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Avoid singletons; collect all translation logic
FuncProcessor now implements all translation logic for types, parameters and functions. This used to be scattered in the various classes (Type, Parameter, etc) resulting in a rather disgusting spaghetti. Code generation has been removed from FuncProcessor and is now handled by the various language-specific ISpecWriter backends.
This commit is contained in:
parent
f0e0195799
commit
8219f7a0f6
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@ -37,6 +37,9 @@ using Delegate = Bind.Structures.Delegate;
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namespace Bind
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{
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using Enum = Bind.Structures.Enum;
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using Type = Bind.Structures.Type;
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class FuncProcessor
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{
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const string Path = "/signatures/replace/function[@name='{0}' and @extension='{1}']";
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@ -48,11 +51,17 @@ namespace Bind
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string Overrides { get; set; }
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public FuncProcessor(string overrides)
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IBind Generator { get; set; }
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Settings Settings { get { return Generator.Settings; } }
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public FuncProcessor(IBind generator, string overrides)
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{
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if (generator == null)
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throw new ArgumentNullException("generator");
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if (overrides == null)
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throw new ArgumentNullException("overrides");
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Generator = generator;
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Overrides = overrides;
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}
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@ -77,6 +86,108 @@ namespace Bind
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return MarkCLSCompliance(wrappers);
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}
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#region TranslateType
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void TranslateType(Bind.Structures.Type type, EnumProcessor enum_processor, XPathNavigator overrides, string category, EnumCollection enums)
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{
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Bind.Structures.Enum @enum;
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string s;
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category = enum_processor.TranslateEnumName(category);
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// Try to find out if it is an enum. If the type exists in the normal GLEnums list, use this.
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// Special case for Boolean - it is an enum, but it is dumb to use that instead of the 'bool' type.
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bool normal = enums.TryGetValue(type.CurrentType, out @enum);
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// Translate enum types
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if (normal && @enum.Name != "GLenum" && @enum.Name != "Boolean")
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{
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if ((Settings.Compatibility & Settings.Legacy.ConstIntEnums) != Settings.Legacy.None)
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{
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type.QualifiedType = "int";
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}
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else
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{
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// Some functions and enums have the same names.
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// Make sure we reference the enums rather than the functions.
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if (normal)
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type.QualifiedType = type.CurrentType.Insert(0, String.Format("{0}.", Settings.EnumsOutput));
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}
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}
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else if (Generator.GLTypes.TryGetValue(type.CurrentType, out s))
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{
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// Check if the parameter is a generic GLenum. If it is, search for a better match,
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// otherwise fallback to Settings.CompleteEnumName (named 'All' by default).
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if (s.Contains("GLenum") /*&& !String.IsNullOrEmpty(category)*/)
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{
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if ((Settings.Compatibility & Settings.Legacy.ConstIntEnums) != Settings.Legacy.None)
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{
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type.QualifiedType = "int";
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}
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else
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{
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// Better match: enum.Name == function.Category (e.g. GL_VERSION_1_1 etc)
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if (enums.ContainsKey(category))
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{
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type.QualifiedType = String.Format("{0}{1}{2}", Settings.EnumsOutput,
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Settings.NamespaceSeparator, enum_processor.TranslateEnumName(category));
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}
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else
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{
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type.QualifiedType = String.Format("{0}{1}{2}", Settings.EnumsOutput,
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Settings.NamespaceSeparator, Settings.CompleteEnumName);
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}
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}
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}
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else
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{
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// Todo: what is the point of this here? It is overwritten below.
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// A few translations for consistency
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switch (type.CurrentType.ToLower())
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{
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case "string":
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type.QualifiedType = "String";
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break;
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}
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type.QualifiedType = s;
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}
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}
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type.CurrentType =
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Generator.CSTypes.ContainsKey(type.CurrentType) ?
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Generator.CSTypes[type.CurrentType] : type.CurrentType;
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// Make sure that enum parameters follow enum overrides, i.e.
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// if enum ErrorCodes is overriden to ErrorCode, then parameters
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// of type ErrorCodes should also be overriden to ErrorCode.
