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https://github.com/Ryujinx/Opentk.git
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Merge branch 'wgl_issue21'. Fixes issue #21
This commit is contained in:
commit
838adc0afc
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@ -218,7 +218,10 @@ namespace Examples.Tests
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gfx.Clear(Color.Black);
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gfx.TextRenderingHint = System.Drawing.Text.TextRenderingHint.ClearTypeGridFit;
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DrawString(gfx, GL.GetString(StringName.Vendor), line++);
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DrawString(gfx, GL.GetString(StringName.Version), line++);
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DrawString(gfx, GL.GetString(StringName.Renderer), line++);
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DrawString(gfx, Context.GraphicsMode.ToString(), line++);
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DrawString(gfx, String.Format("[1 - 4]: change WindowState (current: {0}).", this.WindowState), line++);
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@ -202,14 +202,14 @@ namespace OpenTK.Platform.Windows
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}
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public static
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Boolean ChoosePixelFormat(IntPtr hdc, int[] piAttribIList, Single[] pfAttribFList, Int32 nMaxFormats, [Out] int[] piFormats, [Out] Int32[] nNumFormats)
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Boolean ChoosePixelFormat(IntPtr hdc, int[] piAttribIList, Single[] pfAttribFList, Int32 nMaxFormats, [Out] int[] piFormats, out int nNumFormats)
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{
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unsafe
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{
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fixed (int* piAttribIList_ptr = piAttribIList)
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fixed (Single* pfAttribFList_ptr = pfAttribFList)
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fixed (int* piFormats_ptr = piFormats)
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fixed (Int32* nNumFormats_ptr = nNumFormats)
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fixed (Int32* nNumFormats_ptr = &nNumFormats)
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{
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return Delegates.wglChoosePixelFormatARB((IntPtr)hdc, (int*)piAttribIList_ptr, (Single*)pfAttribFList_ptr, (UInt32)nMaxFormats, (int*)piFormats_ptr, (UInt32*)nNumFormats_ptr);
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}
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@ -279,14 +279,14 @@ namespace OpenTK.Platform.Windows
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throw new ArgumentException("window", "Must point to a valid window.");
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success = Wgl.MakeCurrent(wnd.DeviceContext, Handle.Handle);
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device_context = wnd.DeviceContext;
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}
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else
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{
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success = Wgl.MakeCurrent(IntPtr.Zero, IntPtr.Zero);
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device_context = IntPtr.Zero;
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}
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device_context = wnd.DeviceContext;
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if (!success)
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{
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throw new GraphicsContextException(String.Format(
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@ -37,27 +37,28 @@ namespace OpenTK.Platform.Windows
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{
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class WinGraphicsMode : IGraphicsMode
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{
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#region Fields
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enum AccelerationType
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{
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// Software acceleration
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None = 0,
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// Partial acceleration (Direct3D emulation)
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MCD,
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// Full acceleration
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ICD,
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}
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readonly List<GraphicsMode> modes = new List<GraphicsMode>();
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static readonly object SyncRoot = new object();
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#endregion
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readonly IntPtr Device;
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readonly List<GraphicsMode> modes = new List<GraphicsMode>();
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#region Constructors
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public WinGraphicsMode(IntPtr device)
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{
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lock (SyncRoot)
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{
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modes.AddRange(GetModesARB(device));
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if (modes.Count == 0)
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modes.AddRange(GetModesPFD(device));
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if (modes.Count == 0)
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throw new GraphicsModeException(
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"No GraphicsMode available. This should never happen, please report a bug at http://www.opentk.com");
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modes.Sort(new GraphicsModeComparer());
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}
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if (device == IntPtr.Zero)
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throw new ArgumentException();
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Device = device;
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}
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#endregion
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@ -67,167 +68,316 @@ namespace OpenTK.Platform.Windows
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public GraphicsMode SelectGraphicsMode(ColorFormat color, int depth, int stencil, int samples,
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ColorFormat accum, int buffers, bool stereo)
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{
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GraphicsMode mode = null;
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do
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GraphicsMode mode = new GraphicsMode(color, depth, stencil, samples,accum, buffers, stereo);
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GraphicsMode created_mode = ChoosePixelFormatARB(Device, mode);
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// If ChoosePixelFormatARB failed, iterate through all acceleration types in turn (ICD, MCD, None)
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// This should fix issue #2224, which causes OpenTK to fail on VMs without hardware acceleration.
