mirror of
https://github.com/Ryujinx/Opentk.git
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[ES][GL] Regenerated bindings
This commit is contained in:
parent
28746e85cc
commit
7629d45907
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@ -285,6 +285,7 @@ namespace OpenTK.Graphics.ES20
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103, 108, 80, 111, 112, 68, 101, 98, 117, 103, 71, 114, 111, 117, 112, 0,
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103, 108, 80, 111, 112, 68, 101, 98, 117, 103, 71, 114, 111, 117, 112, 75, 72, 82, 0,
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103, 108, 80, 111, 112, 71, 114, 111, 117, 112, 77, 97, 114, 107, 101, 114, 69, 88, 84, 0,
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103, 108, 80, 114, 105, 109, 105, 116, 105, 118, 101, 66, 111, 117, 110, 100, 105, 110, 103, 66, 111, 120, 69, 88, 84, 0,
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103, 108, 80, 114, 111, 103, 114, 97, 109, 66, 105, 110, 97, 114, 121, 79, 69, 83, 0,
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103, 108, 80, 114, 111, 103, 114, 97, 109, 80, 97, 114, 97, 109, 101, 116, 101, 114, 105, 69, 88, 84, 0,
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103, 108, 80, 114, 111, 103, 114, 97, 109, 85, 110, 105, 102, 111, 114, 109, 49, 102, 69, 88, 84, 0,
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@ -666,137 +667,138 @@ namespace OpenTK.Graphics.ES20
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};
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EntryPoints = new IntPtr[EntryPointNameOffsets.Length];
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}
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@ -20536,6 +20538,18 @@ namespace OpenTK.Graphics.ES20
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[AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")]
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public static void PopGroupMarker() { throw new NotImplementedException(); }
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/// <summary>[requires: EXT_primitive_bounding_box]</summary>
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/// <param name="minX"></param>
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/// <param name="minY"></param>
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/// <param name="minZ"></param>
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/// <param name="minW"></param>
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/// <param name="maxX"></param>
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/// <param name="maxY"></param>
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/// <param name="maxZ"></param>
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/// <param name="maxW"></param>
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[AutoGenerated(Category = "EXT_primitive_bounding_box", Version = "", EntryPoint = "glPrimitiveBoundingBoxEXT")]
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public static void PrimitiveBoundingBox(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW) { throw new NotImplementedException(); }
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/// <summary>[requires: EXT_separate_shader_objects]
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/// Specify a parameter for a program object
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/// </summary>
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@ -31134,7 +31148,7 @@ namespace OpenTK.Graphics.ES20
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[Slot(176)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glGetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] IntPtr groupString);
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[Slot(300)]
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[Slot(301)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glSelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList);
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[Slot(28)]
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@ -31149,10 +31163,10 @@ namespace OpenTK.Graphics.ES20
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[Slot(205)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glGetTranslatedShaderSourceANGLE(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] IntPtr source);
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[Slot(290)]
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[Slot(291)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glRenderbufferStorageMultisampleANGLE(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
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[Slot(371)]
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[Slot(372)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glVertexAttribDivisorANGLE(UInt32 index, UInt32 divisor);
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[Slot(37)]
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@ -31176,13 +31190,13 @@ namespace OpenTK.Graphics.ES20
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[Slot(224)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern byte glIsSyncAPPLE(IntPtr sync);
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[Slot(291)]
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[Slot(292)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glRenderbufferStorageMultisampleAPPLE(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
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[Slot(295)]
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[Slot(296)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glResolveMultisampleFramebufferAPPLE();
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[Slot(376)]
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[Slot(377)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glWaitSyncAPPLE(IntPtr sync, System.Int32 flags, UInt64 timeout);
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[Slot(2)]
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@ -31491,157 +31505,157 @@ namespace OpenTK.Graphics.ES20
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[Slot(242)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glPopDebugGroup();
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[Slot(280)]
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[Slot(281)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glPushDebugGroup(System.Int32 source, UInt32 id, Int32 length, IntPtr message);
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[Slot(287)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute] IntPtr pixels);
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[Slot(288)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glReleaseShaderCompiler();
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static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute] IntPtr pixels);
