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Comment out unused code.
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@ -16,7 +16,7 @@ namespace OpenTK.Audio
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public class SoundData
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public class SoundData
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{
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{
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byte[] buffer;
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byte[] buffer;
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int data_length; // The actual position of the last sample (the buffer may be larger than this).
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//int data_length; // The actual position of the last sample (the buffer may be larger than this).
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SoundFormat format;
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SoundFormat format;
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#region --- Constructors ---
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#region --- Constructors ---
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