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created_mode = created_mode ?? ChoosePixelFormatPFD(Device, mode, AccelerationType.ICD);
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created_mode = created_mode ?? ChoosePixelFormatPFD(Device, mode, AccelerationType.MCD);
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created_mode = created_mode ?? ChoosePixelFormatPFD(Device, mode, AccelerationType.None);
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if (created_mode == null)
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{
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mode = modes.Find(delegate(GraphicsMode current)
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{
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return ModeSelector(current, color, depth, stencil, samples, accum, buffers, stereo);
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});
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} while (mode == null && RelaxParameters(
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ref color, ref depth, ref stencil, ref samples, ref accum, ref buffers, ref stereo));
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throw new GraphicsModeException("The requested GraphicsMode is not supported");
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}
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if (mode == null)
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mode = modes[0];
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return mode;
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}
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bool RelaxParameters(ref ColorFormat color, ref int depth, ref int stencil, ref int samples,
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ref ColorFormat accum, ref int buffers, ref bool stereo)
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{
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if (stereo) { stereo = false; return true; }
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if (buffers != 2) { buffers = 2; return true; }
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if (accum != 0) { accum = 0; return true; }
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if (samples != 0) { samples = 0; return true; }
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if (depth < 16) { depth = 16; return true; }
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if (depth != 24) { depth = 24; return true; }
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if (stencil > 0 && stencil != 8) { stencil = 8; return true; }
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if (stencil == 8) { stencil = 0; return true; }
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if (color < 8) { color = 8; return true; }
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if (color < 16) { color = 16; return true; }
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if (color < 24) { color = 24; return true; }
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if (color < 32 || color > 32) { color = 32; return true; }
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return false; // We tried everything we could, no match found.
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return created_mode;
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}
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#endregion
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#region Private Methods
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#region GetModesPFD
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IEnumerable<GraphicsMode> GetModesPFD(IntPtr device)
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{
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Debug.WriteLine(String.Format("Device context: {0}", device));
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Debug.WriteLine("Retrieving PFD pixel formats... ");
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PixelFormatDescriptor pfd = new PixelFormatDescriptor();
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pfd.Size = API.PixelFormatDescriptorSize;
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pfd.Version = API.PixelFormatDescriptorVersion;
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pfd.Flags =
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PixelFormatDescriptorFlags.SUPPORT_OPENGL |
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PixelFormatDescriptorFlags.DRAW_TO_WINDOW;
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// Make sure we don't turn off Aero on Vista and newer.
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if (Environment.OSVersion.Version.Major >= 6)
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{
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pfd.Flags |= PixelFormatDescriptorFlags.SUPPORT_COMPOSITION;
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}
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foreach (bool generic_allowed in new bool[] { false, true })
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{
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// Iterate through all accelerated formats first. Afterwards, iterate through non-accelerated formats.
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// This should fix issue #2224, which causes OpenTK to fail on VMs without hardware acceleration.
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// Note: DescribePixelFormat found in gdi32 is extremely slow on nvidia, for some reason.
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int pixel = 0;
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while (Functions.DescribePixelFormat(device, ++pixel, API.PixelFormatDescriptorSize, ref pfd) != 0)
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{
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// Ignore non-accelerated formats.
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if (!generic_allowed && (pfd.Flags & PixelFormatDescriptorFlags.GENERIC_FORMAT) != 0)
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continue;
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GraphicsMode fmt = new GraphicsMode((IntPtr)pixel,
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new ColorFormat(pfd.RedBits, pfd.GreenBits, pfd.BlueBits, pfd.AlphaBits),
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pfd.DepthBits,
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pfd.StencilBits,
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0,
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new ColorFormat(pfd.AccumBits),
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(pfd.Flags & PixelFormatDescriptorFlags.DOUBLEBUFFER) != 0 ? 2 : 1,
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(pfd.Flags & PixelFormatDescriptorFlags.STEREO) != 0);
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yield return fmt;
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}
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}
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}
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#endregion
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#region GetModesARB
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#region ChoosePixelFormatARB
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// Queries pixel formats through the WGL_ARB_pixel_format extension
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// This method only returns accelerated formats. If no format offers
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// hardware acceleration (e.g. we are running in a VM or in a remote desktop
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// connection), this method will return 0 formats and we will fall back to
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// GetModesPFD.