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XPathNavigator enum_override = overrides.SelectSingleNode(
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String.Format("/signatures/replace/enum[@name='{0}']/name",
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type.CurrentType));
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if (enum_override != null)
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{
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// For consistency - many overrides use string instead of String.
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if (enum_override.Value == "string")
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type.QualifiedType = "String";
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else if (enum_override.Value == "StringBuilder")
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type.QualifiedType = "StringBuilder";
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else
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type.CurrentType = enum_override.Value;
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}
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if (type.CurrentType == "IntPtr" && String.IsNullOrEmpty(type.PreviousType))
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type.Pointer = 0;
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if (type.Pointer >= 3)
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{
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System.Diagnostics.Trace.WriteLine(String.Format(
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"[Error] Type '{0}' has a high pointer level. Bindings will be incorrect.",
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type.CurrentType));
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}
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}
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#endregion
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void TranslateExtension(Delegate d)
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{
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var extension = d.Extension.ToUpper();
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@ -178,11 +289,12 @@ namespace Bind
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}
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}
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d.ReturnType.Translate(enum_processor, nav, d.Category, enums);
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TranslateType(d.ReturnType, enum_processor, nav, d.Category, enums);
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if (d.ReturnType.CurrentType.ToLower().Contains("void") && d.ReturnType.Pointer != 0)
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{
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d.ReturnType.QualifiedType = "IntPtr";
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d.ReturnType.Pointer--;
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d.ReturnType.WrapperType = WrapperTypes.GenericReturnType;
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}
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@ -207,9 +319,24 @@ namespace Bind
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d.ReturnType.QualifiedType = "int";
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}
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d.ReturnType.CurrentType = d.ReturnType.GetCLSCompliantType();
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d.ReturnType.CurrentType = GetCLSCompliantType(d.ReturnType);
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}
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Delegate GetCLSCompliantDelegate(Delegate d)
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{
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Delegate f = new Delegate(d);
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for (int i = 0; i < f.Parameters.Count; i++)
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{
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f.Parameters[i].CurrentType = GetCLSCompliantType(f.Parameters[i]);
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}
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f.ReturnType.CurrentType = GetCLSCompliantType(f.ReturnType);
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return f;
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}
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void TranslateParameters(EnumProcessor enum_processor, XPathNavigator nav, Delegate d, EnumCollection enums)
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{
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var function_override = GetFuncOverride(nav, d);
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@ -245,12 +372,68 @@ namespace Bind
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}
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}
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d.Parameters[i].Translate(enum_processor, nav, d.Category, enums);
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TranslateParameter(d.Parameters[i], enum_processor, nav, d.Category, enums);
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if (d.Parameters[i].CurrentType == "UInt16" && d.Name.Contains("LineStipple"))
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d.Parameters[i].WrapperType = WrapperTypes.UncheckedParameter;
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}
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}
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void TranslateParameter(Parameter p, EnumProcessor enum_processor,
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XPathNavigator overrides, string category, EnumCollection enums)
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{
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TranslateType(p, enum_processor, overrides, category, enums);
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// Find out the necessary wrapper types.
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if (p.Pointer != 0)/* || CurrentType == "IntPtr")*/
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{
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if (p.CurrentType.ToLower().Contains("string") ||
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p.CurrentType.ToLower().Contains("char") && p.Pointer > 1)
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{
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// string* -> [In] String[] or [Out] StringBuilder[]
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p.QualifiedType =
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p.Flow == FlowDirection.Out ?
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"StringBuilder[]" :
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"String[]";
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p.Pointer = 0;
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p.WrapperType = WrapperTypes.None;
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}
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else if (p.CurrentType.ToLower().Contains("char"))
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{
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// char* -> [In] String or [Out] StringBuilder
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p.QualifiedType =
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p.Flow == FlowDirection.Out ?