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[Slot(289)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glReleaseShaderCompiler();
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[Slot(290)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glRenderbufferStorage(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height);
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[Slot(296)]
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[Slot(297)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glSampleCoverage(Single value, bool invert);
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[Slot(299)]
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[Slot(300)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glScissor(Int32 x, Int32 y, Int32 width, Int32 height);
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[Slot(302)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glShaderBinary(Int32 count, UInt32* shaders, System.Int32 binaryformat, IntPtr binary, Int32 length);
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[Slot(303)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glShaderSource(UInt32 shader, Int32 count, IntPtr @string, Int32* length);
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[Slot(305)]
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static extern unsafe void glShaderBinary(Int32 count, UInt32* shaders, System.Int32 binaryformat, IntPtr binary, Int32 length);
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[Slot(304)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask);
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static extern unsafe void glShaderSource(UInt32 shader, Int32 count, IntPtr @string, Int32* length);
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[Slot(306)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glStencilFuncSeparate(System.Int32 face, System.Int32 func, Int32 @ref, UInt32 mask);
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static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask);
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[Slot(307)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glStencilMask(UInt32 mask);
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static extern void glStencilFuncSeparate(System.Int32 face, System.Int32 func, Int32 @ref, UInt32 mask);
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[Slot(308)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glStencilMaskSeparate(System.Int32 face, UInt32 mask);
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static extern void glStencilMask(UInt32 mask);
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[Slot(309)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass);
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static extern void glStencilMaskSeparate(System.Int32 face, UInt32 mask);
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[Slot(310)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass);
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[Slot(311)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glStencilOpSeparate(System.Int32 face, System.Int32 sfail, System.Int32 dpfail, System.Int32 dppass);
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[Slot(314)]
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[Slot(315)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, IntPtr pixels);
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[Slot(316)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param);
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[Slot(317)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, Single* @params);
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static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param);
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[Slot(318)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, Single* @params);
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[Slot(319)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glTexParameteri(System.Int32 target, System.Int32 pname, Int32 param);
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[Slot(321)]
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[Slot(322)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glTexParameteriv(System.Int32 target, System.Int32 pname, Int32* @params);
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[Slot(326)]
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[Slot(327)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, IntPtr pixels);
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[Slot(332)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glUniform1f(Int32 location, Single v0);
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[Slot(333)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glUniform1fv(Int32 location, Int32 count, Single* value);
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static extern void glUniform1f(Int32 location, Single v0);
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[Slot(334)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glUniform1i(Int32 location, Int32 v0);
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static extern unsafe void glUniform1fv(Int32 location, Int32 count, Single* value);
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[Slot(335)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern unsafe void glUniform1iv(Int32 location, Int32 count, Int32* value);
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static extern void glUniform1i(Int32 location, Int32 v0);
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[Slot(336)]
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[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
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static extern void glUniform2f(Int32 location, Single v0, Single v1);
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static extern unsafe void glUniform1iv(Int32 location, Int32 count, Int32* value);
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[Slot(337)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniform2fv(Int32 location, Int32 count, Single* value);
|
||||
static extern void glUniform2f(Int32 location, Single v0, Single v1);
|
||||
[Slot(338)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUniform2i(Int32 location, Int32 v0, Int32 v1);
|
||||
static extern unsafe void glUniform2fv(Int32 location, Int32 count, Single* value);
|
||||
[Slot(339)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniform2iv(Int32 location, Int32 count, Int32* value);
|
||||
static extern void glUniform2i(Int32 location, Int32 v0, Int32 v1);
|
||||
[Slot(340)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUniform3f(Int32 location, Single v0, Single v1, Single v2);