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IEnumerable<GraphicsMode> GetModesARB(IntPtr device)
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// ChoosePixelFormatPFD.
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GraphicsMode ChoosePixelFormatARB(IntPtr device, GraphicsMode mode)
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{
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// See http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt
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// for more details
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Debug.Write("Retrieving ARB pixel formats.... ");
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if (Wgl.Delegates.wglChoosePixelFormatARB == null || Wgl.Delegates.wglGetPixelFormatAttribivARB == null)
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GraphicsMode created_mode = null;
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if (Wgl.Delegates.wglChoosePixelFormatARB != null)
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{
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Debug.WriteLine("failed.");
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yield break;
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List<int> attributes = new List<int>();
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attributes.Add((int)WGL_ARB_pixel_format.AccelerationArb);
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attributes.Add((int)WGL_ARB_pixel_format.FullAccelerationArb);
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attributes.Add((int)WGL_ARB_pixel_format.DrawToWindowArb);
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attributes.Add(1);
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if (mode.ColorFormat.Red > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.RedBitsArb);
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attributes.Add(mode.ColorFormat.Red);
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}
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if (mode.ColorFormat.Green > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.GreenBitsArb);
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attributes.Add(mode.ColorFormat.Green);
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}
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if (mode.ColorFormat.Blue > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.BlueBitsArb);
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attributes.Add(mode.ColorFormat.Blue);
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}
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if (mode.ColorFormat.Alpha > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.AlphaBitsArb);
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attributes.Add(mode.ColorFormat.Alpha);
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}
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if (mode.Depth > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.DepthBitsArb);
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attributes.Add(mode.Depth);
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}
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if (mode.Stencil > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.StencilBitsArb);
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attributes.Add(mode.Stencil);
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}
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if (mode.AccumulatorFormat.Red > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.AccumRedBitsArb);
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attributes.Add(mode.AccumulatorFormat.Red);
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}
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if (mode.AccumulatorFormat.Green > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.AccumGreenBitsArb);
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attributes.Add(mode.AccumulatorFormat.Green);
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}
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if (mode.AccumulatorFormat.Blue > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.AccumBlueBitsArb);
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attributes.Add(mode.AccumulatorFormat.Blue);
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}
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if (mode.AccumulatorFormat.Alpha > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.AccumAlphaBitsArb);
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attributes.Add(mode.AccumulatorFormat.Alpha);
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}
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if (mode.Samples > 0)
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{
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attributes.Add((int)WGL_ARB_multisample.SampleBuffersArb);
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attributes.Add(1);
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attributes.Add((int)WGL_ARB_multisample.SamplesArb);
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attributes.Add(mode.Samples);
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}
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if (mode.Buffers > 0)
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{
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attributes.Add((int)WGL_ARB_pixel_format.DoubleBufferArb);
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attributes.Add(mode.Buffers > 1 ? 1 : 0);
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}
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if (mode.Stereo)
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{
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attributes.Add((int)WGL_ARB_pixel_format.StereoArb);
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attributes.Add(1);
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}
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attributes.Add(0);
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attributes.Add(0);
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int[] format = new int[1];
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int count;
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if (Wgl.Arb.ChoosePixelFormat(device, attributes.ToArray(), null, format.Length, format, out count))
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{
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created_mode = DescribePixelFormatARB(device, format[0]);
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}
|
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else
|
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{
|
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Debug.Print("[WGL] ChoosePixelFormatARB failed with {0}", Marshal.GetLastWin32Error());
|
||||
}
|
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}
|
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else
|
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{
|
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Debug.WriteLine("[WGL] ChoosePixelFormatARB not supported on this context");
|
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}
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|
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// Define the list of attributes we are interested in.
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// We will use each available pixel format for these
|
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// attributes using GetPixelFormatAttrib.