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"StringBuilder" :
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"String";
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p.Pointer = 0;
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p.WrapperType = WrapperTypes.None;
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}
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else if (p.CurrentType.ToLower().Contains("void") ||
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(!String.IsNullOrEmpty(p.PreviousType) && p.PreviousType.ToLower().Contains("void")))
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//|| CurrentType.Contains("IntPtr"))
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{
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p.CurrentType = "IntPtr";
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p.Pointer = 0;
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p.WrapperType = WrapperTypes.GenericParameter;
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}
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else
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{
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p.WrapperType = WrapperTypes.ArrayParameter;
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}
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}
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if (p.Reference)
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p.WrapperType |= WrapperTypes.ReferenceParameter;
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if (Utilities.Keywords(Settings.Language).Contains(p.Name))
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p.Name = Settings.KeywordEscapeCharacter + p.Name;
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// This causes problems with bool arrays
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//if (CurrentType.ToLower().Contains("bool"))
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// WrapperType = WrapperTypes.BoolParameter;
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}
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void TranslateAttributes(XPathNavigator nav, Delegate d, EnumCollection enums)
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{
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var function_override = GetFuncOverride(nav, d);
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@ -281,7 +464,7 @@ namespace Bind
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return wrappers;
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}
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static FunctionCollection CreateCLSCompliantWrappers(FunctionCollection functions, EnumCollection enums)
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FunctionCollection CreateCLSCompliantWrappers(FunctionCollection functions, EnumCollection enums)
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{
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// If the function is not CLS-compliant (e.g. it contains unsigned parameters)
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// we need to create a CLS-Compliant overload. However, we should only do this
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@ -298,13 +481,10 @@ namespace Bind
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{
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Function cls = new Function(f);
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cls.Body.Clear();
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CreateBody(cls, true, enums);
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bool modified = false;
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for (int i = 0; i < f.Parameters.Count; i++)
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{
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cls.Parameters[i].CurrentType = cls.Parameters[i].GetCLSCompliantType();
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cls.Parameters[i].CurrentType = GetCLSCompliantType(cls.Parameters[i]);
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if (cls.Parameters[i].CurrentType != f.Parameters[i].CurrentType)
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modified = true;
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}
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foreach (List<Function> wrappers in collection.Values)
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{
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restart:
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var must_remove = new List<int>();
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for (int i = 0; i < wrappers.Count; i++)
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{
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for (int j = i + 1; j < wrappers.Count; j++)
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if (k == wrappers[i].Parameters.Count)
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{
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if (function_i_is_problematic)
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wrappers.RemoveAt(i);
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//wrappers[i].CLSCompliant = false;
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must_remove.Add(i);
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if (function_j_is_problematic)
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wrappers.RemoveAt(j);
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//wrappers[j].CLSCompliant = false;
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must_remove.Add(j);
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}
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}
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}
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}
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if (function_i_is_problematic || function_j_is_problematic)
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goto restart;
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}
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}
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}
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int count = 0;
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must_remove.Sort();
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foreach (var i in must_remove)
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{
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// Careful: whenever we remove a function, the total count
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// is reduced. We must account for that, or we will remove
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// the wrong function!