|
||||
static extern unsafe void glUniform2iv(Int32 location, Int32 count, Int32* value);
|
||||
[Slot(341)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniform3fv(Int32 location, Int32 count, Single* value);
|
||||
static extern void glUniform3f(Int32 location, Single v0, Single v1, Single v2);
|
||||
[Slot(342)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2);
|
||||
static extern unsafe void glUniform3fv(Int32 location, Int32 count, Single* value);
|
||||
[Slot(343)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniform3iv(Int32 location, Int32 count, Int32* value);
|
||||
static extern void glUniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2);
|
||||
[Slot(344)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3);
|
||||
static extern unsafe void glUniform3iv(Int32 location, Int32 count, Int32* value);
|
||||
[Slot(345)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniform4fv(Int32 location, Int32 count, Single* value);
|
||||
static extern void glUniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3);
|
||||
[Slot(346)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3);
|
||||
static extern unsafe void glUniform4fv(Int32 location, Int32 count, Single* value);
|
||||
[Slot(347)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniform4iv(Int32 location, Int32 count, Int32* value);
|
||||
static extern void glUniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3);
|
||||
[Slot(348)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniform4iv(Int32 location, Int32 count, Int32* value);
|
||||
[Slot(349)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix2fv(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(351)]
|
||||
[Slot(352)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix3fv(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(354)]
|
||||
[Slot(355)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix4fv(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(358)]
|
||||
[Slot(359)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUseProgram(UInt32 program);
|
||||
[Slot(361)]
|
||||
[Slot(362)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glValidateProgram(UInt32 program);
|
||||
[Slot(363)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glVertexAttrib1f(UInt32 index, Single x);
|
||||
[Slot(364)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glVertexAttrib1fv(UInt32 index, Single* v);
|
||||
static extern void glVertexAttrib1f(UInt32 index, Single x);
|
||||
[Slot(365)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glVertexAttrib2f(UInt32 index, Single x, Single y);
|
||||
static extern unsafe void glVertexAttrib1fv(UInt32 index, Single* v);
|
||||
[Slot(366)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glVertexAttrib2fv(UInt32 index, Single* v);
|
||||
static extern void glVertexAttrib2f(UInt32 index, Single x, Single y);
|
||||
[Slot(367)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glVertexAttrib3f(UInt32 index, Single x, Single y, Single z);
|
||||
static extern unsafe void glVertexAttrib2fv(UInt32 index, Single* v);
|
||||
[Slot(368)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glVertexAttrib3fv(UInt32 index, Single* v);
|
||||
static extern void glVertexAttrib3f(UInt32 index, Single x, Single y, Single z);
|
||||
[Slot(369)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glVertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w);
|
||||
static extern unsafe void glVertexAttrib3fv(UInt32 index, Single* v);
|
||||
[Slot(370)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glVertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w);
|
||||
[Slot(371)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glVertexAttrib4fv(UInt32 index, Single* v);
|
||||
[Slot(374)]
|
||||
[Slot(375)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glVertexAttribPointer(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, IntPtr pointer);
|
||||
[Slot(375)]
|
||||
[Slot(376)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glViewport(Int32 x, Int32 y, Int32 width, Int32 height);
|
||||
[Slot(0)]
|
||||
|
@ -31806,178 +31820,181 @@ namespace OpenTK.Graphics.ES20
|
|||
[Slot(244)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glPopGroupMarkerEXT();
|
||||
[Slot(246)]
|
||||
[Slot(245)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramParameteriEXT(UInt32 program, System.Int32 pname, Int32 value);
|
||||
static extern void glPrimitiveBoundingBoxEXT(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW);
|
||||
[Slot(247)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform1fEXT(UInt32 program, Int32 location, Single v0);
|
||||
static extern void glProgramParameteriEXT(UInt32 program, System.Int32 pname, Int32 value);
|
||||
[Slot(248)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
|
||||
static extern void glProgramUniform1fEXT(UInt32 program, Int32 location, Single v0);
|
||||
[Slot(249)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0);
|
||||
static extern unsafe void glProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
|
||||
[Slot(250)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
|
||||
static extern void glProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0);
|
||||
[Slot(251)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0);
|
||||
static extern unsafe void glProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
|
||||
[Slot(252)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
|
||||
static extern void glProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0);
|
||||
[Slot(253)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1);
|
||||
static extern unsafe void glProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
|
||||
[Slot(254)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
|
||||
static extern void glProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1);
|
||||
[Slot(255)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1);
|
||||
static extern unsafe void glProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
|
||||
[Slot(256)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
|
||||
static extern void glProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1);
|
||||
[Slot(257)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1);
|
||||
static extern unsafe void glProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
|
||||
[Slot(258)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
|
||||
static extern void glProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1);
|
||||
[Slot(259)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2);
|
||||
static extern unsafe void glProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
|
||||
[Slot(260)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
|
||||
static extern void glProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2);
|
||||