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// The results will be stored in the 'values' array below.
|
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int[] attribs = new int[]
|
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return created_mode;
|
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}
|
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|
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#endregion
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|
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#region ChoosePixelFormatPFD
|
||||
|
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static bool Compare(int got, int requested, ref int distance)
|
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{
|
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if (got < requested)
|
||||
{
|
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(int)WGL_ARB_pixel_format.AccelerationArb,
|
||||
|
||||
(int)WGL_ARB_pixel_format.RedBitsArb,
|
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(int)WGL_ARB_pixel_format.GreenBitsArb,
|
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(int)WGL_ARB_pixel_format.BlueBitsArb,
|
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(int)WGL_ARB_pixel_format.AlphaBitsArb,
|
||||
(int)WGL_ARB_pixel_format.ColorBitsArb,
|
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|
||||
(int)WGL_ARB_pixel_format.DepthBitsArb,
|
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(int)WGL_ARB_pixel_format.StencilBitsArb,
|
||||
|
||||
(int)WGL_ARB_multisample.SampleBuffersArb,
|
||||
(int)WGL_ARB_multisample.SamplesArb,
|
||||
|
||||
(int)WGL_ARB_pixel_format.AccumRedBitsArb,
|
||||
(int)WGL_ARB_pixel_format.AccumGreenBitsArb,
|
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(int)WGL_ARB_pixel_format.AccumBlueBitsArb,
|
||||
(int)WGL_ARB_pixel_format.AccumAlphaBitsArb,
|
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(int)WGL_ARB_pixel_format.AccumBitsArb,
|
||||
|
||||
(int)WGL_ARB_pixel_format.DoubleBufferArb,
|
||||
(int)WGL_ARB_pixel_format.StereoArb,
|
||||
0
|
||||
};
|
||||
|
||||
// Allocate storage for the results of GetPixelFormatAttrib queries
|
||||
int[] values = new int[attribs.Length];
|
||||
|
||||
// Get the number of available formats
|
||||
int num_formats;
|
||||
int num_formats_attrib = (int)WGL_ARB_pixel_format.NumberPixelFormatsArb;
|
||||
if (Wgl.Arb.GetPixelFormatAttrib(device, 0, 0, 1, ref num_formats_attrib, out num_formats))
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int p = 1; p < num_formats; p++)
|
||||
distance += got - requested;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
static AccelerationType GetAccelerationType(ref PixelFormatDescriptor pfd)
|
||||
{
|
||||
AccelerationType type = AccelerationType.ICD;
|
||||
if ((pfd.Flags & PixelFormatDescriptorFlags.GENERIC_FORMAT) != 0)
|
||||
{
|
||||
if ((pfd.Flags & PixelFormatDescriptorFlags.GENERIC_ACCELERATED) != 0)
|
||||
{
|
||||
// Get the format attributes for this pixel format
|
||||
if (!Wgl.Arb.GetPixelFormatAttrib(device, p, 0, attribs.Length - 1, attribs, values))
|
||||
{
|
||||
Debug.Print("[Warning] Failed to detect attributes for PixelFormat:{0}.", p);
|
||||
continue;
|
||||
}
|
||||
type = AccelerationType.MCD;
|
||||
}
|
||||
else
|
||||
{
|
||||
type = AccelerationType.None;
|
||||
}
|
||||
}
|
||||
return type;
|
||||
}
|
||||
|
||||
// Skip formats that don't offer full hardware acceleration
|
||||
WGL_ARB_pixel_format acceleration = (WGL_ARB_pixel_format)attribs[0];
|
||||
if (acceleration != WGL_ARB_pixel_format.FullAccelerationArb)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
GraphicsMode ChoosePixelFormatPFD(IntPtr device, GraphicsMode mode, AccelerationType requested_acceleration_type)
|
||||
{
|
||||
PixelFormatDescriptor pfd = new PixelFormatDescriptor();
|
||||
PixelFormatDescriptorFlags flags = 0;
|
||||
flags |= PixelFormatDescriptorFlags.DRAW_TO_WINDOW;
|
||||
flags |= PixelFormatDescriptorFlags.SUPPORT_OPENGL;
|
||||
|
||||
if (mode.Stereo)
|
||||
{
|
||||
flags |= PixelFormatDescriptorFlags.STEREO;
|
||||
}
|
||||
if (mode.Buffers > 1)
|
||||
{
|
||||
// On Win7 64bit + Nvidia 650M, no pixel format advertises DOUBLEBUFFER.
