Improved code layout. Added #region directives.

This commit is contained in:
the_fiddler 2008-06-21 23:23:33 +00:00
parent bf8a555bc9
commit 80020a02f1

View file

@ -70,36 +70,7 @@ namespace OpenTK.Graphics
#endregion
#region private void PrepareTexturePacker()
/// <summary>
/// Calculates the optimal size for the font texture and TexturePacker, and creates both.
/// </summary>
private void PrepareTexturePacker()
{
// Calculate the size of the texture packer. We want a power-of-two size
// that is less than 1024 (supported in Geforce256-era cards), but large
// enough to hold at least 256 (16*16) font glyphs.
// TODO: Find the actual card limits, maybe?
int size = (int)(font.Size * 16);
size = (int)System.Math.Pow(2.0, System.Math.Ceiling(System.Math.Log((double)size, 2.0)));
if (size > 1024)
size = 1024;
texture_width = size;
texture_height = size;
pack = new TexturePacker<Glyph>(texture_width, texture_height);
GL.GenTextures(1, out texture);
GL.BindTexture(TextureTarget.Texture2D, texture);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)All.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)All.Linear);
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Alpha, texture_width, texture_height, 0,
OpenTK.Graphics.PixelFormat.Rgba, PixelType.UnsignedByte, IntPtr.Zero);
}
#endregion
#region --- Public Methods ---
#region public void LoadGlyphs(string glyphs)
@ -134,6 +105,144 @@ namespace OpenTK.Graphics
#endregion
#region public bool GlyphData(char glyph, out float width, out float height, out Box2 textureRectangle, out int texture)
/// <summary>
/// Returns the characteristics of a loaded glyph.
/// </summary>
/// <param name="glyph">The character corresponding to this glyph.</param>
/// <param name="width">The width of this glyph.</param>
/// <param name="height">The height of this glyph (line spacing).</param>
/// <param name="textureRectangle">The bounding box of the texture buffer of this glyph.</param>
/// <param name="texture">The handle to the texture that contains this glyph.</param>
/// <returns>True if the glyph has been loaded, false otherwise.</returns>
/// <seealso cref="LoadGlyphs"/>
public bool GlyphData(char glyph, out float width, out float height, out Box2 textureRectangle, out int texture)
{
if (loaded_glyphs.TryGetValue(glyph, out textureRectangle))
{
width = textureRectangle.Width * texture_width;
height = textureRectangle.Height * texture_height;
texture = TextureFont.texture;
return true;
}
width = height = texture = 0;
return false;
}
#endregion
#region public float Height
/// <summary>
/// Gets a float indicating the default line spacing of this font.
/// </summary>
public float Height
{
get { return font.Height; }
}
#endregion
#region public float Width
/// <summary>
/// Gets a float indicating the default line spacing of this font.
/// </summary>
public float Width
{
get { return font.SizeInPoints; }
}
#endregion
#region public void MeasureString(string str, out float width, out float height, bool accountForOverhangs)
/// <summary>
/// Measures the width of the specified string.
/// </summary>
/// <param name="str">The string to measure.</param>
/// <param name="width">The measured width.</param>
/// <param name="height">The measured height.</param>
/// <param name="addSpace">If true, adds space to account for glyph overhangs. Set to true if you wish to measure a complete string. Set to false if you wish to perform layout on adjacent strings.</param>
public void MeasureString(string str, out float width, out float height, bool accountForOverhangs)
{
System.Drawing.StringFormat format = accountForOverhangs ? System.Drawing.StringFormat.GenericDefault : System.Drawing.StringFormat.GenericTypographic;
format.FormatFlags |= StringFormatFlags.MeasureTrailingSpaces;
System.Drawing.SizeF size = gfx.MeasureString(str, font, 16384, format);
height = size.Height;
width = size.Width;
// width = 0;
// height = 0;
// int i = 0;
// foreach (char c in str)
// {
// if (c != '\n' && c != '\r')
// {
// SizeF size = gfx.MeasureString(str.Substring(i, 1), font, 16384, System.Drawing.StringFormat.GenericTypographic);
// width += size.Width == 0 ? font.SizeInPoints * 0.5f : size.Width;
// if (height < size.Height)
// height = size.Height;
// }
// ++i;
// }
}
#endregion
#region public void MeasureString(string str, out float width, out float height)
/// <summary>
/// Measures the width of the specified string.
/// </summary>
/// <param name="str">The string to measure.</param>
/// <param name="width">The measured width.</param>
/// <param name="height">The measured height.</param>
/// <seealso cref="public void MeasureString(string str, out float width, out float height, bool accountForOverhangs)"/>
public void MeasureString(string str, out float width, out float height)
{
MeasureString(str, out width, out height, true);
