[ES][GL] Regenerated bindings

This commit is contained in:
thefiddler 2014-06-19 16:24:49 +02:00
parent 28746e85cc
commit 7629d45907
7 changed files with 753 additions and 653 deletions

View file

@ -285,6 +285,7 @@ namespace OpenTK.Graphics.ES20
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103, 108, 80, 111, 112, 68, 101, 98, 117, 103, 71, 114, 111, 117, 112, 75, 72, 82, 0,
103, 108, 80, 111, 112, 71, 114, 111, 117, 112, 77, 97, 114, 107, 101, 114, 69, 88, 84, 0,
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@ -666,137 +667,138 @@ namespace OpenTK.Graphics.ES20
4939,
4958,
4978,
4997,
5020,
5042,
5065,
5087,
5110,
5133,
5157,
5179,
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5270,
5294,
5316,
5339,
5361,
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5407,
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5453,
5476,
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5521,
5544,
5568,
5597,
5628,
5659,
5688,
5719,
5750,
5779,
5810,
5841,
5858,
5878,
5899,
5917,
5940,
5955,
5972,
5985,
6009,
6031,
6069,
6107,
6143,
6179,
6214,
6251,
6268,
6293,
5004,
5023,
5046,
5068,
5091,
5113,
5136,
5159,
5183,
5205,
5228,
5250,
5273,
5296,
5320,
5342,
5365,
5387,
5410,
5433,
5457,
5479,
5502,
5524,
5547,
5570,
5594,
5623,
5654,
5685,
5714,
5745,
5776,
5805,
5836,
5867,
5884,
5904,
5925,
5943,
5966,
5981,
5998,
6011,
6035,
6057,
6095,
6133,
6169,
6205,
6240,
6277,
6294,
6319,
6329,
6360,
6373,
6388,
6403,
6421,
6435,
6457,
6471,
6493,
6505,
6525,
6539,
6554,
6574,
6587,
6603,
6619,
6636,
6652,
6673,
6695,
6712,
6730,
6748,
6766,
6795,
6811,
6830,
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6925,
6938,
6950,
6963,
6975,
6988,
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7025,
7038,
7050,
7063,
7075,
7088,
7100,
7113,
7132,
7155,
7178,
7197,
7220,
7243,
7262,
7285,
7308,
7325,
7338,
7360,
7382,
7400,
7429,
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7464,
7481,
7499,
7516,
7534,
7551,
7569,
7596,
7621,
7645,
7667,
7678,
6345,
6355,
6386,
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6414,
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7622,
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7671,
7693,
7704,
};
EntryPoints = new IntPtr[EntryPointNameOffsets.Length];
}
@ -20536,6 +20538,18 @@ namespace OpenTK.Graphics.ES20
[AutoGenerated(Category = "EXT_debug_marker", Version = "", EntryPoint = "glPopGroupMarkerEXT")]
public static void PopGroupMarker() { throw new NotImplementedException(); }
/// <summary>[requires: EXT_primitive_bounding_box]</summary>
/// <param name="minX"></param>
/// <param name="minY"></param>
/// <param name="minZ"></param>
/// <param name="minW"></param>
/// <param name="maxX"></param>
/// <param name="maxY"></param>
/// <param name="maxZ"></param>
/// <param name="maxW"></param>
[AutoGenerated(Category = "EXT_primitive_bounding_box", Version = "", EntryPoint = "glPrimitiveBoundingBoxEXT")]
public static void PrimitiveBoundingBox(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW) { throw new NotImplementedException(); }
/// <summary>[requires: EXT_separate_shader_objects]
/// Specify a parameter for a program object
/// </summary>
@ -31134,7 +31148,7 @@ namespace OpenTK.Graphics.ES20
[Slot(176)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glGetPerfMonitorGroupStringAMD(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] IntPtr groupString);
[Slot(300)]
[Slot(301)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glSelectPerfMonitorCountersAMD(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList);
[Slot(28)]
@ -31149,10 +31163,10 @@ namespace OpenTK.Graphics.ES20
[Slot(205)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glGetTranslatedShaderSourceANGLE(UInt32 shader, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] IntPtr source);
[Slot(290)]
[Slot(291)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glRenderbufferStorageMultisampleANGLE(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
[Slot(371)]
[Slot(372)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttribDivisorANGLE(UInt32 index, UInt32 divisor);
[Slot(37)]
@ -31176,13 +31190,13 @@ namespace OpenTK.Graphics.ES20
[Slot(224)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern byte glIsSyncAPPLE(IntPtr sync);
[Slot(291)]
[Slot(292)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glRenderbufferStorageMultisampleAPPLE(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
[Slot(295)]
[Slot(296)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glResolveMultisampleFramebufferAPPLE();
[Slot(376)]
[Slot(377)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glWaitSyncAPPLE(IntPtr sync, System.Int32 flags, UInt64 timeout);
[Slot(2)]
@ -31491,157 +31505,157 @@ namespace OpenTK.Graphics.ES20
[Slot(242)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glPopDebugGroup();
[Slot(280)]
[Slot(281)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glPushDebugGroup(System.Int32 source, UInt32 id, Int32 length, IntPtr message);