|
||||
// Adding this check here causes mode selection to fail.
|
||||
// Does not appear to be supported by DescribePixelFormat
|
||||
//flags |= PixelFormatDescriptorFlags.DOUBLEBUFFER;
|
||||
}
|
||||
if (System.Environment.OSVersion.Version.Major >= 6)
|
||||
{
|
||||
flags |= PixelFormatDescriptorFlags.SUPPORT_COMPOSITION;
|
||||
}
|
||||
|
||||
int count = Functions.DescribePixelFormat(device, 1, API.PixelFormatDescriptorSize, ref pfd);
|
||||
|
||||
int best = 0;
|
||||
int best_dist = int.MaxValue;
|
||||
for (int index = 1; index <= count; index++)
|
||||
{
|
||||
int dist = 0;
|
||||
bool valid = Functions.DescribePixelFormat(device, index, API.PixelFormatDescriptorSize, ref pfd) != 0;
|
||||
valid &= GetAccelerationType(ref pfd) == requested_acceleration_type;
|
||||
valid &= (pfd.Flags & flags) == flags;
|
||||
valid &= pfd.PixelType == PixelType.RGBA; // indexed modes not currently supported
|
||||
valid &= Compare(pfd.ColorBits, mode.ColorFormat.BitsPerPixel, ref dist);
|
||||
valid &= Compare(pfd.RedBits, mode.ColorFormat.Red, ref dist);
|
||||
valid &= Compare(pfd.GreenBits, mode.ColorFormat.Green, ref dist);
|
||||
valid &= Compare(pfd.BlueBits, mode.ColorFormat.Blue, ref dist);
|
||||
valid &= Compare(pfd.AlphaBits, mode.ColorFormat.Alpha, ref dist);
|
||||
valid &= Compare(pfd.AccumBits, mode.AccumulatorFormat.BitsPerPixel, ref dist);
|
||||
valid &= Compare(pfd.AccumRedBits, mode.AccumulatorFormat.Red, ref dist);
|
||||
valid &= Compare(pfd.AccumGreenBits, mode.AccumulatorFormat.Green, ref dist);
|
||||
valid &= Compare(pfd.AccumBlueBits, mode.AccumulatorFormat.Blue, ref dist);
|
||||
valid &= Compare(pfd.AccumAlphaBits, mode.AccumulatorFormat.Alpha, ref dist);
|
||||
valid &= Compare(pfd.DepthBits, mode.Depth, ref dist);
|
||||
valid &= Compare(pfd.StencilBits, mode.Stencil, ref dist);
|
||||
|
||||
if (valid && dist < best_dist)
|
||||
{
|
||||
best = index;
|
||||
best_dist = dist;
|
||||
}
|
||||
}
|
||||
|
||||
return DescribePixelFormatPFD(device, ref pfd, best);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DescribePixelFormatPFD
|
||||
|
||||
static GraphicsMode DescribePixelFormatPFD(IntPtr device, ref PixelFormatDescriptor pfd,
|
||||
int pixelformat)
|
||||
{
|
||||
GraphicsMode created_mode = null;
|
||||
if (Functions.DescribePixelFormat(device, pixelformat, pfd.Size, ref pfd) > 0)
|
||||
{
|
||||
created_mode = new GraphicsMode(
|
||||
new IntPtr(pixelformat),
|
||||
new ColorFormat(pfd.RedBits, pfd.GreenBits, pfd.BlueBits, pfd.AlphaBits),
|
||||
pfd.DepthBits,
|
||||
pfd.StencilBits,
|
||||
0, // MSAA not supported when using PixelFormatDescriptor
|
||||
new ColorFormat(pfd.AccumRedBits, pfd.AccumGreenBits, pfd.AccumBlueBits, pfd.AccumAlphaBits),
|
||||
(pfd.Flags & PixelFormatDescriptorFlags.DOUBLEBUFFER) != 0 ? 2 : 1,
|
||||
(pfd.Flags & PixelFormatDescriptorFlags.STEREO) != 0);
|
||||
}
|
||||
return created_mode;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DescribePixelFormatARB
|
||||
|
||||
GraphicsMode DescribePixelFormatARB(IntPtr device, int pixelformat)
|
||||
{
|
||||
GraphicsMode created_mode = null;
|
||||
// See http://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt for more details
|
||||
if (Wgl.Delegates.wglGetPixelFormatAttribivARB != null)
|
||||
{
|
||||
// Define the list of attributes we are interested in.