}
#endregion
#endregion
#region --- Private Methods ---
#region private void PrepareTexturePacker()
/// <summary>
/// Calculates the optimal size for the font texture and TexturePacker, and creates both.
/// </summary>
private void PrepareTexturePacker()
{
// Calculate the size of the texture packer. We want a power-of-two size
// that is less than 1024 (supported in Geforce256-era cards), but large
// enough to hold at least 256 (16*16) font glyphs.
// TODO: Find the actual card limits, maybe?
int size = (int)(font.Size * 16);
size = (int)System.Math.Pow(2.0, System.Math.Ceiling(System.Math.Log((double)size, 2.0)));
if (size > 1024)
size = 1024;
texture_width = size;
texture_height = size;
pack = new TexturePacker<Glyph>(texture_width, texture_height);
GL.GenTextures(1, out texture);
GL.BindTexture(TextureTarget.Texture2D, texture);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)All.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)All.Linear);
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Alpha, texture_width, texture_height, 0,
OpenTK.Graphics.PixelFormat.Rgba, PixelType.UnsignedByte, IntPtr.Zero);
}
#endregion
#region private void LoadGlyph(char c, out Box2 rectangle)
/// <summary>
@ -202,56 +311,9 @@ namespace OpenTK.Graphics
#endregion
#region public bool GlyphData(char glyph, out float width, out float height, out Box2 textureRectangle, out int texture)
/// <summary>
/// Returns the characteristics of a loaded glyph.
/// </summary>
/// <param name="glyph">The character corresponding to this glyph.</param>
/// <param name="width">The width of this glyph.</param>
/// <param name="height">The height of this glyph (line spacing).</param>
/// <param name="textureRectangle">The bounding box of the texture buffer of this glyph.</param>
/// <param name="texture">The handle to the texture that contains this glyph.</param>
/// <returns>True if the glyph has been loaded, false otherwise.</returns>
/// <seealso cref="LoadGlyphs"/>
public bool GlyphData(char glyph, out float width, out float height, out Box2 textureRectangle, out int texture)
{
if (loaded_glyphs.TryGetValue(glyph, out textureRectangle))
{
width = textureRectangle.Width * texture_width;
height = textureRectangle.Height * texture_height;
texture = TextureFont.texture;
return true;
}
width = height = texture = 0;
return false;
}
#endregion
#region public float Height
/// <summary>
/// Gets a float indicating the default line spacing of this font.
/// </summary>
public float Height
{
get { return font.Height; }
}
#endregion
#region public float Width
/// <summary>
/// Gets a float indicating the default line spacing of this font.
/// </summary>
public float Width
{
get { return font.SizeInPoints; }
}
#endregion
#region --- Internal Methods ---
#region internal int Texture
@ -265,56 +327,6 @@ namespace OpenTK.Graphics
#endregion
#region public void MeasureString(string str, out float width, out float height, bool accountForOverhangs)
/// <summary>
/// Measures the width of the specified string.
/// </summary>
/// <param name="str">The string to measure.</param>
/// <param name="width">The measured width.</param>
/// <param name="height">The measured height.</param>
/// <param name="addSpace">If true, adds space to account for glyph overhangs. Set to true if you wish to measure a complete string. Set to false if you wish to perform layout on adjacent strings.</param>
public void MeasureString(string str, out float width, out float height, bool accountForOverhangs)
{
System.Drawing.StringFormat format = accountForOverhangs ? System.Drawing.StringFormat.GenericDefault : System.Drawing.StringFormat.GenericTypographic;
format.FormatFlags |= StringFormatFlags.MeasureTrailingSpaces;
System.Drawing.SizeF size = gfx.MeasureString(str, font, 16384, format);
height = size.Height;
width = size.Width;
// width = 0;
// height = 0;
// int i = 0;
// foreach (char c in str)
// {
// if (c != '\n' && c != '\r')
// {
// SizeF size = gfx.MeasureString(str.Substring(i, 1), font, 16384, System.Drawing.StringFormat.GenericTypographic);
// width += size.Width == 0 ? font.SizeInPoints * 0.5f : size.Width;
// if (height < size.Height)
// height = size.Height;
// }
// ++i;
// }
}
#endregion
#region public void MeasureString(string str, out float width, out float height)
/// <summary>
/// Measures the width of the specified string.
/// </summary>
/// <param name="str">The string to measure.</param>
/// <param name="width">The measured width.</param>
/// <param name="height">The measured height.</param>
/// <seealso cref="public void MeasureString(string str, out float width, out float height, bool accountForOverhangs)"/>
public void MeasureString(string str, out float width, out float height)
{
MeasureString(str, out width, out height, true);
}
#endregion
#region --- IDisposable Members ---