[Slot(287)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute] IntPtr pixels);
[Slot(288)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glReleaseShaderCompiler();
static extern void glReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, [OutAttribute] IntPtr pixels);
[Slot(289)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glReleaseShaderCompiler();
[Slot(290)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glRenderbufferStorage(System.Int32 target, System.Int32 internalformat, Int32 width, Int32 height);
[Slot(296)]
[Slot(297)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glSampleCoverage(Single value, bool invert);
[Slot(299)]
[Slot(300)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glScissor(Int32 x, Int32 y, Int32 width, Int32 height);
[Slot(302)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glShaderBinary(Int32 count, UInt32* shaders, System.Int32 binaryformat, IntPtr binary, Int32 length);
[Slot(303)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glShaderSource(UInt32 shader, Int32 count, IntPtr @string, Int32* length);
[Slot(305)]
static extern unsafe void glShaderBinary(Int32 count, UInt32* shaders, System.Int32 binaryformat, IntPtr binary, Int32 length);
[Slot(304)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask);
static extern unsafe void glShaderSource(UInt32 shader, Int32 count, IntPtr @string, Int32* length);
[Slot(306)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glStencilFuncSeparate(System.Int32 face, System.Int32 func, Int32 @ref, UInt32 mask);
static extern void glStencilFunc(System.Int32 func, Int32 @ref, UInt32 mask);
[Slot(307)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glStencilMask(UInt32 mask);
static extern void glStencilFuncSeparate(System.Int32 face, System.Int32 func, Int32 @ref, UInt32 mask);
[Slot(308)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glStencilMaskSeparate(System.Int32 face, UInt32 mask);
static extern void glStencilMask(UInt32 mask);
[Slot(309)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass);
static extern void glStencilMaskSeparate(System.Int32 face, UInt32 mask);
[Slot(310)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glStencilOp(System.Int32 fail, System.Int32 zfail, System.Int32 zpass);
[Slot(311)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glStencilOpSeparate(System.Int32 face, System.Int32 sfail, System.Int32 dpfail, System.Int32 dppass);
[Slot(314)]
[Slot(315)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexImage2D(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 border, System.Int32 format, System.Int32 type, IntPtr pixels);
[Slot(316)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param);
[Slot(317)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, Single* @params);
static extern void glTexParameterf(System.Int32 target, System.Int32 pname, Single param);
[Slot(318)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glTexParameterfv(System.Int32 target, System.Int32 pname, Single* @params);
[Slot(319)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexParameteri(System.Int32 target, System.Int32 pname, Int32 param);
[Slot(321)]
[Slot(322)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glTexParameteriv(System.Int32 target, System.Int32 pname, Int32* @params);
[Slot(326)]
[Slot(327)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexSubImage2D(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, System.Int32 format, System.Int32 type, IntPtr pixels);
[Slot(332)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUniform1f(Int32 location, Single v0);
[Slot(333)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform1fv(Int32 location, Int32 count, Single* value);
static extern void glUniform1f(Int32 location, Single v0);
[Slot(334)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUniform1i(Int32 location, Int32 v0);
static extern unsafe void glUniform1fv(Int32 location, Int32 count, Single* value);
[Slot(335)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform1iv(Int32 location, Int32 count, Int32* value);
static extern void glUniform1i(Int32 location, Int32 v0);
[Slot(336)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUniform2f(Int32 location, Single v0, Single v1);
static extern unsafe void glUniform1iv(Int32 location, Int32 count, Int32* value);
[Slot(337)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform2fv(Int32 location, Int32 count, Single* value);
static extern void glUniform2f(Int32 location, Single v0, Single v1);
[Slot(338)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUniform2i(Int32 location, Int32 v0, Int32 v1);
static extern unsafe void glUniform2fv(Int32 location, Int32 count, Single* value);
[Slot(339)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform2iv(Int32 location, Int32 count, Int32* value);
static extern void glUniform2i(Int32 location, Int32 v0, Int32 v1);