[Slot(261)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2);
|
||||
static extern unsafe void glProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
|
||||
[Slot(262)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
|
||||
static extern void glProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2);
|
||||
[Slot(263)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2);
|
||||
static extern unsafe void glProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
|
||||
[Slot(264)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
|
||||
static extern void glProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2);
|
||||
[Slot(265)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3);
|
||||
static extern unsafe void glProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
|
||||
[Slot(266)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
|
||||
static extern void glProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3);
|
||||
[Slot(267)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3);
|
||||
static extern unsafe void glProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
|
||||
[Slot(268)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
|
||||
static extern void glProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3);
|
||||
[Slot(269)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3);
|
||||
static extern unsafe void glProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
|
||||
[Slot(270)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
|
||||
static extern void glProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3);
|
||||
[Slot(271)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
|
||||
[Slot(272)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(273)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(274)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(275)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(276)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(277)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(278)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(279)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(282)]
|
||||
static extern unsafe void glProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(280)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker);
|
||||
static extern unsafe void glProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(283)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glQueryCounterEXT(UInt32 id, System.Int32 target);
|
||||
static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker);
|
||||
[Slot(284)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glQueryCounterEXT(UInt32 id, System.Int32 target);
|
||||
[Slot(285)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glReadBufferIndexedEXT(System.Int32 src, Int32 index);
|
||||
[Slot(286)]
|
||||
[Slot(287)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr data);
|
||||
[Slot(292)]
|
||||
[Slot(293)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glRenderbufferStorageMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
|
||||
[Slot(297)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glSamplerParameterIivEXT(UInt32 sampler, System.Int32 pname, Int32* param);
|
||||
[Slot(298)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glSamplerParameterIuivEXT(UInt32 sampler, System.Int32 pname, UInt32* param);
|
||||
[Slot(312)]
|
||||
static extern unsafe void glSamplerParameterIivEXT(UInt32 sampler, System.Int32 pname, Int32* param);
|
||||
[Slot(299)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTexBufferEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer);
|
||||
static extern unsafe void glSamplerParameterIuivEXT(UInt32 sampler, System.Int32 pname, UInt32* param);
|
||||
[Slot(313)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTexBufferRangeEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size);
|
||||
[Slot(319)]
|
||||
static extern void glTexBufferEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer);
|
||||
[Slot(314)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glTexParameterIivEXT(System.Int32 target, System.Int32 pname, Int32* @params);
|
||||
static extern void glTexBufferRangeEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size);
|
||||
[Slot(320)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glTexParameterIuivEXT(System.Int32 target, System.Int32 pname, UInt32* @params);
|
||||
[Slot(322)]
|
||||
static extern unsafe void glTexParameterIivEXT(System.Int32 target, System.Int32 pname, Int32* @params);
|
||||
[Slot(321)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTexStorage1DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width);
|
||||
static extern unsafe void glTexParameterIuivEXT(System.Int32 target, System.Int32 pname, UInt32* @params);
|
||||
[Slot(323)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTexStorage2DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height);
|
||||
static extern void glTexStorage1DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width);
|
||||
[Slot(324)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTexStorage3DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth);
|
||||
[Slot(328)]
|
||||
static extern void glTexStorage2DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height);
|
||||
[Slot(325)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width);
|
||||
static extern void glTexStorage3DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth);
|
||||
[Slot(329)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height);
|
||||
static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width);
|
||||
[Slot(330)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth);
|
||||
static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height);
|
||||
[Slot(331)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTextureViewEXT(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers);
|
||||
[Slot(359)]
|
||||
static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth);
|
||||
[Slot(332)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program);
|
||||
static extern void glTextureViewEXT(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers);
|
||||
[Slot(360)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program);
|
||||
[Slot(361)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glUseShaderProgramEXT(System.Int32 type, UInt32 program);
|
||||
[Slot(362)]
|
||||
[Slot(363)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glValidateProgramPipelineEXT(UInt32 pipeline);
|
||||
[Slot(372)]
|
||||
[Slot(373)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glVertexAttribDivisorEXT(UInt32 index, UInt32 divisor);
|
||||
[Slot(128)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glFramebufferTexture2DMultisampleIMG(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 samples);
