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Swapped order of parameters for Vec Mat multiplication operator
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@ -1532,7 +1532,7 @@ namespace OpenTK
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/// <param name="vec">The vector to transform</param>
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/// <param name="vec">The vector to transform</param>
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/// <param name="mat">The desired transformation</param>
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/// <param name="mat">The desired transformation</param>
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/// <returns></returns>
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/// <returns></returns>
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public static Vector3 operator *(Matrix3 mat, Vector3 vec)
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public static Vector3 operator *(Vector3 vec, Matrix3 mat)
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{
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{
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Vector3 result;
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Vector3 result;
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Vector3.Transform(ref vec, ref mat, out result);
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Vector3.Transform(ref vec, ref mat, out result);
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@ -1512,7 +1512,7 @@ namespace OpenTK
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/// <param name="vec">The vector to transform</param>
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/// <param name="vec">The vector to transform</param>
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/// <param name="mat">The desired transformation</param>
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/// <param name="mat">The desired transformation</param>
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/// <returns></returns>
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/// <returns></returns>
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public static Vector4 operator *(Matrix4 mat, Vector4 vec)
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public static Vector4 operator *(Vector4 vec, Matrix4 mat)
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{
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{
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Vector4 result;
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Vector4 result;
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Vector4.Transform(ref vec, ref mat, out result);
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Vector4.Transform(ref vec, ref mat, out result);
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