[Slot(340)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUniform3f(Int32 location, Single v0, Single v1, Single v2);
static extern unsafe void glUniform2iv(Int32 location, Int32 count, Int32* value);
[Slot(341)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform3fv(Int32 location, Int32 count, Single* value);
static extern void glUniform3f(Int32 location, Single v0, Single v1, Single v2);
[Slot(342)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2);
static extern unsafe void glUniform3fv(Int32 location, Int32 count, Single* value);
[Slot(343)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform3iv(Int32 location, Int32 count, Int32* value);
static extern void glUniform3i(Int32 location, Int32 v0, Int32 v1, Int32 v2);
[Slot(344)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3);
static extern unsafe void glUniform3iv(Int32 location, Int32 count, Int32* value);
[Slot(345)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform4fv(Int32 location, Int32 count, Single* value);
static extern void glUniform4f(Int32 location, Single v0, Single v1, Single v2, Single v3);
[Slot(346)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3);
static extern unsafe void glUniform4fv(Int32 location, Int32 count, Single* value);
[Slot(347)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform4iv(Int32 location, Int32 count, Int32* value);
static extern void glUniform4i(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3);
[Slot(348)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniform4iv(Int32 location, Int32 count, Int32* value);
[Slot(349)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix2fv(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(351)]
[Slot(352)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix3fv(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(354)]
[Slot(355)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix4fv(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(358)]
[Slot(359)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUseProgram(UInt32 program);
[Slot(361)]
[Slot(362)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glValidateProgram(UInt32 program);
[Slot(363)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttrib1f(UInt32 index, Single x);
[Slot(364)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glVertexAttrib1fv(UInt32 index, Single* v);
static extern void glVertexAttrib1f(UInt32 index, Single x);
[Slot(365)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttrib2f(UInt32 index, Single x, Single y);
static extern unsafe void glVertexAttrib1fv(UInt32 index, Single* v);
[Slot(366)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glVertexAttrib2fv(UInt32 index, Single* v);
static extern void glVertexAttrib2f(UInt32 index, Single x, Single y);
[Slot(367)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttrib3f(UInt32 index, Single x, Single y, Single z);
static extern unsafe void glVertexAttrib2fv(UInt32 index, Single* v);
[Slot(368)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glVertexAttrib3fv(UInt32 index, Single* v);
static extern void glVertexAttrib3f(UInt32 index, Single x, Single y, Single z);
[Slot(369)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w);
static extern unsafe void glVertexAttrib3fv(UInt32 index, Single* v);
[Slot(370)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttrib4f(UInt32 index, Single x, Single y, Single z, Single w);
[Slot(371)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glVertexAttrib4fv(UInt32 index, Single* v);
[Slot(374)]
[Slot(375)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttribPointer(UInt32 index, Int32 size, System.Int32 type, bool normalized, Int32 stride, IntPtr pointer);
[Slot(375)]
[Slot(376)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glViewport(Int32 x, Int32 y, Int32 width, Int32 height);
[Slot(0)]
@ -31806,178 +31820,181 @@ namespace OpenTK.Graphics.ES20
[Slot(244)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glPopGroupMarkerEXT();
[Slot(246)]
[Slot(245)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramParameteriEXT(UInt32 program, System.Int32 pname, Int32 value);
static extern void glPrimitiveBoundingBoxEXT(Single minX, Single minY, Single minZ, Single minW, Single maxX, Single maxY, Single maxZ, Single maxW);
[Slot(247)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform1fEXT(UInt32 program, Int32 location, Single v0);
static extern void glProgramParameteriEXT(UInt32 program, System.Int32 pname, Int32 value);
[Slot(248)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
static extern void glProgramUniform1fEXT(UInt32 program, Int32 location, Single v0);
[Slot(249)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0);
static extern unsafe void glProgramUniform1fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
[Slot(250)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
static extern void glProgramUniform1iEXT(UInt32 program, Int32 location, Int32 v0);
[Slot(251)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0);