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wrappers.RemoveAt(i - count);
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count++;
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}
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}
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return collection;
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}
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string GetCLSCompliantType(Type type)
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{
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if (!type.CLSCompliant)
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{
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if (type.Pointer != 0 && Settings.Compatibility == Settings.Legacy.Tao)
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return "IntPtr";
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switch (type.CurrentType)
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{
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case "UInt16":
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case "ushort":
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return "Int16";
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case "UInt32":
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case "uint":
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return "Int32";
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case "UInt64":
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case "ulong":
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return "Int64";
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case "SByte":
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case "sbyte":
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return "Byte";
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case "UIntPtr":
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return "IntPtr";
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}
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}
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return type.CurrentType;
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}
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IEnumerable<Function> CreateNormalWrappers(Delegate d, EnumCollection enums)
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{
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Function f = new Function(d);
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@ -388,7 +604,7 @@ namespace Bind
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}
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}
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public static IEnumerable<Function> WrapParameters(Function func, EnumCollection enums)
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public IEnumerable<Function> WrapParameters(Function func, EnumCollection enums)
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{
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Function f;
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@ -417,9 +633,8 @@ namespace Bind
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}
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}
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f = new Function(_this);
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CreateBody(f, false, enums);
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yield return f;
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foreach (var w in WrapVoidPointers(new Function(f), enums))
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foreach (var w in WrapVoidPointers(f, enums))
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yield return w;
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_this = new Function(func);
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@ -434,9 +649,8 @@ namespace Bind
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}
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}
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f = new Function(_this);
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CreateBody(f, false, enums);
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yield return f;
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foreach (var w in WrapVoidPointers(new Function(f), enums))
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foreach (var w in WrapVoidPointers(f, enums))
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yield return w;
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_this = func;
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@ -453,82 +667,94 @@ namespace Bind
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}
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}
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f = new Function(_this);
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CreateBody(f, false, enums);
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yield return f;
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foreach (var w in WrapVoidPointers(new Function(f), enums))
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foreach (var w in WrapVoidPointers(f, enums))
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yield return w;
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}
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else
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{
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f = new Function(func);
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CreateBody(f, false, enums);
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yield return f;
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}
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}
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static int index;
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static IEnumerable<Function> WrapVoidPointers(Function func, EnumCollection enums)
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IEnumerable<Function> WrapVoidPointers(Function f, EnumCollection enums)
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{
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if (index >= 0 && index < func.Parameters.Count)
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// reference wrapper (e.g. void Foo<T1,T2>(int, ref T1, ref T2))
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var func = new Function(f);
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int index = -1;
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foreach (var p in func.Parameters)
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{
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if (func.Parameters[index].WrapperType == WrapperTypes.GenericParameter)
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index++;
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if (p.WrapperType == WrapperTypes.GenericParameter)
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{
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// Recurse to the last parameter
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++index;
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foreach (var w in WrapVoidPointers(func, enums))
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yield return w;
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--index;
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// On stack rewind, create generic wrappers
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func.Parameters[index].Reference = true;
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func.Parameters[index].Array = 0;
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func.Parameters[index].Pointer = 0;
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func.Parameters[index].Generic = true;
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func.Parameters[index].CurrentType = "T" + index.ToString();