|
||||
[Slot(293)]
|
||||
[Slot(294)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glRenderbufferStorageMultisampleIMG(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
|
||||
[Slot(6)]
|
||||
|
@ -32043,7 +32060,7 @@ namespace OpenTK.Graphics.ES20
|
|||
[Slot(243)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glPopDebugGroupKHR();
|
||||
[Slot(281)]
|
||||
[Slot(282)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glPushDebugGroupKHR(System.Int32 source, UInt32 id, Int32 length, IntPtr message);
|
||||
[Slot(16)]
|
||||
|
@ -32088,37 +32105,37 @@ namespace OpenTK.Graphics.ES20
|
|||
[Slot(217)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern byte glIsFenceNV(UInt32 fence);
|
||||
[Slot(285)]
|
||||
[Slot(286)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glReadBufferNV(System.Int32 mode);
|
||||
[Slot(294)]
|
||||
[Slot(295)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glRenderbufferStorageMultisampleNV(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
|
||||
[Slot(301)]
|
||||
[Slot(302)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glSetFenceNV(UInt32 fence, System.Int32 condition);
|
||||
[Slot(311)]
|
||||
[Slot(312)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern byte glTestFenceNV(UInt32 fence);
|
||||
[Slot(349)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(350)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(352)]
|
||||
static extern unsafe void glUniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(351)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glUniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(353)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(355)]
|
||||
static extern unsafe void glUniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(354)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
static extern unsafe void glUniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(356)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(357)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glUniformMatrix4x3fvNV(Int32 location, Int32 count, bool transpose, Single* value);
|
||||
[Slot(373)]
|
||||
[Slot(374)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glVertexAttribDivisorNV(UInt32 index, UInt32 divisor);
|
||||
[Slot(14)]
|
||||
|
@ -32163,19 +32180,19 @@ namespace OpenTK.Graphics.ES20
|
|||
[Slot(232)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glMinSampleShadingOES(Single value);
|
||||
[Slot(245)]
|
||||
[Slot(246)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glProgramBinaryOES(UInt32 program, System.Int32 binaryFormat, IntPtr binary, Int32 length);
|
||||
[Slot(315)]
|
||||
[Slot(316)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTexImage3DOES(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, IntPtr pixels);
|
||||
[Slot(325)]
|
||||
[Slot(326)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTexStorage3DMultisampleOES(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations);
|
||||
[Slot(327)]
|
||||
[Slot(328)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glTexSubImage3DOES(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, IntPtr pixels);
|
||||
[Slot(357)]
|
||||
[Slot(358)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern byte glUnmapBufferOES(System.Int32 target);
|
||||
[Slot(3)]
|
||||
|
@ -32232,7 +32249,7 @@ namespace OpenTK.Graphics.ES20
|
|||
[Slot(152)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glGetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] IntPtr driverControlString);
|
||||
[Slot(304)]
|
||||
[Slot(305)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern void glStartTilingQCOM(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask);
|
||||
}
|
||||
|
|
|
@ -7646,6 +7646,10 @@ namespace OpenTK.Graphics.ES20
|
|||
/// </summary>
|
||||
InvertOvgNv = ((int)0x92B4) ,
|
||||
/// <summary>
|
||||
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
|
||||
/// </summary>
|
||||
PrimitiveBoundingBoxExt = ((int)0x92BE) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
|
||||
/// </summary>
|
||||
MaxTessControlAtomicCounterBuffersExt = ((int)0x92CD) ,
|
||||
|
@ -11940,6 +11944,13 @@ namespace OpenTK.Graphics.ES20
|
|||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
public enum ExtGeometryPointSize : int
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
|
@ -12212,6 +12223,17 @@ namespace OpenTK.Graphics.ES20
|
|||
AnySamplesPassedConservativeExt = ((int)0x8D6A) ,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
public enum ExtPrimitiveBoundingBox : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
|
||||
/// </summary>
|
||||
PrimitiveBoundingBoxExt = ((int)0x92BE) ,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
|
@ -12447,6 +12469,13 @@ namespace OpenTK.Graphics.ES20
|
|||
FramebufferSrgbExt = ((int)0x8DB9) ,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
public enum ExtTessellationPointSize : int
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -8924,6 +8924,10 @@ namespace OpenTK.Graphics.ES30
|
|||
/// </summary>
|
||||
InvertOvgNv = ((int)0x92B4) ,
|
||||
/// <summary>
|
||||
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
|
||||
/// </summary>
|
||||
PrimitiveBoundingBoxExt = ((int)0x92BE) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
|
||||
/// </summary>
|
||||
MaxTessControlAtomicCounterBuffersExt = ((int)0x92CD) ,
|
||||
|
@ -14734,6 +14738,13 @@ namespace OpenTK.Graphics.ES30
|
|||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
public enum ExtGeometryPointSize : int
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
|
@ -15006,6 +15017,17 @@ namespace OpenTK.Graphics.ES30
|
|||
AnySamplesPassedConservativeExt = ((int)0x8D6A) ,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
public enum ExtPrimitiveBoundingBox : int
|
||||
{
|
||||
/// <summary>
|
||||
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
|
||||
/// </summary>
|
||||
PrimitiveBoundingBoxExt = ((int)0x92BE) ,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
|
@ -15241,6 +15263,13 @@ namespace OpenTK.Graphics.ES30
|
|||
FramebufferSrgbExt = ((int)0x8DB9) ,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
public enum ExtTessellationPointSize : int
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
|
|
|
@ -73721,7 +73721,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
[CLSCompliant(false)]
|
||||
public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { throw new NotImplementedException(); }
|
||||
|
||||
/// <summary>[requires: NV_geometry_program4]
|
||||
/// <summary>[requires: EXT_texture_array|NV_geometry_program4]
|
||||
/// Attach a single layer of a texture to a framebuffer
|
||||
/// </summary>
|
||||
/// <param name="target">
|
||||
|
@ -73739,11 +73739,11 @@ namespace OpenTK.Graphics.OpenGL
|
|||
/// <param name="layer">
|
||||
/// Specifies the layer of texture to attach.