static extern unsafe void glProgramUniform1ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
[Slot(252)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
static extern void glProgramUniform1uiEXT(UInt32 program, Int32 location, UInt32 v0);
[Slot(253)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1);
static extern unsafe void glProgramUniform1uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
[Slot(254)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
static extern void glProgramUniform2fEXT(UInt32 program, Int32 location, Single v0, Single v1);
[Slot(255)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1);
static extern unsafe void glProgramUniform2fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
[Slot(256)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
static extern void glProgramUniform2iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1);
[Slot(257)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1);
static extern unsafe void glProgramUniform2ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
[Slot(258)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
static extern void glProgramUniform2uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1);
[Slot(259)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2);
static extern unsafe void glProgramUniform2uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
[Slot(260)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
static extern void glProgramUniform3fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2);
[Slot(261)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2);
static extern unsafe void glProgramUniform3fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
[Slot(262)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
static extern void glProgramUniform3iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2);
[Slot(263)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2);
static extern unsafe void glProgramUniform3ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
[Slot(264)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
static extern void glProgramUniform3uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2);
[Slot(265)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3);
static extern unsafe void glProgramUniform3uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
[Slot(266)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
static extern void glProgramUniform4fEXT(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3);
[Slot(267)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3);
static extern unsafe void glProgramUniform4fvEXT(UInt32 program, Int32 location, Int32 count, Single* value);
[Slot(268)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
static extern void glProgramUniform4iEXT(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3);
[Slot(269)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3);
static extern unsafe void glProgramUniform4ivEXT(UInt32 program, Int32 location, Int32 count, Int32* value);
[Slot(270)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
static extern void glProgramUniform4uiEXT(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3);
[Slot(271)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glProgramUniform4uivEXT(UInt32 program, Int32 location, Int32 count, UInt32* value);
[Slot(272)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glProgramUniformMatrix2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(273)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glProgramUniformMatrix2x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(274)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glProgramUniformMatrix2x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(275)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glProgramUniformMatrix3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(276)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glProgramUniformMatrix3x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(277)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glProgramUniformMatrix3x4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(278)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glProgramUniformMatrix4fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(279)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(282)]
static extern unsafe void glProgramUniformMatrix4x2fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(280)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker);
static extern unsafe void glProgramUniformMatrix4x3fvEXT(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value);
[Slot(283)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glQueryCounterEXT(UInt32 id, System.Int32 target);
static extern void glPushGroupMarkerEXT(Int32 length, IntPtr marker);
[Slot(284)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glQueryCounterEXT(UInt32 id, System.Int32 target);