|
||||
// The results will be stored in the 'values' array below.
|
||||
int[] attribs = new int[]
|
||||
{
|
||||
(int)WGL_ARB_pixel_format.AccelerationArb,
|
||||
|
||||
(int)WGL_ARB_pixel_format.RedBitsArb,
|
||||
(int)WGL_ARB_pixel_format.GreenBitsArb,
|
||||
(int)WGL_ARB_pixel_format.BlueBitsArb,
|
||||
(int)WGL_ARB_pixel_format.AlphaBitsArb,
|
||||
(int)WGL_ARB_pixel_format.ColorBitsArb,
|
||||
|
||||
(int)WGL_ARB_pixel_format.DepthBitsArb,
|
||||
(int)WGL_ARB_pixel_format.StencilBitsArb,
|
||||
|
||||
(int)WGL_ARB_multisample.SampleBuffersArb,
|
||||
(int)WGL_ARB_multisample.SamplesArb,
|
||||
|
||||
(int)WGL_ARB_pixel_format.AccumRedBitsArb,
|
||||
(int)WGL_ARB_pixel_format.AccumGreenBitsArb,
|
||||
(int)WGL_ARB_pixel_format.AccumBlueBitsArb,
|
||||
(int)WGL_ARB_pixel_format.AccumAlphaBitsArb,
|
||||
(int)WGL_ARB_pixel_format.AccumBitsArb,
|
||||
|
||||
(int)WGL_ARB_pixel_format.DoubleBufferArb,
|
||||
(int)WGL_ARB_pixel_format.StereoArb,
|
||||
0
|
||||
};
|
||||
|
||||
// Allocate storage for the results of GetPixelFormatAttrib queries
|
||||
int[] values = new int[attribs.Length];
|
||||
|
||||
// Get the format attributes for this pixel format
|
||||
if (!Wgl.Arb.GetPixelFormatAttrib(device, pixelformat, 0, attribs.Length - 1, attribs, values))
|
||||
{
|
||||
Debug.Print("[Warning] Failed to detect attributes for PixelFormat: {0}.", pixelformat);
|
||||
}
|
||||
|
||||
// Skip formats that don't offer full hardware acceleration
|
||||
WGL_ARB_pixel_format acceleration = (WGL_ARB_pixel_format)values[0];
|
||||
if (acceleration == WGL_ARB_pixel_format.FullAccelerationArb)
|
||||
{
|
||||
// Construct a new GraphicsMode to describe this format
|
||||
GraphicsMode mode = new GraphicsMode(new IntPtr(p),
|
||||
created_mode = new GraphicsMode(new IntPtr(pixelformat),
|
||||
new ColorFormat(values[1], values[2], values[3], values[4]),
|
||||
values[6],
|
||||
values[7],
|
||||
|
@ -235,28 +385,9 @@ namespace OpenTK.Platform.Windows
|
|||
new ColorFormat(values[10], values[11], values[12], values[13]),
|
||||
values[15] == 1 ? 2 : 1,
|
||||
values[16] == 1 ? true : false);
|
||||
|
||||
yield return mode;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ModeSelector
|
||||
|
||||
bool ModeSelector(GraphicsMode current, ColorFormat color, int depth, int stencil, int samples,
|
||||
ColorFormat accum, int buffers, bool stereo)
|
||||
{
|
||||
bool result =
|
||||
(color != ColorFormat.Empty ? current.ColorFormat >= color : true) &&
|
||||
(depth != 0 ? current.Depth >= depth : true) &&
|
||||
(stencil != 0 ? current.Stencil >= stencil : true) &&
|
||||
(samples != 0 ? current.Samples >= samples : true) &&
|
||||
(accum != ColorFormat.Empty ? current.AccumulatorFormat >= accum : true) &&
|
||||
(buffers != 0 ? current.Buffers >= buffers : true) &&
|
||||
current.Stereo == stereo;
|
||||
return result;
|
||||
return created_mode;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
Loading…
Reference in a new issue