Temporarily disabled GameWindowExitException.

This commit is contained in:
the_fiddler 2008-01-15 12:08:09 +00:00
parent 370617f58a
commit 89122b9128

View file

@ -156,7 +156,7 @@ namespace OpenTK
public virtual void Exit()
{
isExiting = true;
UpdateFrame += CallExitInternal;
//UpdateFrame += CallExitInternal;
}
#endregion
@ -464,17 +464,12 @@ namespace OpenTK
// return;
//}
Debug.Print("Elevating priority.");
Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
//ProcessEvents();
//OnUpdateFrameInternal(update_args);
//OnRenderFrameInternal(render_args);
//Debug.Print("Elevating priority.");
//Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
Debug.Print("Entering main loop.");
while (!isExiting)
{
// Process events
ProcessEvents();
// Raise UpdateFrame events