[Slot(285)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glReadBufferIndexedEXT(System.Int32 src, Int32 index);
[Slot(286)]
[Slot(287)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glReadnPixelsEXT(Int32 x, Int32 y, Int32 width, Int32 height, System.Int32 format, System.Int32 type, Int32 bufSize, [OutAttribute] IntPtr data);
[Slot(292)]
[Slot(293)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glRenderbufferStorageMultisampleEXT(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
[Slot(297)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glSamplerParameterIivEXT(UInt32 sampler, System.Int32 pname, Int32* param);
[Slot(298)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glSamplerParameterIuivEXT(UInt32 sampler, System.Int32 pname, UInt32* param);
[Slot(312)]
static extern unsafe void glSamplerParameterIivEXT(UInt32 sampler, System.Int32 pname, Int32* param);
[Slot(299)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexBufferEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer);
static extern unsafe void glSamplerParameterIuivEXT(UInt32 sampler, System.Int32 pname, UInt32* param);
[Slot(313)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexBufferRangeEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size);
[Slot(319)]
static extern void glTexBufferEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer);
[Slot(314)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glTexParameterIivEXT(System.Int32 target, System.Int32 pname, Int32* @params);
static extern void glTexBufferRangeEXT(System.Int32 target, System.Int32 internalformat, UInt32 buffer, IntPtr offset, IntPtr size);
[Slot(320)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glTexParameterIuivEXT(System.Int32 target, System.Int32 pname, UInt32* @params);
[Slot(322)]
static extern unsafe void glTexParameterIivEXT(System.Int32 target, System.Int32 pname, Int32* @params);
[Slot(321)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexStorage1DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width);
static extern unsafe void glTexParameterIuivEXT(System.Int32 target, System.Int32 pname, UInt32* @params);
[Slot(323)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexStorage2DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height);
static extern void glTexStorage1DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width);
[Slot(324)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexStorage3DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth);
[Slot(328)]
static extern void glTexStorage2DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height);
[Slot(325)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width);
static extern void glTexStorage3DEXT(System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth);
[Slot(329)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height);
static extern void glTextureStorage1DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width);
[Slot(330)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth);
static extern void glTextureStorage2DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height);
[Slot(331)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTextureViewEXT(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers);
[Slot(359)]
static extern void glTextureStorage3DEXT(UInt32 texture, System.Int32 target, Int32 levels, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth);
[Slot(332)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program);
static extern void glTextureViewEXT(UInt32 texture, System.Int32 target, UInt32 origtexture, System.Int32 internalformat, UInt32 minlevel, UInt32 numlevels, UInt32 minlayer, UInt32 numlayers);
[Slot(360)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUseProgramStagesEXT(UInt32 pipeline, UInt32 stages, UInt32 program);
[Slot(361)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glUseShaderProgramEXT(System.Int32 type, UInt32 program);
[Slot(362)]
[Slot(363)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glValidateProgramPipelineEXT(UInt32 pipeline);
[Slot(372)]
[Slot(373)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttribDivisorEXT(UInt32 index, UInt32 divisor);
[Slot(128)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glFramebufferTexture2DMultisampleIMG(System.Int32 target, System.Int32 attachment, System.Int32 textarget, UInt32 texture, Int32 level, Int32 samples);
[Slot(293)]
[Slot(294)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glRenderbufferStorageMultisampleIMG(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
[Slot(6)]
@ -32043,7 +32060,7 @@ namespace OpenTK.Graphics.ES20
[Slot(243)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glPopDebugGroupKHR();
[Slot(281)]
[Slot(282)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glPushDebugGroupKHR(System.Int32 source, UInt32 id, Int32 length, IntPtr message);
[Slot(16)]
@ -32088,37 +32105,37 @@ namespace OpenTK.Graphics.ES20
[Slot(217)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern byte glIsFenceNV(UInt32 fence);
