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Implemented per-fragment operations according to the OpenGL 4.4
specification, section 17.
This commit is contained in:
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1585d6a02e
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@ -175,12 +175,11 @@
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</function>
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</function>
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<function name="StencilFuncSeparate" extension="Core">
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<function name="StencilFuncSeparate" extension="Core">
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<param name="frontfunc">
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<param name="face">
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<name>face</name>
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<type>StencilFace</type>
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<type>StencilFace</type>
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</param>
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</param>
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<param name="backfunc">
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<param name="func">
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<name>func</name>
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<type>StencilFunction</type>
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</param>
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</param>
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</function>
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</function>
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@ -1799,6 +1798,10 @@
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<token name="CONSTANT_COLOR" value="0x8001" />
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<token name="CONSTANT_COLOR" value="0x8001" />
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<token name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004" />
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<token name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004" />
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<token name="ONE_MINUS_CONSTANT_COLOR" value="0x8002" />
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<token name="ONE_MINUS_CONSTANT_COLOR" value="0x8002" />
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<use enum="VERSION_1_1" token="SRC_COLOR" />
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<use enum="VERSION_1_1" token="SRC_ALPHA" />
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<use enum="VERSION_1_1" token="ONE_MINUS_SRC_ALPHA" />
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<use enum="VERSION_1_1" token="ONE_MINUS_SRC_COLOR" />
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<use enum="VERSION_3_3" token="SRC1_ALPHA" />
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<use enum="VERSION_3_3" token="SRC1_ALPHA" />
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<use enum="VERSION_3_3" token="SRC1_COLOR" />
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<use enum="VERSION_3_3" token="SRC1_COLOR" />
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<use enum="VERSION_3_3" token="ONE_MINUS_SRC1_ALPHA" />
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<use enum="VERSION_3_3" token="ONE_MINUS_SRC1_ALPHA" />
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@ -1809,6 +1812,10 @@
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<token name="CONSTANT_COLOR" value="0x8001" />
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<token name="CONSTANT_COLOR" value="0x8001" />
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<token name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004" />
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<token name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004" />
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<token name="ONE_MINUS_CONSTANT_COLOR" value="0x8002" />
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<token name="ONE_MINUS_CONSTANT_COLOR" value="0x8002" />
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<use enum="VERSION_1_1" token="SRC_COLOR" />
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<use enum="VERSION_1_1" token="SRC_ALPHA" />
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<use enum="VERSION_1_1" token="ONE_MINUS_SRC_ALPHA" />
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<use enum="VERSION_1_1" token="ONE_MINUS_SRC_COLOR" />
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<use enum="VERSION_3_3" token="SRC1_ALPHA" />
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<use enum="VERSION_3_3" token="SRC1_ALPHA" />
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<use enum="VERSION_3_3" token="SRC1_COLOR" />
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<use enum="VERSION_3_3" token="SRC1_COLOR" />
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<use enum="VERSION_3_3" token="ONE_MINUS_SRC1_ALPHA" />
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<use enum="VERSION_3_3" token="ONE_MINUS_SRC1_ALPHA" />
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@ -97597,13 +97597,13 @@ namespace OpenTK.Graphics.OpenGL
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/// </param>
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/// </param>
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[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
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[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
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public static
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public static
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void StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20 face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask)
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void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask)
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{
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{
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#if DEBUG
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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{
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#endif
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#endif
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Delegates.glStencilFuncSeparate((OpenTK.Graphics.OpenGL.Version20)face, (OpenTK.Graphics.OpenGL.StencilFunction)func, (Int32)@ref, (UInt32)mask);
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Delegates.glStencilFuncSeparate((OpenTK.Graphics.OpenGL.StencilFace)face, (OpenTK.Graphics.OpenGL.StencilFunction)func, (Int32)@ref, (UInt32)mask);
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#if DEBUG
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#if DEBUG
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}
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}
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#endif
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#endif
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@ -97636,13 +97636,13 @@ namespace OpenTK.Graphics.OpenGL
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[System.CLSCompliant(false)]
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[System.CLSCompliant(false)]
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[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
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[AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")]
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public static
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public static
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void StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20 face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask)
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void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask)
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{
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{
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#if DEBUG
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#if DEBUG
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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using (new ErrorHelper(GraphicsContext.CurrentContext))
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{
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{
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#endif
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#endif
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Delegates.glStencilFuncSeparate((OpenTK.Graphics.OpenGL.Version20)face, (OpenTK.Graphics.OpenGL.StencilFunction)func, (Int32)@ref, (UInt32)mask);
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Delegates.glStencilFuncSeparate((OpenTK.Graphics.OpenGL.StencilFace)face, (OpenTK.Graphics.OpenGL.StencilFunction)func, (Int32)@ref, (UInt32)mask);
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#if DEBUG
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#if DEBUG
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}
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}
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#endif
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#endif
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@ -5477,7 +5477,7 @@ namespace OpenTK.Graphics.OpenGL
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internal extern static void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask);
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internal extern static void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFuncSeparate", ExactSpelling = true)]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFuncSeparate", ExactSpelling = true)]
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internal extern static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20 face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask);
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internal extern static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFuncSeparateATI", ExactSpelling = true)]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glStencilFuncSeparateATI", ExactSpelling = true)]
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internal extern static void StencilFuncSeparateATI(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, UInt32 mask);
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internal extern static void StencilFuncSeparateATI(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, UInt32 mask);
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@ -5475,7 +5475,7 @@ namespace OpenTK.Graphics.OpenGL
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internal delegate void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask);
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internal delegate void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask);
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internal static StencilFunc glStencilFunc;
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internal static StencilFunc glStencilFunc;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20 face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask);
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internal delegate void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask);
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internal static StencilFuncSeparate glStencilFuncSeparate;
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internal static StencilFuncSeparate glStencilFuncSeparate;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void StencilFuncSeparateATI(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, UInt32 mask);
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internal delegate void StencilFuncSeparateATI(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, UInt32 mask);
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@ -28883,6 +28883,14 @@ namespace OpenTK.Graphics.OpenGL
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/// </summary>
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/// </summary>
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Zero = ((int)0) ,
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Zero = ((int)0) ,
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/// <summary>
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/// <summary>
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/// Original was GL_SRC_COLOR = 0x0300
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/// </summary>
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SrcColor = ((int)0x0300) ,
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/// <summary>
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/// Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
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/// </summary>
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OneMinusSrcColor = ((int)0x0301) ,
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/// <summary>
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/// Original was GL_SRC_ALPHA = 0x0302
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/// Original was GL_SRC_ALPHA = 0x0302
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/// </summary>
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/// </summary>
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SrcAlpha = ((int)0x0302) ,
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SrcAlpha = ((int)0x0302) ,
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@ -51314,7 +51322,7 @@ namespace OpenTK.Graphics.OpenGL
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}
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}
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/// <summary>
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/// <summary>
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/// Used in GL.StencilMaskSeparate, GL.StencilOpSeparate
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/// Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate, GL.StencilOpSeparate
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/// </summary>
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/// </summary>
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public enum StencilFace : int
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public enum StencilFace : int
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{
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{
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@ -56444,7 +56452,7 @@ namespace OpenTK.Graphics.OpenGL
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}
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}
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/// <summary>
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/// <summary>
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/// Used in GL.StencilFuncSeparate
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/// Not used directly.
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/// </summary>
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/// </summary>
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public enum Version20 : int
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public enum Version20 : int
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{
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{
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