|
||||
/// </param>
|
||||
[AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
|
||||
[AutoGenerated(Category = "EXT_texture_array|NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
|
||||
[CLSCompliant(false)]
|
||||
public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new NotImplementedException(); }
|
||||
|
||||
/// <summary>[requires: NV_geometry_program4]
|
||||
/// <summary>[requires: EXT_texture_array|NV_geometry_program4]
|
||||
/// Attach a single layer of a texture to a framebuffer
|
||||
/// </summary>
|
||||
/// <param name="target">
|
||||
|
@ -73761,7 +73761,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
/// <param name="layer">
|
||||
/// Specifies the layer of texture to attach.
|
||||
/// </param>
|
||||
[AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
|
||||
[AutoGenerated(Category = "EXT_texture_array|NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
|
||||
[CLSCompliant(false)]
|
||||
public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new NotImplementedException(); }
|
||||
|
||||
|
@ -110508,30 +110508,6 @@ namespace OpenTK.Graphics.OpenGL
|
|||
[CLSCompliant(false)]
|
||||
public static unsafe void TransformFeedbackAttrib(Int32 count, Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new NotImplementedException(); }
|
||||
|
||||
/// <summary>[requires: NV_transform_feedback]</summary>
|
||||
/// <param name="count"></param>
|
||||
/// <param name="attribs">[length: count]</param>
|
||||
/// <param name="bufferMode"></param>
|
||||
[AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")]
|
||||
[CLSCompliant(false)]
|
||||
public static void TransformFeedbackAttrib(UInt32 count, Int32[] attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new NotImplementedException(); }
|
||||
|
||||
/// <summary>[requires: NV_transform_feedback]</summary>
|
||||
/// <param name="count"></param>
|
||||
/// <param name="attribs">[length: count]</param>
|
||||
/// <param name="bufferMode"></param>
|
||||
[AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")]
|
||||
[CLSCompliant(false)]
|
||||
public static void TransformFeedbackAttrib(UInt32 count, ref Int32 attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new NotImplementedException(); }
|
||||
|
||||
/// <summary>[requires: NV_transform_feedback]</summary>
|
||||
/// <param name="count"></param>
|
||||
/// <param name="attribs">[length: count]</param>
|
||||
/// <param name="bufferMode"></param>
|
||||
[AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")]
|
||||
[CLSCompliant(false)]
|
||||
public static unsafe void TransformFeedbackAttrib(UInt32 count, Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new NotImplementedException(); }
|
||||
|
||||
/// <summary>[requires: NV_transform_feedback]</summary>
|
||||
/// <param name="count"></param>
|
||||
/// <param name="attribs">[length: count]</param>
|
||||
|
@ -128740,7 +128716,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
static extern void glTrackMatrixNV(System.Int32 target, UInt32 address, System.Int32 matrix, System.Int32 transform);
|
||||
[Slot(2097)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glTransformFeedbackAttribsNV(UInt32 count, Int32* attribs, System.Int32 bufferMode);
|
||||
static extern unsafe void glTransformFeedbackAttribsNV(Int32 count, Int32* attribs, System.Int32 bufferMode);
|
||||
[Slot(2098)]
|
||||
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
|
||||
static extern unsafe void glTransformFeedbackStreamAttribsNV(Int32 count, Int32* attribs, Int32 nbuffers, Int32* bufstreams, System.Int32 bufferMode);