[Slot(285)]
[Slot(286)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glReadBufferNV(System.Int32 mode);
[Slot(294)]
[Slot(295)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glRenderbufferStorageMultisampleNV(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height);
[Slot(301)]
[Slot(302)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glSetFenceNV(UInt32 fence, System.Int32 condition);
[Slot(311)]
[Slot(312)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern byte glTestFenceNV(UInt32 fence);
[Slot(349)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(350)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(352)]
static extern unsafe void glUniformMatrix2x3fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(351)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glUniformMatrix2x4fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(353)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(355)]
static extern unsafe void glUniformMatrix3x2fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(354)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, Single* value);
static extern unsafe void glUniformMatrix3x4fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(356)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix4x2fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(357)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glUniformMatrix4x3fvNV(Int32 location, Int32 count, bool transpose, Single* value);
[Slot(373)]
[Slot(374)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glVertexAttribDivisorNV(UInt32 index, UInt32 divisor);
[Slot(14)]
@ -32163,19 +32180,19 @@ namespace OpenTK.Graphics.ES20
[Slot(232)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glMinSampleShadingOES(Single value);
[Slot(245)]
[Slot(246)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glProgramBinaryOES(UInt32 program, System.Int32 binaryFormat, IntPtr binary, Int32 length);
[Slot(315)]
[Slot(316)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexImage3DOES(System.Int32 target, Int32 level, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, System.Int32 format, System.Int32 type, IntPtr pixels);
[Slot(325)]
[Slot(326)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexStorage3DMultisampleOES(System.Int32 target, Int32 samples, System.Int32 internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations);
[Slot(327)]
[Slot(328)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glTexSubImage3DOES(System.Int32 target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, System.Int32 format, System.Int32 type, IntPtr pixels);
[Slot(357)]
[Slot(358)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern byte glUnmapBufferOES(System.Int32 target);
[Slot(3)]
@ -32232,7 +32249,7 @@ namespace OpenTK.Graphics.ES20
[Slot(152)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glGetDriverControlStringQCOM(UInt32 driverControl, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] IntPtr driverControlString);
[Slot(304)]
[Slot(305)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern void glStartTilingQCOM(UInt32 x, UInt32 y, UInt32 width, UInt32 height, UInt32 preserveMask);
}

View file

@ -7646,6 +7646,10 @@ namespace OpenTK.Graphics.ES20
/// </summary>
InvertOvgNv = ((int)0x92B4) ,
/// <summary>
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
/// </summary>
PrimitiveBoundingBoxExt = ((int)0x92BE) ,
/// <summary>
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
/// </summary>
MaxTessControlAtomicCounterBuffersExt = ((int)0x92CD) ,
@ -11940,6 +11944,13 @@ namespace OpenTK.Graphics.ES20
{
}
/// <summary>
/// Not used directly.
/// </summary>
public enum ExtGeometryPointSize : int
{
}
/// <summary>
/// Not used directly.
/// </summary>
@ -12212,6 +12223,17 @@ namespace OpenTK.Graphics.ES20
AnySamplesPassedConservativeExt = ((int)0x8D6A) ,
}
/// <summary>
/// Not used directly.
/// </summary>
public enum ExtPrimitiveBoundingBox : int
{
/// <summary>
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
/// </summary>
PrimitiveBoundingBoxExt = ((int)0x92BE) ,
}
/// <summary>
/// Not used directly.
/// </summary>
@ -12447,6 +12469,13 @@ namespace OpenTK.Graphics.ES20
FramebufferSrgbExt = ((int)0x8DB9) ,
}
/// <summary>
/// Not used directly.
/// </summary>
public enum ExtTessellationPointSize : int
{
}
/// <summary>
/// Not used directly.
/// </summary>

File diff suppressed because it is too large Load diff

View file

@ -8924,6 +8924,10 @@ namespace OpenTK.Graphics.ES30
/// </summary>
InvertOvgNv = ((int)0x92B4) ,
/// <summary>
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
/// </summary>
PrimitiveBoundingBoxExt = ((int)0x92BE) ,
/// <summary>
/// Original was GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
/// </summary>
MaxTessControlAtomicCounterBuffersExt = ((int)0x92CD) ,
@ -14734,6 +14738,13 @@ namespace OpenTK.Graphics.ES30
{
}
/// <summary>
/// Not used directly.