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func.Parameters[index].Flow = FlowDirection.Undefined;
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p.Reference = true;
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p.Array = 0;
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p.Pointer = 0;
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p.Generic = true;
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p.CurrentType = "T" + index.ToString();
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p.Flow = FlowDirection.Undefined;
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func.Parameters.Rebuild = true;
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CreateBody(func, false, enums);
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yield return new Function(func);
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func.Parameters[index].Reference = false;
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func.Parameters[index].Array = 1;
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func.Parameters[index].Pointer = 0;
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func.Parameters[index].Generic = true;
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func.Parameters[index].CurrentType = "T" + index.ToString();
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func.Parameters[index].Flow = FlowDirection.Undefined;
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func.Parameters.Rebuild = true;
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CreateBody(func, false, enums);
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yield return new Function(func);
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func.Parameters[index].Reference = false;
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func.Parameters[index].Array = 2;
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func.Parameters[index].Pointer = 0;
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func.Parameters[index].Generic = true;
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func.Parameters[index].CurrentType = "T" + index.ToString();
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func.Parameters[index].Flow = FlowDirection.Undefined;
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func.Parameters.Rebuild = true;
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CreateBody(func, false, enums);
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yield return new Function(func);
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func.Parameters[index].Reference = false;
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func.Parameters[index].Array = 3;
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func.Parameters[index].Pointer = 0;
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func.Parameters[index].Generic = true;
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func.Parameters[index].CurrentType = "T" + index.ToString();
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func.Parameters[index].Flow = FlowDirection.Undefined;
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func.Parameters.Rebuild = true;
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CreateBody(func, false, enums);
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yield return new Function(func);
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}
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else
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{
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// Recurse to the last parameter
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++index;
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foreach (var w in WrapVoidPointers(func, enums))
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yield return w;
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--index;
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}
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}
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yield return func;
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// 1d-array wrapper (e.g. void Foo<T1, T2>(int, T1[], T2[]))
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func = new Function(f);
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index = -1;
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foreach (var p in func.Parameters)
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{
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index++;
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if (p.WrapperType == WrapperTypes.GenericParameter)
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{
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p.Reference = false;
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p.Array = 1;
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p.Pointer = 0;
|
||||
p.Generic = true;
|
||||
p.CurrentType = "T" + index.ToString();
|
||||
p.Flow = FlowDirection.Undefined;
|
||||
func.Parameters.Rebuild = true;
|
||||
}
|
||||
}
|
||||
yield return func;
|
||||
|
||||
// 2d-array wrapper (e.g. void Foo<T1, T2>(int, T1[,], T2[,]))
|
||||
func = new Function(f);
|
||||
index = -1;
|
||||
foreach (var p in func.Parameters)
|
||||
{
|
||||
index++;
|
||||
if (p.WrapperType == WrapperTypes.GenericParameter)
|
||||
{
|
||||
p.Reference = false;
|
||||
p.Array = 2;
|
||||
p.Pointer = 0;
|
||||
p.Generic = true;
|
||||
p.CurrentType = "T" + index.ToString();
|
||||
p.Flow = FlowDirection.Undefined;
|
||||
func.Parameters.Rebuild = true;
|
||||
}
|
||||
}
|
||||
yield return func;
|
||||
|
||||
// 3d-array wrapper (e.g. void Foo<T1, T2>(int, T1[,,], T2[,,]))
|
||||
func = new Function(f);
|
||||
index = -1;
|
||||
foreach (var p in func.Parameters)
|
||||
{
|
||||
index++;
|
||||
if (p.WrapperType == WrapperTypes.GenericParameter)
|
||||
{
|
||||
p.Reference = false;
|
||||
p.Array = 3;
|
||||
p.Pointer = 0;
|
||||
p.Generic = true;
|
||||
p.CurrentType = "T" + index.ToString();
|
||||
p.Flow = FlowDirection.Undefined;
|
||||
func.Parameters.Rebuild = true;
|
||||
}
|
||||
}
|
||||
yield return func;
|
||||
}
|
||||
|
||||
static void WrapReturnType(Function func)
|
||||
|
@ -540,221 +766,5 @@ namespace Bind
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
readonly static List<string> handle_statements = new List<string>();
|
||||
readonly static List<string> handle_release_statements = new List<string>();
|
||||
readonly static List<string> fixed_statements = new List<string>();
|
||||
readonly static List<string> assign_statements = new List<string>();
|
||||
|
||||
// For example, if parameter foo has indirection level = 1, then it
|
||||
// is consumed as 'foo*' in the fixed_statements and the call string.
|
||||
readonly static string[] indirection_levels = new string[] { "", "*", "**", "***", "****" };
|
||||
|
||||
static void CreateBody(Function func, bool wantCLSCompliance, EnumCollection enums)
|
||||
{
|
||||
Function f = new Function(func);
|
||||
|
||||
f.Body.Clear();
|
||||
handle_statements.Clear();
|
||||
handle_release_statements.Clear();
|
||||
fixed_statements.Clear();
|
||||
assign_statements.Clear();
|
||||
|
||||
// Obtain pointers by pinning the parameters
|
||||
foreach (Parameter p in f.Parameters)
|
||||
{
|
||||
if (p.NeedsPin)
|
||||
{
|
||||
if (p.WrapperType == WrapperTypes.GenericParameter)
|
||||
{
|
||||
// Use GCHandle to obtain pointer to generic parameters and 'fixed' for arrays.
|
||||
// This is because fixed can only take the address of fields, not managed objects.
|
||||
handle_statements.Add(String.Format(
|
||||
"{0} {1}_ptr = {0}.Alloc({1}, GCHandleType.Pinned);",
|
||||
"GCHandle", p.Name));
|
||||
|
||||
handle_release_statements.Add(String.Format("{0}_ptr.Free();", p.Name));
|
||||
|
||||
// Due to the GCHandle-style pinning (which boxes value types), we need to assign the modified
|
||||
// value back to the reference parameter (but only if it has an out or in/out flow direction).
