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Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
Added OpenTK.Utilities.dll reference to Examples. Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
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@ -150,6 +150,7 @@
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</Configuration>
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</Configuration>
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<Reference name="OpenTK"/>
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<Reference name="OpenTK"/>
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<Reference name="OpenTK.Utilities"/>
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<Reference name="System"/>
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<Reference name="System"/>
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<Reference name="System.Drawing"/>
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<Reference name="System.Drawing"/>
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<Reference name="System.Windows.Forms"/>
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<Reference name="System.Windows.Forms"/>
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@ -12,6 +12,9 @@ using System.Text;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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[assembly: CLSCompliant(true)]
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[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("OpenTK.Utilities")]
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namespace OpenTK
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namespace OpenTK
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{
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{
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/// <internal />
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/// <internal />
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@ -18,8 +18,6 @@ using OpenTK.Graphics.OpenGL;
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using OpenTK.Graphics.OpenGL.Enums;
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using OpenTK.Graphics.OpenGL.Enums;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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[assembly: CLSCompliant(true)]
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namespace OpenTK
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namespace OpenTK
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{
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{
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/// <summary>
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/// <summary>
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