/// </summary>
public enum ExtGeometryPointSize : int
{
}
/// <summary>
/// Not used directly.
/// </summary>
@ -15006,6 +15017,17 @@ namespace OpenTK.Graphics.ES30
AnySamplesPassedConservativeExt = ((int)0x8D6A) ,
}
/// <summary>
/// Not used directly.
/// </summary>
public enum ExtPrimitiveBoundingBox : int
{
/// <summary>
/// Original was GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
/// </summary>
PrimitiveBoundingBoxExt = ((int)0x92BE) ,
}
/// <summary>
/// Not used directly.
/// </summary>
@ -15241,6 +15263,13 @@ namespace OpenTK.Graphics.ES30
FramebufferSrgbExt = ((int)0x8DB9) ,
}
/// <summary>
/// Not used directly.
/// </summary>
public enum ExtTessellationPointSize : int
{
}
/// <summary>
/// Not used directly.
/// </summary>

View file

@ -73721,7 +73721,7 @@ namespace OpenTK.Graphics.OpenGL
[CLSCompliant(false)]
public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { throw new NotImplementedException(); }
/// <summary>[requires: NV_geometry_program4]
/// <summary>[requires: EXT_texture_array|NV_geometry_program4]
/// Attach a single layer of a texture to a framebuffer
/// </summary>
/// <param name="target">
@ -73739,11 +73739,11 @@ namespace OpenTK.Graphics.OpenGL
/// <param name="layer">
/// Specifies the layer of texture to attach.
/// </param>
[AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
[AutoGenerated(Category = "EXT_texture_array|NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { throw new NotImplementedException(); }
/// <summary>[requires: NV_geometry_program4]
/// <summary>[requires: EXT_texture_array|NV_geometry_program4]
/// Attach a single layer of a texture to a framebuffer
/// </summary>
/// <param name="target">
@ -73761,7 +73761,7 @@ namespace OpenTK.Graphics.OpenGL
/// <param name="layer">
/// Specifies the layer of texture to attach.
/// </param>
[AutoGenerated(Category = "NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
[AutoGenerated(Category = "EXT_texture_array|NV_geometry_program4", Version = "", EntryPoint = "glFramebufferTextureLayerEXT")]
[CLSCompliant(false)]
public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { throw new NotImplementedException(); }
@ -110508,30 +110508,6 @@ namespace OpenTK.Graphics.OpenGL
[CLSCompliant(false)]
public static unsafe void TransformFeedbackAttrib(Int32 count, Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new NotImplementedException(); }
/// <summary>[requires: NV_transform_feedback]</summary>
/// <param name="count"></param>
/// <param name="attribs">[length: count]</param>
/// <param name="bufferMode"></param>
[AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")]
[CLSCompliant(false)]
public static void TransformFeedbackAttrib(UInt32 count, Int32[] attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new NotImplementedException(); }
/// <summary>[requires: NV_transform_feedback]</summary>
/// <param name="count"></param>
/// <param name="attribs">[length: count]</param>
/// <param name="bufferMode"></param>
[AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")]
[CLSCompliant(false)]
public static void TransformFeedbackAttrib(UInt32 count, ref Int32 attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new NotImplementedException(); }
/// <summary>[requires: NV_transform_feedback]</summary>
/// <param name="count"></param>
/// <param name="attribs">[length: count]</param>
/// <param name="bufferMode"></param>
[AutoGenerated(Category = "NV_transform_feedback", Version = "", EntryPoint = "glTransformFeedbackAttribsNV")]
[CLSCompliant(false)]
public static unsafe void TransformFeedbackAttrib(UInt32 count, Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { throw new NotImplementedException(); }
/// <summary>[requires: NV_transform_feedback]</summary>
/// <param name="count"></param>
/// <param name="attribs">[length: count]</param>