|
||||
if ((p.Flow == FlowDirection.Out || p.Flow == FlowDirection.Undefined) && p.Reference)
|
||||
{
|
||||
assign_statements.Add(String.Format(
|
||||
"{0} = ({1}){0}_ptr.Target;",
|
||||
p.Name, p.QualifiedType));
|
||||
}
|
||||
|
||||
// Note! The following line modifies f.Parameters, *not* this.Parameters
|
||||
p.Name = "(IntPtr)" + p.Name + "_ptr.AddrOfPinnedObject()";
|
||||
}
|
||||
else if (p.WrapperType == WrapperTypes.PointerParameter ||
|
||||
p.WrapperType == WrapperTypes.ArrayParameter ||
|
||||
p.WrapperType == WrapperTypes.ReferenceParameter)
|
||||
{
|
||||
// A fixed statement is issued for all non-generic pointers, arrays and references.
|
||||
fixed_statements.Add(String.Format(
|
||||
"fixed ({0}{3} {1} = {2})",
|
||||
wantCLSCompliance && !p.CLSCompliant ? p.GetCLSCompliantType() : p.QualifiedType,
|
||||
p.Name + "_ptr",
|
||||
p.Array > 0 ? p.Name : "&" + p.Name,
|
||||
indirection_levels[p.IndirectionLevel]));
|
||||
|
||||
if (p.Name == "pixels_ptr")
|
||||
System.Diagnostics.Debugger.Break();
|
||||
|
||||
// Arrays are not value types, so we don't need to do anything for them.
|
||||
// Pointers are passed directly by value, so we don't need to assign them back either (they don't change).
|
||||
if ((p.Flow == FlowDirection.Out || p.Flow == FlowDirection.Undefined) && p.Reference)
|
||||
{
|
||||
assign_statements.Add(String.Format("{0} = *{0}_ptr;", p.Name));
|
||||
}
|
||||
|
||||
p.Name = p.Name + "_ptr";
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new ApplicationException("Unknown parameter type");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Automatic OpenGL error checking.
|
||||
// See OpenTK.Graphics.ErrorHelper for more information.
|
||||
// Make sure that no error checking is added to the GetError function,
|
||||
// as that would cause infinite recursion!
|
||||
if ((Settings.Compatibility & Settings.Legacy.NoDebugHelpers) == 0)
|
||||
{
|
||||
if (f.TrimmedName != "GetError")
|
||||
{
|
||||
f.Body.Add("#if DEBUG");
|
||||
f.Body.Add("using (new ErrorHelper(GraphicsContext.CurrentContext))");
|
||||
f.Body.Add("{");
|
||||
if (f.TrimmedName == "Begin")
|
||||
f.Body.Add("GraphicsContext.CurrentContext.ErrorChecking = false;");
|
||||
f.Body.Add("#endif");
|
||||
}
|
||||
}
|
||||
|
||||
if (!f.Unsafe && fixed_statements.Count > 0)
|
||||
{
|
||||
f.Body.Add("unsafe");
|
||||
f.Body.Add("{");
|
||||
f.Body.Indent();
|
||||
}
|
||||
|
||||
if (fixed_statements.Count > 0)
|
||||
{
|
||||
f.Body.AddRange(fixed_statements);
|
||||
f.Body.Add("{");
|
||||
f.Body.Indent();
|
||||
}
|
||||
|
||||
if (handle_statements.Count > 0)
|
||||
{
|
||||
f.Body.AddRange(handle_statements);
|
||||
f.Body.Add("try");
|
||||
f.Body.Add("{");
|
||||
f.Body.Indent();
|
||||
}
|
||||
|
||||
// Hack: When creating untyped enum wrappers, it is possible that the wrapper uses an "All"
|
||||
// enum, while the delegate uses a specific enum (e.g. "TextureUnit"). For this reason, we need
|
||||
// to modify the parameters before generating the call string.