|
||||
|
|
|
@ -57279,6 +57279,10 @@ namespace OpenTK.Graphics.OpenGL
|
|||
/// </summary>
|
||||
MaxVertexUniformBlocks = ((int)0x8A2B) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
|
||||
/// </summary>
|
||||
MaxGeometryUniformBlocks = ((int)0x8A2C) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
|
||||
/// </summary>
|
||||
MaxFragmentUniformBlocks = ((int)0x8A2D) ,
|
||||
|
@ -57299,6 +57303,10 @@ namespace OpenTK.Graphics.OpenGL
|
|||
/// </summary>
|
||||
MaxCombinedVertexUniformComponents = ((int)0x8A31) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
|
||||
/// </summary>
|
||||
MaxCombinedGeometryUniformComponents = ((int)0x8A32) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
|
||||
/// </summary>
|
||||
MaxCombinedFragmentUniformComponents = ((int)0x8A33) ,
|
||||
|
@ -57371,6 +57379,10 @@ namespace OpenTK.Graphics.OpenGL
|
|||
/// </summary>
|
||||
UniformBlockReferencedByVertexShader = ((int)0x8A44) ,
|
||||
/// <summary>
|
||||
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
|
||||
/// </summary>
|
||||
UniformBlockReferencedByGeometryShader = ((int)0x8A45) ,
|
||||
/// <summary>
|
||||
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
|
||||
/// </summary>
|
||||
UniformBlockReferencedByFragmentShader = ((int)0x8A46) ,
|
||||
|
@ -58725,6 +58737,10 @@ namespace OpenTK.Graphics.OpenGL
|
|||
/// </summary>
|
||||
ContextFlagDebugBit = ((int)0x00000002) ,
|
||||
/// <summary>
|
||||
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
|
||||
/// </summary>
|
||||
ComputeShaderBit = ((int)0x00000020) ,
|
||||
/// <summary>
|
||||
/// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
|
||||
/// </summary>
|
||||
ShaderStorageBarrierBit = ((int)0x00002000) ,
|
||||
|
|
|
@ -30671,6 +30671,10 @@ namespace OpenTK.Graphics.OpenGL4
|
|||
/// </summary>
|
||||
MaxVertexUniformBlocks = ((int)0x8A2B) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
|
||||
/// </summary>
|
||||
MaxGeometryUniformBlocks = ((int)0x8A2C) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
|
||||
/// </summary>
|
||||
MaxFragmentUniformBlocks = ((int)0x8A2D) ,
|
||||
|
@ -30691,6 +30695,10 @@ namespace OpenTK.Graphics.OpenGL4
|
|||
/// </summary>
|
||||
MaxCombinedVertexUniformComponents = ((int)0x8A31) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
|
||||
/// </summary>
|
||||
MaxCombinedGeometryUniformComponents = ((int)0x8A32) ,
|
||||
/// <summary>
|
||||
/// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
|
||||
/// </summary>
|
||||
MaxCombinedFragmentUniformComponents = ((int)0x8A33) ,
|
||||
|
@ -30763,6 +30771,10 @@ namespace OpenTK.Graphics.OpenGL4
|
|||
/// </summary>
|
||||
UniformBlockReferencedByVertexShader = ((int)0x8A44) ,
|
||||
/// <summary>
|
||||
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
|
||||
/// </summary>
|
||||
UniformBlockReferencedByGeometryShader = ((int)0x8A45) ,
|
||||
/// <summary>
|
||||
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
|
||||
/// </summary>
|
||||
UniformBlockReferencedByFragmentShader = ((int)0x8A46) ,
|
||||
|
@ -32117,6 +32129,10 @@ namespace OpenTK.Graphics.OpenGL4
|
|||
/// </summary>
|
||||
ContextFlagDebugBit = ((int)0x00000002) ,
|
||||
/// <summary>
|
||||
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
|
||||
/// </summary>
|
||||
ComputeShaderBit = ((int)0x00000020) ,
|
||||
/// <summary>
|
||||
/// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
|
||||
/// </summary>
|
||||
ShaderStorageBarrierBit = ((int)0x00002000) ,
|
||||
|
|
Loading…
Reference in a new issue