@ -128740,7 +128716,7 @@ namespace OpenTK.Graphics.OpenGL
static extern void glTrackMatrixNV(System.Int32 target, UInt32 address, System.Int32 matrix, System.Int32 transform);
[Slot(2097)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glTransformFeedbackAttribsNV(UInt32 count, Int32* attribs, System.Int32 bufferMode);
static extern unsafe void glTransformFeedbackAttribsNV(Int32 count, Int32* attribs, System.Int32 bufferMode);
[Slot(2098)]
[DllImport(Library, ExactSpelling = true, CallingConvention = CallingConvention.Winapi)]
static extern unsafe void glTransformFeedbackStreamAttribsNV(Int32 count, Int32* attribs, Int32 nbuffers, Int32* bufstreams, System.Int32 bufferMode);

View file

@ -57279,6 +57279,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary>
MaxVertexUniformBlocks = ((int)0x8A2B) ,
/// <summary>
/// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
/// </summary>
MaxGeometryUniformBlocks = ((int)0x8A2C) ,
/// <summary>
/// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
/// </summary>
MaxFragmentUniformBlocks = ((int)0x8A2D) ,
@ -57299,6 +57303,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary>
MaxCombinedVertexUniformComponents = ((int)0x8A31) ,
/// <summary>
/// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
/// </summary>
MaxCombinedGeometryUniformComponents = ((int)0x8A32) ,
/// <summary>
/// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
/// </summary>
MaxCombinedFragmentUniformComponents = ((int)0x8A33) ,
@ -57371,6 +57379,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary>
UniformBlockReferencedByVertexShader = ((int)0x8A44) ,
/// <summary>
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
/// </summary>
UniformBlockReferencedByGeometryShader = ((int)0x8A45) ,
/// <summary>
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
/// </summary>
UniformBlockReferencedByFragmentShader = ((int)0x8A46) ,
@ -58725,6 +58737,10 @@ namespace OpenTK.Graphics.OpenGL
/// </summary>
ContextFlagDebugBit = ((int)0x00000002) ,
/// <summary>
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
/// </summary>
ComputeShaderBit = ((int)0x00000020) ,
/// <summary>
/// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
/// </summary>
ShaderStorageBarrierBit = ((int)0x00002000) ,

View file

@ -30671,6 +30671,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary>
MaxVertexUniformBlocks = ((int)0x8A2B) ,
/// <summary>
/// Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
/// </summary>
MaxGeometryUniformBlocks = ((int)0x8A2C) ,
/// <summary>
/// Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
/// </summary>
MaxFragmentUniformBlocks = ((int)0x8A2D) ,
@ -30691,6 +30695,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary>
MaxCombinedVertexUniformComponents = ((int)0x8A31) ,
/// <summary>
/// Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
/// </summary>
MaxCombinedGeometryUniformComponents = ((int)0x8A32) ,
/// <summary>
/// Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
/// </summary>
MaxCombinedFragmentUniformComponents = ((int)0x8A33) ,
@ -30763,6 +30771,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary>
UniformBlockReferencedByVertexShader = ((int)0x8A44) ,
/// <summary>
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
/// </summary>
UniformBlockReferencedByGeometryShader = ((int)0x8A45) ,
/// <summary>
/// Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
/// </summary>
UniformBlockReferencedByFragmentShader = ((int)0x8A46) ,
@ -32117,6 +32129,10 @@ namespace OpenTK.Graphics.OpenGL4
/// </summary>
ContextFlagDebugBit = ((int)0x00000002) ,
/// <summary>
/// Original was GL_COMPUTE_SHADER_BIT = 0x00000020
/// </summary>
ComputeShaderBit = ((int)0x00000020) ,
/// <summary>
/// Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
/// </summary>
ShaderStorageBarrierBit = ((int)0x00002000) ,