Specific enums for Version13 feature: "Multisample".

This commit is contained in:
the_fiddler 2008-01-03 01:33:08 +00:00
parent 17890fb555
commit 82c1527d31

View file

@ -268,15 +268,15 @@ VERSION_1_3 enum:
# TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F # TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F
# TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F # TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F
# TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F # TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F
MULTISAMPLE = 0x809D # Promoted from ARB_multisample # MULTISAMPLE = 0x809D # Promoted from ARB_multisample
SAMPLE_ALPHA_TO_COVERAGE = 0x809E # SAMPLE_ALPHA_TO_COVERAGE = 0x809E
SAMPLE_ALPHA_TO_ONE = 0x809F # SAMPLE_ALPHA_TO_ONE = 0x809F
SAMPLE_COVERAGE = 0x80A0 # SAMPLE_COVERAGE = 0x80A0
SAMPLE_BUFFERS = 0x80A8 # SAMPLE_BUFFERS = 0x80A8
SAMPLES = 0x80A9 # SAMPLES = 0x80A9
SAMPLE_COVERAGE_VALUE = 0x80AA # SAMPLE_COVERAGE_VALUE = 0x80AA
SAMPLE_COVERAGE_INVERT = 0x80AB # SAMPLE_COVERAGE_INVERT = 0x80AB
MULTISAMPLE_BIT = 0x20000000 # MULTISAMPLE_BIT = 0x20000000
# NORMAL_MAP = 0x8511 # Promoted from ARB_texture_cube_map # NORMAL_MAP = 0x8511 # Promoted from ARB_texture_cube_map
# REFLECTION_MAP = 0x8512 # REFLECTION_MAP = 0x8512
# TEXTURE_CUBE_MAP = 0x8513 # TEXTURE_CUBE_MAP = 0x8513
@ -326,7 +326,27 @@ VERSION_1_3 enum:
# DOT3_RGB = 0x86AE # Promoted from ARB_texture_env_dot3 # DOT3_RGB = 0x86AE # Promoted from ARB_texture_env_dot3
# DOT3_RGBA = 0x86AF # DOT3_RGBA = 0x86AF
# Texture Environment Combine # Multisample (http://www.opengl.org/registry/specs/ARB/multisample.txt)
EnableCap enum:
MULTISAMPLE = 0x809D # Promoted from ARB_multisample
SAMPLE_ALPHA_TO_COVERAGE = 0x809E
SAMPLE_ALPHA_TO_ONE = 0x809F
SAMPLE_COVERAGE = 0x80A0
GetPName enum:
MULTISAMPLE = 0x809D # Promoted from ARB_multisample
SAMPLE_ALPHA_TO_COVERAGE = 0x809E
SAMPLE_ALPHA_TO_ONE = 0x809F
SAMPLE_COVERAGE = 0x80A0
SAMPLE_BUFFERS = 0x80A8
SAMPLES = 0x80A9
SAMPLE_COVERAGE_VALUE = 0x80AA
SAMPLE_COVERAGE_INVERT = 0x80AB
AttribMask enum:
MULTISAMPLE_BIT = 0x20000000
# Texture Environment Combine, Crossbar and Dot3
# http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml # http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml
# http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt # http://www.opengl.org/registry/specs/ARB/texture_env_combine.txt
# http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt # http://www.opengl.org/registry/specs/ARB/texture_env_crossbar.txt