|
||||
// Note: We cannot generate a callstring using WrappedDelegate directly, as its parameters will
|
||||
// typically be different than the parameters of the wrapper. We need to modify the parameters
|
||||
// of the wrapper directly.
|
||||
if ((Settings.Compatibility & Settings.Legacy.KeepUntypedEnums) != 0)
|
||||
{
|
||||
int parameter_index = -1; // Used for comparing wrapper parameters with delegate parameters
|
||||
foreach (Parameter p in f.Parameters)
|
||||
{
|
||||
parameter_index++;
|
||||
if (IsEnum(p.Name, enums) && p.QualifiedType != f.WrappedDelegate.Parameters[parameter_index].QualifiedType)
|
||||
{
|
||||
p.QualifiedType = f.WrappedDelegate.Parameters[parameter_index].QualifiedType;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (assign_statements.Count > 0)
|
||||
{
|
||||
// Call function
|
||||
string method_call = f.CallString();
|
||||
if (f.ReturnType.CurrentType.ToLower().Contains("void"))
|
||||
f.Body.Add(String.Format("{0};", method_call));
|
||||
else if (func.ReturnType.CurrentType.ToLower().Contains("string"))
|
||||
f.Body.Add(String.Format("{0} {1} = null; unsafe {{ {1} = new string((sbyte*){2}); }}",
|
||||
func.ReturnType.QualifiedType, "retval", method_call));
|
||||
else
|
||||
f.Body.Add(String.Format("{0} {1} = {2};", f.ReturnType.QualifiedType, "retval", method_call));
|
||||
|
||||
// Assign out parameters
|
||||
f.Body.AddRange(assign_statements);
|
||||
|
||||
// Return
|
||||
if (!f.ReturnType.CurrentType.ToLower().Contains("void"))
|
||||
{
|
||||
f.Body.Add("return retval;");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Call function and return
|
||||
if (f.ReturnType.CurrentType.ToLower().Contains("void"))
|
||||
f.Body.Add(String.Format("{0};", f.CallString()));
|
||||
else if (func.ReturnType.CurrentType.ToLower().Contains("string"))
|
||||
f.Body.Add(String.Format("unsafe {{ return new string((sbyte*){0}); }}",
|
||||
f.CallString()));
|
||||
else
|
||||
f.Body.Add(String.Format("return {0};", f.CallString()));
|
||||
}
|
||||
|
||||
|
||||
// Free all allocated GCHandles
|
||||
if (handle_statements.Count > 0)
|
||||
{
|
||||
f.Body.Unindent();
|
||||
f.Body.Add("}");
|
||||
f.Body.Add("finally");
|
||||
f.Body.Add("{");
|
||||
f.Body.Indent();
|
||||
|
||||
f.Body.AddRange(handle_release_statements);
|
||||
|
||||
f.Body.Unindent();
|
||||
f.Body.Add("}");
|
||||
}
|
||||
|
||||
if (!f.Unsafe && fixed_statements.Count > 0)
|
||||
{
|
||||
f.Body.Unindent();
|
||||
f.Body.Add("}");
|
||||
}
|
||||
|
||||
if (fixed_statements.Count > 0)
|
||||
{
|
||||
f.Body.Unindent();
|
||||
f.Body.Add("}");
|
||||
}
|
||||
|
||||
if ((Settings.Compatibility & Settings.Legacy.NoDebugHelpers) == 0)
|
||||
{
|
||||
if (f.TrimmedName != "GetError")
|
||||
{
|
||||
f.Body.Add("#if DEBUG");
|
||||
if (f.TrimmedName == "End")
|
||||
f.Body.Add("GraphicsContext.CurrentContext.ErrorChecking = true;");
|
||||
f.Body.Add("}");
|
||||
f.Body.Add("#endif");
|
||||
}
|
||||
}
|
||||
|
||||
func.Body = f.Body;
|
||||
}
|
||||
|
||||
static bool IsEnum(string s, EnumCollection enums)
|
||||
{
|
||||
return enums.ContainsKey(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue