
#endregion
#region public void Run(double updateFrequency)
/// <summary> /// <summary>
/// Enters the game loop of the GameWindow updating the specified update frequency, while maintaining the /// Enters the game loop of the GameWindow updating the specified update frequency, while maintaining the
/// maximum possible render frequency. /// maximum possible render frequency.
@ -459,6 +463,10 @@ namespace OpenTK
Run(updateFrequency, 0.0); Run(updateFrequency, 0.0);
} }
#endregion
#region public void Run(double updates_per_second, double frames_per_second)
/// <summary> /// <summary>
/// Enters the game loop of the GameWindow updating and rendering at the specified frequency. /// Enters the game loop of the GameWindow updating and rendering at the specified frequency.
/// </summary> /// </summary>